Files
ComfyUI_frontend/browser_tests/tests/appModeBuilder.spec.ts
AustinMroz 3ce0c07af2 Use utility function to add node with V2 search (#12382)
Default search box settings are a little inconvenient to work with. This
PR introduces a new `addNode` utility function to the V2 search fixture
that handles all the steps of opening search and adding a node that a
user would perform.

It then migrates several PRs I have recently written to use this new
fixture.

See also #12029

┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-12382-Use-utility-function-to-add-node-with-V2-search-3666d73d3650817c8c73c9104b1113bf)
by [Unito](https://www.unito.io)
2026-05-21 19:25:26 +00:00

117 lines
3.9 KiB
TypeScript

import {
comfyPageFixture as test,
comfyExpect as expect
} from '@e2e/fixtures/ComfyPage'
test.describe('App mode builder selection', () => {
test.beforeEach(async ({ comfyPage }) => {
await comfyPage.appMode.enableLinearMode()
})
test('Can independently select inputs of same name', async ({
comfyPage
}) => {
await comfyPage.settings.setSetting('Comfy.VueNodes.Enabled', true)
const items = comfyPage.appMode.select.inputItems
await comfyPage.vueNodes.selectNodes(['6', '7'])
await comfyPage.command.executeCommand('Comfy.Graph.ConvertToSubgraph')
await comfyPage.appMode.enterBuilder()
await comfyPage.appMode.steps.goToInputs()
await expect(items).toHaveCount(0)
const prompts = comfyPage.vueNodes
.getNodeByTitle('New Subgraph')
.locator('.lg-node-widget')
const count = await prompts.count()
for (let i = 0; i < count; i++) {
await expect(prompts.nth(i)).toBeVisible()
await prompts.nth(i).click()
await expect(items).toHaveCount(i + 1)
}
})
test('Can select outputs', async ({ comfyPage }) => {
await comfyPage.appMode.enterBuilder()
await comfyPage.appMode.steps.goToOutputs()
await comfyPage.nodeOps
.getNodeRefById('9')
.then((ref) => ref.centerOnNode())
const saveImage = await comfyPage.vueNodes.getNodeLocator('9')
await saveImage.click()
const items = comfyPage.appMode.select.inputItems
await expect(items).toHaveCount(1)
})
test('Can not select nodes with errors or notes', async ({ comfyPage }) => {
//Manually set error state on checkpoint loader
//Shouldn't be needed on ci, but has spotty reliability
await comfyPage.page.evaluate(() => (graph!.nodes[6].has_errors = true))
await comfyPage.settings.setSetting('Comfy.VueNodes.Enabled', true)
const items = comfyPage.appMode.select.inputItems
await comfyPage.appMode.enterBuilder()
await comfyPage.appMode.steps.goToInputs()
await expect(items).toHaveCount(0)
await comfyPage.appMode.select.selectInputWidget(
'Load Checkpoint',
'ckpt_name'
)
await expect(items).toHaveCount(0)
await comfyPage.workflow.loadWorkflow('nodes/note_nodes')
await comfyPage.appMode.enterBuilder()
await comfyPage.appMode.steps.goToInputs()
await expect(items).toHaveCount(0)
await comfyPage.appMode.select.selectInputWidget('Note', 'text')
await comfyPage.appMode.select.selectInputWidget('Markdown Note', 'text')
await expect(items).toHaveCount(0)
})
test('Marks canvas readOnly', async ({ comfyPage }) => {
await comfyPage.searchBoxV2.openByDoubleClickCanvas()
await expect(
comfyPage.searchBoxV2.input,
'Canvas is initially editable'
).toBeVisible()
await comfyPage.page.keyboard.press('Escape')
await comfyPage.appMode.enterBuilder()
await comfyPage.appMode.steps.goToInputs()
await comfyPage.searchBoxV2.openByDoubleClickCanvas()
await expect(
comfyPage.searchBoxV2.input,
'Entering builder makes the canvas readonly'
).toBeHidden()
await comfyPage.page.keyboard.press('Space')
await comfyPage.searchBoxV2.openByDoubleClickCanvas()
await expect(
comfyPage.searchBoxV2.input,
'Canvas remains readonly after pressing space'
).toBeHidden()
const ksampler = await comfyPage.vueNodes.getFixtureByTitle('KSampler')
// oxlint-disable-next-line playwright/no-force-option -- Node container has conditional pointer-events:none that blocks actionability
await ksampler.header.dblclick({ force: true })
await expect(
ksampler.titleEditor.input,
'Double clicking node titles will not initiate a rename'
).toBeHidden()
await comfyPage.page.keyboard.press('Escape')
await comfyPage.searchBoxV2.openByDoubleClickCanvas()
await expect(
comfyPage.searchBoxV2.input,
'Canvas is no longer readonly after exiting'
).toBeVisible()
})
})