Files
ComfyUI_frontend/src/components/load3d/Load3DAnimationScene.vue
2025-02-16 20:15:49 -05:00

163 lines
3.5 KiB
Vue

<template>
<Load3DScene
:node="node"
:type="type"
:backgroundColor="backgroundColor"
:showGrid="showGrid"
:lightIntensity="lightIntensity"
:fov="fov"
:cameraType="cameraType"
:showPreview="showPreview"
:extraListeners="animationListeners"
@materialModeChange="listenMaterialModeChange"
@backgroundColorChange="listenBackgroundColorChange"
@lightIntensityChange="listenLightIntensityChange"
@fovChange="listenFOVChange"
@cameraTypeChange="listenCameraTypeChange"
@showGridChange="listenShowGridChange"
@showPreviewChange="listenShowPreviewChange"
ref="load3DSceneRef"
/>
</template>
<script setup lang="ts">
import { ref, watch } from 'vue'
import Load3DScene from '@/components/load3d/Load3DScene.vue'
const props = defineProps<{
node: any
type: 'Load3DAnimation' | 'Preview3DAnimation'
backgroundColor: string
showGrid: boolean
lightIntensity: number
fov: number
cameraType: 'perspective' | 'orthographic'
showPreview: boolean
materialMode: 'original' | 'normal' | 'wireframe' | 'depth'
showFOVButton: boolean
showLightIntensityButton: boolean
playing: boolean
selectedSpeed: number
selectedAnimation: number
}>()
const node = ref(props.node)
const backgroundColor = ref(props.backgroundColor)
const showPreview = ref(props.showPreview)
const fov = ref(props.fov)
const lightIntensity = ref(props.lightIntensity)
const cameraType = ref(props.cameraType)
const showGrid = ref(props.showGrid)
const materialMode = ref(props.materialMode)
const showFOVButton = ref(props.showFOVButton)
const showLightIntensityButton = ref(props.showLightIntensityButton)
const load3DSceneRef = ref(null)
watch(
() => props.cameraType,
(newValue) => {
cameraType.value = newValue
}
)
watch(
() => props.showGrid,
(newValue) => {
showGrid.value = newValue
}
)
watch(
() => props.backgroundColor,
(newValue) => {
backgroundColor.value = newValue
}
)
watch(
() => props.lightIntensity,
(newValue) => {
lightIntensity.value = newValue
}
)
watch(
() => props.fov,
(newValue) => {
fov.value = newValue
}
)
watch(
() => props.showPreview,
(newValue) => {
showPreview.value = newValue
}
)
watch(
() => props.playing,
(newValue) => {
load3DSceneRef.value.load3d.toggleAnimation(newValue)
}
)
watch(
() => props.selectedSpeed,
(newValue) => {
load3DSceneRef.value.load3d.setAnimationSpeed(newValue)
}
)
watch(
() => props.selectedAnimation,
(newValue) => {
load3DSceneRef.value.load3d.updateSelectedAnimation(newValue)
}
)
const emit = defineEmits<{
(e: 'animationListChange', animationList: string): void
}>()
const listenMaterialModeChange = (
mode: 'original' | 'normal' | 'wireframe' | 'depth'
) => {
materialMode.value = mode
showLightIntensityButton.value = mode === 'original'
}
const listenBackgroundColorChange = (value: string) => {
backgroundColor.value = value
}
const listenLightIntensityChange = (value: number) => {
lightIntensity.value = value
}
const listenFOVChange = (value: number) => {
fov.value = value
}
const listenCameraTypeChange = (value: 'perspective' | 'orthographic') => {
cameraType.value = value
showFOVButton.value = cameraType.value === 'perspective'
}
const listenShowGridChange = (value: boolean) => {
showGrid.value = value
}
const listenShowPreviewChange = (value: boolean) => {
showPreview.value = value
}
const animationListeners = {
animationListChange: (newValue: any) => {
emit('animationListChange', newValue)
}
}
</script>