Files
ComfyUI_frontend/src/extensions/core/simpleTouchSupport.ts
Terry Jia 8b5e43d7f3 fix: reset touch state when iPad Safari loses focus (#7134)
## Summary
When the browser loses focus (e.g., switching apps, showing the dock),
touchend events may not fire, causing touchCount to remain non-zero.
This blocks all subsequent single-finger interactions since
processMouseDown returns early when touchCount > 0.

Added visibilitychange and touchcancel event listeners to reset touch
state when the page becomes hidden or touch is interrupted by the
system.

fix https://github.com/Comfy-Org/ComfyUI_frontend/issues/6721

┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-7134-fix-reset-touch-state-when-iPad-Safari-loses-focus-2be6d73d3650819abc7cf9c602909228)
by [Unito](https://www.unito.io)
2025-12-03 20:34:56 -05:00

190 lines
6.1 KiB
TypeScript

import { LGraphCanvas, LiteGraph } from '@/lib/litegraph/src/litegraph'
import { app } from '@/scripts/app'
let touchZooming = false
let touchCount = 0
app.registerExtension({
name: 'Comfy.SimpleTouchSupport',
setup() {
let touchDist: number | null = null
let touchTime: Date | null = null
let lastTouch: { clientX: number; clientY: number } | null = null
let lastScale: number | null = null
function getMultiTouchPos(e: TouchEvent) {
return Math.hypot(
e.touches[0].clientX - e.touches[1].clientX,
e.touches[0].clientY - e.touches[1].clientY
)
}
function getMultiTouchCenter(e: TouchEvent) {
return {
clientX: (e.touches[0].clientX + e.touches[1].clientX) / 2,
clientY: (e.touches[0].clientY + e.touches[1].clientY) / 2
}
}
app.canvasEl.parentElement?.addEventListener(
'touchstart',
(e: TouchEvent) => {
touchCount += e.changedTouches.length
lastTouch = null
lastScale = null
if (e.touches?.length === 1) {
// Store start time for press+hold for context menu
touchTime = new Date()
lastTouch = e.touches[0]
} else {
touchTime = null
if (e.touches?.length === 2) {
// Store center pos for zoom
lastScale = app.canvas.ds.scale
lastTouch = getMultiTouchCenter(e)
touchDist = getMultiTouchPos(e)
app.canvas.pointer.isDown = false
}
}
},
true
)
app.canvasEl.parentElement?.addEventListener(
'touchend',
(e: TouchEvent) => {
touchCount -= e.changedTouches.length
if (e.touches?.length !== 1) touchZooming = false
if (touchTime && !e.touches?.length) {
if (new Date().getTime() - touchTime.getTime() > 600) {
if (e.target === app.canvasEl) {
const touch = {
button: 2, // Right click
clientX: e.changedTouches[0].clientX,
clientY: e.changedTouches[0].clientY,
pointerId: 1, // changedTouches' id is 0, set it to any number
isPrimary: true // changedTouches' isPrimary is false, so set it to true
}
// context menu info set in 'pointerdown' event
app.canvasEl.dispatchEvent(new PointerEvent('pointerdown', touch))
// then, context menu open after 'pointerup' event
setTimeout(() => {
app.canvasEl.dispatchEvent(new PointerEvent('pointerup', touch))
})
e.preventDefault()
}
}
touchTime = null
}
}
)
const resetTouchState = () => {
touchCount = 0
touchZooming = false
touchTime = null
lastTouch = null
lastScale = null
touchDist = null
}
// Reset touch state when page loses visibility (e.g., switching apps on iPad)
// This prevents touchCount from getting stuck when touchend events are missed
document.addEventListener('visibilitychange', () => {
if (document.hidden) {
resetTouchState()
}
})
// Also handle touchcancel which fires when touch is interrupted
app.canvasEl.parentElement?.addEventListener('touchcancel', resetTouchState)
app.canvasEl.parentElement?.addEventListener(
'touchmove',
(e) => {
// make a threshold for touchmove to prevent clear touchTime for long press
if (touchTime && lastTouch && e.touches?.length === 1) {
const onlyTouch = e.touches[0]
const deltaX = onlyTouch.clientX - lastTouch.clientX
const deltaY = onlyTouch.clientY - lastTouch.clientY
if (deltaX * deltaX + deltaY * deltaY > 30) {
touchTime = null
}
}
if (e.touches?.length === 2 && lastTouch && !e.ctrlKey && !e.shiftKey) {
e.preventDefault() // Prevent browser from zooming when two textareas are touched
app.canvas.pointer.isDown = false
touchZooming = true
LiteGraph.closeAllContextMenus(window)
// @ts-expect-error
app.canvas.search_box?.close()
const newTouchDist = getMultiTouchPos(e)
const center = getMultiTouchCenter(e)
if (lastScale === null || touchDist === null) return
let scale = (lastScale * newTouchDist) / touchDist
const newX = (center.clientX - lastTouch.clientX) / scale
const newY = (center.clientY - lastTouch.clientY) / scale
// Code from LiteGraph
if (scale < app.canvas.ds.min_scale) {
scale = app.canvas.ds.min_scale
} else if (scale > app.canvas.ds.max_scale) {
scale = app.canvas.ds.max_scale
}
const oldScale = app.canvas.ds.scale
app.canvas.ds.scale = scale
// Code from LiteGraph
if (Math.abs(app.canvas.ds.scale - 1) < 0.01) {
app.canvas.ds.scale = 1
}
const newScale = app.canvas.ds.scale
const convertScaleToOffset = (scale: number) => [
center.clientX / scale - app.canvas.ds.offset[0],
center.clientY / scale - app.canvas.ds.offset[1]
]
var oldCenter = convertScaleToOffset(oldScale)
var newCenter = convertScaleToOffset(newScale)
app.canvas.ds.offset[0] += newX + newCenter[0] - oldCenter[0]
app.canvas.ds.offset[1] += newY + newCenter[1] - oldCenter[1]
lastTouch.clientX = center.clientX
lastTouch.clientY = center.clientY
app.canvas.setDirty(true, true)
}
},
true
)
}
})
const processMouseDown = LGraphCanvas.prototype.processMouseDown
LGraphCanvas.prototype.processMouseDown = function (e: PointerEvent) {
if (touchZooming || touchCount) {
return
}
app.canvas.pointer.isDown = false // Prevent context menu from opening on second tap
return processMouseDown.apply(this, [e])
}
const processMouseMove = LGraphCanvas.prototype.processMouseMove
LGraphCanvas.prototype.processMouseMove = function (e: PointerEvent) {
if (touchZooming || touchCount > 1) {
return
}
return processMouseMove.apply(this, [e])
}