Files
ComfyUI_frontend/browser_tests/fixtures/ComfyMouse.ts
Alexander Brown 3b78dfbe1c test: migrate browser_tests/ to @e2e/ path alias and add lint rule (#10958)
## Summary

Complete the @e2e/ path alias migration started in #10735 by converting
all 354 remaining relative imports and adding a lint rule to prevent
backsliding.

## Changes

- **What**: Migrate all relative imports in browser_tests/ to use
`@e2e/` (intra-directory) and `@/` (src/ imports) path aliases. Add
`no-restricted-imports` ESLint rule banning `./` and `../` imports in
`browser_tests/**/*.ts`. Suppress pre-existing oxlint `no-eval` and
`no-console` warnings exposed by touching those files.

## Review Focus

- ESLint flat-config merging: the `@playwright/test` ban and
relative-import ban are in two separate blocks to avoid last-match-wins
collision with the `useI18n`/`useVirtualList` blocks higher in the
config.
- The `['./**', '../**']` glob patterns (not `['./*', '../*']`) are
needed to catch multi-level relative paths like `../../../src/foo`.

Follows up on #10735

┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-10958-test-migrate-browser_tests-to-e2e-path-alias-and-add-lint-rule-33c6d73d365081649d1be771eac986fd)
by [Unito](https://www.unito.io)

Co-authored-by: Amp <amp@ampcode.com>
2026-04-08 11:28:59 -07:00

98 lines
2.4 KiB
TypeScript

import type { Mouse } from '@playwright/test'
import type { ComfyPage } from '@e2e/fixtures/ComfyPage'
import type { Position } from '@e2e/fixtures/types'
/**
* Used for drag and drop ops
* @see
* - {@link Mouse.down}
* - {@link Mouse.move}
* - {@link Mouse.up}
*/
interface DragOptions {
button?: 'left' | 'right' | 'middle'
clickCount?: number
steps?: number
}
/**
* Wraps mouse drag and drop to work with a canvas-based app.
*
* Requires the next frame animated before and after all steps, giving the
* canvas time to render the changes before screenshots are taken.
*/
export class ComfyMouse implements Omit<Mouse, 'move'> {
static defaultSteps = 5
static defaultOptions: DragOptions = { steps: ComfyMouse.defaultSteps }
constructor(readonly comfyPage: ComfyPage) {}
/** The normal Playwright {@link Mouse} property from {@link ComfyPage.page}. */
get mouse() {
return this.comfyPage.page.mouse
}
async nextFrame() {
await this.comfyPage.nextFrame()
}
/** Drags from current location to a new location and hovers there (no pointerup event) */
async drag(to: Position, options = ComfyMouse.defaultOptions) {
const { steps, ...downOptions } = options
await this.mouse.down(downOptions)
await this.nextFrame()
await this.move(to, { steps })
await this.nextFrame()
}
async drop(options = ComfyMouse.defaultOptions) {
await this.mouse.up(options)
await this.nextFrame()
}
async dragAndDrop(
from: Position,
to: Position,
options = ComfyMouse.defaultOptions
) {
const { steps } = options
await this.nextFrame()
await this.move(from, { steps })
await this.drag(to, options)
await this.drop(options)
}
/** @see {@link Mouse.move} */
async move(to: Position, options = ComfyMouse.defaultOptions) {
await this.mouse.move(to.x, to.y, options)
await this.nextFrame()
}
//#region Pass-through
async click(...args: Parameters<Mouse['click']>) {
return await this.mouse.click(...args)
}
async dblclick(...args: Parameters<Mouse['dblclick']>) {
return await this.mouse.dblclick(...args)
}
async down(...args: Parameters<Mouse['down']>) {
return await this.mouse.down(...args)
}
async up(...args: Parameters<Mouse['up']>) {
return await this.mouse.up(...args)
}
async wheel(...args: Parameters<Mouse['wheel']>) {
return await this.mouse.wheel(...args)
}
//#endregion Pass-through
}