mirror of
https://github.com/Comfy-Org/ComfyUI_frontend.git
synced 2026-02-03 06:47:33 +00:00
Removed unused public methods (unmaintained, non-functional): - bindEvents - onMouse `onredraw` is in use by extension authors. This file now passes TS strict checks.
153 lines
3.7 KiB
TypeScript
153 lines
3.7 KiB
TypeScript
import type { Point, Rect, Rect32 } from "./interfaces"
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export interface DragAndScaleState {
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offset: Point
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scale: number
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}
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export class DragAndScale {
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/**
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* The state of this DragAndScale instance.
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*
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* Implemented as a POCO that can be proxied without side-effects.
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*/
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state: DragAndScaleState
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/** Maximum scale (zoom in) */
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max_scale: number
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/** Minimum scale (zoom out) */
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min_scale: number
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enabled: boolean
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last_mouse: Point
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element?: HTMLCanvasElement
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visible_area: Rect32
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dragging?: boolean
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viewport?: Rect
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onredraw?(das: DragAndScale): void
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get offset(): Point {
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return this.state.offset
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}
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set offset(value: Point) {
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this.state.offset = value
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}
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get scale(): number {
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return this.state.scale
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}
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set scale(value: number) {
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this.state.scale = value
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}
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constructor(element?: HTMLCanvasElement) {
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this.state = {
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offset: new Float32Array([0, 0]),
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scale: 1,
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}
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this.max_scale = 10
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this.min_scale = 0.1
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this.enabled = true
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this.last_mouse = [0, 0]
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this.visible_area = new Float32Array(4)
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this.element = element
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}
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computeVisibleArea(viewport: Rect): void {
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if (!this.element) {
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this.visible_area[0] = this.visible_area[1] = this.visible_area[2] = this.visible_area[3] = 0
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return
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}
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let width = this.element.width
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let height = this.element.height
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let startx = -this.offset[0]
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let starty = -this.offset[1]
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if (viewport) {
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startx += viewport[0] / this.scale
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starty += viewport[1] / this.scale
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width = viewport[2]
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height = viewport[3]
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}
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const endx = startx + width / this.scale
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const endy = starty + height / this.scale
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this.visible_area[0] = startx
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this.visible_area[1] = starty
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this.visible_area[2] = endx - startx
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this.visible_area[3] = endy - starty
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}
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toCanvasContext(ctx: CanvasRenderingContext2D): void {
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ctx.scale(this.scale, this.scale)
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ctx.translate(this.offset[0], this.offset[1])
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}
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convertOffsetToCanvas(pos: Point): Point {
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return [
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(pos[0] + this.offset[0]) * this.scale,
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(pos[1] + this.offset[1]) * this.scale,
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]
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}
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convertCanvasToOffset(pos: Point, out?: Point): Point {
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out = out || [0, 0]
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out[0] = pos[0] / this.scale - this.offset[0]
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out[1] = pos[1] / this.scale - this.offset[1]
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return out
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}
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/** @deprecated Has not been kept up to date */
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mouseDrag(x: number, y: number): void {
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this.offset[0] += x / this.scale
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this.offset[1] += y / this.scale
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this.onredraw?.(this)
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}
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changeScale(value: number, zooming_center?: Point): void {
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if (value < this.min_scale) {
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value = this.min_scale
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} else if (value > this.max_scale) {
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value = this.max_scale
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}
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if (value == this.scale) return
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if (!this.element) return
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const rect = this.element.getBoundingClientRect()
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if (!rect) return
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zooming_center = zooming_center ?? [rect.width * 0.5, rect.height * 0.5]
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const normalizedCenter: Point = [
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zooming_center[0] - rect.x,
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zooming_center[1] - rect.y,
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]
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const center = this.convertCanvasToOffset(normalizedCenter)
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this.scale = value
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if (Math.abs(this.scale - 1) < 0.01) this.scale = 1
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const new_center = this.convertCanvasToOffset(normalizedCenter)
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const delta_offset = [
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new_center[0] - center[0],
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new_center[1] - center[1],
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]
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this.offset[0] += delta_offset[0]
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this.offset[1] += delta_offset[1]
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this.onredraw?.(this)
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}
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changeDeltaScale(value: number, zooming_center?: Point): void {
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this.changeScale(this.scale * value, zooming_center)
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}
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reset(): void {
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this.scale = 1
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this.offset[0] = 0
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this.offset[1] = 0
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}
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}
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