Files
ComfyUI_frontend/src/App.vue

73 lines
2.1 KiB
Vue

<template>
<router-view />
<GlobalDialog />
<BlockUI full-screen :blocked="isLoading" />
</template>
<script setup lang="ts">
import { captureException } from '@sentry/vue'
import BlockUI from 'primevue/blockui'
import { computed, onMounted, watch } from 'vue'
import GlobalDialog from '@/components/dialog/GlobalDialog.vue'
import config from '@/config'
import { useWorkspaceStore } from '@/stores/workspaceStore'
import { useConflictDetection } from '@/workbench/extensions/manager/composables/useConflictDetection'
import { electronAPI } from '@/utils/envUtil'
import { isDesktop } from '@/platform/distribution/types'
import { app } from '@/scripts/app'
const workspaceStore = useWorkspaceStore()
app.extensionManager = useWorkspaceStore()
const conflictDetection = useConflictDetection()
const isLoading = computed<boolean>(() => workspaceStore.spinner)
watch(
isLoading,
(loading, prevLoading) => {
if (prevLoading && !loading) {
document.getElementById('splash-loader')?.remove()
}
},
{ flush: 'post' }
)
const showContextMenu = (event: MouseEvent) => {
const { target } = event
switch (true) {
case target instanceof HTMLTextAreaElement:
case target instanceof HTMLInputElement && target.type === 'text':
// TODO: Context input menu explicitly for text input
electronAPI()?.showContextMenu({ type: 'text' })
return
}
}
onMounted(() => {
window['__COMFYUI_FRONTEND_VERSION__'] = config.app_version
if (isDesktop) {
document.addEventListener('contextmenu', showContextMenu)
}
// Handle preload errors that occur during dynamic imports (e.g., stale chunks after deployment)
// See: https://vite.dev/guide/build#load-error-handling
window.addEventListener('vite:preloadError', (event) => {
event.preventDefault()
if (__DISTRIBUTION__ === 'cloud') {
captureException(event.payload, {
tags: { error_type: 'vite_preload_error' }
})
} else {
console.error('[vite:preloadError]', event.payload)
}
})
// Initialize conflict detection in background
// This runs async and doesn't block UI setup
void conflictDetection.initializeConflictDetection()
})
</script>