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The dragNode2 method was experiencing intermittent failures due to insufficient time for the drag animation to complete. This fix: - Adds more nextFrame() calls for proper timing synchronization - Uses mouse.move() with steps parameter for smoother drag animation - Ensures canvas has fully updated before screenshot comparison 🤖 Generated with [Claude Code](https://claude.ai/code) Co-Authored-By: Claude <noreply@anthropic.com>