Files
ComfyUI_frontend/src/stores/executionStore.ts
2025-04-02 11:16:36 -04:00

259 lines
7.2 KiB
TypeScript

import { defineStore } from 'pinia'
import { computed, ref } from 'vue'
import type {
ExecutedWsMessage,
ExecutionCachedWsMessage,
ExecutionErrorWsMessage,
ExecutionStartWsMessage,
NodeError,
ProgressWsMessage
} from '@/schemas/apiSchema'
import type {
ComfyNode,
ComfyWorkflowJSON,
NodeId
} from '@/schemas/comfyWorkflowSchema'
import { api } from '@/scripts/api'
import { ComfyWorkflow } from './workflowStore'
export interface QueuedPrompt {
/**
* The nodes that are queued to be executed. The key is the node id and the
* value is a boolean indicating if the node has been executed.
*/
nodes: Record<NodeId, boolean>
/**
* The workflow that is queued to be executed
*/
workflow?: ComfyWorkflow
}
export const useExecutionStore = defineStore('execution', () => {
const clientId = ref<string | null>(null)
const activePromptId = ref<string | null>(null)
const queuedPrompts = ref<Record<NodeId, QueuedPrompt>>({})
const lastNodeErrors = ref<Record<NodeId, NodeError> | null>(null)
const lastExecutionError = ref<ExecutionErrorWsMessage | null>(null)
const executingNodeId = ref<NodeId | null>(null)
const executingNode = computed<ComfyNode | null>(() => {
if (!executingNodeId.value) return null
const workflow: ComfyWorkflow | undefined = activePrompt.value?.workflow
if (!workflow) return null
const canvasState: ComfyWorkflowJSON | null =
workflow.changeTracker?.activeState ?? null
if (!canvasState) return null
return (
canvasState.nodes.find(
(n: ComfyNode) => String(n.id) === executingNodeId.value
) ?? null
)
})
// This is the progress of the currently executing node, if any
const _executingNodeProgress = ref<ProgressWsMessage | null>(null)
const executingNodeProgress = computed(() =>
_executingNodeProgress.value
? _executingNodeProgress.value.value / _executingNodeProgress.value.max
: null
)
const activePrompt = computed<QueuedPrompt | undefined>(
() => queuedPrompts.value[activePromptId.value ?? '']
)
const totalNodesToExecute = computed<number>(() => {
if (!activePrompt.value) return 0
return Object.values(activePrompt.value.nodes).length
})
const isIdle = computed<boolean>(() => !activePromptId.value)
const nodesExecuted = computed<number>(() => {
if (!activePrompt.value) return 0
return Object.values(activePrompt.value.nodes).filter(Boolean).length
})
const executionProgress = computed<number>(() => {
if (!activePrompt.value) return 0
const total = totalNodesToExecute.value
const done = nodesExecuted.value
return done / total
})
function bindExecutionEvents() {
api.addEventListener(
'execution_start',
handleExecutionStart as EventListener
)
api.addEventListener(
'execution_cached',
handleExecutionCached as EventListener
)
api.addEventListener('executed', handleExecuted as EventListener)
api.addEventListener('executing', handleExecuting as EventListener)
api.addEventListener('progress', handleProgress as EventListener)
api.addEventListener('status', handleStatus as EventListener)
api.addEventListener(
'execution_error',
handleExecutionError as EventListener
)
}
function unbindExecutionEvents() {
api.removeEventListener(
'execution_start',
handleExecutionStart as EventListener
)
api.removeEventListener(
'execution_cached',
handleExecutionCached as EventListener
)
api.removeEventListener('executed', handleExecuted as EventListener)
api.removeEventListener('executing', handleExecuting as EventListener)
api.removeEventListener('progress', handleProgress as EventListener)
api.removeEventListener('status', handleStatus as EventListener)
api.removeEventListener(
'execution_error',
handleExecutionError as EventListener
)
}
function handleExecutionStart(e: CustomEvent<ExecutionStartWsMessage>) {
lastExecutionError.value = null
activePromptId.value = e.detail.prompt_id
queuedPrompts.value[activePromptId.value] ??= { nodes: {} }
}
function handleExecutionCached(e: CustomEvent<ExecutionCachedWsMessage>) {
if (!activePrompt.value) return
for (const n of e.detail.nodes) {
activePrompt.value.nodes[n] = true
}
}
function handleExecuted(e: CustomEvent<ExecutedWsMessage>) {
if (!activePrompt.value) return
activePrompt.value.nodes[e.detail.node] = true
}
function handleExecuting(e: CustomEvent<NodeId | null>) {
// Clear the current node progress when a new node starts executing
_executingNodeProgress.value = null
if (!activePrompt.value) return
if (executingNodeId.value && activePrompt.value) {
// Seems sometimes nodes that are cached fire executing but not executed
activePrompt.value.nodes[executingNodeId.value] = true
}
executingNodeId.value = e.detail
if (executingNodeId.value === null) {
if (activePromptId.value) {
delete queuedPrompts.value[activePromptId.value]
}
activePromptId.value = null
}
}
function handleProgress(e: CustomEvent<ProgressWsMessage>) {
_executingNodeProgress.value = e.detail
}
function handleStatus() {
if (api.clientId) {
clientId.value = api.clientId
// Once we've received the clientId we no longer need to listen
api.removeEventListener('status', handleStatus as EventListener)
}
}
function handleExecutionError(e: CustomEvent<ExecutionErrorWsMessage>) {
lastExecutionError.value = e.detail
}
function storePrompt({
nodes,
id,
workflow
}: {
nodes: string[]
id: string
workflow: ComfyWorkflow
}) {
queuedPrompts.value[id] ??= { nodes: {} }
const queuedPrompt = queuedPrompts.value[id]
queuedPrompt.nodes = {
...nodes.reduce((p: Record<string, boolean>, n) => {
p[n] = false
return p
}, {}),
...queuedPrompt.nodes
}
queuedPrompt.workflow = workflow
console.debug(
`queued task ${id} with ${Object.values(queuedPrompt.nodes).length} nodes`
)
}
return {
isIdle,
clientId,
/**
* The id of the prompt that is currently being executed
*/
activePromptId,
/**
* The queued prompts
*/
queuedPrompts,
/**
* The node errors from the previous execution.
*/
lastNodeErrors,
/**
* The error from the previous execution.
*/
lastExecutionError,
/**
* The id of the node that is currently being executed
*/
executingNodeId,
/**
* The prompt that is currently being executed
*/
activePrompt,
/**
* The total number of nodes to execute
*/
totalNodesToExecute,
/**
* The number of nodes that have been executed
*/
nodesExecuted,
/**
* The progress of the execution
*/
executionProgress,
/**
* The node that is currently being executed
*/
executingNode,
/**
* The progress of the executing node (if the node reports progress)
*/
executingNodeProgress,
bindExecutionEvents,
unbindExecutionEvents,
storePrompt,
// Raw executing progress data for backward compatibility in ComfyApp.
_executingNodeProgress
}
})