Files
ComfyUI_frontend/src/components/load3d/Load3DScene.vue
Alexander Brown db929220af Chore: Update several Develeoper Dependencies (#7590)
## Summary

Hopefully this will stabilize the precommit and prepush behavior for
developers using Windows and speed up the runtime of a few scripts for
everyone else.

Includes fixes for unused refs that were caught by the updated vue-tsc.

┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-7590-Chore-Update-several-Develeoper-Dependencies-2cc6d73d365081fdb27cd00e53b169d5)
by [Unito](https://www.unito.io)
2025-12-17 15:24:07 -08:00

68 lines
1.7 KiB
Vue

<template>
<div
ref="container"
class="relative h-full w-full"
data-capture-wheel="true"
@pointerdown.stop
@pointermove.stop
@pointerup.stop
@mousedown.stop
@mousemove.stop
@mouseup.stop
@contextmenu.stop.prevent
@dragover.prevent.stop="handleDragOver"
@dragleave.stop="handleDragLeave"
@drop.prevent.stop="handleDrop"
>
<LoadingOverlay :loading="loading" :loading-message="loadingMessage" />
<div
v-if="!isPreview && isDragging"
class="pointer-events-none absolute inset-0 z-50 flex items-center justify-center bg-black/60 backdrop-blur-sm"
>
<div
class="rounded-lg border-2 border-dashed border-blue-400 bg-blue-500/20 px-6 py-4 text-lg font-medium text-blue-100"
>
{{ dragMessage }}
</div>
</div>
</div>
</template>
<script setup lang="ts">
import { computed, onMounted, onUnmounted, ref } from 'vue'
import LoadingOverlay from '@/components/load3d/LoadingOverlay.vue'
import { useLoad3dDrag } from '@/composables/useLoad3dDrag'
const props = defineProps<{
initializeLoad3d: (containerRef: HTMLElement) => Promise<void>
cleanup: () => void
loading: boolean
loadingMessage: string
onModelDrop?: (file: File) => void | Promise<void>
isPreview: boolean
}>()
const container = ref<HTMLElement | null>(null)
const { isDragging, dragMessage, handleDragOver, handleDragLeave, handleDrop } =
useLoad3dDrag({
onModelDrop: async (file) => {
if (props.onModelDrop) {
await props.onModelDrop(file)
}
},
disabled: computed(() => props.isPreview)
})
onMounted(() => {
if (container.value) {
void props.initializeLoad3d(container.value)
}
})
onUnmounted(() => {
props.cleanup()
})
</script>