## Summary Removes the deprecated Group Nodes feature and replaces it with a load-time migration that auto-converts any group nodes in a loaded workflow into Subgraphs (with accepted lossiness). ## Changes - **What**: - `groupNode.ts` is now a migration-only extension. `beforeConfigureGraph` registers temporary node types from `extra.groupNodes` so instances are created during `configure`; a new `afterConfigureGraph` hook converts every group node in the root graph to a subgraph (via `LGraph.convertToSubgraph`), re-scanning until none remain, then deletes `extra.groupNodes`. A failed conversion removes the offending node so loading never hangs or breaks. - Kept the minimum needed: `GroupNodeConfig` (builds the input/output/widget maps), a slimmed `GroupNodeHandler` exposing a rewritten `convertToNodes()` that no longer depends on the execution DTOs, the `globalDefs`/`addCustomNodeDefs` path, and the `nodeDefStore` `Object.assign` shim the migration relies on to detect group nodes. - Deleted: the Manage Group Nodes dialog (`groupNodeManage.ts`/`.css`), execution DTOs (`executableGroupNodeDto.ts`, `executableGroupNodeChildDTO.ts`), the create/builder flow, recreate, commands, keybindings, menus, the `isGroupNode` branches in the right-side panel / error grouping / focus composable, the group-node branches in node templates, dead i18n keys, and the now-unused `serialise` clipboard helper. - Rewrote `browser_tests/tests/groupNode.spec.ts` to assert auto-conversion; deleted the `ManageGroupNode` page object and `manageGroupNode()` helper. - Net: ~2,700 lines removed across 23 files (7 files deleted). - **Breaking**: Group nodes can no longer be created, managed, or executed. Existing workflows still load — their group nodes are converted to subgraphs on open. ## Review Focus - The load-time migration in `afterConfigureGraph` and the rewritten `GroupNodeHandler.convertToNodes()` (no longer uses the execution `getInnerNodes()` / DTOs; derives inner node type/index from `groupData.nodeData.nodes` and relies on `deserialiseAndCreate` + selection ordering). - Kept `nodeDefStore`'s `Object.assign(this, obj)` shim: the migration depends on it to propagate the group-node marker symbol onto the registered node definition. ### Accepted lossiness - Group nodes nested inside subgraphs (or inside other group nodes) convert into the root graph rather than their original container — essentially nonexistent in real legacy workflows since group nodes predate subgraphs. - Temporary `workflow>name` node types stay registered for the session; instantiating one auto-converts it to a subgraph. ## Verification `pnpm typecheck`, `typecheck:browser`, `knip`, `oxlint`, `eslint`, and `oxfmt` are green (also enforced by pre-commit hooks). Unit tests for the touched files could not be run locally due to a pre-existing environment error (`file:///assets/images/*.svg` passed to a Node filename API at import time, which also fails on unmodified test files); the browser spec requires a live server. --------- Co-authored-by: Amp <amp@ampcode.com> Co-authored-by: github-actions <github-actions@github.com> Co-authored-by: AustinMroz <austin@comfy.org> Co-authored-by: GitHub Action <action@github.com>
@ComfyOrg/litegraph
This is the litegraph version used in ComfyUI_frontend.
It is a fork of the original litegraph.js. Some APIs may by unchanged, however it is largely incompatible with the original.
Some early highlights:
- Accumulated comfyUI custom changes (2024-01 ~ 2024-05) (https://github.com/Comfy-Org/litegraph.js/pull/1)
- Type schema change for ComfyUI_frontend TS migration (https://github.com/Comfy-Org/litegraph.js/pull/3)
- Zoom fix (https://github.com/Comfy-Org/litegraph.js/pull/7)
- Emit search box triggering custom events (https://github.com/Comfy-Org/litegraph.js/pull/10)
- Truncate overflowing combo widget text (https://github.com/Comfy-Org/litegraph.js/pull/17)
- Sort node based on ID on graph serialization (https://github.com/Comfy-Org/litegraph.js/pull/21)
- Fix empty input not used when connecting links (https://github.com/Comfy-Org/litegraph.js/pull/24)
- Batch output connection move/disconnect (https://github.com/Comfy-Org/litegraph.js/pull/39)
- And now with hundreds more...
Usage
This library is included as a git subtree in the ComfyUI frontend project at src/lib/litegraph.
litegraph.js
A TypeScript library to create graphs in the browser similar to Unreal Blueprints.
Description of the original litegraph.js
A library in Javascript to create graphs in the browser similar to Unreal Blueprints. Nodes can be programmed easily and it includes an editor to construct and tests the graphs.
It can be integrated easily in any existing web applications and graphs can be run without the need of the editor.
Features
- Renders on Canvas2D (zoom in/out and panning, easy to render complex interfaces, can be used inside a WebGLTexture)
- Easy to use editor (searchbox, keyboard shortcuts, multiple selection, context menu, ...)
- Optimized to support hundreds of nodes per graph (on editor but also on execution)
- Customizable theme (colors, shapes, background)
- Callbacks to personalize every action/drawing/event of nodes
- Graphs can be executed in NodeJS
- Highly customizable nodes (color, shape, widgets, custom rendering)
- Easy to integrate in any JS application (one single file, no dependencies)
- Typescript support
Integration
This library is integrated as a git subtree in the ComfyUI frontend project. To use it in your code:
import { LGraph, LGraphNode, LiteGraph } from '@/lib/litegraph'
How to code a new Node type
Here is an example of how to build a node that sums two inputs:
import { LiteGraph, LGraphNode } from './litegraph'
class MyAddNode extends LGraphNode {
// Name to show
title = 'Sum'
constructor() {
this.addInput('A', 'number')
this.addInput('B', 'number')
this.addOutput('A+B', 'number')
this.properties.precision = 1
}
// Function to call when the node is executed
onExecute() {
var A = this.getInputData(0)
if (A === undefined) A = 0
var B = this.getInputData(1)
if (B === undefined) B = 0
this.setOutputData(0, A + B)
}
}
// Register the node type
LiteGraph.registerNodeType('basic/sum', MyAddNode)
Server side
It also works server-side using NodeJS although some nodes do not work in server (audio, graphics, input, etc).
import { LiteGraph, LGraph } from './litegraph.js'
const graph = new LGraph()
const firstNode = LiteGraph.createNode('basic/sum')
graph.add(firstNode)
const secondNode = LiteGraph.createNode('basic/sum')
graph.add(secondNode)
firstNode.connect(0, secondNode, 1)
graph.start()
Projects using it
ComfyUI
Projects using the original litegraph.js
Feedback
Please open an issue on the GitHub repo.
Development
Litegraph has no runtime dependencies. The build tooling has been tested on Node.JS 20.18.x
Releasing
This library is embedded via git subtree in ComfyUI_frontend. Releases are managed through the parent repository's release process.
Contributors
You can find the current list of contributors on GitHub.
Contributors (pre-fork)
- atlasan
- kriffe
- rappestad
- InventivetalentDev
- NateScarlet
- coderofsalvation
- ilyabesk
- gausszhou




