Files
ComfyUI_frontend/browser_tests/tests/vueNodes/interactions/node/select.spec.ts
Johnpaul Chiwetelu 4cb03cf052 Select Vue Nodes After Drag (#5863)
This pull request refactors the node selection logic in the Vue nodes
event handler composable to simplify the function signature and improve
single vs. multi-selection behavior. The main change is the removal of
the `wasDragging` parameter from the `handleNodeSelect` function, with
selection logic now determined by the current selection state. Related
test code is updated to match the new function signature.

**Node selection logic improvements:**

* Refactored the `handleNodeSelect` function in
`useNodeEventHandlersIndividual` to remove the `wasDragging` parameter,
making the function signature simpler and relying on selection state to
handle single vs. multi-selection.
* Updated the selection logic to check if multiple nodes are already
selected using `isLGraphNode`, and only perform single selection if not.

**Code and test updates:**

* Updated all calls to `handleNodeSelect` in the composable to remove
the `wasDragging` argument, ensuring consistent usage throughout the
codebase.
[[1]](diffhunk://#diff-8d3820a1ca9c569bce00671fdd6290af81315ae11b8f3d6f29a5a9d30379d084L125-R123)
[[2]](diffhunk://#diff-8d3820a1ca9c569bce00671fdd6290af81315ae11b8f3d6f29a5a9d30379d084L146-R144)
[[3]](diffhunk://#diff-8d3820a1ca9c569bce00671fdd6290af81315ae11b8f3d6f29a5a9d30379d084L173-R171)
* Updated all related test cases to use the new `handleNodeSelect`
signature without the third parameter.
[[1]](diffhunk://#diff-89bfc2a05201c6ff7116578efa45f96097594eb346f18446c70aa7125ab1811aL105-R105)
[[2]](diffhunk://#diff-89bfc2a05201c6ff7116578efa45f96097594eb346f18446c70aa7125ab1811aL125-R125)
[[3]](diffhunk://#diff-89bfc2a05201c6ff7116578efa45f96097594eb346f18446c70aa7125ab1811aL144-R144)
[[4]](diffhunk://#diff-89bfc2a05201c6ff7116578efa45f96097594eb346f18446c70aa7125ab1811aL162-R162)
[[5]](diffhunk://#diff-89bfc2a05201c6ff7116578efa45f96097594eb346f18446c70aa7125ab1811aL174-R174)
[[6]](diffhunk://#diff-89bfc2a05201c6ff7116578efa45f96097594eb346f18446c70aa7125ab1811aL187-R187)

**Utility import:**

* Added an import for `isLGraphNode` from `@/utils/litegraphUtil` to
support the updated selection logic.## Summary

<!-- One sentence describing what changed and why. -->


## Screenshots (if applicable)



https://github.com/user-attachments/assets/71e856d3-afc2-497d-826e-5b485066e7fe

---------

Co-authored-by: github-actions <github-actions@github.com>
2025-10-09 20:48:03 -07:00

85 lines
2.8 KiB
TypeScript

import {
comfyExpect as expect,
comfyPageFixture as test
} from '../../../../fixtures/ComfyPage'
test.beforeEach(async ({ comfyPage }) => {
await comfyPage.setSetting('Comfy.UseNewMenu', 'Disabled')
})
test.describe('Vue Node Selection', () => {
test.beforeEach(async ({ comfyPage }) => {
await comfyPage.setSetting('Comfy.VueNodes.Enabled', true)
await comfyPage.vueNodes.waitForNodes()
})
const modifiers = [
{ key: 'Control', name: 'ctrl' },
{ key: 'Shift', name: 'shift' },
{ key: 'Meta', name: 'meta' }
] as const
for (const { key: modifier, name } of modifiers) {
test(`should allow selecting multiple nodes with ${name}+click`, async ({
comfyPage
}) => {
await comfyPage.page.getByText('Load Checkpoint').click()
expect(await comfyPage.vueNodes.getSelectedNodeCount()).toBe(1)
await comfyPage.page.getByText('Empty Latent Image').click({
modifiers: [modifier]
})
expect(await comfyPage.vueNodes.getSelectedNodeCount()).toBe(2)
await comfyPage.page.getByText('KSampler').click({
modifiers: [modifier]
})
expect(await comfyPage.vueNodes.getSelectedNodeCount()).toBe(3)
})
test(`should allow de-selecting nodes with ${name}+click`, async ({
comfyPage
}) => {
await comfyPage.page.getByText('Load Checkpoint').click()
expect(await comfyPage.vueNodes.getSelectedNodeCount()).toBe(1)
await comfyPage.page.getByText('Load Checkpoint').click({
modifiers: [modifier]
})
expect(await comfyPage.vueNodes.getSelectedNodeCount()).toBe(0)
})
}
test('should select pinned node without dragging', async ({ comfyPage }) => {
const PIN_HOTKEY = 'p'
const PIN_INDICATOR = '[data-testid="node-pin-indicator"]'
// Select a node by clicking its title
const checkpointNodeHeader = comfyPage.page.getByText('Load Checkpoint')
await checkpointNodeHeader.click()
// Pin it using the hotkey (as a user would)
await comfyPage.page.keyboard.press(PIN_HOTKEY)
const checkpointNode = comfyPage.vueNodes.getNodeByTitle('Load Checkpoint')
const pinIndicator = checkpointNode.locator(PIN_INDICATOR)
await expect(pinIndicator).toBeVisible()
expect(await comfyPage.vueNodes.getSelectedNodeCount()).toBe(1)
const initialPos = await checkpointNodeHeader.boundingBox()
if (!initialPos) throw new Error('Failed to get header position')
await comfyPage.dragAndDrop(
{ x: initialPos.x + 10, y: initialPos.y + 10 },
{ x: initialPos.x + 100, y: initialPos.y + 100 }
)
const finalPos = await checkpointNodeHeader.boundingBox()
if (!finalPos) throw new Error('Failed to get header position after drag')
expect(finalPos).toEqual(initialPos)
expect(await comfyPage.vueNodes.getSelectedNodeCount()).toBe(1)
})
})