mirror of
https://github.com/Comfy-Org/ComfyUI_frontend.git
synced 2026-04-20 14:30:41 +00:00
Implements Jobs API endpoints (/jobs) for cloud distribution to replace history_v2 API, providing 99.998% memory reduction per item. Key changes: - Jobs API types, schemas, and fetchers for list and detail endpoints - Adapter to convert Jobs API format to TaskItem format - Lazy loading for full outputs when loading workflows - hasOnlyPreviewOutputs() detection for preview-only tasks - Feature flag to toggle between Jobs API and history_v2 Implementation details: - List endpoint: Returns preview_output only (100-200 bytes per job) - Detail endpoint: Returns full workflow and outputs on demand - Cloud builds use /jobs?status=completed for history view - Desktop builds unchanged (still use history_v1) - 21 unit and integration tests (all passing) Memory optimization: - Old: 300-600KB per history item (full outputs) - New: 100-200 bytes per history item (preview only) - Reduction: 99.998% Co-Authored-By: Claude <noreply@anthropic.com>
366 lines
10 KiB
TypeScript
366 lines
10 KiB
TypeScript
import { useAsyncState } from '@vueuse/core'
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import { defineStore } from 'pinia'
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import { computed, shallowReactive, ref } from 'vue'
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import {
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mapInputFileToAssetItem,
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mapTaskOutputToAssetItem
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} from '@/platform/assets/composables/media/assetMappers'
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import type { AssetItem } from '@/platform/assets/schemas/assetSchema'
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import { assetService } from '@/platform/assets/services/assetService'
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import { isCloud } from '@/platform/distribution/types'
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import type { JobListItem } from '@/platform/remote/comfyui/jobs'
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import { api } from '@/scripts/api'
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import { TaskItemImpl } from './queueStore'
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const INPUT_LIMIT = 100
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/**
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* Fetch input files from the internal API (OSS version)
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*/
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async function fetchInputFilesFromAPI(): Promise<AssetItem[]> {
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const response = await fetch(api.internalURL('/files/input'), {
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headers: {
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'Comfy-User': api.user
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}
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})
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if (!response.ok) {
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throw new Error('Failed to fetch input files')
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}
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const filenames: string[] = await response.json()
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return filenames.map((name, index) =>
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mapInputFileToAssetItem(name, index, 'input')
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)
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}
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/**
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* Fetch input files from cloud service
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*/
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async function fetchInputFilesFromCloud(): Promise<AssetItem[]> {
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return await assetService.getAssetsByTag('input', false, {
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limit: INPUT_LIMIT
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})
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}
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/**
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* Convert history job items to asset items
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*/
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function mapHistoryToAssets(historyItems: JobListItem[]): AssetItem[] {
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const assetItems: AssetItem[] = []
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for (const job of historyItems) {
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// Only process completed jobs with preview output
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if (job.status !== 'completed' || !job.preview_output) {
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continue
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}
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const task = new TaskItemImpl(job)
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if (!task.previewOutput) {
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continue
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}
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const assetItem = mapTaskOutputToAssetItem(task, task.previewOutput)
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const supportedOutputs = task.flatOutputs.filter((o) => o.supportsPreview)
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assetItem.user_metadata = {
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...assetItem.user_metadata,
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outputCount: supportedOutputs.length,
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allOutputs: supportedOutputs
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}
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assetItems.push(assetItem)
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}
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return assetItems.sort(
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(a, b) =>
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new Date(b.created_at).getTime() - new Date(a.created_at).getTime()
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)
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}
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const BATCH_SIZE = 200
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const MAX_HISTORY_ITEMS = 1000 // Maximum items to keep in memory
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export const useAssetsStore = defineStore('assets', () => {
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// Pagination state
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const historyOffset = ref(0)
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const hasMoreHistory = ref(true)
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const isLoadingMore = ref(false)
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const allHistoryItems = ref<AssetItem[]>([])
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const loadedIds = shallowReactive(new Set<string>())
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const fetchInputFiles = isCloud
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? fetchInputFilesFromCloud
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: fetchInputFilesFromAPI
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const {
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state: inputAssets,
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isLoading: inputLoading,
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error: inputError,
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execute: updateInputs
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} = useAsyncState(fetchInputFiles, [], {
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immediate: false,
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resetOnExecute: false,
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onError: (err) => {
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console.error('Error fetching input assets:', err)
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}
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})
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/**
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* Fetch history assets with pagination support
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* @param loadMore - true for pagination (append), false for initial load (replace)
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*/
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const fetchHistoryAssets = async (loadMore = false): Promise<AssetItem[]> => {
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// Reset state for initial load
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if (!loadMore) {
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historyOffset.value = 0
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hasMoreHistory.value = true
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allHistoryItems.value = []
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loadedIds.clear()
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}
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// Fetch from server with offset
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const history = await api.getHistory(BATCH_SIZE, {
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offset: historyOffset.value
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})
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// Convert JobListItems to AssetItems
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const newAssets = mapHistoryToAssets(history)
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if (loadMore) {
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// Filter out duplicates and insert in sorted order
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for (const asset of newAssets) {
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if (loadedIds.has(asset.id)) {
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continue // Skip duplicates
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}
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loadedIds.add(asset.id)
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// Find insertion index to maintain sorted order (newest first)
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const assetTime = new Date(asset.created_at).getTime()
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const insertIndex = allHistoryItems.value.findIndex(
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(item) => new Date(item.created_at).getTime() < assetTime
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)
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if (insertIndex === -1) {
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// Asset is oldest, append to end
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allHistoryItems.value.push(asset)
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} else {
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// Insert at the correct position
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allHistoryItems.value.splice(insertIndex, 0, asset)
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}
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}
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} else {
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// Initial load: replace all
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allHistoryItems.value = newAssets
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newAssets.forEach((asset) => loadedIds.add(asset.id))
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}
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// Update pagination state
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historyOffset.value += BATCH_SIZE
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hasMoreHistory.value = history.length === BATCH_SIZE
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if (allHistoryItems.value.length > MAX_HISTORY_ITEMS) {
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const removed = allHistoryItems.value.slice(MAX_HISTORY_ITEMS)
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allHistoryItems.value = allHistoryItems.value.slice(0, MAX_HISTORY_ITEMS)
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// Clean up Set
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removed.forEach((item) => loadedIds.delete(item.id))
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}
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return allHistoryItems.value
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}
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const historyAssets = ref<AssetItem[]>([])
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const historyLoading = ref(false)
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const historyError = ref<unknown>(null)
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/**
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* Initial load of history assets
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*/
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const updateHistory = async () => {
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historyLoading.value = true
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historyError.value = null
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try {
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await fetchHistoryAssets(false)
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historyAssets.value = allHistoryItems.value
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} catch (err) {
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console.error('Error fetching history assets:', err)
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historyError.value = err
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// Keep existing data when error occurs
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if (!historyAssets.value.length) {
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historyAssets.value = []
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}
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} finally {
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historyLoading.value = false
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}
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}
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/**
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* Load more history items (infinite scroll)
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*/
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const loadMoreHistory = async () => {
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// Guard: prevent concurrent loads and check if more items available
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if (!hasMoreHistory.value || isLoadingMore.value) return
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isLoadingMore.value = true
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historyError.value = null
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try {
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await fetchHistoryAssets(true)
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historyAssets.value = allHistoryItems.value
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} catch (err) {
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console.error('Error loading more history:', err)
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historyError.value = err
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// Keep existing data when error occurs (consistent with updateHistory)
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if (!historyAssets.value.length) {
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historyAssets.value = []
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}
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} finally {
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isLoadingMore.value = false
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}
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}
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/**
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* Map of asset hash filename to asset item for O(1) lookup
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* Cloud assets use asset_hash for the hash-based filename
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*/
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const inputAssetsByFilename = computed(() => {
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const map = new Map<string, AssetItem>()
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for (const asset of inputAssets.value) {
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if (asset.asset_hash) {
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map.set(asset.asset_hash, asset)
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}
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}
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return map
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})
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/**
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* @param filename Hash-based filename (e.g., "72e786ff...efb7.png")
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* @returns Human-readable asset name or original filename if not found
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*/
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function getInputName(filename: string): string {
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return inputAssetsByFilename.value.get(filename)?.name ?? filename
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}
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/**
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* Model assets cached by node type (e.g., 'CheckpointLoaderSimple', 'LoraLoader')
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* Used by multiple loader nodes to avoid duplicate fetches
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* Cloud-only feature - empty Maps in desktop builds
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*/
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const getModelState = () => {
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if (isCloud) {
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const modelAssetsByNodeType = shallowReactive(
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new Map<string, AssetItem[]>()
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)
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const modelLoadingByNodeType = shallowReactive(new Map<string, boolean>())
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const modelErrorByNodeType = shallowReactive(
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new Map<string, Error | null>()
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)
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const stateByNodeType = shallowReactive(
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new Map<string, ReturnType<typeof useAsyncState<AssetItem[]>>>()
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)
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/**
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* Fetch and cache model assets for a specific node type
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* Uses VueUse's useAsyncState for automatic loading/error tracking
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* @param nodeType The node type to fetch assets for (e.g., 'CheckpointLoaderSimple')
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* @returns Promise resolving to the fetched assets
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*/
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async function updateModelsForNodeType(
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nodeType: string
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): Promise<AssetItem[]> {
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if (!stateByNodeType.has(nodeType)) {
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stateByNodeType.set(
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nodeType,
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useAsyncState(
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() => assetService.getAssetsForNodeType(nodeType),
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[],
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{
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immediate: false,
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resetOnExecute: false,
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onError: (err) => {
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console.error(
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`Error fetching model assets for ${nodeType}:`,
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err
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)
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}
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}
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)
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)
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}
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const state = stateByNodeType.get(nodeType)!
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modelLoadingByNodeType.set(nodeType, true)
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modelErrorByNodeType.set(nodeType, null)
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try {
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await state.execute()
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const assets = state.state.value
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modelAssetsByNodeType.set(nodeType, assets)
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modelErrorByNodeType.set(
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nodeType,
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state.error.value instanceof Error ? state.error.value : null
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)
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return assets
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} finally {
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modelLoadingByNodeType.set(nodeType, state.isLoading.value)
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}
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}
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return {
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modelAssetsByNodeType,
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modelLoadingByNodeType,
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modelErrorByNodeType,
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updateModelsForNodeType
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}
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}
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return {
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modelAssetsByNodeType: shallowReactive(new Map<string, AssetItem[]>()),
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modelLoadingByNodeType: shallowReactive(new Map<string, boolean>()),
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modelErrorByNodeType: shallowReactive(new Map<string, Error | null>()),
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updateModelsForNodeType: async () => []
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}
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}
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const {
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modelAssetsByNodeType,
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modelLoadingByNodeType,
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modelErrorByNodeType,
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updateModelsForNodeType
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} = getModelState()
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return {
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// States
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inputAssets,
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historyAssets,
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inputLoading,
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historyLoading,
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inputError,
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historyError,
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hasMoreHistory,
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isLoadingMore,
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// Actions
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updateInputs,
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updateHistory,
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loadMoreHistory,
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// Input mapping helpers
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inputAssetsByFilename,
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getInputName,
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// Model assets
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modelAssetsByNodeType,
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modelLoadingByNodeType,
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modelErrorByNodeType,
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updateModelsForNodeType
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}
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})
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