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Fix example in CuTe tutorials (#2752)
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@@ -312,7 +312,7 @@ For convenience, CuTe also interprets `Shape`s as a tiler as well. A `Shape` is
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// (12,(4,8)):(59,(13,1))
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auto a = make_layout(make_shape (12,make_shape ( 4,8)),
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make_stride(59,make_stride(13,1)));
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// (8, 3)
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// (3, 8)
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auto tiler = make_shape(Int<3>{}, Int<8>{});
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// Equivalent to <3:1, 8:1>
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// auto tiler = make_tile(Layout<_3,_1>{}, // Apply 3:1 to mode-0
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