Fixes #95. CPU-only mode is enabled by setting the `is_cpu_only` property while defining a benchmark, e.g. `NVBENCH_BENCH(foo).set_is_cpu_only(true)`. An optional `nvbench::exec_tag::no_gpu` hint can also be passed to `state.exec` to avoid instantiating GPU benchmarking backends. Note that a CUDA compiler and CUDA runtime are always required, even if all benchmarks in a translation unit are CPU-only. Similarly, a new `nvbench::exec_tag::gpu` hint can be used to avoid compiling CPU-only backends for GPU benchmarks.
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Minimal Benchmark
A basic kernel benchmark can be created with just a few lines of CUDA C++:
void my_benchmark(nvbench::state& state) {
state.exec([](nvbench::launch& launch) {
my_kernel<<<num_blocks, 256, 0, launch.get_stream()>>>();
});
}
NVBENCH_BENCH(my_benchmark);
There are three main components in the definition of a benchmark:
- A
KernelGeneratorcallable (my_benchmarkabove) - A
KernelLaunchercallable (the lambda passed tonvbench::exec), and - A
BenchmarkDeclarationusingNVBENCH_BENCHor similar macros.
The KernelGenerator is called with an nvbench::state object that provides
configuration information, as shown in later sections. The generator is
responsible for configuring and instantiating a KernelLauncher, which is
(unsurprisingly) responsible for launching a kernel. The launcher should contain
only the minimum amount of code necessary to start the CUDA kernel,
since nvbench::exec will execute it repeatedly to gather timing information.
An nvbench::launch object is provided to the launcher to specify kernel
execution details, such as the CUDA stream to use. NVBENCH_BENCH registers
the benchmark with NVBench and initializes various attributes, including its
name and parameter axes.
Benchmark Name
By default, a benchmark is named by converting the first argument
of NVBENCH_BENCH into a string.
This can be changed to something more descriptive if desired.
The NVBENCH_BENCH macro produces a customization object that allows such
attributes to be modified.
NVBENCH_BENCH(my_benchmark).set_name("my_kernel<<<num_blocks, 256>>>");
CUDA Streams
NVBench records GPU execution times on a specific CUDA stream. By default, a new
stream is created and passed to the KernelLauncher via the
nvbench::launch::get_stream() method, as shown in
Minimal Benchmark. All benchmarked kernels and other
stream-ordered work must be launched on this stream for NVBench to capture it.
In some instances, it may be inconvenient or impossible to specify an explicit
CUDA stream for the benchmarked operation to use. For example, a library may
manage and use its own streams, or an opaque API may always launch work on the
default stream. In these situations, users may provide NVBench with an explicit
stream via nvbench::state::set_cuda_stream and nvbench::make_cuda_stream_view.
It is assumed that all work of interest executes on or synchronizes with this
stream.
void my_benchmark(nvbench::state& state) {
cudaStream_t default_stream = 0;
state.set_cuda_stream(nvbench::make_cuda_stream_view(default_stream));
state.exec([](nvbench::launch&) {
my_func(); // a host API invoking GPU kernels on the default stream
my_kernel<<<num_blocks, 256>>>(); // or a kernel launched with the default stream
});
}
NVBENCH_BENCH(my_benchmark);
A full example can be found in examples/stream.cu.
Parameter Axes
Some kernels will be used with a variety of options, input data types/sizes, and other factors that impact performance. NVBench explores these different scenarios by sweeping through a set of user-defined parameter axes.
A parameter axis defines a set of interesting values for a single kernel
parameter — for example, the size of the input, or the type of values being
processed. These parameter axes are used to customize a KernelGenerator with
static and runtime configurations. There are four supported types of parameters:
int64, float64, string, and type.
More examples can found in examples/axes.cu.
Int64 Axes
A common example of a parameter axis is to vary the number of input values a
kernel should process during a benchmark measurement. An int64_axis is ideal
for this:
void benchmark(nvbench::state& state)
{
const auto num_inputs = state.get_int64("NumInputs");
thrust::device_vector<int> data = generate_input(num_inputs);
state.exec([&data](nvbench::launch& launch) {
my_kernel<<<blocks, threads, 0, launch.get_stream()>>>(data.begin(), data.end());
});
}
NVBENCH_BENCH(benchmark).add_int64_axis("NumInputs", {16, 64, 256, 1024, 4096});
NVBench will run the benchmark kernel generator once for each specified value
in the "NumInputs" axis. The state object provides the current parameter value
to benchmark.
Int64 Power-Of-Two Axes
Using powers-of-two is quite common for these sorts of axes. int64_axis has a
unique power-of-two mode that simplifies how such axes are defined and helps
provide more readable output. A power-of-two int64 axis is defined using the
integer exponents, but the benchmark will be run with the computed 2^N value.
// Equivalent to above, {16, 64, 256, 1024, 4096} = {2^4, 2^6, 2^8, 2^10, 2^12}
NVBENCH_BENCH(benchmark).add_int64_power_of_two_axis("NumInputs",
{4, 6, 8, 10, 12});
// Or, as shown in a later section:
NVBENCH_BENCH(benchmark).add_int64_power_of_two_axis("NumInputs",
nvbench::range(4, 12, 2));
Float64 Axes
For floating point numbers, a float64_axis is available:
void benchmark(nvbench::state& state)
{
const auto quality = state.get_float64("Quality");
state.exec([&quality](nvbench::launch& launch)
{
my_kernel<<<blocks, threads, 0, launch.get_stream()>>>(quality);
});
}
NVBENCH_BENCH(benchmark).add_float64_axis("Quality", {0.05, 0.1, 0.25, 0.5, 0.75, 1.});
String Axes
For non-numeric data, an axis of arbitrary strings provides additional flexibility:
void benchmark(nvbench::state& state)
{
const auto rng_dist = state.get_string("RNG Distribution");
thrust::device_vector<int> data = generate_input(rng_dist);
state.exec([&data](nvbench::launch& launch)
{
my_kernel<<<blocks, threads, 0, launch.get_stream()>>>(data.begin(), data.end());
});
}
NVBENCH_BENCH(benchmark).add_string_axis("RNG Distribution", {"Uniform", "Gaussian"});
A common use for string axes is to encode enum values, as shown in examples/enums.cu.
Type Axes
Another common situation involves benchmarking a templated kernel with multiple compile-time configurations. NVBench strives to make such benchmarks as easy to write as possible through the use of type axes.
A type_axis is a list of types (T1, T2, Ts...) wrapped in
a nvbench::type_list<T1, T2, Ts...>. The kernel generator becomes a template
function and will be instantiated using types defined by the axis. The current
configuration's type is passed into the kernel generator using
a nvbench::type_list<T>.
template <typename T>
void my_benchmark(nvbench::state& state, nvbench::type_list<T>)
{
thrust::device_vector<T> data = generate_input<T>();
state.exec([&data](nvbench::launch& launch)
{
my_kernel<<<blocks, threads, 0, launch.get_stream()>>>(data.begin(), data.end());
});
}
using my_types = nvbench::type_list<int, float, double>;
NVBENCH_BENCH_TYPES(my_benchmark, NVBENCH_TYPE_AXES(my_types))
.set_type_axes_names({"ValueType"});
The NVBENCH_TYPE_AXES macro is unfortunately necessary to prevent commas in
the type_list<...> from breaking macro parsing.
Type axes can be used to encode compile-time enum and integral constants using
the nvbench::enum_type_list helper. See
examples/enums.cu for detail.
nvbench::range
Since parameter sweeps often explore a range of evenly-spaced numeric values, a
strided range can be generated using the nvbench::range(start, end, stride=1)
helper.
assert(nvbench::range(2, 5) == {2, 3, 4, 5});
assert(nvbench::range(2.0, 5.0) == {2.0, 3.0, 4.0, 5.0});
assert(nvbench::range(2, 12, 2) == {2, 4, 6, 8, 10, 12});
assert(nvbench::range(2, 12, 5) == {2, 7, 12});
assert(nvbench::range(2, 12, 6) == {2, 8});
assert(nvbench::range(0.0, 10.0, 2.5) == { 0.0, 2.5, 5.0, 7.5, 10.0});
Note that start and end are inclusive. This utility can be used to define axis values for all numeric axes.
Multiple Parameter Axes
If more than one axis is defined, the complete cartesian product of all axes will be benchmarked. For example, consider a benchmark with two type axes, one int64 axis, and one float64 axis:
// InputTypes: {char, int, unsigned int}
// OutputTypes: {float, double}
// NumInputs: {2^10, 2^20, 2^30}
// Quality: {0.5, 1.0}
using input_types = nvbench::type_list<char, int, unsigned int>;
using output_types = nvbench::type_list<float, double>;
NVBENCH_BENCH_TYPES(benchmark, NVBENCH_TYPE_AXES(input_types, output_types))
.set_type_axes_names({"InputType", "OutputType"})
.add_int64_power_of_two_axis("NumInputs", nvbench::range(10, 30, 10))
.add_float64_axis("Quality", {0.5, 1.0});
This would generate a total of 36 configurations and instantiate the benchmark 6 times. Keep the rapid growth of these combinations in mind when choosing the number of values in an axis. See the section about combinatorial explosion for more examples and information.
Throughput Measurements
In additional to raw timing information, NVBench can track a kernel's throughput, reporting the amount of data processed as:
- Number of items per second
- Number of bytes per second
- Percentage of device's peak memory bandwidth utilized
To enable throughput measurements, the kernel generator can specify the number
of items and/or bytes handled in a single kernel execution using
the nvbench::state API.
state.add_element_count(size);
state.add_global_memory_reads<InputType>(size);
state.add_global_memory_writes<OutputType>(size);
In general::
- Add only the input element count (no outputs).
- Add all reads and writes to global memory.
More examples can found in examples/throughput.cu.
Skip Uninteresting / Invalid Benchmarks
Sometimes particular combinations of parameters aren't useful or interesting — or for type axes, some configurations may not even compile.
The nvbench::state object provides a skip("Reason") method that can be used
to avoid running these benchmarks. To skip uncompilable type axis
configurations, create an overload for the kernel generator that selects for the
invalid type combination:
template <typename T, typename U>
void my_benchmark(nvbench::state& state, nvbench::type_list<T, U>)
{
// Skip benchmarks at runtime:
if (should_skip_this_config)
{
state.skip("Reason for skip.");
return;
}
/* ... */
};
// Skip benchmarks at compile time -- for example, always skip when T == U
// (Note that the `type_list` argument defines the same type twice).
template <typename SameType>
void my_benchmark(nvbench::state& state,
nvbench::type_list<SameType, SameType>)
{
state.skip("T must not be the same type as U.");
}
using Ts = nvbench::type_list<...>;
using Us = nvbench::type_list<...>;
NVBENCH_BENCH_TYPES(my_benchmark, NVBENCH_TYPE_AXES(Ts, Us));
More examples can found in examples/skip.cu.
Execution Tags For Special Cases
By default, NVBench assumes that the entire execution time of the
KernelLauncher should be measured, and that no syncs are performed
(e.g. cudaDeviceSynchronize, cudaStreamSynchronize, cudaEventSynchronize,
etc. are not called).
Execution tags may be passed to state.exec when these assumptions are not
true:
nvbench::exec_tag::synctells NVBench that the kernel launcher will synchronize internally.nvbench::exec_tag::timerrequests a timer object that can be used to restrict the timed region.nvbench::exec_tag::no_batchdisables batch measurements. This both disables them during execution to reduce runtime, and prevents their compilation to reduce compile-time and binary size.nvbench::exec_tag::gpuis an optional hint that prevents non-GPU benchmarking code from being compiled for a particular benchmark. A runtime error is emitted if the benchmark is defined withset_is_cpu_only(true).nvbench::exec_tag::no_gpuis an optional hint that prevents GPU benchmarking code from being compiled for a particular benchmark. A runtime error is emitted if the benchmark does not also defineset_is_cpu_only(true).
Multiple execution tags may be combined using operator|, e.g.
state.exec(nvbench::exec_tag::sync | nvbench::exec_tag::timer,
[](nvbench::launch &launch, auto& timer) { /*...*/ });
The following sections provide more details on these features.
Benchmarks that sync: nvbench::exec_tag::sync
If a KernelLauncher synchronizes the CUDA device internally without passing
this tag, the benchmark will deadlock at runtime. Passing the sync tag
will fix this issue. Note that this disables batch measurements.
void sync_example(nvbench::state& state)
{
// Pass the `sync` exec tag to tell NVBench that this benchmark will sync:
state.exec(nvbench::exec_tag::sync, [](nvbench::launch& launch) {
/* Benchmark that implicitly syncs here. */
});
}
NVBENCH_BENCH(sync_example);
See examples/exec_tag_sync.cu for a complete example.
Explicit timer mode: nvbench::exec_tag::timer
For some kernels, the working data may need to be reset between launches. This is particularly common for kernels that modify their input in-place.
Resetting the input data to prepare for a new trial shouldn't be included in the benchmark's execution time. NVBench provides a manual timer mode that allows the kernel launcher to specify the critical section to be measured and exclude any per-trial reset operations.
To enable the manual timer mode, pass the tag object nvbench::exec_tag::timer
to state.exec, and declare the kernel launcher with an
additional auto& timer argument.
Note that using manual timer mode disables batch measurements.
void timer_example(nvbench::state& state)
{
// Pass the `timer` exec tag to request a timer:
state.exec(nvbench::exec_tag::timer,
// Lambda now accepts a timer:
[](nvbench::launch& launch, auto& timer)
{
/* Reset code here, excluded from timing */
/* Timed region is explicitly marked.
* The timer handles any synchronization, flushes, etc when/if
* needed for the current measurement.
*/
timer.start();
/* Launch kernel on `launch.get_stream()` here */
timer.stop();
});
}
NVBENCH_BENCH(timer_example);
See examples/exec_tag_timer.cu for a complete example.
Compilation hints: nvbench::exec_tag::no_batch, gpu, and no_gpu
These execution tags are optional hints that disable the compilation of various code paths when they are not needed. They apply only to a single benchmark.
nvbench::exec_tag::no_batchprevents the execution and instantiation of the batch measurement backend.nvbench::exec_tag::gpuprevents the instantiation of CPU-only benchmarking backends.- Requires that the benchmark does not define
set_is_cpu_only(true). - Optional; this has no effect on runtime measurements, but reduces compile-time and binary size.
- Host-side CPU measurements of GPU kernel execution time are still provided.
- Requires that the benchmark does not define
nvbench::exec_tag::no_gpuprevents the instantiation of GPU benchmarking backends.- Requires that the benchmark defines
set_is_cpu_only(true). - Optional; this has no effect on runtime measurements, but reduces compile-time and binary size.
- See also CPU-only Benchmarks.
- Requires that the benchmark defines
CPU-only Benchmarks
NVBench provides CPU-only benchmarking facilities that are intended for measuring significant CPU workloads. We do not recommend using these features for high-resolution CPU benchmarking -- other libraries (such as Google Benchmark) are more appropriate for such applications. Examples are provided in examples/cpu_only.cu.
Note that NVBench still requires a CUDA compiler and runtime even if a project only contains CPU-only benchmarks.
The is_cpu_only property of the benchmark toggles between GPU and CPU-only measurements:
void my_cpu_benchmark(nvbench::state &state)
{
state.exec([](nvbench::launch &) { /* workload */ });
}
NVBENCH_BENCH(my_cpu_benchmark)
.set_is_cpu_only(true); // Mark as CPU-only.
The optional nvbench::exec_tag::no_gpu hint may be used to reduce tbe compilation time and
binary size of CPU-only benchmarks. An error is emitted at runtime if this tag is used while
is_cpu_only is false.
void my_cpu_benchmark(nvbench::state &state)
{
state.exec(nvbench::exec_tag::no_gpu, // Prevent compilation of GPU backends
[](nvbench::launch &) { /* workload */ });
}
NVBENCH_BENCH(my_cpu_benchmark)
.set_is_cpu_only(true); // Mark as CPU-only.
The nvbench::exec_tag::timer execution tag is also supported by CPU-only benchmarks. This
is useful for benchmarks that require additional per-sample setup/teardown. See the
nvbench::exec_tag::timer section for more
details.
void my_cpu_benchmark(nvbench::state &state)
{
state.exec(nvbench::exec_tag::no_gpu | // Prevent compilation of GPU backends
nvbench::exec_tag::timer, // Request a timer object
[](nvbench::launch &, auto &timer)
{
// Setup here
timer.start();
// timed workload
timer.stop();
// teardown here
});
}
NVBENCH_BENCH(my_cpu_benchmark)
.set_is_cpu_only(true); // Mark as CPU-only.
Beware: Combinatorial Explosion Is Lurking
Be very careful of how quickly the configuration space can grow. The following example generates 960 total runtime benchmark configurations, and will compile 192 different static parametrizations of the kernel generator. This is likely excessive, especially for routine regression testing.
using value_types = nvbench::type_list<nvbench::uint8_t,
nvbench::int32_t,
nvbench::float32_t,
nvbench::float64_t>;
using op_types = nvbench::type_list<thrust::plus<>,
thrust::multiplies<>,
thrust::maximum<>>;
NVBENCH_BENCH_TYPES(my_benchmark,
NVBENCH_TYPE_AXES(value_types,
value_types,
value_types,
op_types>))
.set_type_axes_names({"T", "U", "V", "Op"})
.add_int64_power_of_two_axis("NumInputs", nvbench::range(10, 30, 5));
960 total configs
= 4 [T=(U8, I32, F32, F64)]
* 4 [U=(U8, I32, F32, F64)]
* 4 [V=(U8, I32, F32, F64)]
* 3 [Op=(plus, multiplies, max)]
* 5 [NumInputs=(2^10, 2^15, 2^20, 2^25, 2^30)]
For large configuration spaces like this, pruning some of the less useful
combinations (e.g. sizeof(init_type) < sizeof(output)) using the techniques
described in the Skip Uninteresting / Invalid Benchmarks
section can help immensely with keeping compile / run times manageable.
Splitting a single large configuration space into multiple, more focused benchmarks with reduced dimensionality will likely be worth the effort as well.