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44 lines
2.7 KiB
Plaintext
44 lines
2.7 KiB
Plaintext
/*
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* Copyright 2021 NVIDIA Corporation
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*
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* Licensed under the Apache License, Version 2.0 with the LLVM exception
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* (the "License"); you may not use this file except in compliance with
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* the License.
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*
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* You may obtain a copy of the License at
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*
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* http://llvm.org/foundation/relicensing/LICENSE.txt
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#pragma once
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#include <type_traits>
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#define NVBENCH_DECLARE_FLAGS(T) \
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constexpr inline T operator|(T v1, T v2) \
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{ \
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using UT = std::underlying_type_t<T>; \
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return static_cast<T>(static_cast<UT>(v1) | static_cast<UT>(v2)); \
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} \
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constexpr inline T operator&(T v1, T v2) \
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{ \
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using UT = std::underlying_type_t<T>; \
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return static_cast<T>(static_cast<UT>(v1) & static_cast<UT>(v2)); \
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} \
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constexpr inline T operator^(T v1, T v2) \
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{ \
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using UT = std::underlying_type_t<T>; \
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return static_cast<T>(static_cast<UT>(v1) ^ static_cast<UT>(v2)); \
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} \
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constexpr inline T operator~(T v1) \
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{ \
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using UT = std::underlying_type_t<T>; \
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return static_cast<T>(~static_cast<UT>(v1)); \
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}
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