mirror of
https://github.com/NVIDIA/nvbench.git
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60 lines
1.3 KiB
C++
60 lines
1.3 KiB
C++
/*
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* Copyright 2021 NVIDIA Corporation
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*
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* Licensed under the Apache License, Version 2.0 with the LLVM exception
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* (the "License"); you may not use this file except in compliance with
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* the License.
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*
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* You may obtain a copy of the License at
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*
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* http://llvm.org/foundation/relicensing/LICENSE.txt
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#include <nvbench/type_strings.cuh>
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#include <fmt/format.h>
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#include <string>
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#if defined(__GNUC__) || defined(__clang__)
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#define NVBENCH_CXXABI_DEMANGLE
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#endif
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#ifdef NVBENCH_CXXABI_DEMANGLE
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#include <cstdlib>
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#include <memory>
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#include <cxxabi.h>
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namespace
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{
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struct free_wrapper
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{
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void operator()(void *ptr) { std::free(ptr); }
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};
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} // end namespace
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#endif // NVBENCH_CXXABI_DEMANGLE
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namespace nvbench
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{
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std::string demangle(const std::string &str)
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{
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#ifdef NVBENCH_CXXABI_DEMANGLE
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std::unique_ptr<char, free_wrapper> demangled{
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abi::__cxa_demangle(str.c_str(), nullptr, nullptr, nullptr)};
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return std::string(demangled.get());
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#else
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return str;
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#endif
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};
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} // namespace nvbench
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