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nvbench/nvbench/cpu_timer.cuh
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2022-08-23 02:34:35 +04:00

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/*
* Copyright 2021 NVIDIA Corporation
*
* Licensed under the Apache License, Version 2.0 with the LLVM exception
* (the "License"); you may not use this file except in compliance with
* the License.
*
* You may obtain a copy of the License at
*
* http://llvm.org/foundation/relicensing/LICENSE.txt
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#pragma once
#include <nvbench/types.cuh>
#include <chrono>
namespace nvbench
{
struct cpu_timer
{
__forceinline__ cpu_timer() = default;
// move-only
cpu_timer(const cpu_timer &) = delete;
cpu_timer(cpu_timer &&) = default;
cpu_timer &operator=(const cpu_timer &) = delete;
cpu_timer &operator=(cpu_timer &&) = default;
__forceinline__ void start() { m_start = std::chrono::high_resolution_clock::now(); }
__forceinline__ void stop() { m_stop = std::chrono::high_resolution_clock::now(); }
// In seconds:
[[nodiscard]] __forceinline__ nvbench::float64_t get_duration()
{
const auto duration = m_stop - m_start;
const auto ns = std::chrono::duration_cast<std::chrono::nanoseconds>(duration).count();
return static_cast<nvbench::float64_t>(ns) * (1e-9);
}
private:
std::chrono::high_resolution_clock::time_point m_start;
std::chrono::high_resolution_clock::time_point m_stop;
};
} // namespace nvbench