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80 lines
2.1 KiB
Plaintext
80 lines
2.1 KiB
Plaintext
/*
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* Copyright 2021 NVIDIA Corporation
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*
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* Licensed under the Apache License, Version 2.0 with the LLVM exception
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* (the "License"); you may not use this file except in compliance with
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* the License.
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*
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* You may obtain a copy of the License at
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*
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* http://llvm.org/foundation/relicensing/LICENSE.txt
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#pragma once
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#include <nvbench/benchmark_base.cuh>
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#include <memory>
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#include <vector>
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namespace nvbench
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{
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/**
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* Singleton class that owns reference copies of all known benchmarks.
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*/
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struct benchmark_manager
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{
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using benchmark_vector =
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std::vector<std::unique_ptr<nvbench::benchmark_base>>;
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/**
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* @return The singleton benchmark_manager instance.
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*/
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[[nodiscard]] static benchmark_manager &get();
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/**
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* Register a new benchmark.
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*/
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benchmark_base &add(std::unique_ptr<benchmark_base> bench);
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/**
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* Clone all benchmarks in the manager into the returned vector.
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*/
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[[nodiscard]] benchmark_vector clone_benchmarks() const;
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/**
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* Get a non-mutable reference to benchmark with the specified name/index.
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* @{
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*/
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[[nodiscard]] const benchmark_base &
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get_benchmark(const std::string &name) const;
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[[nodiscard]] const benchmark_base &get_benchmark(std::size_t idx) const
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{
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return *m_benchmarks.at(idx);
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}
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/**@}*/
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[[nodiscard]] const benchmark_vector &get_benchmarks() const
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{
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return m_benchmarks;
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};
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private:
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benchmark_manager() = default;
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benchmark_manager(const benchmark_manager &) = delete;
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benchmark_manager(benchmark_manager &&) = delete;
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benchmark_manager &operator=(const benchmark_manager &) = delete;
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benchmark_manager &operator=(benchmark_manager &&) = delete;
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benchmark_vector m_benchmarks;
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};
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} // namespace nvbench
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