515.43.04

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Andy Ritger
2022-05-09 13:18:59 -07:00
commit 1739a20efc
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/*
* SPDX-FileCopyrightText: Copyright (c) 2000-2020 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
* SPDX-License-Identifier: MIT
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*/
#ifndef HWBC_H
#define HWBC_H
#include "gpu/gpu.h" // NBADDR, POBJGPU
// HWBC_UPSTREAM_BUS_SPEED commands
#define HWBC_UPSTREAM_BUS_SPEED_GEN1PCIE 1
#define HWBC_UPSTREAM_BUS_SPEED_GEN2PCIE 2
#define HWBC_UPSTREAM_BUS_SPEED_GEN3PCIE 3
/**************** Resource Manager Defines and Structures ******************\
* *
* Module: HWBC.H *
* Hardware Broadcast related defines and structures. *
* *
\***************************************************************************/
struct OBJCL;
typedef struct OBJHWBC *POBJHWBC;
typedef struct OBJHWBC OBJHWBC;
typedef struct HWBC_APERTURE *PHWBC_APERTURE;
typedef struct HWBC_APERTURE HWBC_APERTURE;
// These values define maximum number of targets/apertures to be supported in
// the OBJHWBC object.
#define NUM_HWBC_TARGETS 4
#define NUM_HWBC_APERTURES 3
#define PCI_P2P_PRE_BL 0x00000024 /* RW-4R */
#define PCI_P2P_PRE_BL_B64BIT 3:0 /* C--VF */
#define PCI_P2P_PRE_BL_B64BIT_YES 0x00000001 /* C---V */
#define PCI_P2P_PRE_BL_PREFETCH_MEM_BASE 15:4 /* RWIUF */
#define PCI_P2P_PRE_BL_L64BIT 19:16 /* C--VF */
#define PCI_P2P_PRE_BL_L64BIT_YES 0x00000001 /* C---V */
#define PCI_P2P_PRE_BL_PREFETCH_MEM_LIMIT 31:20 /* RWIUF */
#define PCI_P2P_PRE_BU32 0x00000028 /* RW-4R */
#define PCI_P2P_PRE_BU32_BASE_UPPER_BITS 31:0 /* RWIUF */
#define PCI_P2P_PRE_LU32 0x0000002C /* RW-4R */
#define PCI_P2P_PRE_LU32_LIMIT_UPPER_BITS 31:0 /* RWIUF */
#define BR03_REG(p, i) (p[NV_PES_XVU_ ## i / sizeof(*p)])
#define BR03_BAR0_SIZE (16*1024)
#define BR03_GPU_REGISTER_ALIAS_OFFSET 0x4FC000
NvBool objClSetPcieHWBC(OBJGPU *, OBJCL*); // Find all Broadcast resource in the higher hierarchy of the GPU
// Disables ASPM on downstream ports of any BR04 A03 (or later) that is parent of device at 'bus'.
NV_STATUS Nvidia_BR04_disableDownstreamASPM(NvU8);
//
// Bridge resource type
//
typedef
enum {
HWBC_UNKNOWN = 0
, HWBC_NVIDIA_BR03
, HWBC_NVIDIA_BR04
, HWBC_PLX_PEX8747
} HWBC_RES_TYPE;
struct OBJHWBC
{
// what kind of BC resource
HWBC_RES_TYPE bcRes;
NvU32 hwbcId;
// the control device
// this would be the upstream port for BR03 or the host bridge for C19/CK804
NBADDR ctrlDev;
// any device has bus number between the minBus and maxBus(inclusive) is connected to this device
// this equals to the secondary bus number and subordinate bus number for a bridge (BR03)
NvU32 domain;
NvU8 minBus, maxBus;
OBJHWBC *pSibling, *pFirstChild, *pParent; // link to siblings, the first child and parent
NvU32 gpuMask;
RmPhysAddr gpuPhysAddr;
//
// BR04: This array is indexed by GPU instance number. If the GPU referred
// to by that instance is not behind this BR04 -1 is stored at that index;
// if it is behind this BR04 the downstream port it's behind is stored
// there. The information is necessary to determine which BR04s must be
// involved to broadcast between some set of GPUs, and also to determine
// how to program redirection windows for unicast access.
//
NvS8 dpForGpuInstance[NV_MAX_DEVICES];
// For mapping state
NvS8 mappingTarget;
NvU32 mappingCount;
// Private data
NvBool hasPlxFirmwareInfo;
NvU32 fwVersion;
NvU8 fwOemVersion;
NvU8 plxRevision;
NvBool bNotInBoard;
};
void plxPex8747GetFirmwareInfo(OBJCL *pCl, OBJGPU *pGpu, OBJHWBC *pHWBC);
//
// Hardware Broadcast error conditions
#define HWBC_ERROR_BR03_INVALID_BAR0 0
#endif // HWBC_H