555.42.02

(cherry picked from commit 5a1c474040)
This commit is contained in:
Bernhard Stoeckner
2024-05-21 15:11:46 +02:00
committed by Gaurav Juvekar
parent caa2dd11a0
commit 3084c04453
1004 changed files with 172522 additions and 150960 deletions

View File

@@ -26,11 +26,6 @@
#include "gpu/gpu.h" // NBADDR, POBJGPU
// HWBC_UPSTREAM_BUS_SPEED commands
#define HWBC_UPSTREAM_BUS_SPEED_GEN1PCIE 1
#define HWBC_UPSTREAM_BUS_SPEED_GEN2PCIE 2
#define HWBC_UPSTREAM_BUS_SPEED_GEN3PCIE 3
/**************** Resource Manager Defines and Structures ******************\
* *
* Module: HWBC.H *
@@ -40,37 +35,12 @@
struct OBJCL;
typedef struct OBJHWBC *POBJHWBC;
typedef struct OBJHWBC OBJHWBC;
typedef struct HWBC_APERTURE *PHWBC_APERTURE;
typedef struct HWBC_APERTURE HWBC_APERTURE;
// These values define maximum number of targets/apertures to be supported in
// the OBJHWBC object.
#define NUM_HWBC_TARGETS 4
#define NUM_HWBC_APERTURES 3
#define PCI_P2P_PRE_BL 0x00000024 /* RW-4R */
#define PCI_P2P_PRE_BL_B64BIT 3:0 /* C--VF */
#define PCI_P2P_PRE_BL_B64BIT_YES 0x00000001 /* C---V */
#define PCI_P2P_PRE_BL_PREFETCH_MEM_BASE 15:4 /* RWIUF */
#define PCI_P2P_PRE_BL_L64BIT 19:16 /* C--VF */
#define PCI_P2P_PRE_BL_L64BIT_YES 0x00000001 /* C---V */
#define PCI_P2P_PRE_BL_PREFETCH_MEM_LIMIT 31:20 /* RWIUF */
#define PCI_P2P_PRE_BU32 0x00000028 /* RW-4R */
#define PCI_P2P_PRE_BU32_BASE_UPPER_BITS 31:0 /* RWIUF */
#define PCI_P2P_PRE_LU32 0x0000002C /* RW-4R */
#define PCI_P2P_PRE_LU32_LIMIT_UPPER_BITS 31:0 /* RWIUF */
#define BR03_REG(p, i) (p[NV_PES_XVU_ ## i / sizeof(*p)])
#define BR03_BAR0_SIZE (16*1024)
#define BR03_GPU_REGISTER_ALIAS_OFFSET 0x4FC000
NvBool objClSetPcieHWBC(OBJGPU *, OBJCL*); // Find all Broadcast resource in the higher hierarchy of the GPU
// Disables ASPM on downstream ports of any BR04 A03 (or later) that is parent of device at 'bus'.
NV_STATUS Nvidia_BR04_disableDownstreamASPM(NvU8);
//
// Bridge resource type
//
@@ -104,20 +74,6 @@ struct OBJHWBC
RmPhysAddr gpuPhysAddr;
//
// BR04: This array is indexed by GPU instance number. If the GPU referred
// to by that instance is not behind this BR04 -1 is stored at that index;
// if it is behind this BR04 the downstream port it's behind is stored
// there. The information is necessary to determine which BR04s must be
// involved to broadcast between some set of GPUs, and also to determine
// how to program redirection windows for unicast access.
//
NvS8 dpForGpuInstance[NV_MAX_DEVICES];
// For mapping state
NvS8 mappingTarget;
NvU32 mappingCount;
// Private data
NvBool hasPlxFirmwareInfo;
NvU32 fwVersion;