530.30.02

This commit is contained in:
Andy Ritger
2023-02-28 11:12:44 -08:00
parent e598191e8e
commit 4397463e73
928 changed files with 124728 additions and 88525 deletions

View File

@@ -165,7 +165,6 @@ struct NvDebugDump {
struct NvDebugDump *__nvoc_pbase_NvDebugDump;
NV_STATUS (*__nvdConstructEngine__)(struct OBJGPU *, struct NvDebugDump *, ENGDESCRIPTOR);
NV_STATUS (*__nvdStateInitLocked__)(struct OBJGPU *, struct NvDebugDump *);
NV_STATUS (*__nvdReconcileTunableState__)(POBJGPU, struct NvDebugDump *, void *);
NV_STATUS (*__nvdStateLoad__)(POBJGPU, struct NvDebugDump *, NvU32);
NV_STATUS (*__nvdStateUnload__)(POBJGPU, struct NvDebugDump *, NvU32);
NV_STATUS (*__nvdStatePreLoad__)(POBJGPU, struct NvDebugDump *, NvU32);
@@ -176,12 +175,7 @@ struct NvDebugDump {
void (*__nvdInitMissing__)(POBJGPU, struct NvDebugDump *);
NV_STATUS (*__nvdStatePreInitLocked__)(POBJGPU, struct NvDebugDump *);
NV_STATUS (*__nvdStatePreInitUnlocked__)(POBJGPU, struct NvDebugDump *);
NV_STATUS (*__nvdGetTunableState__)(POBJGPU, struct NvDebugDump *, void *);
NV_STATUS (*__nvdCompareTunableState__)(POBJGPU, struct NvDebugDump *, void *, void *);
void (*__nvdFreeTunableState__)(POBJGPU, struct NvDebugDump *, void *);
NV_STATUS (*__nvdStatePostLoad__)(POBJGPU, struct NvDebugDump *, NvU32);
NV_STATUS (*__nvdAllocTunableState__)(POBJGPU, struct NvDebugDump *, void **);
NV_STATUS (*__nvdSetTunableState__)(POBJGPU, struct NvDebugDump *, void *);
NvBool (*__nvdIsPresent__)(POBJGPU, struct NvDebugDump *);
NVD_DEBUG_BUFFER *pHeadDebugBuffer;
NVD_ENGINE_CALLBACK *pCallbacks;
@@ -219,7 +213,6 @@ NV_STATUS __nvoc_objCreate_NvDebugDump(NvDebugDump**, Dynamic*, NvU32);
#define nvdConstructEngine(pGpu, pNvd, arg0) nvdConstructEngine_DISPATCH(pGpu, pNvd, arg0)
#define nvdStateInitLocked(pGpu, pNvd) nvdStateInitLocked_DISPATCH(pGpu, pNvd)
#define nvdReconcileTunableState(pGpu, pEngstate, pTunableState) nvdReconcileTunableState_DISPATCH(pGpu, pEngstate, pTunableState)
#define nvdStateLoad(pGpu, pEngstate, arg0) nvdStateLoad_DISPATCH(pGpu, pEngstate, arg0)
#define nvdStateUnload(pGpu, pEngstate, arg0) nvdStateUnload_DISPATCH(pGpu, pEngstate, arg0)
#define nvdStatePreLoad(pGpu, pEngstate, arg0) nvdStatePreLoad_DISPATCH(pGpu, pEngstate, arg0)
@@ -230,12 +223,7 @@ NV_STATUS __nvoc_objCreate_NvDebugDump(NvDebugDump**, Dynamic*, NvU32);
#define nvdInitMissing(pGpu, pEngstate) nvdInitMissing_DISPATCH(pGpu, pEngstate)
#define nvdStatePreInitLocked(pGpu, pEngstate) nvdStatePreInitLocked_DISPATCH(pGpu, pEngstate)
#define nvdStatePreInitUnlocked(pGpu, pEngstate) nvdStatePreInitUnlocked_DISPATCH(pGpu, pEngstate)
#define nvdGetTunableState(pGpu, pEngstate, pTunableState) nvdGetTunableState_DISPATCH(pGpu, pEngstate, pTunableState)
#define nvdCompareTunableState(pGpu, pEngstate, pTunables1, pTunables2) nvdCompareTunableState_DISPATCH(pGpu, pEngstate, pTunables1, pTunables2)
#define nvdFreeTunableState(pGpu, pEngstate, pTunableState) nvdFreeTunableState_DISPATCH(pGpu, pEngstate, pTunableState)
#define nvdStatePostLoad(pGpu, pEngstate, arg0) nvdStatePostLoad_DISPATCH(pGpu, pEngstate, arg0)
#define nvdAllocTunableState(pGpu, pEngstate, ppTunableState) nvdAllocTunableState_DISPATCH(pGpu, pEngstate, ppTunableState)
#define nvdSetTunableState(pGpu, pEngstate, pTunableState) nvdSetTunableState_DISPATCH(pGpu, pEngstate, pTunableState)
#define nvdIsPresent(pGpu, pEngstate) nvdIsPresent_DISPATCH(pGpu, pEngstate)
NV_STATUS nvdConstructEngine_IMPL(struct OBJGPU *pGpu, struct NvDebugDump *pNvd, ENGDESCRIPTOR arg0);
@@ -249,10 +237,6 @@ static inline NV_STATUS nvdStateInitLocked_DISPATCH(struct OBJGPU *pGpu, struct
return pNvd->__nvdStateInitLocked__(pGpu, pNvd);
}
static inline NV_STATUS nvdReconcileTunableState_DISPATCH(POBJGPU pGpu, struct NvDebugDump *pEngstate, void *pTunableState) {
return pEngstate->__nvdReconcileTunableState__(pGpu, pEngstate, pTunableState);
}
static inline NV_STATUS nvdStateLoad_DISPATCH(POBJGPU pGpu, struct NvDebugDump *pEngstate, NvU32 arg0) {
return pEngstate->__nvdStateLoad__(pGpu, pEngstate, arg0);
}
@@ -293,30 +277,10 @@ static inline NV_STATUS nvdStatePreInitUnlocked_DISPATCH(POBJGPU pGpu, struct Nv
return pEngstate->__nvdStatePreInitUnlocked__(pGpu, pEngstate);
}
static inline NV_STATUS nvdGetTunableState_DISPATCH(POBJGPU pGpu, struct NvDebugDump *pEngstate, void *pTunableState) {
return pEngstate->__nvdGetTunableState__(pGpu, pEngstate, pTunableState);
}
static inline NV_STATUS nvdCompareTunableState_DISPATCH(POBJGPU pGpu, struct NvDebugDump *pEngstate, void *pTunables1, void *pTunables2) {
return pEngstate->__nvdCompareTunableState__(pGpu, pEngstate, pTunables1, pTunables2);
}
static inline void nvdFreeTunableState_DISPATCH(POBJGPU pGpu, struct NvDebugDump *pEngstate, void *pTunableState) {
pEngstate->__nvdFreeTunableState__(pGpu, pEngstate, pTunableState);
}
static inline NV_STATUS nvdStatePostLoad_DISPATCH(POBJGPU pGpu, struct NvDebugDump *pEngstate, NvU32 arg0) {
return pEngstate->__nvdStatePostLoad__(pGpu, pEngstate, arg0);
}
static inline NV_STATUS nvdAllocTunableState_DISPATCH(POBJGPU pGpu, struct NvDebugDump *pEngstate, void **ppTunableState) {
return pEngstate->__nvdAllocTunableState__(pGpu, pEngstate, ppTunableState);
}
static inline NV_STATUS nvdSetTunableState_DISPATCH(POBJGPU pGpu, struct NvDebugDump *pEngstate, void *pTunableState) {
return pEngstate->__nvdSetTunableState__(pGpu, pEngstate, pTunableState);
}
static inline NvBool nvdIsPresent_DISPATCH(POBJGPU pGpu, struct NvDebugDump *pEngstate) {
return pEngstate->__nvdIsPresent__(pGpu, pEngstate);
}