mirror of
https://github.com/NVIDIA/open-gpu-kernel-modules.git
synced 2026-05-02 04:01:26 +00:00
530.30.02
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@@ -165,7 +165,6 @@ struct NvDebugDump {
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struct NvDebugDump *__nvoc_pbase_NvDebugDump;
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NV_STATUS (*__nvdConstructEngine__)(struct OBJGPU *, struct NvDebugDump *, ENGDESCRIPTOR);
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NV_STATUS (*__nvdStateInitLocked__)(struct OBJGPU *, struct NvDebugDump *);
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NV_STATUS (*__nvdReconcileTunableState__)(POBJGPU, struct NvDebugDump *, void *);
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NV_STATUS (*__nvdStateLoad__)(POBJGPU, struct NvDebugDump *, NvU32);
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NV_STATUS (*__nvdStateUnload__)(POBJGPU, struct NvDebugDump *, NvU32);
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NV_STATUS (*__nvdStatePreLoad__)(POBJGPU, struct NvDebugDump *, NvU32);
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@@ -176,12 +175,7 @@ struct NvDebugDump {
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void (*__nvdInitMissing__)(POBJGPU, struct NvDebugDump *);
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NV_STATUS (*__nvdStatePreInitLocked__)(POBJGPU, struct NvDebugDump *);
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NV_STATUS (*__nvdStatePreInitUnlocked__)(POBJGPU, struct NvDebugDump *);
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NV_STATUS (*__nvdGetTunableState__)(POBJGPU, struct NvDebugDump *, void *);
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NV_STATUS (*__nvdCompareTunableState__)(POBJGPU, struct NvDebugDump *, void *, void *);
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void (*__nvdFreeTunableState__)(POBJGPU, struct NvDebugDump *, void *);
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NV_STATUS (*__nvdStatePostLoad__)(POBJGPU, struct NvDebugDump *, NvU32);
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NV_STATUS (*__nvdAllocTunableState__)(POBJGPU, struct NvDebugDump *, void **);
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NV_STATUS (*__nvdSetTunableState__)(POBJGPU, struct NvDebugDump *, void *);
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NvBool (*__nvdIsPresent__)(POBJGPU, struct NvDebugDump *);
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NVD_DEBUG_BUFFER *pHeadDebugBuffer;
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NVD_ENGINE_CALLBACK *pCallbacks;
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@@ -219,7 +213,6 @@ NV_STATUS __nvoc_objCreate_NvDebugDump(NvDebugDump**, Dynamic*, NvU32);
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#define nvdConstructEngine(pGpu, pNvd, arg0) nvdConstructEngine_DISPATCH(pGpu, pNvd, arg0)
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#define nvdStateInitLocked(pGpu, pNvd) nvdStateInitLocked_DISPATCH(pGpu, pNvd)
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#define nvdReconcileTunableState(pGpu, pEngstate, pTunableState) nvdReconcileTunableState_DISPATCH(pGpu, pEngstate, pTunableState)
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#define nvdStateLoad(pGpu, pEngstate, arg0) nvdStateLoad_DISPATCH(pGpu, pEngstate, arg0)
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#define nvdStateUnload(pGpu, pEngstate, arg0) nvdStateUnload_DISPATCH(pGpu, pEngstate, arg0)
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#define nvdStatePreLoad(pGpu, pEngstate, arg0) nvdStatePreLoad_DISPATCH(pGpu, pEngstate, arg0)
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@@ -230,12 +223,7 @@ NV_STATUS __nvoc_objCreate_NvDebugDump(NvDebugDump**, Dynamic*, NvU32);
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#define nvdInitMissing(pGpu, pEngstate) nvdInitMissing_DISPATCH(pGpu, pEngstate)
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#define nvdStatePreInitLocked(pGpu, pEngstate) nvdStatePreInitLocked_DISPATCH(pGpu, pEngstate)
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#define nvdStatePreInitUnlocked(pGpu, pEngstate) nvdStatePreInitUnlocked_DISPATCH(pGpu, pEngstate)
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#define nvdGetTunableState(pGpu, pEngstate, pTunableState) nvdGetTunableState_DISPATCH(pGpu, pEngstate, pTunableState)
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#define nvdCompareTunableState(pGpu, pEngstate, pTunables1, pTunables2) nvdCompareTunableState_DISPATCH(pGpu, pEngstate, pTunables1, pTunables2)
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#define nvdFreeTunableState(pGpu, pEngstate, pTunableState) nvdFreeTunableState_DISPATCH(pGpu, pEngstate, pTunableState)
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#define nvdStatePostLoad(pGpu, pEngstate, arg0) nvdStatePostLoad_DISPATCH(pGpu, pEngstate, arg0)
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#define nvdAllocTunableState(pGpu, pEngstate, ppTunableState) nvdAllocTunableState_DISPATCH(pGpu, pEngstate, ppTunableState)
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#define nvdSetTunableState(pGpu, pEngstate, pTunableState) nvdSetTunableState_DISPATCH(pGpu, pEngstate, pTunableState)
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#define nvdIsPresent(pGpu, pEngstate) nvdIsPresent_DISPATCH(pGpu, pEngstate)
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NV_STATUS nvdConstructEngine_IMPL(struct OBJGPU *pGpu, struct NvDebugDump *pNvd, ENGDESCRIPTOR arg0);
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@@ -249,10 +237,6 @@ static inline NV_STATUS nvdStateInitLocked_DISPATCH(struct OBJGPU *pGpu, struct
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return pNvd->__nvdStateInitLocked__(pGpu, pNvd);
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}
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static inline NV_STATUS nvdReconcileTunableState_DISPATCH(POBJGPU pGpu, struct NvDebugDump *pEngstate, void *pTunableState) {
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return pEngstate->__nvdReconcileTunableState__(pGpu, pEngstate, pTunableState);
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}
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static inline NV_STATUS nvdStateLoad_DISPATCH(POBJGPU pGpu, struct NvDebugDump *pEngstate, NvU32 arg0) {
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return pEngstate->__nvdStateLoad__(pGpu, pEngstate, arg0);
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}
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@@ -293,30 +277,10 @@ static inline NV_STATUS nvdStatePreInitUnlocked_DISPATCH(POBJGPU pGpu, struct Nv
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return pEngstate->__nvdStatePreInitUnlocked__(pGpu, pEngstate);
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}
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static inline NV_STATUS nvdGetTunableState_DISPATCH(POBJGPU pGpu, struct NvDebugDump *pEngstate, void *pTunableState) {
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return pEngstate->__nvdGetTunableState__(pGpu, pEngstate, pTunableState);
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}
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static inline NV_STATUS nvdCompareTunableState_DISPATCH(POBJGPU pGpu, struct NvDebugDump *pEngstate, void *pTunables1, void *pTunables2) {
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return pEngstate->__nvdCompareTunableState__(pGpu, pEngstate, pTunables1, pTunables2);
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}
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static inline void nvdFreeTunableState_DISPATCH(POBJGPU pGpu, struct NvDebugDump *pEngstate, void *pTunableState) {
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pEngstate->__nvdFreeTunableState__(pGpu, pEngstate, pTunableState);
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}
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static inline NV_STATUS nvdStatePostLoad_DISPATCH(POBJGPU pGpu, struct NvDebugDump *pEngstate, NvU32 arg0) {
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return pEngstate->__nvdStatePostLoad__(pGpu, pEngstate, arg0);
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}
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static inline NV_STATUS nvdAllocTunableState_DISPATCH(POBJGPU pGpu, struct NvDebugDump *pEngstate, void **ppTunableState) {
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return pEngstate->__nvdAllocTunableState__(pGpu, pEngstate, ppTunableState);
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}
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static inline NV_STATUS nvdSetTunableState_DISPATCH(POBJGPU pGpu, struct NvDebugDump *pEngstate, void *pTunableState) {
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return pEngstate->__nvdSetTunableState__(pGpu, pEngstate, pTunableState);
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}
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static inline NvBool nvdIsPresent_DISPATCH(POBJGPU pGpu, struct NvDebugDump *pEngstate) {
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return pEngstate->__nvdIsPresent__(pGpu, pEngstate);
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}
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