560.28.03

This commit is contained in:
Gaurav Juvekar
2024-07-19 15:45:15 -07:00
parent 5fdf5032fb
commit 448d5cc656
859 changed files with 165424 additions and 91129 deletions

View File

@@ -49,7 +49,7 @@ extern "C" {
#include "gpu/eng_state.h"
#include "core/core.h"
#include "objrpc.h"
#include "gpu/rpc/objrpc.h"
#include "os/dce_rm_client_ipc.h"
/*!
@@ -90,16 +90,16 @@ struct OBJDCECLIENTRM {
void (*__dceclientStateDestroy__)(struct OBJGPU *, struct OBJDCECLIENTRM * /*this*/); // virtual override (engstate) base (engstate)
NV_STATUS (*__dceclientStateLoad__)(struct OBJGPU *, struct OBJDCECLIENTRM * /*this*/, NvU32); // virtual override (engstate) base (engstate)
NV_STATUS (*__dceclientStateUnload__)(struct OBJGPU *, struct OBJDCECLIENTRM * /*this*/, NvU32); // virtual override (engstate) base (engstate)
void (*__dceclientInitMissing__)(POBJGPU, struct OBJDCECLIENTRM * /*this*/); // virtual inherited (engstate) base (engstate)
NV_STATUS (*__dceclientStatePreInitLocked__)(POBJGPU, struct OBJDCECLIENTRM * /*this*/); // virtual inherited (engstate) base (engstate)
NV_STATUS (*__dceclientStatePreInitUnlocked__)(POBJGPU, struct OBJDCECLIENTRM * /*this*/); // virtual inherited (engstate) base (engstate)
NV_STATUS (*__dceclientStateInitLocked__)(POBJGPU, struct OBJDCECLIENTRM * /*this*/); // virtual inherited (engstate) base (engstate)
NV_STATUS (*__dceclientStateInitUnlocked__)(POBJGPU, struct OBJDCECLIENTRM * /*this*/); // virtual inherited (engstate) base (engstate)
NV_STATUS (*__dceclientStatePreLoad__)(POBJGPU, struct OBJDCECLIENTRM * /*this*/, NvU32); // virtual inherited (engstate) base (engstate)
NV_STATUS (*__dceclientStatePostLoad__)(POBJGPU, struct OBJDCECLIENTRM * /*this*/, NvU32); // virtual inherited (engstate) base (engstate)
NV_STATUS (*__dceclientStatePreUnload__)(POBJGPU, struct OBJDCECLIENTRM * /*this*/, NvU32); // virtual inherited (engstate) base (engstate)
NV_STATUS (*__dceclientStatePostUnload__)(POBJGPU, struct OBJDCECLIENTRM * /*this*/, NvU32); // virtual inherited (engstate) base (engstate)
NvBool (*__dceclientIsPresent__)(POBJGPU, struct OBJDCECLIENTRM * /*this*/); // virtual inherited (engstate) base (engstate)
void (*__dceclientInitMissing__)(struct OBJGPU *, struct OBJDCECLIENTRM * /*this*/); // virtual inherited (engstate) base (engstate)
NV_STATUS (*__dceclientStatePreInitLocked__)(struct OBJGPU *, struct OBJDCECLIENTRM * /*this*/); // virtual inherited (engstate) base (engstate)
NV_STATUS (*__dceclientStatePreInitUnlocked__)(struct OBJGPU *, struct OBJDCECLIENTRM * /*this*/); // virtual inherited (engstate) base (engstate)
NV_STATUS (*__dceclientStateInitLocked__)(struct OBJGPU *, struct OBJDCECLIENTRM * /*this*/); // virtual inherited (engstate) base (engstate)
NV_STATUS (*__dceclientStateInitUnlocked__)(struct OBJGPU *, struct OBJDCECLIENTRM * /*this*/); // virtual inherited (engstate) base (engstate)
NV_STATUS (*__dceclientStatePreLoad__)(struct OBJGPU *, struct OBJDCECLIENTRM * /*this*/, NvU32); // virtual inherited (engstate) base (engstate)
NV_STATUS (*__dceclientStatePostLoad__)(struct OBJGPU *, struct OBJDCECLIENTRM * /*this*/, NvU32); // virtual inherited (engstate) base (engstate)
NV_STATUS (*__dceclientStatePreUnload__)(struct OBJGPU *, struct OBJDCECLIENTRM * /*this*/, NvU32); // virtual inherited (engstate) base (engstate)
NV_STATUS (*__dceclientStatePostUnload__)(struct OBJGPU *, struct OBJDCECLIENTRM * /*this*/, NvU32); // virtual inherited (engstate) base (engstate)
NvBool (*__dceclientIsPresent__)(struct OBJGPU *, struct OBJDCECLIENTRM * /*this*/); // virtual inherited (engstate) base (engstate)
// Data members
struct OBJRPC *pRpc;
@@ -187,43 +187,43 @@ static inline NV_STATUS dceclientStateUnload_DISPATCH(struct OBJGPU *arg1, struc
return arg_this->__dceclientStateUnload__(arg1, arg_this, arg3);
}
static inline void dceclientInitMissing_DISPATCH(POBJGPU pGpu, struct OBJDCECLIENTRM *pEngstate) {
static inline void dceclientInitMissing_DISPATCH(struct OBJGPU *pGpu, struct OBJDCECLIENTRM *pEngstate) {
pEngstate->__dceclientInitMissing__(pGpu, pEngstate);
}
static inline NV_STATUS dceclientStatePreInitLocked_DISPATCH(POBJGPU pGpu, struct OBJDCECLIENTRM *pEngstate) {
static inline NV_STATUS dceclientStatePreInitLocked_DISPATCH(struct OBJGPU *pGpu, struct OBJDCECLIENTRM *pEngstate) {
return pEngstate->__dceclientStatePreInitLocked__(pGpu, pEngstate);
}
static inline NV_STATUS dceclientStatePreInitUnlocked_DISPATCH(POBJGPU pGpu, struct OBJDCECLIENTRM *pEngstate) {
static inline NV_STATUS dceclientStatePreInitUnlocked_DISPATCH(struct OBJGPU *pGpu, struct OBJDCECLIENTRM *pEngstate) {
return pEngstate->__dceclientStatePreInitUnlocked__(pGpu, pEngstate);
}
static inline NV_STATUS dceclientStateInitLocked_DISPATCH(POBJGPU pGpu, struct OBJDCECLIENTRM *pEngstate) {
static inline NV_STATUS dceclientStateInitLocked_DISPATCH(struct OBJGPU *pGpu, struct OBJDCECLIENTRM *pEngstate) {
return pEngstate->__dceclientStateInitLocked__(pGpu, pEngstate);
}
static inline NV_STATUS dceclientStateInitUnlocked_DISPATCH(POBJGPU pGpu, struct OBJDCECLIENTRM *pEngstate) {
static inline NV_STATUS dceclientStateInitUnlocked_DISPATCH(struct OBJGPU *pGpu, struct OBJDCECLIENTRM *pEngstate) {
return pEngstate->__dceclientStateInitUnlocked__(pGpu, pEngstate);
}
static inline NV_STATUS dceclientStatePreLoad_DISPATCH(POBJGPU pGpu, struct OBJDCECLIENTRM *pEngstate, NvU32 arg3) {
static inline NV_STATUS dceclientStatePreLoad_DISPATCH(struct OBJGPU *pGpu, struct OBJDCECLIENTRM *pEngstate, NvU32 arg3) {
return pEngstate->__dceclientStatePreLoad__(pGpu, pEngstate, arg3);
}
static inline NV_STATUS dceclientStatePostLoad_DISPATCH(POBJGPU pGpu, struct OBJDCECLIENTRM *pEngstate, NvU32 arg3) {
static inline NV_STATUS dceclientStatePostLoad_DISPATCH(struct OBJGPU *pGpu, struct OBJDCECLIENTRM *pEngstate, NvU32 arg3) {
return pEngstate->__dceclientStatePostLoad__(pGpu, pEngstate, arg3);
}
static inline NV_STATUS dceclientStatePreUnload_DISPATCH(POBJGPU pGpu, struct OBJDCECLIENTRM *pEngstate, NvU32 arg3) {
static inline NV_STATUS dceclientStatePreUnload_DISPATCH(struct OBJGPU *pGpu, struct OBJDCECLIENTRM *pEngstate, NvU32 arg3) {
return pEngstate->__dceclientStatePreUnload__(pGpu, pEngstate, arg3);
}
static inline NV_STATUS dceclientStatePostUnload_DISPATCH(POBJGPU pGpu, struct OBJDCECLIENTRM *pEngstate, NvU32 arg3) {
static inline NV_STATUS dceclientStatePostUnload_DISPATCH(struct OBJGPU *pGpu, struct OBJDCECLIENTRM *pEngstate, NvU32 arg3) {
return pEngstate->__dceclientStatePostUnload__(pGpu, pEngstate, arg3);
}
static inline NvBool dceclientIsPresent_DISPATCH(POBJGPU pGpu, struct OBJDCECLIENTRM *pEngstate) {
static inline NvBool dceclientIsPresent_DISPATCH(struct OBJGPU *pGpu, struct OBJDCECLIENTRM *pEngstate) {
return pEngstate->__dceclientIsPresent__(pGpu, pEngstate);
}