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/*
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* SPDX-FileCopyrightText: Copyright (c) 2021-2022 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
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* SPDX-License-Identifier: MIT
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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* DEALINGS IN THE SOFTWARE.
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*/
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#ifndef KERNEL_PERF_1HZ_H
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#define KERNEL_PERF_1HZ_H
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/* ------------------------ Includes --------------------------------------- */
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#include "gpu/gpu_resource.h"
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#include "objtmr.h"
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/* ------------------------ Macros ----------------------------------------- */
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/* ------------------------ Datatypes -------------------------------------- */
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/*!
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* This structure represents data for managing 1HZ Callback timer
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*/
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typedef struct
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{
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/*!
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* NV_TRUE if 1Hz callback is in progress
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*/
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NvBool b1HzTimerCallback;
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/*!
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* TRUE if AllowMaxPerf and not in Hibernate/Standby
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*/
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NvBool bEnableTimerUpdates;
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} KERNEL_PERF_1HZ;
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/* -------------------- Function Prototypes -------------------------------- */
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/*!
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* @brief Handle 1Hz timer callback from SW interrupts
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*
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* @param[in] pGpu OBJGPU pointer
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* @param[in] pTmr OBJTMR pointer
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* @param[in] *ptr timer callback ID
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*
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* @returns Always return NV_OK
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*
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*/
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NV_STATUS kperfTimerProc(OBJGPU *pGpu, OBJTMR *pTmr, void *ptr);
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/*!
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* Since the function tmrCancelCallback() needs a distinct value for POBJECT,
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* we can not just use any value in the POBJECT field if we intend to use
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* tmrCancelCallback() function. For scheduling Kernel Perf related callbacks we
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* will use the unique value for the Kernel Perf by using the address of the function
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* that will be called when timer elapses.
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*/
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#define TMR_POBJECT_KERNEL_PERF_1HZ ((void *)(kperfTimerProc))
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#endif // KERNEL_PERF_1HZ_H
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