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kernel-open/nvidia/nvlink_inband_msg.h
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166
kernel-open/nvidia/nvlink_inband_msg.h
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/*******************************************************************************
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Copyright (c) 2022 NVidia Corporation
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to
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deal in the Software without restriction, including without limitation the
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rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
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sell copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be
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included in all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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DEALINGS IN THE SOFTWARE.
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*******************************************************************************/
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#ifndef NVLINK_INBAND_MSG_HDR_H
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#define NVLINK_INBAND_MSG_HDR_H
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/*
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* Messages do not have individual versioning, instead a strict ABI is maintained. When a change is
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* required on existing message, instead of modifying corresponding message structure, a completely
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* new message type (like INBAND_MSG_TYPE_XXX_V1, INBAND_MSG_TYPE_XXX_V2) and corresponding message
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* definition structure needs to be added. Do not modify existing structs in any way.
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*
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* Messages may contain fields which are debug only and must be used for logging purpose. Such
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* fields shouldn't be trusted.
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*
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* - Avoid use of enums or bitfields. Always use fixed types.
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* - Avoid conditional fields in the structs.
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* - Avoid nested and complex structs. Keep them simple and flat for ease of encoding and decoding.
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* - Avoid embedded pointers. Flexible arrays at the end of the struct are allowed.
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* - Always use the packed struct to typecast inband messages. More details:
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* - Always have reserved flags or fields to CYA given the stable ABI conditions.
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*/
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/* Align to byte boundaries */
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#pragma pack(push, 1)
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#include "nvtypes.h"
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#include "nvmisc.h"
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#include "nvCpuUuid.h"
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#include "nvstatus.h"
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#include "nvstatuscodes.h"
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#define NVLINK_INBAND_MAX_MSG_SIZE 4096
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#define NVLINK_INBAND_MSG_MAGIC_ID_FM 0xadbc
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/* Nvlink Inband messages types */
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#define NVLINK_INBAND_MSG_TYPE_GPU_PROBE_REQ 0
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#define NVLINK_INBAND_MSG_TYPE_GPU_PROBE_RSP 1
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#define NVLINK_INBAND_MSG_TYPE_MC_TEAM_SETUP_REQ 2
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#define NVLINK_INBAND_MSG_TYPE_MC_TEAM_SETUP_RSP 3
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#define NVLINK_INBAND_MSG_TYPE_MC_TEAM_RELEASE_REQ 4
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/* Nvlink Inband message packet header */
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typedef struct
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{
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NvU16 magicId; /* Identifier to represent in-band msg, will be NVLINK_INBAND_MSG_MAGIC_ID */
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NvU64 requestId; /* Unique Id for a request and response will carry same id */
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NV_STATUS status; /* High level status of the message/request */
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NvU16 type; /* Type of encoded message. One of NVLINK_INBAND_MSG_TYPE_xxx */
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NvU32 length; /* Length of encoded message */
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NvU8 reserved[8]; /* For future use. Must be initialized to zero */
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} nvlink_inband_msg_header_t;
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#define NVLINK_INBAND_GPU_PROBE_CAPS_SRIOV_ENABLED NVBIT(0)
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/* Add more caps as need in the future */
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typedef struct
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{
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NvU32 pciInfo; /* Encoded as Bus:Device:Function.(debug only) */
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NvU8 moduleId; /* GPIO based physical/module ID of the GPU. (debug only) */
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NvUuid uuid; /* UUID of the GPU. (debug only) */
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NvU64 discoveredLinkMask; /* GPU's discovered NVLink mask info. (debug only) */
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NvU64 enabledLinkMask; /* GPU's currently enabled NvLink mask info. (debug only) */
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NvU32 gpuCapMask; /* GPU capabilities, one of NVLINK_INBAND_GPU_PROBE_CAPS */
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NvU8 reserved[16]; /* For future use. Must be initialized to zero */
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} nvlink_inband_gpu_probe_req_t;
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typedef struct
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{
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nvlink_inband_msg_header_t msgHdr;
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nvlink_inband_gpu_probe_req_t probeReq;
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} nvlink_inband_gpu_probe_req_msg_t;
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#define NVLINK_INBAND_FM_CAPS_MC_TEAM_SETUP_V1 NVBIT64(0)
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#define NVLINK_INBAND_FM_CAPS_MC_TEAM_RELEASE_V1 NVBIT64(1)
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typedef struct
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{
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NvU64 gpuHandle; /* Unique handle assigned by initialization entity for this GPU */
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NvU32 gfId; /* GFID which supports NVLink */
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NvU64 fmCaps; /* Capability of FM e.g. what features FM support. */
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NvU16 nodeId; /* Node ID of the system where this GPU belongs */
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NvU16 fabricPartitionId; /* Partition ID if the GPU belongs to a fabric partition */
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NvU16 clusterId; /* Cluster ID to which this node belongs */
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NvU64 gpaAddress; /* GPA starting address for the GPU */
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NvU64 gpaAddressRange; /* GPU GPA address range */
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NvU64 flaAddress; /* FLA starting address for the GPU */
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NvU64 flaAddressRange; /* GPU FLA address range */
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NvU8 reserved[32]; /* For future use. Must be initialized to zero */
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} nvlink_inband_gpu_probe_rsp_t;
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typedef struct
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{
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nvlink_inband_msg_header_t msgHdr;
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nvlink_inband_gpu_probe_rsp_t probeRsp;
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} nvlink_inband_gpu_probe_rsp_msg_t;
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typedef struct
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{
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NvU64 mcAllocSize; /* Multicast allocation size requested */
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NvU32 flags; /* For future use. Must be initialized to zero */
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NvU8 reserved[8]; /* For future use. Must be initialized to zero */
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NvU16 numGpuHandles; /* Number of GPUs in this team */
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NvU64 gpuHandles[]; /* Array of probed handles, should be last */
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} nvlink_inband_mc_team_setup_req_t;
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typedef struct
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{
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nvlink_inband_msg_header_t msgHdr;
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nvlink_inband_mc_team_setup_req_t mcTeamSetupReq;
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} nvlink_inband_mc_team_setup_req_msg_t;
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typedef struct
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{
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NvU64 mcTeamHandle; /* Unique handle assigned for this Multicast team */
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NvU32 flags; /* For future use. Must be initialized to zero */
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NvU8 reserved[8]; /* For future use. Must be initialized to zero */
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NvU64 mcAddressBase; /* FLA starting address assigned for the Multicast slot */
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NvU64 mcAddressSize; /* Size of FLA assigned to the Multicast slot */
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} nvlink_inband_mc_team_setup_rsp_t;
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typedef struct
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{
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nvlink_inband_msg_header_t msgHdr;
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nvlink_inband_mc_team_setup_rsp_t mcTeamSetupRsp;
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} nvlink_inband_mc_team_setup_rsp_msg_t;
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typedef struct
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{
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NvU64 mcTeamHandle; /* Unique handle assigned for the Multicast team */
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NvU32 flags; /* For future use. Must be initialized to zero */
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NvU8 reserved[8]; /* For future use. Must be initialized to zero */
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} nvlink_inband_mc_team_release_req_t;
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typedef struct
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{
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nvlink_inband_msg_header_t msgHdr;
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nvlink_inband_mc_team_release_req_t mcTeamReleaseReq;
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} nvlink_inband_mc_team_release_req_msg_t;
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#pragma pack(pop)
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/* Don't add any code after this line */
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#endif
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