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https://github.com/NVIDIA/open-gpu-kernel-modules.git
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545.29.02
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@@ -887,10 +887,6 @@ typedef struct NV30F1_CTRL_GSYNC_GET_CONTROL_SWAP_LOCK_WINDOW_PARAMS {
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* This parameter is set by the client to indicate the
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* gpuId of the GPU to which the display to be optimized
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* is attached.
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* display
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* This parameter is not used by RM currently.
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* Clients can ignore this parameter. Note that this
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* parameter will be removed in future.
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* output
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* This parameter is set by the client to indicate the
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* output resource type of the display to be optimized.
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@@ -1033,6 +1029,12 @@ typedef struct NV30F1_CTRL_GSYNC_GET_CONTROL_SWAP_LOCK_WINDOW_PARAMS {
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* optimal pixel clock to use with the adjusted mode,
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* in units of Hz.
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*
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*
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* bOptimized[out]
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* This is set to NV_TRUE if the timings were successfully optimized, and
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* NV_FALSE otherwise.
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*
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*
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* Progressive Raster Structure
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*
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* hSyncEnd hTotal
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@@ -1145,28 +1147,29 @@ typedef struct NV30F1_CTRL_GSYNC_GET_CONTROL_SWAP_LOCK_WINDOW_PARAMS {
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#define NV30F1_CTRL_GSYNC_GET_OPTIMIZED_TIMING_PARAMS_MESSAGE_ID (0x60U)
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typedef struct NV30F1_CTRL_GSYNC_GET_OPTIMIZED_TIMING_PARAMS {
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NvU32 gpuId;
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NvU32 display;
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NvU32 output;
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NvU32 protocol;
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NvU32 structure;
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NvU32 adjust;
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NvU32 hDeltaStep;
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NvU32 hDeltaMax;
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NvU32 vDeltaStep;
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NvU32 vDeltaMax;
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NvU32 hSyncEnd;
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NvU32 hBlankEnd;
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NvU32 hBlankStart;
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NvU32 hTotal;
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NvU32 vSyncEnd;
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NvU32 vBlankEnd;
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NvU32 vBlankStart;
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NvU32 vInterlacedBlankEnd;
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NvU32 vInterlacedBlankStart;
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NvU32 vTotal;
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NvU32 refreshX10K;
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NvU32 pixelClockHz;
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NvU32 gpuId;
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NvU32 output;
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NvU32 protocol;
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NvU32 structure;
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NvU32 adjust;
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NvU32 hDeltaStep;
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NvU32 hDeltaMax;
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NvU32 vDeltaStep;
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NvU32 vDeltaMax;
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NvU32 hSyncEnd;
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NvU32 hBlankEnd;
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NvU32 hBlankStart;
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NvU32 hTotal;
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NvU32 vSyncEnd;
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NvU32 vBlankEnd;
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NvU32 vBlankStart;
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NvU32 vInterlacedBlankEnd;
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NvU32 vInterlacedBlankStart;
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NvU32 vTotal;
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NvU32 refreshX10K;
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NvU32 pixelClockHz;
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NvBool bOptimized;
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} NV30F1_CTRL_GSYNC_GET_OPTIMIZED_TIMING_PARAMS;
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/* output values */
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