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https://github.com/NVIDIA/open-gpu-kernel-modules.git
synced 2026-03-06 13:50:06 +00:00
535.43.02
This commit is contained in:
@@ -1,5 +1,5 @@
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/*******************************************************************************
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Copyright (c) 2015-2022 NVIDIA Corporation
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Copyright (c) 2015-2023 NVIDIA Corporation
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to
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@@ -51,7 +51,7 @@
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#define UVM_CHANNEL_NUM_GPFIFO_ENTRIES_MAX (1024 * 1024)
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// Maximum number of channels per pool.
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#define UVM_CHANNEL_MAX_NUM_CHANNELS_PER_POOL 8
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#define UVM_CHANNEL_MAX_NUM_CHANNELS_PER_POOL UVM_PUSH_MAX_CONCURRENT_PUSHES
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// Semaphore payloads cannot advance too much between calls to
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// uvm_gpu_tracking_semaphore_update_completed_value(). In practice the jumps
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@@ -66,7 +66,7 @@
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#define uvm_channel_pool_assert_locked(pool) ( \
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{ \
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if (uvm_channel_pool_is_proxy(pool)) \
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if (uvm_channel_pool_uses_mutex(pool)) \
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uvm_assert_mutex_locked(&(pool)->mutex); \
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else \
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uvm_assert_spinlock_locked(&(pool)->spinlock); \
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@@ -94,7 +94,29 @@ typedef enum
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// ^^^^^^
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// Channel types backed by a CE.
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UVM_CHANNEL_TYPE_COUNT = UVM_CHANNEL_TYPE_CE_COUNT,
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// ----------------------------------
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// Channel types not backed by a CE.
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// vvvvvv
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// SEC2 channels
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UVM_CHANNEL_TYPE_SEC2 = UVM_CHANNEL_TYPE_CE_COUNT,
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// ----------------------------------
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// Channel type with fixed schedules
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// Work Launch Channel (WLC) is a specialized channel
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// for launching work on other channels when
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// Confidential Computing is enabled.
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// It is paired with LCIC (below)
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UVM_CHANNEL_TYPE_WLC,
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// Launch Confirmation Indicator Channel (LCIC) is a
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// specialized channel with fixed schedule. It gets
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// triggered by executing WLC work, and makes sure that
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// WLC get/put pointers are up-to-date.
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UVM_CHANNEL_TYPE_LCIC,
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UVM_CHANNEL_TYPE_COUNT,
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} uvm_channel_type_t;
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typedef enum
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@@ -112,7 +134,15 @@ typedef enum
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// There is a single proxy pool and channel per GPU.
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UVM_CHANNEL_POOL_TYPE_CE_PROXY = (1 << 1),
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UVM_CHANNEL_POOL_TYPE_COUNT = 2,
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// A pool of SEC2 channels owned by UVM. These channels are backed by a SEC2
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// engine.
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UVM_CHANNEL_POOL_TYPE_SEC2 = (1 << 2),
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UVM_CHANNEL_POOL_TYPE_WLC = (1 << 3),
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UVM_CHANNEL_POOL_TYPE_LCIC = (1 << 4),
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UVM_CHANNEL_POOL_TYPE_COUNT = 5,
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// A mask used to select pools of any type.
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UVM_CHANNEL_POOL_TYPE_MASK = ((1U << UVM_CHANNEL_POOL_TYPE_COUNT) - 1)
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@@ -136,16 +166,24 @@ struct uvm_gpfifo_entry_struct
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// this entry.
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NvU64 tracking_semaphore_value;
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union {
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struct {
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// Offset of the pushbuffer in the pushbuffer allocation used by
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// this entry.
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NvU32 pushbuffer_offset;
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// Size of the pushbuffer used for this entry.
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NvU32 pushbuffer_size;
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};
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// Value of control entry
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// Exact value of GPFIFO entry copied directly to GPFIFO[PUT] location.
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NvU64 control_value;
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};
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// The following fields are only valid when type is
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// UVM_GPFIFO_ENTRY_TYPE_NORMAL.
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// Offset of the pushbuffer in the pushbuffer allocation used by
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// this entry.
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NvU32 pushbuffer_offset;
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// Size of the pushbuffer used for this entry.
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NvU32 pushbuffer_size;
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// List node used by the pushbuffer tracking
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struct list_head pending_list_node;
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@@ -160,6 +198,19 @@ typedef struct
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// Owning channel manager
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uvm_channel_manager_t *manager;
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// On Volta+ GPUs, all channels in a pool are members of the same TSG, i.e.,
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// num_tsgs is 1. Pre-Volta GPUs also have a single TSG object, but since HW
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// does not support TSG for CE engines, a HW TSG is not created, but a TSG
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// object is required to allocate channels.
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// When Confidential Computing mode is enabled, the WLC and LCIC channel
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// types require one TSG for each WLC/LCIC pair of channels. In this case,
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// we do not use a TSG per channel pool, but instead a TSG per WLC/LCIC
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// channel pair, num_tsgs equals to the number of channel pairs.
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uvmGpuTsgHandle *tsg_handles;
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// Number TSG handles owned by this pool.
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NvU32 num_tsgs;
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// Channels in this pool
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uvm_channel_t *channels;
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@@ -176,22 +227,26 @@ typedef struct
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// Lock protecting the state of channels in the pool.
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//
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// There are two pool lock types available: spinlock and mutex. The mutex
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// variant is required when the thread holding the pool lock must
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// sleep (ex: acquire another mutex) deeper in the call stack, either in UVM
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// or RM. For example, work submission to proxy channels in SR-IOV heavy
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// entails calling an RM API that acquires a mutex, so the proxy channel
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// pool must use the mutex variant.
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//
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// Unless the mutex is required, the spinlock is preferred. This is because,
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// other than for proxy channels, work submission takes little time and does
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// not involve any RM calls, so UVM can avoid any invocation that may result
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// on a sleep. All non-proxy channel pools use the spinlock variant, even in
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// SR-IOV heavy.
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// variant is required when the thread holding the pool lock must sleep
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// (ex: acquire another mutex) deeper in the call stack, either in UVM or
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// RM.
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union {
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uvm_spinlock_t spinlock;
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uvm_mutex_t mutex;
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};
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// Secure operations require that uvm_push_begin order matches
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// uvm_push_end order, because the engine's state is used in its internal
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// operation and each push may modify this state. push_locks is protected by
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// the channel pool lock.
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DECLARE_BITMAP(push_locks, UVM_CHANNEL_MAX_NUM_CHANNELS_PER_POOL);
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// Counting semaphore for available and unlocked channels, it must be
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// acquired before submitting work to a secure channel.
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uvm_semaphore_t push_sem;
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// See uvm_channel_is_secure() documentation.
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bool secure;
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} uvm_channel_pool_t;
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struct uvm_channel_struct
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@@ -242,6 +297,66 @@ struct uvm_channel_struct
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// uvm_channel_end_push().
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uvm_gpu_tracking_semaphore_t tracking_sem;
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struct
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{
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// Secure operations require that uvm_push_begin order matches
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// uvm_push_end order, because the engine's state is used in
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// its internal operation and each push may modify this state.
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uvm_mutex_t push_lock;
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// Every secure channel has cryptographic state in HW, which is
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// mirrored here for CPU-side operations.
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UvmCslContext ctx;
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bool is_ctx_initialized;
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// CPU-side CSL crypto operations which operate on the same CSL state
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// are not thread-safe, so they must be wrapped in locks at the UVM
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// level. Encryption, decryption and logging operations must be
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// protected with the ctx_lock.
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uvm_mutex_t ctx_lock;
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} csl;
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struct
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{
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// The value of GPU side PUT index.
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// Indirect work submission introduces delay between updating the CPU
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// put when ending a push, and updating the GPU visible value via
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// indirect work launch. It is used to order multiple pending indirect
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// work launches to match the order of push end-s that triggered them.
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volatile NvU32 gpu_put;
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// Static pushbuffer for channels with static schedule (WLC/LCIC)
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uvm_rm_mem_t *static_pb_protected_vidmem;
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// Static pushbuffer staging buffer for WLC
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uvm_rm_mem_t *static_pb_unprotected_sysmem;
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void *static_pb_unprotected_sysmem_cpu;
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void *static_pb_unprotected_sysmem_auth_tag_cpu;
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// The above static locations are required by the WLC (and LCIC)
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// schedule. Protected sysmem location completes WLC's independence
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// from the pushbuffer allocator.
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void *static_pb_protected_sysmem;
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// Static tracking semaphore notifier values
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// Because of LCIC's fixed schedule, the secure semaphore release
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// mechanism uses two additional static locations for incrementing the
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// notifier values. See:
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// . channel_semaphore_secure_release()
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// . setup_lcic_schedule()
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// . internal_channel_submit_work_wlc()
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uvm_rm_mem_t *static_notifier_unprotected_sysmem;
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NvU32 *static_notifier_entry_unprotected_sysmem_cpu;
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NvU32 *static_notifier_exit_unprotected_sysmem_cpu;
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uvm_gpu_address_t static_notifier_entry_unprotected_sysmem_gpu_va;
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uvm_gpu_address_t static_notifier_exit_unprotected_sysmem_gpu_va;
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// Explicit location for push launch tag used by WLC.
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// Encryption auth tags have to be located in unprotected sysmem.
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void *launch_auth_tag_cpu;
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NvU64 launch_auth_tag_gpu_va;
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} conf_computing;
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// RM channel information
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union
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{
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@@ -337,6 +452,73 @@ struct uvm_channel_manager_struct
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// Create a channel manager for the GPU
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NV_STATUS uvm_channel_manager_create(uvm_gpu_t *gpu, uvm_channel_manager_t **manager_out);
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static bool uvm_channel_pool_is_ce(uvm_channel_pool_t *pool);
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// A channel is secure if it has HW encryption capabilities.
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//
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// Secure channels are treated differently in the UVM driver. Each secure
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// channel has a unique CSL context associated with it, has relatively
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// restrictive reservation policies (in comparison with non-secure channels),
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// it is requested to be allocated differently by RM, etc.
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static bool uvm_channel_pool_is_secure(uvm_channel_pool_t *pool)
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{
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return pool->secure;
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}
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static bool uvm_channel_is_secure(uvm_channel_t *channel)
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{
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return uvm_channel_pool_is_secure(channel->pool);
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}
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static bool uvm_channel_pool_is_sec2(uvm_channel_pool_t *pool)
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{
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UVM_ASSERT(pool->pool_type < UVM_CHANNEL_POOL_TYPE_MASK);
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return (pool->pool_type == UVM_CHANNEL_POOL_TYPE_SEC2);
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}
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static bool uvm_channel_pool_is_secure_ce(uvm_channel_pool_t *pool)
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{
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return uvm_channel_pool_is_secure(pool) && uvm_channel_pool_is_ce(pool);
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}
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static bool uvm_channel_pool_is_wlc(uvm_channel_pool_t *pool)
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{
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UVM_ASSERT(pool->pool_type < UVM_CHANNEL_POOL_TYPE_MASK);
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return (pool->pool_type == UVM_CHANNEL_POOL_TYPE_WLC);
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}
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static bool uvm_channel_pool_is_lcic(uvm_channel_pool_t *pool)
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{
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UVM_ASSERT(pool->pool_type < UVM_CHANNEL_POOL_TYPE_MASK);
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return (pool->pool_type == UVM_CHANNEL_POOL_TYPE_LCIC);
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}
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static bool uvm_channel_is_sec2(uvm_channel_t *channel)
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{
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return uvm_channel_pool_is_sec2(channel->pool);
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}
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static bool uvm_channel_is_secure_ce(uvm_channel_t *channel)
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{
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return uvm_channel_pool_is_secure_ce(channel->pool);
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}
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static bool uvm_channel_is_wlc(uvm_channel_t *channel)
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{
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return uvm_channel_pool_is_wlc(channel->pool);
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}
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static bool uvm_channel_is_lcic(uvm_channel_t *channel)
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{
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return uvm_channel_pool_is_lcic(channel->pool);
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}
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bool uvm_channel_type_requires_secure_pool(uvm_gpu_t *gpu, uvm_channel_type_t channel_type);
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NV_STATUS uvm_channel_secure_init(uvm_gpu_t *gpu, uvm_channel_t *channel);
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static bool uvm_channel_pool_is_proxy(uvm_channel_pool_t *pool)
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{
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UVM_ASSERT(pool->pool_type < UVM_CHANNEL_POOL_TYPE_MASK);
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@@ -352,6 +534,8 @@ static bool uvm_channel_is_proxy(uvm_channel_t *channel)
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static bool uvm_channel_pool_is_ce(uvm_channel_pool_t *pool)
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{
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UVM_ASSERT(pool->pool_type < UVM_CHANNEL_POOL_TYPE_MASK);
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if (uvm_channel_pool_is_wlc(pool) || uvm_channel_pool_is_lcic(pool))
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return true;
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return (pool->pool_type == UVM_CHANNEL_POOL_TYPE_CE) || uvm_channel_pool_is_proxy(pool);
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}
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@@ -361,6 +545,8 @@ static bool uvm_channel_is_ce(uvm_channel_t *channel)
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return uvm_channel_pool_is_ce(channel->pool);
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}
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bool uvm_channel_pool_uses_mutex(uvm_channel_pool_t *pool);
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// Proxy channels are used to push page tree related methods, so their channel
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// type is UVM_CHANNEL_TYPE_MEMOPS.
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static uvm_channel_type_t uvm_channel_proxy_channel_type(void)
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@@ -415,6 +601,13 @@ NvU32 uvm_channel_manager_update_progress(uvm_channel_manager_t *channel_manager
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// beginning.
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NV_STATUS uvm_channel_manager_wait(uvm_channel_manager_t *manager);
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// Check if WLC/LCIC mechanism is ready/setup
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// Should only return false during initialization
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static bool uvm_channel_manager_is_wlc_ready(uvm_channel_manager_t *manager)
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{
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return (manager->pool_to_use.default_for_type[UVM_CHANNEL_TYPE_WLC] != NULL) &&
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(manager->pool_to_use.default_for_type[UVM_CHANNEL_TYPE_LCIC] != NULL);
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}
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// Get the GPU VA of semaphore_channel's tracking semaphore within the VA space
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// associated with access_channel.
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//
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