#ifndef _G_VGPUAPI_NVOC_H_ #define _G_VGPUAPI_NVOC_H_ #include "nvoc/runtime.h" // Version of generated metadata structures #ifdef NVOC_METADATA_VERSION #undef NVOC_METADATA_VERSION #endif #define NVOC_METADATA_VERSION 0 #ifdef __cplusplus extern "C" { #endif /* * SPDX-FileCopyrightText: Copyright (c) 2014-2023 NVIDIA CORPORATION & AFFILIATES. All rights reserved. * SPDX-License-Identifier: MIT * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER * DEALINGS IN THE SOFTWARE. */ #pragma once #include "g_vgpuapi_nvoc.h" #ifndef _VGPUAPI_H_ #define _VGPUAPI_H_ #include "core/core.h" #include "rmapi/client.h" #include "gpu/gpu_resource.h" #include "rmapi/control.h" #include "ctrl/ctrla080.h" // Private field names are wrapped in PRIVATE_FIELD, which does nothing for // the matching C source file, but causes diagnostics to be issued if another // source file references the field. #ifdef NVOC_VGPUAPI_H_PRIVATE_ACCESS_ALLOWED #define PRIVATE_FIELD(x) x #else #define PRIVATE_FIELD(x) NVOC_PRIVATE_FIELD(x) #endif struct VgpuApi { // Metadata const struct NVOC_RTTI *__nvoc_rtti; // Parent (i.e. superclass or base class) object pointers struct GpuResource __nvoc_base_GpuResource; // Ancestor object pointers for `staticCast` feature struct Object *__nvoc_pbase_Object; // obj super^4 struct RsResource *__nvoc_pbase_RsResource; // res super^3 struct RmResourceCommon *__nvoc_pbase_RmResourceCommon; // rmrescmn super^3 struct RmResource *__nvoc_pbase_RmResource; // rmres super^2 struct GpuResource *__nvoc_pbase_GpuResource; // gpures super struct VgpuApi *__nvoc_pbase_VgpuApi; // vgpuapi // Vtable with 28 per-object function pointers NV_STATUS (*__vgpuapiCtrlCmdVgpuDisplaySetSurfaceProperties__)(struct VgpuApi * /*this*/, NVA080_CTRL_VGPU_DISPLAY_SET_SURFACE_PROPERTIES *); // exported (id=0xa0800103) NV_STATUS (*__vgpuapiCtrlCmdVgpuDisplayCleanupSurface__)(struct VgpuApi * /*this*/, NVA080_CTRL_VGPU_DISPLAY_CLEANUP_SURFACE_PARAMS *); // exported (id=0xa0800104) NV_STATUS (*__vgpuapiCtrlCmdVGpuGetConfig__)(struct VgpuApi * /*this*/, NVA080_CTRL_VGPU_GET_CONFIG_PARAMS *); // exported (id=0xa0800301) NV_STATUS (*__vgpuapiControl__)(struct VgpuApi * /*this*/, struct CALL_CONTEXT *, struct RS_RES_CONTROL_PARAMS_INTERNAL *); // virtual inherited (gpures) base (gpures) NV_STATUS (*__vgpuapiMap__)(struct VgpuApi * /*this*/, struct CALL_CONTEXT *, struct RS_CPU_MAP_PARAMS *, struct RsCpuMapping *); // virtual inherited (gpures) base (gpures) NV_STATUS (*__vgpuapiUnmap__)(struct VgpuApi * /*this*/, struct CALL_CONTEXT *, struct RsCpuMapping *); // virtual inherited (gpures) base (gpures) NvBool (*__vgpuapiShareCallback__)(struct VgpuApi * /*this*/, struct RsClient *, struct RsResourceRef *, RS_SHARE_POLICY *); // virtual inherited (gpures) base (gpures) NV_STATUS (*__vgpuapiGetRegBaseOffsetAndSize__)(struct VgpuApi * /*this*/, struct OBJGPU *, NvU32 *, NvU32 *); // virtual inherited (gpures) base (gpures) NV_STATUS (*__vgpuapiGetMapAddrSpace__)(struct VgpuApi * /*this*/, struct CALL_CONTEXT *, NvU32, NV_ADDRESS_SPACE *); // virtual inherited (gpures) base (gpures) NV_STATUS (*__vgpuapiInternalControlForward__)(struct VgpuApi * /*this*/, NvU32, void *, NvU32); // virtual inherited (gpures) base (gpures) NvHandle (*__vgpuapiGetInternalObjectHandle__)(struct VgpuApi * /*this*/); // virtual inherited (gpures) base (gpures) NvBool (*__vgpuapiAccessCallback__)(struct VgpuApi * /*this*/, struct RsClient *, void *, RsAccessRight); // virtual inherited (rmres) base (gpures) NV_STATUS (*__vgpuapiGetMemInterMapParams__)(struct VgpuApi * /*this*/, RMRES_MEM_INTER_MAP_PARAMS *); // virtual inherited (rmres) base (gpures) NV_STATUS (*__vgpuapiCheckMemInterUnmap__)(struct VgpuApi * /*this*/, NvBool); // virtual inherited (rmres) base (gpures) NV_STATUS (*__vgpuapiGetMemoryMappingDescriptor__)(struct VgpuApi * /*this*/, struct MEMORY_DESCRIPTOR **); // virtual inherited (rmres) base (gpures) NV_STATUS (*__vgpuapiControlSerialization_Prologue__)(struct VgpuApi * /*this*/, struct CALL_CONTEXT *, struct RS_RES_CONTROL_PARAMS_INTERNAL *); // virtual inherited (rmres) base (gpures) void (*__vgpuapiControlSerialization_Epilogue__)(struct VgpuApi * /*this*/, struct CALL_CONTEXT *, struct RS_RES_CONTROL_PARAMS_INTERNAL *); // virtual inherited (rmres) base (gpures) NV_STATUS (*__vgpuapiControl_Prologue__)(struct VgpuApi * /*this*/, struct CALL_CONTEXT *, struct RS_RES_CONTROL_PARAMS_INTERNAL *); // virtual inherited (rmres) base (gpures) void (*__vgpuapiControl_Epilogue__)(struct VgpuApi * /*this*/, struct CALL_CONTEXT *, struct RS_RES_CONTROL_PARAMS_INTERNAL *); // virtual inherited (rmres) base (gpures) NvBool (*__vgpuapiCanCopy__)(struct VgpuApi * /*this*/); // virtual inherited (res) base (gpures) NV_STATUS (*__vgpuapiIsDuplicate__)(struct VgpuApi * /*this*/, NvHandle, NvBool *); // virtual inherited (res) base (gpures) void (*__vgpuapiPreDestruct__)(struct VgpuApi * /*this*/); // virtual inherited (res) base (gpures) NV_STATUS (*__vgpuapiControlFilter__)(struct VgpuApi * /*this*/, struct CALL_CONTEXT *, struct RS_RES_CONTROL_PARAMS_INTERNAL *); // virtual inherited (res) base (gpures) NvBool (*__vgpuapiIsPartialUnmapSupported__)(struct VgpuApi * /*this*/); // inline virtual inherited (res) base (gpures) body NV_STATUS (*__vgpuapiMapTo__)(struct VgpuApi * /*this*/, RS_RES_MAP_TO_PARAMS *); // virtual inherited (res) base (gpures) NV_STATUS (*__vgpuapiUnmapFrom__)(struct VgpuApi * /*this*/, RS_RES_UNMAP_FROM_PARAMS *); // virtual inherited (res) base (gpures) NvU32 (*__vgpuapiGetRefCount__)(struct VgpuApi * /*this*/); // virtual inherited (res) base (gpures) void (*__vgpuapiAddAdditionalDependants__)(struct RsClient *, struct VgpuApi * /*this*/, RsResourceRef *); // virtual inherited (res) base (gpures) // Data members NODE node; NvHandle handle; NvHandle hDevice; }; #ifndef __NVOC_CLASS_VgpuApi_TYPEDEF__ #define __NVOC_CLASS_VgpuApi_TYPEDEF__ typedef struct VgpuApi VgpuApi; #endif /* __NVOC_CLASS_VgpuApi_TYPEDEF__ */ #ifndef __nvoc_class_id_VgpuApi #define __nvoc_class_id_VgpuApi 0x7774f5 #endif /* __nvoc_class_id_VgpuApi */ // Casting support extern const struct NVOC_CLASS_DEF __nvoc_class_def_VgpuApi; #define __staticCast_VgpuApi(pThis) \ ((pThis)->__nvoc_pbase_VgpuApi) #ifdef __nvoc_vgpuapi_h_disabled #define __dynamicCast_VgpuApi(pThis) ((VgpuApi*)NULL) #else //__nvoc_vgpuapi_h_disabled #define __dynamicCast_VgpuApi(pThis) \ ((VgpuApi*)__nvoc_dynamicCast(staticCast((pThis), Dynamic), classInfo(VgpuApi))) #endif //__nvoc_vgpuapi_h_disabled NV_STATUS __nvoc_objCreateDynamic_VgpuApi(VgpuApi**, Dynamic*, NvU32, va_list); NV_STATUS __nvoc_objCreate_VgpuApi(VgpuApi**, Dynamic*, NvU32, struct CALL_CONTEXT * arg_pCallContext, struct RS_RES_ALLOC_PARAMS_INTERNAL * arg_pParams); #define __objCreate_VgpuApi(ppNewObj, pParent, createFlags, arg_pCallContext, arg_pParams) \ __nvoc_objCreate_VgpuApi((ppNewObj), staticCast((pParent), Dynamic), (createFlags), arg_pCallContext, arg_pParams) // Wrapper macros #define vgpuapiCtrlCmdVgpuDisplaySetSurfaceProperties_FNPTR(pVgpuApi) pVgpuApi->__vgpuapiCtrlCmdVgpuDisplaySetSurfaceProperties__ #define vgpuapiCtrlCmdVgpuDisplaySetSurfaceProperties(pVgpuApi, pParams) vgpuapiCtrlCmdVgpuDisplaySetSurfaceProperties_DISPATCH(pVgpuApi, pParams) #define vgpuapiCtrlCmdVgpuDisplayCleanupSurface_FNPTR(pVgpuApi) pVgpuApi->__vgpuapiCtrlCmdVgpuDisplayCleanupSurface__ #define vgpuapiCtrlCmdVgpuDisplayCleanupSurface(pVgpuApi, pParams) vgpuapiCtrlCmdVgpuDisplayCleanupSurface_DISPATCH(pVgpuApi, pParams) #define vgpuapiCtrlCmdVGpuGetConfig_FNPTR(pVgpuApi) pVgpuApi->__vgpuapiCtrlCmdVGpuGetConfig__ #define vgpuapiCtrlCmdVGpuGetConfig(pVgpuApi, pParams) vgpuapiCtrlCmdVGpuGetConfig_DISPATCH(pVgpuApi, pParams) #define vgpuapiControl_FNPTR(pGpuResource) pGpuResource->__nvoc_base_GpuResource.__gpuresControl__ #define vgpuapiControl(pGpuResource, pCallContext, pParams) vgpuapiControl_DISPATCH(pGpuResource, pCallContext, pParams) #define vgpuapiMap_FNPTR(pGpuResource) pGpuResource->__nvoc_base_GpuResource.__gpuresMap__ #define vgpuapiMap(pGpuResource, pCallContext, pParams, pCpuMapping) vgpuapiMap_DISPATCH(pGpuResource, pCallContext, pParams, pCpuMapping) #define vgpuapiUnmap_FNPTR(pGpuResource) pGpuResource->__nvoc_base_GpuResource.__gpuresUnmap__ #define vgpuapiUnmap(pGpuResource, pCallContext, pCpuMapping) vgpuapiUnmap_DISPATCH(pGpuResource, pCallContext, pCpuMapping) #define vgpuapiShareCallback_FNPTR(pGpuResource) pGpuResource->__nvoc_base_GpuResource.__gpuresShareCallback__ #define vgpuapiShareCallback(pGpuResource, pInvokingClient, pParentRef, pSharePolicy) vgpuapiShareCallback_DISPATCH(pGpuResource, pInvokingClient, pParentRef, pSharePolicy) #define vgpuapiGetRegBaseOffsetAndSize_FNPTR(pGpuResource) pGpuResource->__nvoc_base_GpuResource.__gpuresGetRegBaseOffsetAndSize__ #define vgpuapiGetRegBaseOffsetAndSize(pGpuResource, pGpu, pOffset, pSize) vgpuapiGetRegBaseOffsetAndSize_DISPATCH(pGpuResource, pGpu, pOffset, pSize) #define vgpuapiGetMapAddrSpace_FNPTR(pGpuResource) pGpuResource->__nvoc_base_GpuResource.__gpuresGetMapAddrSpace__ #define vgpuapiGetMapAddrSpace(pGpuResource, pCallContext, mapFlags, pAddrSpace) vgpuapiGetMapAddrSpace_DISPATCH(pGpuResource, pCallContext, mapFlags, pAddrSpace) #define vgpuapiInternalControlForward_FNPTR(pGpuResource) pGpuResource->__nvoc_base_GpuResource.__gpuresInternalControlForward__ #define vgpuapiInternalControlForward(pGpuResource, command, pParams, size) vgpuapiInternalControlForward_DISPATCH(pGpuResource, command, pParams, size) #define vgpuapiGetInternalObjectHandle_FNPTR(pGpuResource) pGpuResource->__nvoc_base_GpuResource.__gpuresGetInternalObjectHandle__ #define vgpuapiGetInternalObjectHandle(pGpuResource) vgpuapiGetInternalObjectHandle_DISPATCH(pGpuResource) #define vgpuapiAccessCallback_FNPTR(pResource) pResource->__nvoc_base_GpuResource.__nvoc_base_RmResource.__rmresAccessCallback__ #define vgpuapiAccessCallback(pResource, pInvokingClient, pAllocParams, accessRight) vgpuapiAccessCallback_DISPATCH(pResource, pInvokingClient, pAllocParams, accessRight) #define vgpuapiGetMemInterMapParams_FNPTR(pRmResource) pRmResource->__nvoc_base_GpuResource.__nvoc_base_RmResource.__rmresGetMemInterMapParams__ #define vgpuapiGetMemInterMapParams(pRmResource, pParams) vgpuapiGetMemInterMapParams_DISPATCH(pRmResource, pParams) #define vgpuapiCheckMemInterUnmap_FNPTR(pRmResource) pRmResource->__nvoc_base_GpuResource.__nvoc_base_RmResource.__rmresCheckMemInterUnmap__ #define vgpuapiCheckMemInterUnmap(pRmResource, bSubdeviceHandleProvided) vgpuapiCheckMemInterUnmap_DISPATCH(pRmResource, bSubdeviceHandleProvided) #define vgpuapiGetMemoryMappingDescriptor_FNPTR(pRmResource) pRmResource->__nvoc_base_GpuResource.__nvoc_base_RmResource.__rmresGetMemoryMappingDescriptor__ #define vgpuapiGetMemoryMappingDescriptor(pRmResource, ppMemDesc) vgpuapiGetMemoryMappingDescriptor_DISPATCH(pRmResource, ppMemDesc) #define vgpuapiControlSerialization_Prologue_FNPTR(pResource) pResource->__nvoc_base_GpuResource.__nvoc_base_RmResource.__rmresControlSerialization_Prologue__ #define vgpuapiControlSerialization_Prologue(pResource, pCallContext, pParams) vgpuapiControlSerialization_Prologue_DISPATCH(pResource, pCallContext, pParams) #define vgpuapiControlSerialization_Epilogue_FNPTR(pResource) pResource->__nvoc_base_GpuResource.__nvoc_base_RmResource.__rmresControlSerialization_Epilogue__ #define vgpuapiControlSerialization_Epilogue(pResource, pCallContext, pParams) vgpuapiControlSerialization_Epilogue_DISPATCH(pResource, pCallContext, pParams) #define vgpuapiControl_Prologue_FNPTR(pResource) pResource->__nvoc_base_GpuResource.__nvoc_base_RmResource.__rmresControl_Prologue__ #define vgpuapiControl_Prologue(pResource, pCallContext, pParams) vgpuapiControl_Prologue_DISPATCH(pResource, pCallContext, pParams) #define vgpuapiControl_Epilogue_FNPTR(pResource) pResource->__nvoc_base_GpuResource.__nvoc_base_RmResource.__rmresControl_Epilogue__ #define vgpuapiControl_Epilogue(pResource, pCallContext, pParams) vgpuapiControl_Epilogue_DISPATCH(pResource, pCallContext, pParams) #define vgpuapiCanCopy_FNPTR(pResource) pResource->__nvoc_base_GpuResource.__nvoc_base_RmResource.__nvoc_base_RsResource.__resCanCopy__ #define vgpuapiCanCopy(pResource) vgpuapiCanCopy_DISPATCH(pResource) #define vgpuapiIsDuplicate_FNPTR(pResource) pResource->__nvoc_base_GpuResource.__nvoc_base_RmResource.__nvoc_base_RsResource.__resIsDuplicate__ #define vgpuapiIsDuplicate(pResource, hMemory, pDuplicate) vgpuapiIsDuplicate_DISPATCH(pResource, hMemory, pDuplicate) #define vgpuapiPreDestruct_FNPTR(pResource) pResource->__nvoc_base_GpuResource.__nvoc_base_RmResource.__nvoc_base_RsResource.__resPreDestruct__ #define vgpuapiPreDestruct(pResource) vgpuapiPreDestruct_DISPATCH(pResource) #define vgpuapiControlFilter_FNPTR(pResource) pResource->__nvoc_base_GpuResource.__nvoc_base_RmResource.__nvoc_base_RsResource.__resControlFilter__ #define vgpuapiControlFilter(pResource, pCallContext, pParams) vgpuapiControlFilter_DISPATCH(pResource, pCallContext, pParams) #define vgpuapiIsPartialUnmapSupported_FNPTR(pResource) pResource->__nvoc_base_GpuResource.__nvoc_base_RmResource.__nvoc_base_RsResource.__resIsPartialUnmapSupported__ #define vgpuapiIsPartialUnmapSupported(pResource) vgpuapiIsPartialUnmapSupported_DISPATCH(pResource) #define vgpuapiMapTo_FNPTR(pResource) pResource->__nvoc_base_GpuResource.__nvoc_base_RmResource.__nvoc_base_RsResource.__resMapTo__ #define vgpuapiMapTo(pResource, pParams) vgpuapiMapTo_DISPATCH(pResource, pParams) #define vgpuapiUnmapFrom_FNPTR(pResource) pResource->__nvoc_base_GpuResource.__nvoc_base_RmResource.__nvoc_base_RsResource.__resUnmapFrom__ #define vgpuapiUnmapFrom(pResource, pParams) vgpuapiUnmapFrom_DISPATCH(pResource, pParams) #define vgpuapiGetRefCount_FNPTR(pResource) pResource->__nvoc_base_GpuResource.__nvoc_base_RmResource.__nvoc_base_RsResource.__resGetRefCount__ #define vgpuapiGetRefCount(pResource) vgpuapiGetRefCount_DISPATCH(pResource) #define vgpuapiAddAdditionalDependants_FNPTR(pResource) pResource->__nvoc_base_GpuResource.__nvoc_base_RmResource.__nvoc_base_RsResource.__resAddAdditionalDependants__ #define vgpuapiAddAdditionalDependants(pClient, pResource, pReference) vgpuapiAddAdditionalDependants_DISPATCH(pClient, pResource, pReference) // Dispatch functions static inline NV_STATUS vgpuapiCtrlCmdVgpuDisplaySetSurfaceProperties_DISPATCH(struct VgpuApi *pVgpuApi, NVA080_CTRL_VGPU_DISPLAY_SET_SURFACE_PROPERTIES *pParams) { return pVgpuApi->__vgpuapiCtrlCmdVgpuDisplaySetSurfaceProperties__(pVgpuApi, pParams); } static inline NV_STATUS vgpuapiCtrlCmdVgpuDisplayCleanupSurface_DISPATCH(struct VgpuApi *pVgpuApi, NVA080_CTRL_VGPU_DISPLAY_CLEANUP_SURFACE_PARAMS *pParams) { return pVgpuApi->__vgpuapiCtrlCmdVgpuDisplayCleanupSurface__(pVgpuApi, pParams); } static inline NV_STATUS vgpuapiCtrlCmdVGpuGetConfig_DISPATCH(struct VgpuApi *pVgpuApi, NVA080_CTRL_VGPU_GET_CONFIG_PARAMS *pParams) { return pVgpuApi->__vgpuapiCtrlCmdVGpuGetConfig__(pVgpuApi, pParams); } static inline NV_STATUS vgpuapiControl_DISPATCH(struct VgpuApi *pGpuResource, struct CALL_CONTEXT *pCallContext, struct RS_RES_CONTROL_PARAMS_INTERNAL *pParams) { return pGpuResource->__vgpuapiControl__(pGpuResource, pCallContext, pParams); } static inline NV_STATUS vgpuapiMap_DISPATCH(struct VgpuApi *pGpuResource, struct CALL_CONTEXT *pCallContext, struct RS_CPU_MAP_PARAMS *pParams, struct RsCpuMapping *pCpuMapping) { return pGpuResource->__vgpuapiMap__(pGpuResource, pCallContext, pParams, pCpuMapping); } static inline NV_STATUS vgpuapiUnmap_DISPATCH(struct VgpuApi *pGpuResource, struct CALL_CONTEXT *pCallContext, struct RsCpuMapping *pCpuMapping) { return pGpuResource->__vgpuapiUnmap__(pGpuResource, pCallContext, pCpuMapping); } static inline NvBool vgpuapiShareCallback_DISPATCH(struct VgpuApi *pGpuResource, struct RsClient *pInvokingClient, struct RsResourceRef *pParentRef, RS_SHARE_POLICY *pSharePolicy) { return pGpuResource->__vgpuapiShareCallback__(pGpuResource, pInvokingClient, pParentRef, pSharePolicy); } static inline NV_STATUS vgpuapiGetRegBaseOffsetAndSize_DISPATCH(struct VgpuApi *pGpuResource, struct OBJGPU *pGpu, NvU32 *pOffset, NvU32 *pSize) { return pGpuResource->__vgpuapiGetRegBaseOffsetAndSize__(pGpuResource, pGpu, pOffset, pSize); } static inline NV_STATUS vgpuapiGetMapAddrSpace_DISPATCH(struct VgpuApi *pGpuResource, struct CALL_CONTEXT *pCallContext, NvU32 mapFlags, NV_ADDRESS_SPACE *pAddrSpace) { return pGpuResource->__vgpuapiGetMapAddrSpace__(pGpuResource, pCallContext, mapFlags, pAddrSpace); } static inline NV_STATUS vgpuapiInternalControlForward_DISPATCH(struct VgpuApi *pGpuResource, NvU32 command, void *pParams, NvU32 size) { return pGpuResource->__vgpuapiInternalControlForward__(pGpuResource, command, pParams, size); } static inline NvHandle vgpuapiGetInternalObjectHandle_DISPATCH(struct VgpuApi *pGpuResource) { return pGpuResource->__vgpuapiGetInternalObjectHandle__(pGpuResource); } static inline NvBool vgpuapiAccessCallback_DISPATCH(struct VgpuApi *pResource, struct RsClient *pInvokingClient, void *pAllocParams, RsAccessRight accessRight) { return pResource->__vgpuapiAccessCallback__(pResource, pInvokingClient, pAllocParams, accessRight); } static inline NV_STATUS vgpuapiGetMemInterMapParams_DISPATCH(struct VgpuApi *pRmResource, RMRES_MEM_INTER_MAP_PARAMS *pParams) { return pRmResource->__vgpuapiGetMemInterMapParams__(pRmResource, pParams); } static inline NV_STATUS vgpuapiCheckMemInterUnmap_DISPATCH(struct VgpuApi *pRmResource, NvBool bSubdeviceHandleProvided) { return pRmResource->__vgpuapiCheckMemInterUnmap__(pRmResource, bSubdeviceHandleProvided); } static inline NV_STATUS vgpuapiGetMemoryMappingDescriptor_DISPATCH(struct VgpuApi *pRmResource, struct MEMORY_DESCRIPTOR **ppMemDesc) { return pRmResource->__vgpuapiGetMemoryMappingDescriptor__(pRmResource, ppMemDesc); } static inline NV_STATUS vgpuapiControlSerialization_Prologue_DISPATCH(struct VgpuApi *pResource, struct CALL_CONTEXT *pCallContext, struct RS_RES_CONTROL_PARAMS_INTERNAL *pParams) { return pResource->__vgpuapiControlSerialization_Prologue__(pResource, pCallContext, pParams); } static inline void vgpuapiControlSerialization_Epilogue_DISPATCH(struct VgpuApi *pResource, struct CALL_CONTEXT *pCallContext, struct RS_RES_CONTROL_PARAMS_INTERNAL *pParams) { pResource->__vgpuapiControlSerialization_Epilogue__(pResource, pCallContext, pParams); } static inline NV_STATUS vgpuapiControl_Prologue_DISPATCH(struct VgpuApi *pResource, struct CALL_CONTEXT *pCallContext, struct RS_RES_CONTROL_PARAMS_INTERNAL *pParams) { return pResource->__vgpuapiControl_Prologue__(pResource, pCallContext, pParams); } static inline void vgpuapiControl_Epilogue_DISPATCH(struct VgpuApi *pResource, struct CALL_CONTEXT *pCallContext, struct RS_RES_CONTROL_PARAMS_INTERNAL *pParams) { pResource->__vgpuapiControl_Epilogue__(pResource, pCallContext, pParams); } static inline NvBool vgpuapiCanCopy_DISPATCH(struct VgpuApi *pResource) { return pResource->__vgpuapiCanCopy__(pResource); } static inline NV_STATUS vgpuapiIsDuplicate_DISPATCH(struct VgpuApi *pResource, NvHandle hMemory, NvBool *pDuplicate) { return pResource->__vgpuapiIsDuplicate__(pResource, hMemory, pDuplicate); } static inline void vgpuapiPreDestruct_DISPATCH(struct VgpuApi *pResource) { pResource->__vgpuapiPreDestruct__(pResource); } static inline NV_STATUS vgpuapiControlFilter_DISPATCH(struct VgpuApi *pResource, struct CALL_CONTEXT *pCallContext, struct RS_RES_CONTROL_PARAMS_INTERNAL *pParams) { return pResource->__vgpuapiControlFilter__(pResource, pCallContext, pParams); } static inline NvBool vgpuapiIsPartialUnmapSupported_DISPATCH(struct VgpuApi *pResource) { return pResource->__vgpuapiIsPartialUnmapSupported__(pResource); } static inline NV_STATUS vgpuapiMapTo_DISPATCH(struct VgpuApi *pResource, RS_RES_MAP_TO_PARAMS *pParams) { return pResource->__vgpuapiMapTo__(pResource, pParams); } static inline NV_STATUS vgpuapiUnmapFrom_DISPATCH(struct VgpuApi *pResource, RS_RES_UNMAP_FROM_PARAMS *pParams) { return pResource->__vgpuapiUnmapFrom__(pResource, pParams); } static inline NvU32 vgpuapiGetRefCount_DISPATCH(struct VgpuApi *pResource) { return pResource->__vgpuapiGetRefCount__(pResource); } static inline void vgpuapiAddAdditionalDependants_DISPATCH(struct RsClient *pClient, struct VgpuApi *pResource, RsResourceRef *pReference) { pResource->__vgpuapiAddAdditionalDependants__(pClient, pResource, pReference); } NV_STATUS vgpuapiCtrlCmdVgpuDisplaySetSurfaceProperties_IMPL(struct VgpuApi *pVgpuApi, NVA080_CTRL_VGPU_DISPLAY_SET_SURFACE_PROPERTIES *pParams); NV_STATUS vgpuapiCtrlCmdVgpuDisplayCleanupSurface_IMPL(struct VgpuApi *pVgpuApi, NVA080_CTRL_VGPU_DISPLAY_CLEANUP_SURFACE_PARAMS *pParams); NV_STATUS vgpuapiCtrlCmdVGpuGetConfig_IMPL(struct VgpuApi *pVgpuApi, NVA080_CTRL_VGPU_GET_CONFIG_PARAMS *pParams); NV_STATUS vgpuapiConstruct_IMPL(struct VgpuApi *arg_pVgpuApi, struct CALL_CONTEXT *arg_pCallContext, struct RS_RES_ALLOC_PARAMS_INTERNAL *arg_pParams); #define __nvoc_vgpuapiConstruct(arg_pVgpuApi, arg_pCallContext, arg_pParams) vgpuapiConstruct_IMPL(arg_pVgpuApi, arg_pCallContext, arg_pParams) void vgpuapiDestruct_IMPL(struct VgpuApi *pVgpuApi); #define __nvoc_vgpuapiDestruct(pVgpuApi) vgpuapiDestruct_IMPL(pVgpuApi) #undef PRIVATE_FIELD #endif // _VGPUAPI_H_ #ifdef __cplusplus } // extern "C" #endif #endif // _G_VGPUAPI_NVOC_H_