/* * SPDX-FileCopyrightText: Copyright (c) 1993-2021 NVIDIA CORPORATION & AFFILIATES. All rights reserved. * SPDX-License-Identifier: MIT * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER * DEALINGS IN THE SOFTWARE. */ /******************************* DisplayPort *******************************\ * * * Module: dp_bitstream.h * * This is an implementation of the big endian bit stream * * * \***************************************************************************/ #ifndef INCLUDED_DP_BITSTREAM_H #define INCLUDED_DP_BITSTREAM_H #include "dp_buffer.h" namespace DisplayPort { // // Bitstream reader interface // - reads a packed stream of bits in Big Endian format // - handles alignment, buffering, and buffer bounds checking // class BitStreamReader { Buffer * sourceBuffer; unsigned bitsOffset; unsigned bitsEnd; public: // Read 1-32 bits from the stream into *value. Returns true on success bool read(unsigned * value, unsigned bits); // Read 1-32 bits from stream. Returns 'default' on failure. unsigned readOrDefault(unsigned bits, unsigned defaultValue); // Skip bits until we're aligned to the power of two alignment bool align(unsigned align); unsigned offset(); Buffer * buffer(); BitStreamReader(Buffer * buffer, unsigned bitsOffset, unsigned bitsCount); }; // // Bitstream writer interface // class BitStreamWriter { Buffer * targetBuffer; unsigned bitsOffset; public: // // Create a bitstream writer at a specific bit offset // into an already existing buffer // BitStreamWriter(Buffer * buffer, unsigned bitsOffset = 0); // // Write n bits to the buffer in big endian format. // No buffering is performed. // bool write(unsigned value, unsigned bits); // // Emit zero's until the offset is divisible by align. // CAVEAT: align must be a power of 2 (eg 8) // bool align(unsigned align); // // Get current offset and buffer target // unsigned offset(); Buffer * buffer(); }; } #endif //INCLUDED_DP_BITSTREAM_H