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326 lines
20 KiB
C
326 lines
20 KiB
C
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#ifndef _G_FLA_MEM_NVOC_H_
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#define _G_FLA_MEM_NVOC_H_
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#include "nvoc/runtime.h"
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// Version of generated metadata structures
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#ifdef NVOC_METADATA_VERSION
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#undef NVOC_METADATA_VERSION
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#endif
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#define NVOC_METADATA_VERSION 0
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#ifdef __cplusplus
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extern "C" {
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#endif
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/*
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* SPDX-FileCopyrightText: Copyright (c) 2018-2021 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
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* SPDX-License-Identifier: MIT
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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* DEALINGS IN THE SOFTWARE.
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*/
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#pragma once
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#include "g_fla_mem_nvoc.h"
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#ifndef _FLA_MEMORY_H_
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#define _FLA_MEMORY_H_
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#include "mem_mgr/mem.h"
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/*!
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* This class is used by the FLA clients to allocate FLA memory handle
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*/
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// Private field names are wrapped in PRIVATE_FIELD, which does nothing for
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// the matching C source file, but causes diagnostics to be issued if another
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// source file references the field.
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#ifdef NVOC_FLA_MEM_H_PRIVATE_ACCESS_ALLOWED
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#define PRIVATE_FIELD(x) x
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#else
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#define PRIVATE_FIELD(x) NVOC_PRIVATE_FIELD(x)
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#endif
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struct FlaMemory {
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// Metadata
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const struct NVOC_RTTI *__nvoc_rtti;
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// Parent (i.e. superclass or base class) object pointers
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struct Memory __nvoc_base_Memory;
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// Ancestor object pointers for `staticCast` feature
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struct Object *__nvoc_pbase_Object; // obj super^4
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struct RsResource *__nvoc_pbase_RsResource; // res super^3
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struct RmResourceCommon *__nvoc_pbase_RmResourceCommon; // rmrescmn super^3
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struct RmResource *__nvoc_pbase_RmResource; // rmres super^2
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struct Memory *__nvoc_pbase_Memory; // mem super
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struct FlaMemory *__nvoc_pbase_FlaMemory; // flamem
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// Vtable with 27 per-object function pointers
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NvBool (*__flamemCanCopy__)(struct FlaMemory * /*this*/); // virtual override (res) base (mem)
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NV_STATUS (*__flamemCopyConstruct__)(struct FlaMemory * /*this*/, CALL_CONTEXT *, struct RS_RES_ALLOC_PARAMS_INTERNAL *); // virtual override (mem) base (mem)
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NV_STATUS (*__flamemIsDuplicate__)(struct FlaMemory * /*this*/, NvHandle, NvBool *); // virtual inherited (mem) base (mem)
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NV_STATUS (*__flamemGetMapAddrSpace__)(struct FlaMemory * /*this*/, CALL_CONTEXT *, NvU32, NV_ADDRESS_SPACE *); // virtual inherited (mem) base (mem)
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NV_STATUS (*__flamemControl__)(struct FlaMemory * /*this*/, CALL_CONTEXT *, struct RS_RES_CONTROL_PARAMS_INTERNAL *); // virtual inherited (mem) base (mem)
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NV_STATUS (*__flamemMap__)(struct FlaMemory * /*this*/, CALL_CONTEXT *, struct RS_CPU_MAP_PARAMS *, RsCpuMapping *); // virtual inherited (mem) base (mem)
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NV_STATUS (*__flamemUnmap__)(struct FlaMemory * /*this*/, CALL_CONTEXT *, RsCpuMapping *); // virtual inherited (mem) base (mem)
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NV_STATUS (*__flamemGetMemInterMapParams__)(struct FlaMemory * /*this*/, RMRES_MEM_INTER_MAP_PARAMS *); // virtual inherited (mem) base (mem)
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NV_STATUS (*__flamemCheckMemInterUnmap__)(struct FlaMemory * /*this*/, NvBool); // inline virtual inherited (mem) base (mem) body
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NV_STATUS (*__flamemGetMemoryMappingDescriptor__)(struct FlaMemory * /*this*/, MEMORY_DESCRIPTOR **); // virtual inherited (mem) base (mem)
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NV_STATUS (*__flamemCheckCopyPermissions__)(struct FlaMemory * /*this*/, struct OBJGPU *, struct Device *); // inline virtual inherited (mem) base (mem) body
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NV_STATUS (*__flamemIsReady__)(struct FlaMemory * /*this*/, NvBool); // virtual inherited (mem) base (mem)
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NvBool (*__flamemIsGpuMapAllowed__)(struct FlaMemory * /*this*/, struct OBJGPU *); // inline virtual inherited (mem) base (mem) body
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NvBool (*__flamemIsExportAllowed__)(struct FlaMemory * /*this*/); // inline virtual inherited (mem) base (mem) body
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NvBool (*__flamemAccessCallback__)(struct FlaMemory * /*this*/, RsClient *, void *, RsAccessRight); // virtual inherited (rmres) base (mem)
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NvBool (*__flamemShareCallback__)(struct FlaMemory * /*this*/, RsClient *, struct RsResourceRef *, RS_SHARE_POLICY *); // virtual inherited (rmres) base (mem)
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NV_STATUS (*__flamemControlSerialization_Prologue__)(struct FlaMemory * /*this*/, CALL_CONTEXT *, struct RS_RES_CONTROL_PARAMS_INTERNAL *); // virtual inherited (rmres) base (mem)
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void (*__flamemControlSerialization_Epilogue__)(struct FlaMemory * /*this*/, CALL_CONTEXT *, struct RS_RES_CONTROL_PARAMS_INTERNAL *); // virtual inherited (rmres) base (mem)
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NV_STATUS (*__flamemControl_Prologue__)(struct FlaMemory * /*this*/, CALL_CONTEXT *, struct RS_RES_CONTROL_PARAMS_INTERNAL *); // virtual inherited (rmres) base (mem)
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void (*__flamemControl_Epilogue__)(struct FlaMemory * /*this*/, CALL_CONTEXT *, struct RS_RES_CONTROL_PARAMS_INTERNAL *); // virtual inherited (rmres) base (mem)
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void (*__flamemPreDestruct__)(struct FlaMemory * /*this*/); // virtual inherited (res) base (mem)
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NV_STATUS (*__flamemControlFilter__)(struct FlaMemory * /*this*/, struct CALL_CONTEXT *, struct RS_RES_CONTROL_PARAMS_INTERNAL *); // virtual inherited (res) base (mem)
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NvBool (*__flamemIsPartialUnmapSupported__)(struct FlaMemory * /*this*/); // inline virtual inherited (res) base (mem) body
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NV_STATUS (*__flamemMapTo__)(struct FlaMemory * /*this*/, RS_RES_MAP_TO_PARAMS *); // virtual inherited (res) base (mem)
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NV_STATUS (*__flamemUnmapFrom__)(struct FlaMemory * /*this*/, RS_RES_UNMAP_FROM_PARAMS *); // virtual inherited (res) base (mem)
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NvU32 (*__flamemGetRefCount__)(struct FlaMemory * /*this*/); // virtual inherited (res) base (mem)
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void (*__flamemAddAdditionalDependants__)(struct RsClient *, struct FlaMemory * /*this*/, RsResourceRef *); // virtual inherited (res) base (mem)
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// Data members
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NvU32 peerDeviceInst;
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NvU32 peerGpuInst;
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NvHandle hDupedExportMemory;
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};
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#ifndef __NVOC_CLASS_FlaMemory_TYPEDEF__
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#define __NVOC_CLASS_FlaMemory_TYPEDEF__
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typedef struct FlaMemory FlaMemory;
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#endif /* __NVOC_CLASS_FlaMemory_TYPEDEF__ */
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#ifndef __nvoc_class_id_FlaMemory
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#define __nvoc_class_id_FlaMemory 0xe61ee1
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#endif /* __nvoc_class_id_FlaMemory */
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// Casting support
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extern const struct NVOC_CLASS_DEF __nvoc_class_def_FlaMemory;
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#define __staticCast_FlaMemory(pThis) \
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((pThis)->__nvoc_pbase_FlaMemory)
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#ifdef __nvoc_fla_mem_h_disabled
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#define __dynamicCast_FlaMemory(pThis) ((FlaMemory*)NULL)
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#else //__nvoc_fla_mem_h_disabled
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#define __dynamicCast_FlaMemory(pThis) \
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((FlaMemory*)__nvoc_dynamicCast(staticCast((pThis), Dynamic), classInfo(FlaMemory)))
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#endif //__nvoc_fla_mem_h_disabled
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NV_STATUS __nvoc_objCreateDynamic_FlaMemory(FlaMemory**, Dynamic*, NvU32, va_list);
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NV_STATUS __nvoc_objCreate_FlaMemory(FlaMemory**, Dynamic*, NvU32, CALL_CONTEXT * arg_pCallContext, struct RS_RES_ALLOC_PARAMS_INTERNAL * arg_pParams);
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#define __objCreate_FlaMemory(ppNewObj, pParent, createFlags, arg_pCallContext, arg_pParams) \
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__nvoc_objCreate_FlaMemory((ppNewObj), staticCast((pParent), Dynamic), (createFlags), arg_pCallContext, arg_pParams)
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// Wrapper macros
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#define flamemCanCopy_FNPTR(pFlaMemory) pFlaMemory->__flamemCanCopy__
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#define flamemCanCopy(pFlaMemory) flamemCanCopy_DISPATCH(pFlaMemory)
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#define flamemCopyConstruct_FNPTR(pFlaMemory) pFlaMemory->__flamemCopyConstruct__
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#define flamemCopyConstruct(pFlaMemory, pCallContext, pParams) flamemCopyConstruct_DISPATCH(pFlaMemory, pCallContext, pParams)
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#define flamemIsDuplicate_FNPTR(pMemory) pMemory->__nvoc_base_Memory.__memIsDuplicate__
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#define flamemIsDuplicate(pMemory, hMemory, pDuplicate) flamemIsDuplicate_DISPATCH(pMemory, hMemory, pDuplicate)
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#define flamemGetMapAddrSpace_FNPTR(pMemory) pMemory->__nvoc_base_Memory.__memGetMapAddrSpace__
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#define flamemGetMapAddrSpace(pMemory, pCallContext, mapFlags, pAddrSpace) flamemGetMapAddrSpace_DISPATCH(pMemory, pCallContext, mapFlags, pAddrSpace)
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#define flamemControl_FNPTR(pMemory) pMemory->__nvoc_base_Memory.__memControl__
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#define flamemControl(pMemory, pCallContext, pParams) flamemControl_DISPATCH(pMemory, pCallContext, pParams)
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#define flamemMap_FNPTR(pMemory) pMemory->__nvoc_base_Memory.__memMap__
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#define flamemMap(pMemory, pCallContext, pParams, pCpuMapping) flamemMap_DISPATCH(pMemory, pCallContext, pParams, pCpuMapping)
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#define flamemUnmap_FNPTR(pMemory) pMemory->__nvoc_base_Memory.__memUnmap__
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#define flamemUnmap(pMemory, pCallContext, pCpuMapping) flamemUnmap_DISPATCH(pMemory, pCallContext, pCpuMapping)
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#define flamemGetMemInterMapParams_FNPTR(pMemory) pMemory->__nvoc_base_Memory.__memGetMemInterMapParams__
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#define flamemGetMemInterMapParams(pMemory, pParams) flamemGetMemInterMapParams_DISPATCH(pMemory, pParams)
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#define flamemCheckMemInterUnmap_FNPTR(pMemory) pMemory->__nvoc_base_Memory.__memCheckMemInterUnmap__
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#define flamemCheckMemInterUnmap(pMemory, bSubdeviceHandleProvided) flamemCheckMemInterUnmap_DISPATCH(pMemory, bSubdeviceHandleProvided)
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#define flamemGetMemoryMappingDescriptor_FNPTR(pMemory) pMemory->__nvoc_base_Memory.__memGetMemoryMappingDescriptor__
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#define flamemGetMemoryMappingDescriptor(pMemory, ppMemDesc) flamemGetMemoryMappingDescriptor_DISPATCH(pMemory, ppMemDesc)
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#define flamemCheckCopyPermissions_FNPTR(pMemory) pMemory->__nvoc_base_Memory.__memCheckCopyPermissions__
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#define flamemCheckCopyPermissions(pMemory, pDstGpu, pDstDevice) flamemCheckCopyPermissions_DISPATCH(pMemory, pDstGpu, pDstDevice)
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#define flamemIsReady_FNPTR(pMemory) pMemory->__nvoc_base_Memory.__memIsReady__
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#define flamemIsReady(pMemory, bCopyConstructorContext) flamemIsReady_DISPATCH(pMemory, bCopyConstructorContext)
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#define flamemIsGpuMapAllowed_FNPTR(pMemory) pMemory->__nvoc_base_Memory.__memIsGpuMapAllowed__
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#define flamemIsGpuMapAllowed(pMemory, pGpu) flamemIsGpuMapAllowed_DISPATCH(pMemory, pGpu)
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#define flamemIsExportAllowed_FNPTR(pMemory) pMemory->__nvoc_base_Memory.__memIsExportAllowed__
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#define flamemIsExportAllowed(pMemory) flamemIsExportAllowed_DISPATCH(pMemory)
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#define flamemAccessCallback_FNPTR(pResource) pResource->__nvoc_base_Memory.__nvoc_base_RmResource.__rmresAccessCallback__
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#define flamemAccessCallback(pResource, pInvokingClient, pAllocParams, accessRight) flamemAccessCallback_DISPATCH(pResource, pInvokingClient, pAllocParams, accessRight)
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#define flamemShareCallback_FNPTR(pResource) pResource->__nvoc_base_Memory.__nvoc_base_RmResource.__rmresShareCallback__
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#define flamemShareCallback(pResource, pInvokingClient, pParentRef, pSharePolicy) flamemShareCallback_DISPATCH(pResource, pInvokingClient, pParentRef, pSharePolicy)
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#define flamemControlSerialization_Prologue_FNPTR(pResource) pResource->__nvoc_base_Memory.__nvoc_base_RmResource.__rmresControlSerialization_Prologue__
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#define flamemControlSerialization_Prologue(pResource, pCallContext, pParams) flamemControlSerialization_Prologue_DISPATCH(pResource, pCallContext, pParams)
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#define flamemControlSerialization_Epilogue_FNPTR(pResource) pResource->__nvoc_base_Memory.__nvoc_base_RmResource.__rmresControlSerialization_Epilogue__
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#define flamemControlSerialization_Epilogue(pResource, pCallContext, pParams) flamemControlSerialization_Epilogue_DISPATCH(pResource, pCallContext, pParams)
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#define flamemControl_Prologue_FNPTR(pResource) pResource->__nvoc_base_Memory.__nvoc_base_RmResource.__rmresControl_Prologue__
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#define flamemControl_Prologue(pResource, pCallContext, pParams) flamemControl_Prologue_DISPATCH(pResource, pCallContext, pParams)
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#define flamemControl_Epilogue_FNPTR(pResource) pResource->__nvoc_base_Memory.__nvoc_base_RmResource.__rmresControl_Epilogue__
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#define flamemControl_Epilogue(pResource, pCallContext, pParams) flamemControl_Epilogue_DISPATCH(pResource, pCallContext, pParams)
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#define flamemPreDestruct_FNPTR(pResource) pResource->__nvoc_base_Memory.__nvoc_base_RmResource.__nvoc_base_RsResource.__resPreDestruct__
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#define flamemPreDestruct(pResource) flamemPreDestruct_DISPATCH(pResource)
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#define flamemControlFilter_FNPTR(pResource) pResource->__nvoc_base_Memory.__nvoc_base_RmResource.__nvoc_base_RsResource.__resControlFilter__
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#define flamemControlFilter(pResource, pCallContext, pParams) flamemControlFilter_DISPATCH(pResource, pCallContext, pParams)
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#define flamemIsPartialUnmapSupported_FNPTR(pResource) pResource->__nvoc_base_Memory.__nvoc_base_RmResource.__nvoc_base_RsResource.__resIsPartialUnmapSupported__
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#define flamemIsPartialUnmapSupported(pResource) flamemIsPartialUnmapSupported_DISPATCH(pResource)
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#define flamemMapTo_FNPTR(pResource) pResource->__nvoc_base_Memory.__nvoc_base_RmResource.__nvoc_base_RsResource.__resMapTo__
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#define flamemMapTo(pResource, pParams) flamemMapTo_DISPATCH(pResource, pParams)
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#define flamemUnmapFrom_FNPTR(pResource) pResource->__nvoc_base_Memory.__nvoc_base_RmResource.__nvoc_base_RsResource.__resUnmapFrom__
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#define flamemUnmapFrom(pResource, pParams) flamemUnmapFrom_DISPATCH(pResource, pParams)
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#define flamemGetRefCount_FNPTR(pResource) pResource->__nvoc_base_Memory.__nvoc_base_RmResource.__nvoc_base_RsResource.__resGetRefCount__
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#define flamemGetRefCount(pResource) flamemGetRefCount_DISPATCH(pResource)
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#define flamemAddAdditionalDependants_FNPTR(pResource) pResource->__nvoc_base_Memory.__nvoc_base_RmResource.__nvoc_base_RsResource.__resAddAdditionalDependants__
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#define flamemAddAdditionalDependants(pClient, pResource, pReference) flamemAddAdditionalDependants_DISPATCH(pClient, pResource, pReference)
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// Dispatch functions
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static inline NvBool flamemCanCopy_DISPATCH(struct FlaMemory *pFlaMemory) {
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return pFlaMemory->__flamemCanCopy__(pFlaMemory);
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}
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static inline NV_STATUS flamemCopyConstruct_DISPATCH(struct FlaMemory *pFlaMemory, CALL_CONTEXT *pCallContext, struct RS_RES_ALLOC_PARAMS_INTERNAL *pParams) {
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return pFlaMemory->__flamemCopyConstruct__(pFlaMemory, pCallContext, pParams);
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}
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static inline NV_STATUS flamemIsDuplicate_DISPATCH(struct FlaMemory *pMemory, NvHandle hMemory, NvBool *pDuplicate) {
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return pMemory->__flamemIsDuplicate__(pMemory, hMemory, pDuplicate);
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}
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static inline NV_STATUS flamemGetMapAddrSpace_DISPATCH(struct FlaMemory *pMemory, CALL_CONTEXT *pCallContext, NvU32 mapFlags, NV_ADDRESS_SPACE *pAddrSpace) {
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return pMemory->__flamemGetMapAddrSpace__(pMemory, pCallContext, mapFlags, pAddrSpace);
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}
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static inline NV_STATUS flamemControl_DISPATCH(struct FlaMemory *pMemory, CALL_CONTEXT *pCallContext, struct RS_RES_CONTROL_PARAMS_INTERNAL *pParams) {
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return pMemory->__flamemControl__(pMemory, pCallContext, pParams);
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}
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static inline NV_STATUS flamemMap_DISPATCH(struct FlaMemory *pMemory, CALL_CONTEXT *pCallContext, struct RS_CPU_MAP_PARAMS *pParams, RsCpuMapping *pCpuMapping) {
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return pMemory->__flamemMap__(pMemory, pCallContext, pParams, pCpuMapping);
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}
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static inline NV_STATUS flamemUnmap_DISPATCH(struct FlaMemory *pMemory, CALL_CONTEXT *pCallContext, RsCpuMapping *pCpuMapping) {
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return pMemory->__flamemUnmap__(pMemory, pCallContext, pCpuMapping);
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}
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static inline NV_STATUS flamemGetMemInterMapParams_DISPATCH(struct FlaMemory *pMemory, RMRES_MEM_INTER_MAP_PARAMS *pParams) {
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return pMemory->__flamemGetMemInterMapParams__(pMemory, pParams);
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}
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static inline NV_STATUS flamemCheckMemInterUnmap_DISPATCH(struct FlaMemory *pMemory, NvBool bSubdeviceHandleProvided) {
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return pMemory->__flamemCheckMemInterUnmap__(pMemory, bSubdeviceHandleProvided);
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}
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static inline NV_STATUS flamemGetMemoryMappingDescriptor_DISPATCH(struct FlaMemory *pMemory, MEMORY_DESCRIPTOR **ppMemDesc) {
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return pMemory->__flamemGetMemoryMappingDescriptor__(pMemory, ppMemDesc);
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}
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static inline NV_STATUS flamemCheckCopyPermissions_DISPATCH(struct FlaMemory *pMemory, struct OBJGPU *pDstGpu, struct Device *pDstDevice) {
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return pMemory->__flamemCheckCopyPermissions__(pMemory, pDstGpu, pDstDevice);
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}
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static inline NV_STATUS flamemIsReady_DISPATCH(struct FlaMemory *pMemory, NvBool bCopyConstructorContext) {
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return pMemory->__flamemIsReady__(pMemory, bCopyConstructorContext);
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}
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static inline NvBool flamemIsGpuMapAllowed_DISPATCH(struct FlaMemory *pMemory, struct OBJGPU *pGpu) {
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return pMemory->__flamemIsGpuMapAllowed__(pMemory, pGpu);
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}
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static inline NvBool flamemIsExportAllowed_DISPATCH(struct FlaMemory *pMemory) {
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return pMemory->__flamemIsExportAllowed__(pMemory);
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}
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static inline NvBool flamemAccessCallback_DISPATCH(struct FlaMemory *pResource, RsClient *pInvokingClient, void *pAllocParams, RsAccessRight accessRight) {
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return pResource->__flamemAccessCallback__(pResource, pInvokingClient, pAllocParams, accessRight);
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}
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static inline NvBool flamemShareCallback_DISPATCH(struct FlaMemory *pResource, RsClient *pInvokingClient, struct RsResourceRef *pParentRef, RS_SHARE_POLICY *pSharePolicy) {
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return pResource->__flamemShareCallback__(pResource, pInvokingClient, pParentRef, pSharePolicy);
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}
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static inline NV_STATUS flamemControlSerialization_Prologue_DISPATCH(struct FlaMemory *pResource, CALL_CONTEXT *pCallContext, struct RS_RES_CONTROL_PARAMS_INTERNAL *pParams) {
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return pResource->__flamemControlSerialization_Prologue__(pResource, pCallContext, pParams);
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}
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static inline void flamemControlSerialization_Epilogue_DISPATCH(struct FlaMemory *pResource, CALL_CONTEXT *pCallContext, struct RS_RES_CONTROL_PARAMS_INTERNAL *pParams) {
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pResource->__flamemControlSerialization_Epilogue__(pResource, pCallContext, pParams);
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}
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static inline NV_STATUS flamemControl_Prologue_DISPATCH(struct FlaMemory *pResource, CALL_CONTEXT *pCallContext, struct RS_RES_CONTROL_PARAMS_INTERNAL *pParams) {
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return pResource->__flamemControl_Prologue__(pResource, pCallContext, pParams);
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}
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static inline void flamemControl_Epilogue_DISPATCH(struct FlaMemory *pResource, CALL_CONTEXT *pCallContext, struct RS_RES_CONTROL_PARAMS_INTERNAL *pParams) {
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pResource->__flamemControl_Epilogue__(pResource, pCallContext, pParams);
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}
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static inline void flamemPreDestruct_DISPATCH(struct FlaMemory *pResource) {
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pResource->__flamemPreDestruct__(pResource);
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}
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static inline NV_STATUS flamemControlFilter_DISPATCH(struct FlaMemory *pResource, struct CALL_CONTEXT *pCallContext, struct RS_RES_CONTROL_PARAMS_INTERNAL *pParams) {
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return pResource->__flamemControlFilter__(pResource, pCallContext, pParams);
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}
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static inline NvBool flamemIsPartialUnmapSupported_DISPATCH(struct FlaMemory *pResource) {
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return pResource->__flamemIsPartialUnmapSupported__(pResource);
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}
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static inline NV_STATUS flamemMapTo_DISPATCH(struct FlaMemory *pResource, RS_RES_MAP_TO_PARAMS *pParams) {
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return pResource->__flamemMapTo__(pResource, pParams);
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}
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static inline NV_STATUS flamemUnmapFrom_DISPATCH(struct FlaMemory *pResource, RS_RES_UNMAP_FROM_PARAMS *pParams) {
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return pResource->__flamemUnmapFrom__(pResource, pParams);
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}
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static inline NvU32 flamemGetRefCount_DISPATCH(struct FlaMemory *pResource) {
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return pResource->__flamemGetRefCount__(pResource);
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}
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static inline void flamemAddAdditionalDependants_DISPATCH(struct RsClient *pClient, struct FlaMemory *pResource, RsResourceRef *pReference) {
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pResource->__flamemAddAdditionalDependants__(pClient, pResource, pReference);
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}
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NvBool flamemCanCopy_IMPL(struct FlaMemory *pFlaMemory);
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NV_STATUS flamemCopyConstruct_IMPL(struct FlaMemory *pFlaMemory, CALL_CONTEXT *pCallContext, struct RS_RES_ALLOC_PARAMS_INTERNAL *pParams);
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NV_STATUS flamemConstruct_IMPL(struct FlaMemory *arg_pFlaMemory, CALL_CONTEXT *arg_pCallContext, struct RS_RES_ALLOC_PARAMS_INTERNAL *arg_pParams);
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#define __nvoc_flamemConstruct(arg_pFlaMemory, arg_pCallContext, arg_pParams) flamemConstruct_IMPL(arg_pFlaMemory, arg_pCallContext, arg_pParams)
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void flamemDestruct_IMPL(struct FlaMemory *pFlaMemory);
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#define __nvoc_flamemDestruct(pFlaMemory) flamemDestruct_IMPL(pFlaMemory)
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#undef PRIVATE_FIELD
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#endif
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#ifdef __cplusplus
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} // extern "C"
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#endif
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#endif // _G_FLA_MEM_NVOC_H_
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