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https://github.com/NVIDIA/open-gpu-kernel-modules.git
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184 lines
5.7 KiB
C
184 lines
5.7 KiB
C
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#ifndef _G_GPU_DB_NVOC_H_
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#define _G_GPU_DB_NVOC_H_
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#include "nvoc/runtime.h"
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// Version of generated metadata structures
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#ifdef NVOC_METADATA_VERSION
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#undef NVOC_METADATA_VERSION
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#endif
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#define NVOC_METADATA_VERSION 0
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#ifdef __cplusplus
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extern "C" {
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#endif
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/*
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* SPDX-FileCopyrightText: Copyright (c) 2019-2021 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
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* SPDX-License-Identifier: MIT
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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* DEALINGS IN THE SOFTWARE.
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*/
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#pragma once
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#include "g_gpu_db_nvoc.h"
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#ifndef GPU_DB_H
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#define GPU_DB_H
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#include "core/core.h"
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#include "containers/list.h"
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#include "gpu/gpu_uuid.h"
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typedef struct NBADDR NBADDR;
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// ****************************************************************************
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// Type Definitions
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// ****************************************************************************
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//
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// The GPU database object is used to encapsulate the GPUINFO
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//
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/*!
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* @brief Compute policy data for a GPU
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* Saved policy information for a GPU that can be retrieved later
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*/
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typedef struct GPU_COMPUTE_POLICY_INFO
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{
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//
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// Timeslice config for channels/TSG's on a runlist. The timeslice configs
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// are restricted to four levels : default, short, medium and long.
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//
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NvU32 timeslice;
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// Future policies to be added here
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} GPU_COMPUTE_POLICY_INFO;
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typedef struct
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{
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NvU32 domain;
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NvU8 bus;
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NvU8 device;
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NvU8 function;
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NvBool bValid;
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} PCI_PORT_INFO;
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#define GPUDB_CLK_PROP_TOP_POLS_COUNT 1
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/*!
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* @brief Clock Propagation Topology Policies control data
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*/
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typedef struct
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{
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NvU8 chosenIdx[GPUDB_CLK_PROP_TOP_POLS_COUNT];
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} GPU_CLK_PROP_TOP_POLS_CONTROL;
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typedef struct
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{
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NvU8 uuid[RM_SHA1_GID_SIZE];
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PCI_PORT_INFO pciPortInfo;
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PCI_PORT_INFO upstreamPciPortInfo;
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GPU_COMPUTE_POLICY_INFO policyInfo;
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NvBool bShutdownState;
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GPU_CLK_PROP_TOP_POLS_CONTROL clkPropTopPolsControl;
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} GPU_INFO_LIST_NODE, *PGPU_INFO_LIST_NODE;
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MAKE_LIST(GpuInfoList, GPU_INFO_LIST_NODE);
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// Private field names are wrapped in PRIVATE_FIELD, which does nothing for
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// the matching C source file, but causes diagnostics to be issued if another
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// source file references the field.
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#ifdef NVOC_GPU_DB_H_PRIVATE_ACCESS_ALLOWED
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#define PRIVATE_FIELD(x) x
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#else
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#define PRIVATE_FIELD(x) NVOC_PRIVATE_FIELD(x)
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#endif
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struct GpuDb {
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// Metadata
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const struct NVOC_RTTI *__nvoc_rtti;
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// Parent (i.e. superclass or base class) object pointers
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struct Object __nvoc_base_Object;
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// Ancestor object pointers for `staticCast` feature
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struct Object *__nvoc_pbase_Object; // obj super
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struct GpuDb *__nvoc_pbase_GpuDb; // gpudb
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// Data members
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GpuInfoList gpuList;
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PORT_MUTEX *pLock;
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};
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#ifndef __NVOC_CLASS_GpuDb_TYPEDEF__
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#define __NVOC_CLASS_GpuDb_TYPEDEF__
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typedef struct GpuDb GpuDb;
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#endif /* __NVOC_CLASS_GpuDb_TYPEDEF__ */
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#ifndef __nvoc_class_id_GpuDb
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#define __nvoc_class_id_GpuDb 0xcdd250
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#endif /* __nvoc_class_id_GpuDb */
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// Casting support
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extern const struct NVOC_CLASS_DEF __nvoc_class_def_GpuDb;
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#define __staticCast_GpuDb(pThis) \
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((pThis)->__nvoc_pbase_GpuDb)
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#ifdef __nvoc_gpu_db_h_disabled
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#define __dynamicCast_GpuDb(pThis) ((GpuDb*)NULL)
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#else //__nvoc_gpu_db_h_disabled
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#define __dynamicCast_GpuDb(pThis) \
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((GpuDb*)__nvoc_dynamicCast(staticCast((pThis), Dynamic), classInfo(GpuDb)))
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#endif //__nvoc_gpu_db_h_disabled
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NV_STATUS __nvoc_objCreateDynamic_GpuDb(GpuDb**, Dynamic*, NvU32, va_list);
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NV_STATUS __nvoc_objCreate_GpuDb(GpuDb**, Dynamic*, NvU32);
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#define __objCreate_GpuDb(ppNewObj, pParent, createFlags) \
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__nvoc_objCreate_GpuDb((ppNewObj), staticCast((pParent), Dynamic), (createFlags))
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// Wrapper macros
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// Dispatch functions
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NV_STATUS gpudbConstruct_IMPL(struct GpuDb *arg_pGpuDb);
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#define __nvoc_gpudbConstruct(arg_pGpuDb) gpudbConstruct_IMPL(arg_pGpuDb)
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void gpudbDestruct_IMPL(struct GpuDb *pGpuDb);
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#define __nvoc_gpudbDestruct(pGpuDb) gpudbDestruct_IMPL(pGpuDb)
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#undef PRIVATE_FIELD
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NV_STATUS gpudbRegisterGpu(const NvU8 *pUuid, const NBADDR *pUpstreamPortPciInfo, NvU64 pciInfo);
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NV_STATUS gpudbSetGpuComputePolicyConfig(const NvU8 *uuid, NvU32 policyType, GPU_COMPUTE_POLICY_INFO *policyInfo);
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NV_STATUS gpudbGetGpuComputePolicyConfigs(const NvU8 *uuid, GPU_COMPUTE_POLICY_INFO *policyInfo);
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NV_STATUS gpudbSetClockPoliciesControl(const NvU8 *uuid, GPU_CLK_PROP_TOP_POLS_CONTROL *pControl);
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NV_STATUS gpudbGetClockPoliciesControl(const NvU8 *uuid, GPU_CLK_PROP_TOP_POLS_CONTROL *pControl);
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NV_STATUS gpudbSetShutdownState(const NvU8 *pUuid);
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#endif // GPU_DB_H
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#ifdef __cplusplus
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} // extern "C"
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#endif
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#endif // _G_GPU_DB_NVOC_H_
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