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https://github.com/NVIDIA/open-gpu-kernel-modules.git
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273 lines
9.6 KiB
C
273 lines
9.6 KiB
C
/*
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* SPDX-FileCopyrightText: Copyright (c) 2008-2023 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
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* SPDX-License-Identifier: MIT
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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* DEALINGS IN THE SOFTWARE.
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*/
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//******************************************************************************
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//
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// Declarations for the VGPU event module.
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//
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// Description:
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// This module declares the VGPU event interface functions/macros.
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//
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//******************************************************************************
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#ifndef VGPU_EVENTS_H
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#define VGPU_EVENTS_H
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#include "rmconfig.h"
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#include "ctrl/ctrl2080/ctrl2080bios.h"
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#include "ctrl/ctrl2080/ctrl2080fb.h"
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#include "ctrl/ctrl2080/ctrl2080gpu.h"
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#include "ctrl/ctrl2080/ctrl2080gr.h"
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#include "ctrl/ctrl0080/ctrl0080nvjpg.h"
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#include "vgpu/rpc_headers.h"
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#include "vgpu/sdk-structures.h"
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#include "kernel/gpu/mig_mgr/kernel_mig_manager.h"
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#include "vgpu/dev_vgpu.h"
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typedef MC_ENGINE_BITVECTOR *PMC_ENGINE_BITVECTOR;
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typedef struct HOST_VGPU_DEVICE HOST_VGPU_DEVICE;
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typedef struct KERNEL_HOST_VGPU_DEVICE KERNEL_HOST_VGPU_DEVICE;
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typedef struct _object_vgpu OBJVGPU, *POBJVGPU;
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typedef struct Device Device;
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// Create and destroy OBJVGPU *object
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NV_STATUS vgpuCreateObject(OBJGPU *pGpu);
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void vgpuDestructObject(OBJGPU *pGpu);
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// Overwrite registry keys
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void vgpuInitRegistryOverWrite(OBJGPU *pGpu);
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// Get the device pointer from the calling context
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Device *vgpuGetCallingContextDevice(OBJGPU *pGpu);
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// Get the host VGPU device pointer from the calling context
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NV_STATUS vgpuGetCallingContextHostVgpuDevice(OBJGPU *pGpu, HOST_VGPU_DEVICE **ppHostVgpuDevice);
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NV_STATUS vgpuGetCallingContextKernelHostVgpuDevice(OBJGPU *pGpu, KERNEL_HOST_VGPU_DEVICE **ppKernelHostVgpuDevice);
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// Get the GFID for from the VGPU device of the calling context
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NV_STATUS vgpuGetCallingContextGfid(OBJGPU *pGpu, NvU32 *pGfid);
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// Check is the calling context if VGPU plugin
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NV_STATUS vgpuIsCallingContextPlugin(OBJGPU *pGpu, NvBool *pIsCallingContextPlugin);
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// Get the GFID from DeviceInfo
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NV_STATUS vgpuGetGfidFromDeviceInfo(OBJGPU *pGpu, Device *pDevice, NvU32 *pGfid);
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// Check if a VGPU event is pending
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NvBool vgpuGetPendingEvent(OBJGPU *pGpu, THREAD_STATE_NODE *pThreadState);
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// Service VGPU events
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void vgpuService(OBJGPU *pGpu);
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#define GPU_GET_VGPU(pGpu) (NvVGPU_Table[gpuGetInstance(pGpu)])
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#define NV_VGPU_MAX_INSTANCES 16
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extern OBJVGPU *NvVGPU_Table[NV_VGPU_MAX_INSTANCES];
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#define NV_VGPU_RPC_TIMEOUT_USEC(pGpu) (10 * 1000000)
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struct _vgpu_last_surface_info
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{
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/* Stores last primary surface information in displayless mode */
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NVA080_CTRL_VGPU_DISPLAY_SET_SURFACE_PROPERTIES last_surface;
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/* cached headClient */
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NvHandle hClient;
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};
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typedef struct _vgpu_last_surface_info VGPU_LAST_SURFACE_INFO;
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typedef struct vgpu_sysmem_segment_node {
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NvU64 seg_start_address; // start page of the segment
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NvU64 next_free_address; // Next free page of the segment
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NvU32 page_count; // total number of pages in segment
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NvU64 *pfn_list; // list of sysmem pages to which the segment is mapped
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ListNode vgpuSysmemSegmentNode;
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} VGPU_SYSMEM_SEGMENT_NODE, *VGPU_SYSMEM_SEGMENT_NODE_P;
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MAKE_INTRUSIVE_LIST(VGPU_SYSMEM_SEGMENT_NODE_LIST, VGPU_SYSMEM_SEGMENT_NODE, vgpuSysmemSegmentNode);
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typedef struct
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{
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MEMORY_DESCRIPTOR *pMemDesc;
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NvU32 *pMemory;
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void *pPriv;
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NvU64 pfn;
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} VGPU_MEM_INFO;
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typedef struct
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{
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VGPU_MEM_INFO mem;
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NvU32 get;
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NvU32 put;
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} VGPU_MEM_RING_INFO;
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//
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// Structure to hold hibernation state data
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//
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typedef struct vgpu_hibernation_data
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{
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NvU32 size;
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NvU8 *buffer;
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}VGPU_HIBERNATION_DATA;
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//
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// per-vGPU device instance
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//
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struct _object_vgpu
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{
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VGPU_MEM_RING_INFO eventRing;
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VGPU_MEM_RING_INFO sendRing;
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VGPU_MEM_RING_INFO recvRing;
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VGPU_MEM_INFO sharedMemory;
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VGPU_MEM_INFO gspCtrlBufInfo;
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VGPU_MEM_INFO gspResponseBufInfo;
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VGPU_MEM_INFO gspMessageBuf;
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// CPU plugin shared memory buffer
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NvU32 *shared_memory;
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// Shared memory format for Guest RM
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VGPU_GSP_CTRL_BUF_RM *gspCtrlBuf;
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VGPU_GSP_RESPONSE_BUF_RM *gspResponseBuf;
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NvBool bGspPlugin;
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NvBool bIsBar2Physical;
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// Start offset of FB to use in Physical BAR2 mode
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NvU64 allocFbOffsetBar2Physical;
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// Message sequence counter
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NvU32 sequence_base;
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NvU32 sequence_gsp_request;
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/* Stores last primary surface information in displayless mode */
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VGPU_LAST_SURFACE_INFO last_surface_info;
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/* Flag indicates whether VNC support enabled */
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NvBool bVncSupported;
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/* Flag indicates current VNC state */
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NvBool bVncConnected;
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/* Size of the staging buffer size */
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NvU32 staging_buffer_size;
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/* Stores the timestamp of the latest FB usage update to host */
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NvU64 last_fb_update_timestamp;
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/* Stores the value of the latest FB usage update to host */
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NvU64 last_fb_used_value;
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/* GET/PUT pointer are inside the rings */
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NvBool gpInRing;
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/* Get static information from host RM or plugin */
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VGPU_STATIC_INFO _vgpuStaticInfo; // Always use GPU_GET_STATIC_INFO accessor.
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/* Stores whether interrupt using shared memory is active */
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NvBool shmInterruptActive;
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/* Cache NV_VGPU_CONFIG_USM_TYPE value in the Guest */
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NvU32 vgpuConfigUsmType;
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/* Cache ECC supported value in the Guest */
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NvBool bECCSupported;
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/* Cache ECC status value in the Guest */
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NvBool bECCEnabled;
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/* RPC fully initialized */
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NvBool bRpcInitialized;
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/* GSP buffers initialized */
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NvBool bGspBuffersInitialized;
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/* RPC HAL objects */
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struct OBJRPC *pRpc;
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/* Stores whether page retirement is enabled or not */
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NvBool page_retirement_enabled;
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/* GR engine index */
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NvU32 grIndex;
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VGPU_SYSMEM_SEGMENT_NODE_LIST listVgpuSysmemSegments;
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VGPU_HIBERNATION_DATA hibernationData;
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};
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//
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// (1) One bit represents one 4K sysmep page = 2^12
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// (2) One 4K page of bit map will contain 32K bits of (1). This represents 128MB of sysmem = 2^27
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// (3) One pass transfers 512 PFN of (2) from guest to plugin. This represents 64GB of sysmem = 2^36
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// (4) The provision is to have 16384 passes (NV_VGPU_SYSMEM_BITMAP_PASS_ID).
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// That will cover up to 1 PB of guest PA.
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//
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#define MAX_PFNS_PER_4K_PAGE 512
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#define MAX_PFNS_PER_SYSMEM_BITMAP_NODE (16 * 1024 * 1024) // Max PFNs that can be tracked per node (64 GB memory)
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#define MAX_SYSMEM_PFN_BITMAP_NODE 16384
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#define _UINT64_SIZE 64
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#define _UINT64_SHIFT 6
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#define PAGE_BITIDX64(n) ((n) & (_UINT64_SIZE - 1))
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#define PAGE_MAPIDX64(n) ((n) >> _UINT64_SHIFT)
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#define SETBIT64(bits, offset) (bits | NVBIT64(offset))
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#define CLEARBIT64(bits, offset) (bits & ~NVBIT64(offset))
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typedef struct vgpu_sysmem_pfn_bitmap_node {
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NvU64 *sysmemPfnMap; // BitMap to track the sysmem PFN allocation, shared with vGPU plugin, Size = 64GB
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NvU64 *sysmemPfnMap_priv;
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MEMORY_DESCRIPTOR *pMemDesc_sysmemPfnMap; // Describe shared page
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NvU64 nodeStartPfn;
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NvU64 nodeEndPfn;
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NvU64 sizeInBytes;
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NvU32 index;
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ListNode listNode; // For intrusive lists
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} VGPU_SYSMEM_PFN_BITMAP_NODE, * VGPU_SYSMEM_PFN_BITMAP_NODE_P;
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MAKE_INTRUSIVE_LIST(VGPU_SYSMEM_PFN_BITMAP_NODE_LIST, VGPU_SYSMEM_PFN_BITMAP_NODE, listNode);
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typedef struct vgpu_sysmem_pfn_info {
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NvU64 guestMaxPfn; // Max guest PFN; Initialized for 64 GB RAM
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NvU64 sizeInBytes;
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NvU16 *sysmemPfnRefCount; // An array to store the Guest PFN ref count, Size = guestMaxPfn
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NvBool bSysmemPfnInfoInitialized;
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NvU64 *sysmemPfnRing; // Ring to pass the PFNs of 4K chunks of shared memory
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NvU64 *sysmemPfnRing_priv;
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NvU64 sysmemPfnRing_pfn;
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MEMORY_DESCRIPTOR *pMemDesc_sysmemPfnRing; // Describe shared page
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VGPU_SYSMEM_PFN_BITMAP_NODE_LIST listVgpuSysmemPfnBitmapHead;
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VGPU_SYSMEM_PFN_BITMAP_NODE_P bitmapNodes[MAX_SYSMEM_PFN_BITMAP_NODE];
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} VGPU_SYSMEM_PFN_INFO;
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typedef VGPU_SYSMEM_PFN_INFO* VGPU_SYSMEM_PFN_INFO_P;
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extern VGPU_SYSMEM_PFN_INFO vgpuSysmemPfnInfo;
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NV_STATUS nv0000CtrlCmdDiagProfileRpc(RmCtrlParams *pRmCtrlParams);
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NV_STATUS nv0000CtrlCmdDiagDumpRpc(RmCtrlParams *pRmCtrlParams);
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#define shm32(x) (*(pVGpu->shared_memory + ((x) / sizeof(NvU32))))
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// Initialize and free event infrastructure
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NV_STATUS _setupEventInfrastructure(OBJGPU *pGpu, OBJVGPU *pVGpu);
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NV_STATUS _teardownEventInfrastructure(OBJGPU *pGpu, OBJVGPU *pVGpu);
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NV_STATUS _setupGspEventInfrastructure(OBJGPU *pGpu, OBJVGPU *pVGpu);
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void _teardownGspEventInfrastructure(OBJGPU *pGpu, OBJVGPU *pVGpu);
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#endif // VGPU_EVENTS_H
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