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60 lines
2.2 KiB
C
60 lines
2.2 KiB
C
/*
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* SPDX-FileCopyrightText: Copyright (c) 2022 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
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* SPDX-License-Identifier: MIT
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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* DEALINGS IN THE SOFTWARE.
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*/
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#ifndef GPU_SHARED_DATA_MAP_H
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#define GPU_SHARED_DATA_MAP_H
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#include "core/core.h"
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#include "gpu/mem_mgr/mem_desc.h"
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#include "class/cl00de.h"
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// ****************************************************************************
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// Type definitions
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// ****************************************************************************
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typedef struct GpuSharedDataMap {
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MEMORY_DESCRIPTOR *pMemDesc;
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NvP64 pMapBuffer;
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NvP64 pMapBufferPriv;
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NvU32 processId;
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NV00DE_SHARED_DATA data;
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} GpuSharedDataMap;
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typedef struct GspUserSharedData {
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NvU32 gspAssertCount;
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} GspUserSharedData;
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/**
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* Start data write, returns data struct to write into
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*
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* After updating data in the returned NV00DE_SHARED_DATA struct,
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* call gpushareddataWriteFinish to push the new data into the user mapping
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*/
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NV00DE_SHARED_DATA * gpushareddataWriteStart(OBJGPU *pGpu);
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// Finish data write, pushes data cached by above into mapped data
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void gpushareddataWriteFinish(OBJGPU *pGpu);
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#endif /* GPU_SHARED_DATA_MAP_H */
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