Files
open-gpu-kernel-modules/src/common/sdk/nvidia/inc/class/cl0070.h
Andy Ritger eb5c7665a1 535.43.02
2023-05-30 10:11:36 -07:00

74 lines
3.2 KiB
C

/*
* Copyright (c) 2001-2022, NVIDIA CORPORATION. All rights reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*/
#pragma once
#include <nvtypes.h>
//
// This file was generated with FINN, an NVIDIA coding tool.
// Source file: class/cl0070.finn
//
#define NV01_MEMORY_VIRTUAL (0x70U) /* finn: Evaluated from "NV_MEMORY_VIRTUAL_ALLOCATION_PARAMS_MESSAGE_ID" */
#define NV01_MEMORY_SYSTEM_DYNAMIC (0x70U) /* finn: Evaluated from "NV_MEMORY_VIRTUAL_ALLOCATION_PARAMS_MESSAGE_ID" */
/*
* NV_MEMORY_VIRTUAL_ALLOCATION_PARAMS
*
* Allocation params for NV01_MEMORY_VIRTUAL.
*
* NV01_MEMORY_SYSTEM_DYNAMIC is an alias for NV01_MEMORY_VIRTUAL. This
* was traditionally allocated with RmAllocMemory64(). The default GPU
* virtual address space is used, and the limit of this address space is
* returned in limit. The NV01_MEMORY_SYSTEM_DYNAMIC handle can be
* passed to RmAllocContextDma2() with an offset/limit. The context dma
* handle can then be used as the hDma handle for RmMapMemoryDma.
*
* This behavior is maintained in the RM compatibility shim.
*
* NV01_MEMORY_VIRTUAL replaces this behavior with a single object.
*
* hVASpace - if hVASpace is NV01_NULL_OBJECT the default GPU VA space is
* selected. Alternatively a FERMI_VASPACE_A handle may be specified.
*
* The NV_MEMORY_VIRTUAL_SYSMEM_DYNAMIC_HVASPACE is used for by the
* compatibility layer to emulate NV01_MEMORY_SYSTEM_DYNAMIC semantics.
*
* offset - An offset into the virtual address space may be specified. This
* will limit range of the GPU VA returned by RmMapMemoryDma to be
* above offset.
*
* limit - When limit is zero the maximum limit used. If a non-zero limit
* is specified then it will be used. The final limit is returned.
*/
#define NV_MEMORY_VIRTUAL_ALLOCATION_PARAMS_MESSAGE_ID (0x0070U)
typedef struct NV_MEMORY_VIRTUAL_ALLOCATION_PARAMS {
NV_DECLARE_ALIGNED(NvU64 offset, 8); // [IN] - offset into address space
NV_DECLARE_ALIGNED(NvU64 limit, 8); // [IN/OUT] - limit of address space
NvHandle hVASpace; // [IN] - Address space handle
} NV_MEMORY_VIRTUAL_ALLOCATION_PARAMS;
#define NV_MEMORY_VIRTUAL_SYSMEM_DYNAMIC_HVASPACE 0xffffffffU