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Adding validation for tile sizes in Tile Engine (#2189)
* Adding validation for tile sizes * Add architecture in config, and shuffle lines of code in warp_gemm.hpp * Enable MFMA for gfx950, and invalid tile handling
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@@ -1,5 +1,7 @@
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{
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"architecture": {
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"values": ["gfx90a"]
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},
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"layout_a": {
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"values": ["r"]
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},
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