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refactor: use snake_case naming in ck_tile/core components (#2766)
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@@ -21,12 +21,12 @@ struct BatchedTransposeCommonPolicy
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constexpr index_t kVectorSize = Problem::VectorSizeInput;
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static_assert((kLeadDimPerBlock * kVectorSize) % kBlockSize == 0, "");
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using TileEncodingPattern = TileDistributionEncodingPattern2D<kBlockSize,
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kSecondDimPerBlock,
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kLeadDimPerBlock,
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kVectorSize,
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TileAccessPattern>;
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return TileEncodingPattern::Make2DStaticTileDistribution();
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using TileEncodingPattern = tile_distribution_encoding_pattern_2d<kBlockSize,
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kSecondDimPerBlock,
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kLeadDimPerBlock,
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kVectorSize,
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TileAccessPattern>;
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return TileEncodingPattern::make_2d_static_tile_distribution();
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}
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};
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@@ -18,12 +18,12 @@ struct BatchedTransposePolicy : public BatchedTransposeCommonPolicy
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constexpr index_t NPerBlock = Problem::kNPerBlock;
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constexpr index_t VecLoadSize = Problem::VectorSizeOutput;
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using TileEncodingPattern = TileDistributionEncodingPattern2D<BlockSize,
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MPerBlock,
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NPerBlock,
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VecLoadSize,
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TileAccessPattern>;
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return TileEncodingPattern::MakeShuffled2DStaticTileDistribution();
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using TileEncodingPattern = tile_distribution_encoding_pattern_2d<BlockSize,
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MPerBlock,
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NPerBlock,
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VecLoadSize,
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TileAccessPattern>;
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return TileEncodingPattern::make_shuffled_2d_static_tile_distribution();
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}
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};
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} // namespace ck_tile
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