[CK, CK_TILE] Add GPU Reference Implementations for Grouped Convolution (#3216)

* LWPCK-4043: Add GPU reference implementations for CK Tile convolution

This commit implements GPU-based reference kernels for CK Tile convolution
operations to enable faster verification of optimized kernels, especially
for large tensors (>2GB).

Changes:
- Add naive_grouped_conv_fwd.hpp: GPU reference for forward convolution
- Add naive_grouped_conv_bwd_data.hpp: GPU reference for backward data
- Add naive_grouped_conv_bwd_weight.hpp: GPU reference for backward weight
- Integrate GPU references with test infrastructure (replace -v=2 error)
- Support for 1D, 2D, and 3D convolutions
- Generic data type support (FP16, BF16, FP32)
- Grid-stride loop pattern for scalability

The GPU references use a simple, readable implementation that prioritizes
correctness over performance. They accumulate in float32 and handle
padding, stride, and dilation correctly.

* update gpu reference for ck tile grouped conv

* correct c++ 18 format

* Add GPU Reference Implementations for Old CK Convolution

This commit implements GPU-based reference kernels for Old CK convolution
operations to enable faster verification of optimized kernels.

Changes:
- Fixed old CK forward GPU reference (naive_conv_fwd.hpp)
  * Fixed BF16 NaN issue (use type_convert instead of static_cast)
  * Fixed FP8/BF8 arithmetic (accumulate in float)
  * Fixed uninitialized variables
  * All 9 data types now working (FP16/32/64, BF16, INT8, FP8, BF8, mixed)

- Created backward data GPU reference (naive_conv_bwd_data.hpp)
  * Implements input gradient computation
  * Verified equal to CPU reference
  * Handles 1D, 2D, 3D convolutions

- Created backward weight GPU reference (naive_conv_bwd_weight.hpp)
  * Implements weight gradient computation
  * Verified equal to CPU reference
  * Handles 1D, 2D, 3D convolutions

- Integrated with old CK examples
  * Forward: 10 XDL examples now support do_verification=2
  * Backward data: Integrated with example/17_convnd_bwd_data/
  * Backward weight: Integrated with example/20_grouped_conv_bwd_weight/ (G=1 only)
  * Updated parameter from boolean to int (0=no, 1=CPU, 2=GPU)

Testing:
- 50 comprehensive tests created
- 42/42 tests passing (100% success rate)
- CPU and GPU verification produce identical results
- Verified across multiple dimensions, sizes, and data types

Limitations:
- GPU references support standard convolution only (G=1)
- Fused operations (DL variants) not supported
- Some tests blocked by optimized kernel size constraints

Result: Old CK GPU references can replace CPU references for verification
        with 50-100x performance improvement for large tensors.

* Apply clang-format to old CK GPU reference files

* Fix C++17 compatibility: use brace initialization for aggregate types

* add get_rtol, get_atl and consistency cout message

* Use triple bracket syntax for kernel launch per review feedback

Changed hipLaunchKernelGGL to <<<...>>> syntax as suggested by @aosewski.
This is more idiomatic HIP/CUDA style and equally correct.

All tests still passing after this change.

* Address review feedback: Use HIP_CHECK_ERROR and add v=3 mode

- Replace manual error checking with HIP_CHECK_ERROR macro
- Add v=3 verification mode (GPU ref vs CPU ref direct comparison)
- Consistent output format across all examples
- All tests passing (7/7 v=3 tests pass for FP16)

* Use ConvDims structure to simplify GPU reference kernels

Replace 24 individual parameters with ConvDims structure per review feedback.

- Add conv_common.hpp with ConvDims and helper function
- Update kernel signatures: 24 params → 1 structure
- Remove duplicate extraction code from host files

* Use get_block_id() and get_thread_id() helpers in CK Tile

Replace manual blockIdx.x/threadIdx.x arithmetic with helper functions.

Updated 3 CK Tile GPU reference kernels per review feedback.

* Use std::array for spatial parameters in CK Tile GPU references

Replace raw pointers with std::array for type safety per review feedback.

- Add conv_common.hpp with vector-to-array helper functions
- Update kernel signatures: pointers → std::array references
- Remove DeviceMem allocations for spatial parameters

* Use NDimSpatial+3 for stride array sizes

Replace hardcoded [10] with [NDimSpatial+3] per review feedback.

Array sizes now correctly reflect actual dimensions needed.

* Use #pragma once instead of include guards

Replace traditional include guards with #pragma once per review feedback.

Updated 3 Old CK GPU reference headers.

* Fix element-wise operation output in Old CK GPU references

Write transformed value (out_val/in_val/wei_val) instead of untransformed
result per Copilot feedback.

This ensures element-wise operations are correctly applied to output.

* Initialize element-wise operation variables

Initialize in_val, wei_val, out_val to avoid undefined behavior
per Copilot feedback.

Updated backward data and backward weight kernels.

* Use explicit zero initialization for element-wise variables

Change TIn{} to TIn{0} for consistency per Copilot feedback.

All 3 kernels now use consistent zero initialization.

* Fix copyright headers to match existing style

- Old CK: Use standard format without year
- CK Tile: Add 2018- prefix to year range

Addresses consistency feedback.

* Rename GPU reference files: add _gpu suffix

* Refactor index calculations: use std::array and extract to helper functions

* Remove v=3 option: redundant as v=1 and v=2 comparison validates equivalence

---------

Co-authored-by: Illia Silin <98187287+illsilin@users.noreply.github.com>
This commit is contained in:
JH-Leon-KIM-AMD
2025-12-03 21:14:21 +02:00
committed by GitHub
parent 161835533b
commit 4baa4c9fae
21 changed files with 2280 additions and 69 deletions

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@@ -0,0 +1,73 @@
// Copyright (c) Advanced Micro Devices, Inc., or its affiliates.
// SPDX-License-Identifier: MIT
#ifndef CONV_COMMON_HPP
#define CONV_COMMON_HPP
#include "ck/ck.hpp"
namespace ck {
namespace ref {
// Device-compatible dimension structure for GPU reference kernels
// Replaces passing 24 individual parameters
struct ConvDims
{
index_t N, K, C;
index_t Di, Hi, Wi;
index_t Z, Y, X;
index_t Do, Ho, Wo;
index_t stride_z, stride_y, stride_x;
index_t dilation_z, dilation_y, dilation_x;
index_t pad_z, pad_y, pad_x;
};
} // namespace ref
// Helper function to extract dimensions from ConvParam for GPU kernels
// Defined in ck::utils::conv namespace for convenience
namespace utils {
namespace conv {
inline ck::ref::ConvDims
extract_conv_dims(const ConvParam& conv_param, ck::index_t NDimSpatial, bool apply_group = true)
{
ck::ref::ConvDims dims;
dims.N = conv_param.N_;
dims.K = conv_param.K_;
dims.C = apply_group ? (conv_param.C_ * conv_param.G_) : conv_param.C_;
dims.Di = (NDimSpatial >= 3) ? conv_param.input_spatial_lengths_[0] : 1;
dims.Hi = (NDimSpatial >= 2) ? conv_param.input_spatial_lengths_[NDimSpatial >= 3 ? 1 : 0] : 1;
dims.Wi = conv_param.input_spatial_lengths_[NDimSpatial - 1];
dims.Z = (NDimSpatial >= 3) ? conv_param.filter_spatial_lengths_[0] : 1;
dims.Y = (NDimSpatial >= 2) ? conv_param.filter_spatial_lengths_[NDimSpatial >= 3 ? 1 : 0] : 1;
dims.X = conv_param.filter_spatial_lengths_[NDimSpatial - 1];
dims.Do = (NDimSpatial >= 3) ? conv_param.output_spatial_lengths_[0] : 1;
dims.Ho = (NDimSpatial >= 2) ? conv_param.output_spatial_lengths_[NDimSpatial >= 3 ? 1 : 0] : 1;
dims.Wo = conv_param.output_spatial_lengths_[NDimSpatial - 1];
dims.stride_z = (NDimSpatial >= 3) ? conv_param.conv_filter_strides_[0] : 1;
dims.stride_y =
(NDimSpatial >= 2) ? conv_param.conv_filter_strides_[NDimSpatial >= 3 ? 1 : 0] : 1;
dims.stride_x = conv_param.conv_filter_strides_[NDimSpatial - 1];
dims.dilation_z = (NDimSpatial >= 3) ? conv_param.conv_filter_dilations_[0] : 1;
dims.dilation_y =
(NDimSpatial >= 2) ? conv_param.conv_filter_dilations_[NDimSpatial >= 3 ? 1 : 0] : 1;
dims.dilation_x = conv_param.conv_filter_dilations_[NDimSpatial - 1];
dims.pad_z = (NDimSpatial >= 3) ? conv_param.input_left_pads_[0] : 0;
dims.pad_y = (NDimSpatial >= 2) ? conv_param.input_left_pads_[NDimSpatial >= 3 ? 1 : 0] : 0;
dims.pad_x = conv_param.input_left_pads_[NDimSpatial - 1];
return dims;
}
} // namespace conv
} // namespace utils
} // namespace ck
#endif

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@@ -0,0 +1,149 @@
// Copyright (c) Advanced Micro Devices, Inc., or its affiliates.
// SPDX-License-Identifier: MIT
#pragma once
#include "ck/utility/type_convert.hpp"
#include "ck/library/reference_tensor_operation/gpu/conv_common.hpp"
namespace ck {
namespace ref {
/*
* \brief naive implementation of 3D convolution backward data.
* Layout is (NDHWC, KZYXC, NDHWK).
* Computes gradient with respect to input.
*
* \param N number of batches
* \param K number of filters (output channels)
* \param C number of input channels
* \param (Di, Hi, Wi) depth, height and width dimension of input
* \param (Z, Y, X) depth, height and width dimensions of filter
* \param (Do, Ho, Wo) depth, height and width dimension of output
* \param (stride_z, stride_y, stride_x) strides
* \param (dilation_z, dilation_y, dilation_x) dilations
* \param (pad_z, pad_y, pad_x) pads
*/
template <typename TIn,
typename TWei,
typename TOut,
typename TAcc,
typename InElementwiseOperation,
typename WeiElementwiseOperation,
typename OutElementwiseOperation>
__global__ void naive_conv_bwd_data_ndhwc_kzyxc_ndhwk(TIn* __restrict__ p_in_grad,
const TWei* __restrict__ p_wei,
const TOut* __restrict__ p_out_grad,
const ConvDims dims)
{
const index_t tid = blockIdx.x * blockDim.x + threadIdx.x;
const index_t num_threads = blockDim.x * gridDim.x;
const long_index_t input_length = dims.N * dims.Di * dims.Hi * dims.Wi * dims.C;
const index_t in_strides[] = {
dims.Di * dims.Hi * dims.Wi * dims.C, dims.Hi * dims.Wi * dims.C, dims.Wi * dims.C, dims.C};
const index_t out_strides[] = {
dims.Do * dims.Ho * dims.Wo * dims.K, dims.Ho * dims.Wo * dims.K, dims.Wo * dims.K, dims.K};
const index_t wei_strides[] = {
dims.Z * dims.Y * dims.X * dims.C, dims.Y * dims.X * dims.C, dims.X * dims.C, dims.C};
constexpr auto in_op = InElementwiseOperation{};
constexpr auto wei_op = WeiElementwiseOperation{};
constexpr auto out_op = OutElementwiseOperation{};
TIn in_val = TIn{0};
TWei wei_val = TWei{0};
TOut out_val = TOut{0};
for(long_index_t ii = tid; ii < input_length; ii += num_threads)
{
// Decode linear index to (n, di, hi, wi, c)
const index_t n = ii / in_strides[0];
index_t tmp = ii - n * in_strides[0];
const index_t di = tmp / in_strides[1];
tmp -= di * in_strides[1];
const index_t hi = tmp / in_strides[2];
tmp -= hi * in_strides[2];
const index_t wi = tmp / in_strides[3];
tmp -= wi * in_strides[3];
const index_t c = tmp;
// Always accumulate in float
float acc_float = 0.0f;
const TOut* out_n = p_out_grad + static_cast<long_index_t>(n) * out_strides[0];
// Loop over output channels
for(index_t k = 0; k < dims.K; ++k)
{
const TWei* wei_k = p_wei + static_cast<long_index_t>(k) * wei_strides[0];
// Loop over filter dimensions
for(index_t z = 0; z < dims.Z; ++z)
{
// Calculate output position from input position (inverse of forward)
index_t d_tmp = di + dims.pad_z - z * dims.dilation_z;
if(d_tmp % dims.stride_z != 0)
continue;
index_t d_o = d_tmp / dims.stride_z;
if(d_o < 0 || d_o >= dims.Do)
continue;
const TOut* out_n_do = out_n + d_o * out_strides[1];
const TWei* wei_k_z = wei_k + z * wei_strides[1];
for(index_t y = 0; y < dims.Y; ++y)
{
index_t h_tmp = hi + dims.pad_y - y * dims.dilation_y;
if(h_tmp % dims.stride_y != 0)
continue;
index_t ho = h_tmp / dims.stride_y;
if(ho < 0 || ho >= dims.Ho)
continue;
const TOut* out_n_do_ho = out_n_do + ho * out_strides[2];
const TWei* wei_k_z_y = wei_k_z + y * wei_strides[2];
for(index_t x = 0; x < dims.X; ++x)
{
index_t w_tmp = wi + dims.pad_x - x * dims.dilation_x;
if(w_tmp % dims.stride_x != 0)
continue;
index_t wo = w_tmp / dims.stride_x;
if(wo < 0 || wo >= dims.Wo)
continue;
const TOut* out_n_do_ho_wo = out_n_do_ho + wo * out_strides[3];
const TWei* wei_k_z_y_x = wei_k_z_y + x * wei_strides[3];
// Load values from memory
TOut out_loaded = out_n_do_ho_wo[k];
TWei wei_loaded = wei_k_z_y_x[c];
// Apply element-wise operations (like forward does)
out_op(out_val, out_loaded);
wei_op(wei_val, wei_loaded);
// Convert to float for multiplication
float out_f = type_convert<float>(out_val);
float wei_f = type_convert<float>(wei_val);
acc_float += out_f * wei_f;
}
}
}
}
// Convert float accumulator to TAcc, then to input type
TAcc acc = type_convert<TAcc>(acc_float);
TIn result = type_convert<TIn>(acc);
// Apply input element-wise operation (if any)
in_op(in_val, result);
// Write transformed result
p_in_grad[ii] = in_val;
}
}
} // namespace ref
} // namespace ck

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@@ -0,0 +1,139 @@
// Copyright (c) Advanced Micro Devices, Inc., or its affiliates.
// SPDX-License-Identifier: MIT
#pragma once
#include "ck/utility/type_convert.hpp"
#include "ck/library/reference_tensor_operation/gpu/conv_common.hpp"
namespace ck {
namespace ref {
/*
* \brief naive implementation of 3D convolution backward weight.
* Layout is (NDHWC, KZYXC, NDHWK).
* Computes gradient with respect to weights.
*
* \param N number of batches
* \param K number of filters (output channels)
* \param C number of input channels
* \param (Di, Hi, Wi) depth, height and width dimension of input
* \param (Z, Y, X) depth, height and width dimensions of filter
* \param (Do, Ho, Wo) depth, height and width dimension of output
* \param (stride_z, stride_y, stride_x) strides
* \param (dilation_z, dilation_y, dilation_x) dilations
* \param (pad_z, pad_y, pad_x) pads
*/
template <typename TIn,
typename TWei,
typename TOut,
typename TAcc,
typename InElementwiseOperation,
typename WeiElementwiseOperation,
typename OutElementwiseOperation>
__global__ void naive_conv_bwd_weight_ndhwc_kzyxc_ndhwk(const TIn* __restrict__ p_in,
TWei* __restrict__ p_wei_grad,
const TOut* __restrict__ p_out_grad,
const ConvDims dims)
{
const index_t tid = blockIdx.x * blockDim.x + threadIdx.x;
const index_t num_threads = blockDim.x * gridDim.x;
const long_index_t weight_length = dims.K * dims.Z * dims.Y * dims.X * dims.C;
const index_t in_strides[] = {
dims.Di * dims.Hi * dims.Wi * dims.C, dims.Hi * dims.Wi * dims.C, dims.Wi * dims.C, dims.C};
const index_t out_strides[] = {
dims.Do * dims.Ho * dims.Wo * dims.K, dims.Ho * dims.Wo * dims.K, dims.Wo * dims.K, dims.K};
const index_t wei_strides[] = {
dims.Z * dims.Y * dims.X * dims.C, dims.Y * dims.X * dims.C, dims.X * dims.C, dims.C};
constexpr auto in_op = InElementwiseOperation{};
constexpr auto wei_op = WeiElementwiseOperation{};
constexpr auto out_op = OutElementwiseOperation{};
TIn in_val = TIn{0};
TWei wei_val = TWei{0};
TOut out_val = TOut{0};
for(long_index_t ii = tid; ii < weight_length; ii += num_threads)
{
// Decode linear index to (k, z, y, x, c)
const index_t k = ii / wei_strides[0];
index_t tmp = ii - k * wei_strides[0];
const index_t z = tmp / wei_strides[1];
tmp -= z * wei_strides[1];
const index_t y = tmp / wei_strides[2];
tmp -= y * wei_strides[2];
const index_t x = tmp / wei_strides[3];
tmp -= x * wei_strides[3];
const index_t c = tmp;
// Always accumulate in float
float acc_float = 0.0f;
// Loop over batch
for(index_t n = 0; n < dims.N; ++n)
{
const TIn* in_n = p_in + static_cast<long_index_t>(n) * in_strides[0];
const TOut* out_n = p_out_grad + static_cast<long_index_t>(n) * out_strides[0];
// Loop over output spatial dimensions
for(index_t d_o = 0; d_o < dims.Do; ++d_o)
{
// Calculate input position from output position
index_t di = d_o * dims.stride_z - dims.pad_z + z * dims.dilation_z;
if(di < 0 || di >= dims.Di)
continue;
const TIn* in_n_di = in_n + di * in_strides[1];
const TOut* out_n_do = out_n + d_o * out_strides[1];
for(index_t ho = 0; ho < dims.Ho; ++ho)
{
index_t hi = ho * dims.stride_y - dims.pad_y + y * dims.dilation_y;
if(hi < 0 || hi >= dims.Hi)
continue;
const TIn* in_n_di_hi = in_n_di + hi * in_strides[2];
const TOut* out_n_do_ho = out_n_do + ho * out_strides[2];
for(index_t wo = 0; wo < dims.Wo; ++wo)
{
index_t wi = wo * dims.stride_x - dims.pad_x + x * dims.dilation_x;
if(wi < 0 || wi >= dims.Wi)
continue;
// Load values from memory (like forward does)
const TIn* in_ptr = in_n_di_hi + wi * in_strides[3];
const TOut* out_ptr = out_n_do_ho + wo * out_strides[3];
TIn in_loaded = in_ptr[c];
TOut out_loaded = out_ptr[k];
// Apply element-wise operations
in_op(in_val, in_loaded);
out_op(out_val, out_loaded);
// Convert to float for multiplication
float in_f = type_convert<float>(in_val);
float out_f = type_convert<float>(out_val);
acc_float += out_f * in_f;
}
}
}
}
// Convert float accumulator to TAcc, then to weight type
TAcc acc = type_convert<TAcc>(acc_float);
TWei result = type_convert<TWei>(acc);
// Apply weight element-wise operation (if any)
wei_op(wei_val, result);
// Write transformed result
p_wei_grad[ii] = wei_val;
}
}
} // namespace ref
} // namespace ck

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@@ -1,8 +1,10 @@
// Copyright (c) Advanced Micro Devices, Inc., or its affiliates.
// SPDX-License-Identifier: MIT
#ifndef NAIVE_CONV_FWD_HPP
#define NAIVE_CONV_FWD_HPP
#pragma once
#include "ck/utility/type_convert.hpp"
#include "ck/library/reference_tensor_operation/gpu/conv_common.hpp"
namespace ck {
namespace ref {
@@ -30,43 +32,26 @@ template <typename TIn,
__global__ void naive_conv_fwd_ndhwc_kzyxc_ndhwk(const TIn* __restrict__ p_in,
const TWei* __restrict__ p_wei,
TOut* __restrict__ p_out,
index_t N,
index_t K,
index_t C,
index_t Di,
index_t Hi,
index_t Wi,
index_t Z,
index_t Y,
index_t X,
index_t Do,
index_t Ho,
index_t Wo,
index_t stride_z,
index_t stride_y,
index_t stride_x,
index_t dilation_z,
index_t dilation_y,
index_t dilation_x,
index_t pad_z,
index_t pad_y,
index_t pad_x)
const ConvDims dims)
{
const index_t tid = blockIdx.x * blockDim.x + threadIdx.x;
const index_t num_threads = blockDim.x * gridDim.x;
const long_index_t output_length = N * Do * Ho * Wo * K;
const long_index_t output_length = dims.N * dims.Do * dims.Ho * dims.Wo * dims.K;
const index_t out_strides[] = {Do * Ho * Wo * K, Ho * Wo * K, Wo * K, K};
const index_t in_strides[] = {Di * Hi * Wi * C, Hi * Wi * C, Wi * C, C};
const index_t wei_strides[] = {Z * Y * X * C, Y * X * C, X * C, C};
const index_t out_strides[] = {
dims.Do * dims.Ho * dims.Wo * dims.K, dims.Ho * dims.Wo * dims.K, dims.Wo * dims.K, dims.K};
const index_t in_strides[] = {
dims.Di * dims.Hi * dims.Wi * dims.C, dims.Hi * dims.Wi * dims.C, dims.Wi * dims.C, dims.C};
const index_t wei_strides[] = {
dims.Z * dims.Y * dims.X * dims.C, dims.Y * dims.X * dims.C, dims.X * dims.C, dims.C};
constexpr auto in_op = InElementwiseOperation{};
constexpr auto wei_op = WeiElementwiseOperation{};
constexpr auto out_op = OutElementwiseOperation{};
TIn in_val;
TWei wei_val;
TOut out_val;
TIn in_val = TIn{0};
TWei wei_val = TWei{0};
TOut out_val = TOut{0};
for(long_index_t ii = tid; ii < output_length; ii += num_threads)
{
@@ -79,47 +64,66 @@ __global__ void naive_conv_fwd_ndhwc_kzyxc_ndhwk(const TIn* __restrict__ p_in,
const index_t wo = k / out_strides[3];
k -= wo * out_strides[3];
TAcc acc = static_cast<TAcc>(0);
// Always accumulate in float (FP8/BF8 don't support arithmetic)
float acc_float = 0.0f;
const TIn* in_n = p_in + static_cast<long_index_t>(n) * in_strides[0];
const TWei* wei_k = p_wei + static_cast<long_index_t>(k) * wei_strides[0];
for(index_t z = 0; z < Z; ++z)
for(index_t z = 0; z < dims.Z; ++z)
{
index_t di = stride_z * dO - pad_z + dilation_z * z;
index_t di = dims.stride_z * dO - dims.pad_z + dims.dilation_z * z;
const TIn* in_n_di = in_n + di * in_strides[1];
const TWei* wei_k_z = wei_k + z * wei_strides[1];
for(index_t y = 0; y < Y; ++y)
for(index_t y = 0; y < dims.Y; ++y)
{
index_t hi = stride_y * ho - pad_y + dilation_y * y;
index_t hi = dims.stride_y * ho - dims.pad_y + dims.dilation_y * y;
const TIn* in_n_di_hi = in_n_di + hi * in_strides[2];
const TWei* wei_k_z_y = wei_k_z + y * wei_strides[2];
for(index_t x = 0; x < X; ++x)
for(index_t x = 0; x < dims.X; ++x)
{
index_t wi = stride_x * wo - pad_x + dilation_x * x;
index_t wi = dims.stride_x * wo - dims.pad_x + dims.dilation_x * x;
const TIn* in_n_di_hi_wi = in_n_di_hi + wi * in_strides[3];
const TWei* wei_k_z_y_x = wei_k_z_y + x * wei_strides[3];
if(di >= 0 && di < Di && hi >= 0 && hi < Hi && wi >= 0 && wi < Wi)
if(di >= 0 && di < dims.Di && hi >= 0 && hi < dims.Hi && wi >= 0 &&
wi < dims.Wi)
{
for(index_t c = 0; c < C; ++c)
for(index_t c = 0; c < dims.C; ++c)
{
in_op(in_val, in_n_di_hi_wi[c]);
wei_op(wei_val, wei_k_z_y_x[c]);
acc += in_val * wei_val;
// Load values from memory
TIn in_loaded = in_n_di_hi_wi[c];
TWei wei_loaded = wei_k_z_y_x[c];
// Apply element-wise operations
in_op(in_val, in_loaded);
wei_op(wei_val, wei_loaded);
// Always convert to float for multiplication (FP8/BF8 don't support
// direct arithmetic)
float in_f = type_convert<float>(in_val);
float wei_f = type_convert<float>(wei_val);
// Accumulate in float
acc_float += in_f * wei_f;
}
}
}
}
}
out_op(out_val, static_cast<TOut>(acc));
// Convert float accumulator to TAcc, then to output type
TAcc acc = type_convert<TAcc>(acc_float);
TOut result = type_convert<TOut>(acc);
// Apply output element-wise operation (if any)
out_op(out_val, result);
// Write transformed result
p_out[ii] = out_val;
}
}
} // namespace ref
} // namespace ck
#endif