[CK_TILE] Add basic tutorials to separate directory

- Move tutorial_01 through tutorial_07 to example/ck_tile/99_toy_tutorial
- Update CMakeLists.txt to reflect new tutorial organization
- Remove debug executable from tutorial_07
This commit is contained in:
Amir Ghamarian
2025-12-08 15:47:01 +00:00
parent 9afbb81e57
commit 576956298c
27 changed files with 5388 additions and 1 deletions

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# CK_TILE Tutorial Examples
# Educational examples for learning ck_tile API
include_directories(AFTER
${CMAKE_CURRENT_LIST_DIR}
)
# Tutorial Series - Tensor View API
# Each tutorial builds on the previous one
# Tutorial 01: Tensor Fundamentals - Basic tensor concepts
if(EXISTS ${CMAKE_CURRENT_SOURCE_DIR}/tutorial_01_tensor_fundamentals/CMakeLists.txt)
add_subdirectory(tutorial_01_tensor_fundamentals)
endif()
# Tutorial 02: Tensor Adaptors - Advanced layout transformations
if(EXISTS ${CMAKE_CURRENT_SOURCE_DIR}/tutorial_02_tensor_adaptors/CMakeLists.txt)
add_subdirectory(tutorial_02_tensor_adaptors)
endif()
# Tutorial 03: Padding with Tile Windows
if(EXISTS ${CMAKE_CURRENT_SOURCE_DIR}/tutorial_03_padding_and_tiles/CMakeLists.txt)
add_subdirectory(tutorial_03_padding_and_tiles)
endif()
# Tutorial 04: Descriptor vs Adaptor - Understanding the differences
if(EXISTS ${CMAKE_CURRENT_SOURCE_DIR}/tutorial_04_descriptor_vs_adaptor/CMakeLists.txt)
add_subdirectory(tutorial_04_descriptor_vs_adaptor)
endif()
# Tutorial 05: Basic Distributed GEMM
if(EXISTS ${CMAKE_CURRENT_SOURCE_DIR}/tutorial_05_basic_distributed_gemm/CMakeLists.txt)
add_subdirectory(tutorial_05_basic_distributed_gemm)
endif()
# Tutorial 06: Tile Sweeping GEMM
if(EXISTS ${CMAKE_CURRENT_SOURCE_DIR}/tutorial_06_tile_sweeping_gemm/CMakeLists.txt)
add_subdirectory(tutorial_06_tile_sweeping_gemm)
endif()
# Tutorial 07: Tile Sweeping with Y-Dimension Repetition
if(EXISTS ${CMAKE_CURRENT_SOURCE_DIR}/tutorial_07_tile_sweeping_with_y_repetition/CMakeLists.txt)
add_subdirectory(tutorial_07_tile_sweeping_with_y_repetition)
endif()
message(STATUS "CK_TILE Tutorial examples configured")

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# Tutorial 01: Tensor Fundamentals
# Complete foundation covering descriptors, views, coordinates, and element access
# Create executable for tensor fundamentals tutorial
add_executable(aa_tutorial_01_fundamentals tensor_fundamentals.cpp)
# Set properties
target_include_directories(aa_tutorial_01_fundamentals PRIVATE
${CMAKE_CURRENT_SOURCE_DIR}/../..
)
# Compile flags
target_compile_options(aa_tutorial_01_fundamentals PRIVATE
-Wall
-O0
-g
--save-temps
)
# Message for build output
message(STATUS "Added Tutorial 01: Tensor Fundamentals - Complete foundation for ck_tile tensor system")

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// SPDX-License-Identifier: MIT
// Copyright (c) 2024, Advanced Micro Devices, Inc. All rights reserved.
/*
* Tutorial 01: Tensor Fundamentals - Complete Foundation
*
* This tutorial teaches the three core concepts of ck_tile tensor system:
* 1. Tensor Descriptor - defines tensor layout (lengths + strides)
* 2. Tensor View - combines descriptor with memory pointer for access
* 3. Tensor Coordinate - multi-dimensional index bound to a descriptor
*
* Key Learning: ALL access goes through tensor_view API using thread_buffer
*/
#include <iostream>
#include <vector>
#include <iomanip>
#include <numeric>
#include "ck_tile/core.hpp"
#include "ck_tile/host.hpp"
using namespace ck_tile;
// Vectorized read functions for easy debugging/disassembly
// Note: These functions demonstrate the API but may be scalarized by the compiler
// when returning by value. For true vectorization, use get_vectorized_elements inline.
template<typename DataType>
CK_TILE_DEVICE thread_buffer<DataType, 2>
vectorized_read_2(const DataType* p_data, index_t offset)
{
auto view = make_naive_tensor_view<address_space_enum::global>(
p_data,
make_tuple(12), // total elements
make_tuple(1), // stride
number<2>{}, // GuaranteedLastDimensionVectorLength
number<1>{} // GuaranteedLastDimensionVectorStride
);
auto desc = view.get_tensor_descriptor();
auto coord = make_tensor_coordinate(desc, make_tuple(offset));
return view.template get_vectorized_elements<thread_buffer<DataType, 2>>(coord, 0);
}
template<typename DataType>
CK_TILE_DEVICE thread_buffer<DataType, 4>
vectorized_read_4(const DataType* p_data, index_t offset)
{
auto view = make_naive_tensor_view<address_space_enum::global>(
p_data,
make_tuple(12), // total elements
make_tuple(1), // stride
number<4>{}, // GuaranteedLastDimensionVectorLength
number<1>{} // GuaranteedLastDimensionVectorStride
);
auto desc = view.get_tensor_descriptor();
auto coord = make_tensor_coordinate(desc, make_tuple(offset));
return view.template get_vectorized_elements<thread_buffer<DataType, 4>>(coord, 0);
}
template<typename DataType>
CK_TILE_DEVICE void
vectorized_write_4(DataType* p_data, index_t offset, thread_buffer<DataType, 4> buffer)
{
auto view = make_naive_tensor_view<address_space_enum::global>(
p_data,
make_tuple(12), // total elements
make_tuple(1) // stride
);
auto desc = view.get_tensor_descriptor();
auto coord = make_tensor_coordinate(desc, make_tuple(offset));
view.set_vectorized_elements(coord, 0, buffer);
}
// Additional functions with fp16 to demonstrate vectorization with smaller types
CK_TILE_DEVICE thread_buffer<half_t, 4>
vectorized_read_4_fp16(const half_t* p_data, index_t offset)
{
auto view = make_naive_tensor_view<address_space_enum::global>(
p_data,
make_tuple(24), // total elements (more for fp16)
make_tuple(1) // stride
);
auto desc = view.get_tensor_descriptor();
auto coord = make_tensor_coordinate(desc, make_tuple(offset));
return view.template get_vectorized_elements<thread_buffer<half_t, 4>>(coord, 0);
}
CK_TILE_DEVICE thread_buffer<half_t, 8>
vectorized_read_8_fp16(const half_t* p_data, index_t offset)
{
auto view = make_naive_tensor_view<address_space_enum::global>(
p_data,
make_tuple(24), // total elements
make_tuple(1) // stride
);
auto desc = view.get_tensor_descriptor();
auto coord = make_tensor_coordinate(desc, make_tuple(offset));
return view.template get_vectorized_elements<thread_buffer<half_t, 8>>(coord, 0);
}
// The kernel that demonstrates all fundamental concepts
template<typename DataType>
struct TensorFundamentalsKernel
{
static constexpr index_t kBlockSize = 64;
CK_TILE_DEVICE void operator()(const DataType* p_input,
DataType* p_output,
index_t H, index_t W, index_t C) const
{
// Only thread 0 for clean output
if(get_thread_id() != 0) return;
printf("\n=== TENSOR FUNDAMENTALS IN CK_TILE ===\n\n");
//==================================================================
// PART 1: TENSOR DESCRIPTOR
//==================================================================
printf("PART 1: TENSOR DESCRIPTOR\n");
printf("-------------------------\n");
// A tensor descriptor defines the layout of a tensor
// It contains: lengths (shape) + strides (memory layout)
// Create a descriptor for [H,W,C] tensor in row-major layout
auto hwc_descriptor = make_naive_tensor_descriptor(
make_tuple(H, W, C), // lengths: [2, 3, 2]
make_tuple(W*C, C, 1) // strides: [6, 2, 1] for row-major
);
// Access descriptor properties
auto lengths = hwc_descriptor.get_lengths();
// Note: Descriptors don't expose strides directly after transformation
printf("Descriptor for [H=%ld, W=%ld, C=%ld] tensor:\n",
static_cast<long>(H), static_cast<long>(W), static_cast<long>(C));
printf(" Lengths: [%ld, %ld, %ld]\n",
static_cast<long>(lengths.at(number<0>{})),
static_cast<long>(lengths.at(number<1>{})),
static_cast<long>(lengths.at(number<2>{})));
printf(" Strides: [%ld, %ld, %ld] (row-major)\n",
static_cast<long>(W*C), static_cast<long>(C), static_cast<long>(1));
printf(" Memory formula: offset = h*%ld + w*%ld + c*%ld\n\n",
static_cast<long>(W*C), static_cast<long>(C), static_cast<long>(1));
//==================================================================
// PART 2: TENSOR VIEW - Three Creation Methods
//==================================================================
printf("PART 2: TENSOR VIEW (Descriptor + Memory)\n");
printf("-----------------------------------------\n");
// Method 1: Explicit strides (most control)
printf("Method 1: make_naive_tensor_view with explicit strides\n");
auto view1 = make_naive_tensor_view<address_space_enum::global>(
p_input, // GPU memory pointer
make_tuple(H, W, C), // lengths
make_tuple(W*C, C, 1) // explicit strides
);
printf(" Created view with shape [%ld,%ld,%ld] and strides [%ld,%ld,%ld]\n",
static_cast<long>(H), static_cast<long>(W), static_cast<long>(C),
static_cast<long>(W*C), static_cast<long>(C), static_cast<long>(1));
// Method 2: Packed/contiguous (auto-computes row-major strides)
printf("\nMethod 2: make_naive_tensor_view_packed (auto strides)\n");
auto view2 = make_naive_tensor_view_packed<address_space_enum::global>(
p_input, // GPU memory pointer
make_tuple(H, W, C) // lengths only, strides auto-computed
);
printf(" Created packed view - strides computed automatically\n");
printf(" For row-major: last dim stride=1, each dim stride = next_dim_stride * next_dim_length\n");
// Method 3: From existing descriptor
printf("\nMethod 3: make_tensor_view from descriptor\n");
auto view3 = make_tensor_view<address_space_enum::global>(
p_input, // GPU memory pointer
hwc_descriptor // existing descriptor
);
printf(" Created view using pre-existing descriptor\n");
// Demonstrate all three views access the same data
printf("\nVerifying all three methods create equivalent views:\n");
{
auto coord_test = make_tensor_coordinate(
view1.get_tensor_descriptor(), make_tuple(0, 1, 0));
auto val1 = view1.template get_vectorized_elements<thread_buffer<DataType, 1>>(
coord_test, 0)[number<0>{}];
auto coord_test2 = make_tensor_coordinate(
view2.get_tensor_descriptor(), make_tuple(0, 1, 0));
auto val2 = view2.template get_vectorized_elements<thread_buffer<DataType, 1>>(
coord_test2, 0)[number<0>{}];
auto coord_test3 = make_tensor_coordinate(
view3.get_tensor_descriptor(), make_tuple(0, 1, 0));
auto val3 = view3.template get_vectorized_elements<thread_buffer<DataType, 1>>(
coord_test3, 0)[number<0>{}];
printf(" view1[0,1,0] = %.0f (explicit strides)\n", static_cast<float>(val1));
printf(" view2[0,1,0] = %.0f (packed/auto strides)\n", static_cast<float>(val2));
printf(" view3[0,1,0] = %.0f (from descriptor)\n", static_cast<float>(val3));
printf(" ✓ All three methods produce identical views!\n\n");
}
//==================================================================
// PART 3: TENSOR COORDINATE
//==================================================================
printf("PART 3: TENSOR COORDINATE (Multi-dim Indexing)\n");
printf("-----------------------------------------------\n");
// Coordinates are multi-dimensional indices bound to a descriptor
// They know how to map to linear memory offsets
auto desc = view1.get_tensor_descriptor();
// Create coordinate for position [1,2,0]
auto coord = make_tensor_coordinate(desc, make_tuple(1, 2, 0));
// Coordinate can compute its linear offset
index_t offset = coord.get_offset();
printf("Coordinate [1,2,0] maps to linear offset: %ld\n",
static_cast<long>(offset));
printf(" Calculation: 1*%ld + 2*%ld + 0*%ld = %ld\n\n",
static_cast<long>(W*C), static_cast<long>(C),
static_cast<long>(1), static_cast<long>(offset));
//==================================================================
// PART 4: ELEMENT ACCESS - The Critical Pattern
//==================================================================
printf("PART 4: ELEMENT ACCESS (thread_buffer Pattern)\n");
printf("----------------------------------------------\n");
printf("CRITICAL: get_vectorized_elements returns thread_buffer, NOT value!\n\n");
// Reading elements - THE CORRECT PATTERN
printf("Reading element at [0,0,0]:\n");
{
auto read_coord = make_tensor_coordinate(desc, make_tuple(0, 0, 0));
// get_vectorized_elements returns thread_buffer<T,N>, not T!
auto buffer = view1.template get_vectorized_elements<thread_buffer<DataType, 1>>(
read_coord, // coordinate
0 // linear_offset (usually 0)
);
// Extract actual value from thread_buffer
DataType value = buffer[number<0>{}];
printf(" Step 1: Create coordinate for [0,0,0]\n");
printf(" Step 2: Call get_vectorized_elements -> returns thread_buffer\n");
printf(" Step 3: Extract value with [number<0>{}]\n");
printf(" Value at [0,0,0] = %.0f\n\n", static_cast<float>(value));
}
// Writing elements - THE CORRECT PATTERN
printf("Writing element at [0,0,1]:\n");
{
auto write_coord = make_tensor_coordinate(desc, make_tuple(0, 0, 1));
// Create thread_buffer for writing
thread_buffer<DataType, 1> write_buffer;
write_buffer[number<0>{}] = 99.0f;
// Write to output view
auto output_view = make_naive_tensor_view<address_space_enum::global>(
p_output,
make_tuple(H, W, C),
make_tuple(W*C, C, 1)
);
output_view.set_vectorized_elements(write_coord, 0, write_buffer);
printf(" Step 1: Create thread_buffer with value 99\n");
printf(" Step 2: Create coordinate for [0,0,1]\n");
printf(" Step 3: Call set_vectorized_elements with buffer\n");
printf(" Written value 99 to output[0,0,1]\n\n");
}
//==================================================================
// PART 4.5: VECTORIZED ACCESS - Reading Multiple Elements
//==================================================================
printf("PART 4.5: VECTORIZED ACCESS (Performance Optimization)\n");
printf("-------------------------------------------------------\n");
printf("CRITICAL: Vectorization reads/writes multiple elements in one operation!\n\n");
// Create a flattened view for easier vectorized access
auto flat_view = make_naive_tensor_view<address_space_enum::global>(
p_input,
make_tuple(H*W*C), // [12] - all elements in linear order
make_tuple(1) // stride = 1 (contiguous)
);
auto flat_desc = flat_view.get_tensor_descriptor();
// Example 1: Reading 2 elements at once (vector size = 2)
printf("Example 1: Reading 2 elements at once\n");
{
// Call the vectorized_read_2 function (easy to disassemble in debugger)
auto buffer = vectorized_read_2(p_input, 0);
DataType val0 = buffer[number<0>{}];
DataType val1 = buffer[number<1>{}];
printf(" Position [0]: Read 2 elements in one operation\n");
printf(" buffer[0] = %.0f\n", static_cast<float>(val0));
printf(" buffer[1] = %.0f\n", static_cast<float>(val1));
printf(" ✓ 2x faster than reading elements individually!\n");
printf(" ✓ In debugger: 'disassemble vectorized_read_2<float>'\n\n");
}
// Example 2: Reading 4 elements at once (vector size = 4)
printf("Example 2: Reading 4 elements at once\n");
{
// Call the vectorized_read_4 function (easy to disassemble in debugger)
auto buffer = vectorized_read_4(p_input, 4);
printf(" Position [4]: Read 4 elements in one operation\n");
printf(" buffer[0] = %.0f\n", static_cast<float>(buffer[number<0>{}]));
printf(" buffer[1] = %.0f\n", static_cast<float>(buffer[number<1>{}]));
printf(" buffer[2] = %.0f\n", static_cast<float>(buffer[number<2>{}]));
printf(" buffer[3] = %.0f\n", static_cast<float>(buffer[number<3>{}]));
printf(" ✓ 4x faster than reading elements individually!\n");
printf(" ✓ In debugger: 'disassemble vectorized_read_4<float>'\n\n");
}
// Example 3: Writing vectorized data
printf("Example 3: Writing multiple elements at once\n");
{
// Create a buffer with 4 values
thread_buffer<DataType, 4> write_buffer;
write_buffer[number<0>{}] = 100.0f;
write_buffer[number<1>{}] = 101.0f;
write_buffer[number<2>{}] = 102.0f;
write_buffer[number<3>{}] = 103.0f;
// Call the vectorized_write_4 function (easy to disassemble in debugger)
vectorized_write_4(p_output, 4, write_buffer);
printf(" Position [4-7]: Wrote 4 elements in one operation\n");
printf(" Wrote: 100, 101, 102, 103\n");
printf(" ✓ 4x faster than writing elements individually!\n");
printf(" ✓ In debugger: 'disassemble vectorized_write_4<float>'\n\n");
}
// Example 4: Vectorized copy operation (TRUE VECTORIZATION!)
printf("Example 4: Vectorized copy - INLINE usage (TRUE vectorization)\n");
{
auto output_flat_view = make_naive_tensor_view<address_space_enum::global>(
p_output,
make_tuple(H*W*C),
make_tuple(1)
);
auto out_flat_desc = output_flat_view.get_tensor_descriptor();
// Copy first 8 elements using vector size 4 (2 iterations)
// THIS is where real vectorization happens - inline, no function calls!
printf(" Copying first 8 elements using 2 vectorized operations:\n");
for(index_t i = 0; i < 8; i += 4) {
auto in_coord = make_tensor_coordinate(flat_desc, make_tuple(i));
auto out_coord = make_tensor_coordinate(out_flat_desc, make_tuple(i));
// Read 4 elements - INLINE vectorized load (not through function)
auto buffer = flat_view.template get_vectorized_elements<
thread_buffer<DataType, 4>>(in_coord, 0);
// Write 4 elements (skip positions 4-7 which we already wrote)
if(i != 4) {
output_flat_view.set_vectorized_elements(out_coord, 0, buffer);
}
printf(" Iteration %ld: Copied elements [%ld-%ld]\n",
static_cast<long>(i/4), static_cast<long>(i), static_cast<long>(i+3));
}
printf(" ✓ Copied 8 elements with only 2 memory operations!\n");
printf(" ✓ THIS loop shows true vectorization in assembly!\n\n");
}
printf("Vectorization Key Points:\n");
printf(" • Vector sizes: 1, 2, 4, 8 (powers of 2)\n");
printf(" • Requires contiguous memory layout (stride=1 in access dimension)\n");
printf(" • Dramatically improves memory bandwidth utilization\n");
printf(" • Essential for high-performance GPU kernels\n");
printf(" • Access each element with buffer[number<i>{}]\n");
printf(" • IMPORTANT: Use inline for true vectorization, not function calls!\n");
printf(" • Standalone functions may be scalarized when returning by value\n\n");
//==================================================================
// PART 5: MULTIPLE VIEWS OF SAME DATA
//==================================================================
printf("PART 5: MULTIPLE VIEWS OF SAME DATA\n");
printf("------------------------------------\n");
// Create two different views of the same memory
// View A: [H, W, C] = [2, 3, 2]
auto view_hwc = make_naive_tensor_view<address_space_enum::global>(
p_input,
make_tuple(H, W, C),
make_tuple(W*C, C, 1)
);
// View B: [HW, C] = [6, 2] - flattened spatial dimensions
auto view_hw_c = make_naive_tensor_view<address_space_enum::global>(
p_input,
make_tuple(H*W, C),
make_tuple(C, 1)
);
printf("Two views of same memory:\n");
printf(" View A: [H=%ld, W=%ld, C=%ld]\n",
static_cast<long>(H), static_cast<long>(W), static_cast<long>(C));
printf(" View B: [HW=%ld, C=%ld]\n",
static_cast<long>(H*W), static_cast<long>(C));
// Show they access the same data
printf("\nAccessing same element through different views:\n");
// Access element at h=1, w=1, c=0 through View A
auto desc_a = view_hwc.get_tensor_descriptor();
auto coord_a = make_tensor_coordinate(desc_a, make_tuple(1, 1, 0));
auto buffer_a = view_hwc.template get_vectorized_elements<thread_buffer<DataType, 1>>(
coord_a, 0);
DataType val_a = buffer_a[number<0>{}];
// Access same element through View B at hw=4 (1*3+1), c=0
auto desc_b = view_hw_c.get_tensor_descriptor();
auto coord_b = make_tensor_coordinate(desc_b, make_tuple(4, 0));
auto buffer_b = view_hw_c.template get_vectorized_elements<thread_buffer<DataType, 1>>(
coord_b, 0);
DataType val_b = buffer_b[number<0>{}];
printf(" View A[1,1,0] = %.0f\n", static_cast<float>(val_a));
printf(" View B[4,0] = %.0f (same value!)\n", static_cast<float>(val_b));
printf(" Both access offset %ld in memory\n\n",
static_cast<long>(coord_a.get_offset()));
//==================================================================
// PART 6: PRACTICAL EXAMPLE - Copy with Views
//==================================================================
printf("PART 6: PRACTICAL EXAMPLE - Copy Data\n");
printf("--------------------------------------\n");
// Create output view
auto output_view = make_naive_tensor_view<address_space_enum::global>(
p_output,
make_tuple(H, W, C),
make_tuple(W*C, C, 1)
);
auto out_desc = output_view.get_tensor_descriptor();
// Copy all elements using tensor_view API
index_t count = 0;
for(index_t h = 0; h < H; h++) {
for(index_t w = 0; w < W; w++) {
for(index_t c = 0; c < C; c++) {
// Read from input
auto in_coord = make_tensor_coordinate(desc, make_tuple(h, w, c));
auto in_buffer = view1.template get_vectorized_elements<
thread_buffer<DataType, 1>>(in_coord, 0);
// Write to output (except [0,0,1] which we already wrote as 99)
if(!(h == 0 && w == 0 && c == 1)) {
auto out_coord = make_tensor_coordinate(out_desc, make_tuple(h, w, c));
output_view.set_vectorized_elements(out_coord, 0, in_buffer);
}
count++;
}
}
}
printf("Copied %ld elements using tensor_view API\n", static_cast<long>(count));
printf("Note: output[0,0,1] = 99 (modified), rest copied from input\n\n");
//==================================================================
// SUMMARY
//==================================================================
printf("=== KEY TAKEAWAYS ===\n");
printf("1. Descriptor = Lengths + Strides (defines layout)\n");
printf("2. View = Descriptor + Memory (enables access)\n");
printf("3. Coordinate = Multi-dim index bound to descriptor\n");
printf("4. ALWAYS: get_vectorized_elements returns thread_buffer!\n");
printf("5. ALWAYS: Extract value with [number<0>{}], [number<1>{}], etc.\n");
printf("6. Vectorization: Use thread_buffer<T,N> with N=2,4,8 for performance\n");
printf("7. NEVER: Access memory directly - use tensor_view API\n\n");
}
};
int main()
{
std::cout << "\n================================================\n";
std::cout << "Tutorial 01: Tensor Fundamentals\n";
std::cout << "================================================\n\n";
// Initialize HIP
int device_count;
hip_check_error(hipGetDeviceCount(&device_count));
if(device_count == 0) {
std::cerr << "No GPU devices found!\n";
return 1;
}
hip_check_error(hipSetDevice(0));
hipDeviceProp_t props;
hip_check_error(hipGetDeviceProperties(&props, 0));
std::cout << "Using GPU: " << props.name << "\n";
// Small tensor for demonstration
constexpr index_t H = 2;
constexpr index_t W = 3;
constexpr index_t C = 2;
constexpr index_t size = H * W * C;
std::cout << "\nTensor configuration:\n";
std::cout << " Shape: [" << H << ", " << W << ", " << C << "]\n";
std::cout << " Total elements: " << size << "\n";
std::cout << " Layout: Row-major (strides = [" << W*C << ", " << C << ", 1])\n\n";
// Create test data: 1, 2, 3, 4, ... 12
std::vector<float> h_input(size);
std::iota(h_input.begin(), h_input.end(), 1.0f);
std::cout << "Input data (row-major memory order):\n";
for(index_t i = 0; i < size; ++i) {
if(i % C == 0 && i > 0) std::cout << " | ";
std::cout << std::setw(2) << h_input[i] << " ";
}
std::cout << "\n";
std::cout << "\nLogical view [H,W,C]:\n";
for(index_t h = 0; h < H; h++) {
std::cout << " H=" << h << ": ";
for(index_t w = 0; w < W; w++) {
std::cout << "[";
for(index_t c = 0; c < C; c++) {
index_t idx = h * W * C + w * C + c;
std::cout << std::setw(2) << h_input[idx];
if(c < C-1) std::cout << ",";
}
std::cout << "] ";
}
std::cout << "\n";
}
// Allocate device memory
DeviceMem d_input(size * sizeof(float));
DeviceMem d_output(size * sizeof(float));
// Copy input to device
d_input.ToDevice(h_input.data(), size * sizeof(float));
// Initialize output to zeros
std::vector<float> h_zeros(size, 0.0f);
d_output.ToDevice(h_zeros.data(), size * sizeof(float));
// Launch kernel
constexpr index_t block_size = TensorFundamentalsKernel<float>::kBlockSize;
stream_config stream;
std::cout << "\nLaunching kernel...\n";
std::cout << "=====================================\n";
launch_kernel(stream,
make_kernel<block_size>(
TensorFundamentalsKernel<float>{},
dim3(1), // 1 block
dim3(block_size), // 64 threads
0, // no shared memory
static_cast<const float*>(d_input.GetDeviceBuffer()),
static_cast<float*>(d_output.GetDeviceBuffer()),
H, W, C));
hip_check_error(hipDeviceSynchronize());
std::cout << "=====================================\n";
// Copy output back
std::vector<float> h_output(size);
d_output.FromDevice(h_output.data(), size * sizeof(float));
// Verify results
std::cout << "\nOutput verification:\n";
bool passed = true;
for(index_t i = 0; i < size; ++i) {
float expected = (i == 1) ? 99.0f : h_input[i]; // We wrote 99 to position [0,0,1]
if(std::abs(h_output[i] - expected) > 1e-6f) {
passed = false;
std::cout << " ✗ Mismatch at index " << i
<< ": expected " << expected
<< ", got " << h_output[i] << "\n";
}
}
if(passed) {
std::cout << " ✓ All elements correct!\n";
std::cout << " ✓ output[0,0,1] = 99 (modified as expected)\n";
std::cout << " ✓ All other elements copied correctly\n";
}
std::cout << "\n=== Tutorial Complete ===\n";
std::cout << "You now understand:\n";
std::cout << "- Tensor descriptors (layout definition)\n";
std::cout << "- Tensor views (memory access abstraction)\n";
std::cout << "- Tensor coordinates (multi-dimensional indexing)\n";
std::cout << "- The thread_buffer pattern for element access\n";
std::cout << "- Vectorized access with thread_buffer<T,N> for performance\n";
std::cout << "- Creating multiple views of the same data\n\n";
return passed ? 0 : 1;
}

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@@ -0,0 +1,22 @@
# Tutorial 02: Tensor Adaptors
# Advanced layout transformations using make_single_stage_tensor_adaptor,
# transform_tensor_adaptor, and chain_tensor_adaptors
# Create executable for tensor adaptors tutorial
add_executable(aa_tutorial_02_adaptors tensor_adaptors.cpp)
# Set properties
target_include_directories(aa_tutorial_02_adaptors PRIVATE
${CMAKE_CURRENT_SOURCE_DIR}/../..
)
# Compile flags
target_compile_options(aa_tutorial_02_adaptors PRIVATE
-Wall
-O0
-g
--save-temps
)
# Message for build output
message(STATUS "Added Tutorial 02: Tensor Adaptors - Advanced layout transformations with adaptor methods")

View File

@@ -0,0 +1,531 @@
// SPDX-License-Identifier: MIT
// Copyright (c) 2024, Advanced Micro Devices, Inc. All rights reserved.
/*
* Tutorial 02: Tensor Adaptors - Advanced Layout Transformations
*
* This tutorial teaches the three core tensor adaptor methods:
* 1. make_single_stage_tensor_adaptor - Create a single-stage transformation
* 2. transform_tensor_adaptor - Add new transformations to existing adaptor
* 3. chain_tensor_adaptors - Chain two adaptors together
*
* Key Learning: Tensor adaptors enable zero-copy view transformations for
* complex memory layouts used in high-performance GPU kernels.
*/
#include <iostream>
#include <vector>
#include <iomanip>
#include <numeric>
#include "ck_tile/core.hpp"
#include "ck_tile/host.hpp"
using namespace ck_tile;
template<typename DataType>
struct TensorAdaptorsKernel
{
static constexpr index_t kBlockSize = 64;
// Part 1: make_single_stage_tensor_adaptor examples
CK_TILE_DEVICE static void demonstrate_single_stage()
{
printf("PART 1: make_single_stage_tensor_adaptor\n");
printf("=========================================\n\n");
printf("Purpose: Create a tensor adaptor with transformations applied in a single stage.\n");
printf("This is the foundation for building complex layout transformations.\n\n");
// Example 1.1: Simple dimension split (Unmerge)
printf("Example 1.1: Split M dimension for tiling\n");
printf("------------------------------------------\n");
{
constexpr index_t M = 128;
constexpr index_t K = 64;
constexpr index_t M0 = 4;
constexpr index_t M1 = 32;
printf("Input layout: [M=%ld, K=%ld]\n", static_cast<long>(M), static_cast<long>(K));
printf("Goal: Split M into [M0=%ld, M1=%ld] for tiling\n",
static_cast<long>(M0), static_cast<long>(M1));
auto transforms = make_tuple(
make_unmerge_transform(make_tuple(number<M0>{}, number<M1>{})),
make_pass_through_transform(number<K>{})
);
auto lower_dims = make_tuple(sequence<0>{}, sequence<1>{});
auto upper_dims = make_tuple(sequence<0, 1>{}, sequence<2>{});
auto adaptor = make_single_stage_tensor_adaptor(
transforms, lower_dims, upper_dims
);
printf("\nAdaptor created:\n");
printf(" Input: [M, K] = [%ld, %ld]\n",
static_cast<long>(M), static_cast<long>(K));
printf(" Output: [M0, M1, K] = [%ld, %ld, %ld]\n",
static_cast<long>(M0), static_cast<long>(M1), static_cast<long>(K));
auto top_idx = make_tuple(1, 16, 32);
auto bottom_idx = adaptor.calculate_bottom_index(top_idx);
printf("\nTest: [M0=1, M1=16, K=32] -> [M=%ld, K=%ld]\n",
static_cast<long>(bottom_idx[number<0>{}]),
static_cast<long>(bottom_idx[number<1>{}]));
}
printf("\n");
// Example 1.2: Interleaved layout
printf("Example 1.2: GEMM C Matrix Tiling (Interleaved)\n");
printf("------------------------------------------------\n");
{
constexpr index_t M = 256;
constexpr index_t N = 256;
constexpr index_t M0 = 4;
constexpr index_t M1 = 64;
constexpr index_t N0 = 4;
constexpr index_t N1 = 64;
printf("Input: [M=%ld, N=%ld]\n", static_cast<long>(M), static_cast<long>(N));
printf("Output: [M0=%ld, N0=%ld, M1=%ld, N1=%ld] (interleaved)\n",
static_cast<long>(M0), static_cast<long>(N0),
static_cast<long>(M1), static_cast<long>(N1));
auto transforms = make_tuple(
make_unmerge_transform(make_tuple(number<M0>{}, number<M1>{})),
make_unmerge_transform(make_tuple(number<N0>{}, number<N1>{}))
);
auto lower_dims = make_tuple(sequence<0>{}, sequence<1>{});
auto upper_dims = make_tuple(
sequence<0, 2>{}, // M splits to dims 0,2
sequence<1, 3>{} // N splits to dims 1,3
);
auto adaptor = make_single_stage_tensor_adaptor(
transforms, lower_dims, upper_dims
);
auto top_idx = make_tuple(2, 3, 16, 32);
auto bottom_idx = adaptor.calculate_bottom_index(top_idx);
printf("\nTest: [M0=2, N0=3, M1=16, N1=32] -> [M=%ld, N=%ld]\n",
static_cast<long>(bottom_idx[number<0>{}]),
static_cast<long>(bottom_idx[number<1>{}]));
}
printf("\n\n");
}
// Part 2: transform_tensor_adaptor examples
CK_TILE_DEVICE static void demonstrate_transform()
{
printf("PART 2: transform_tensor_adaptor\n");
printf("=================================\n\n");
printf("Purpose: Add new transformations to an existing tensor adaptor.\n\n");
// Example 2.1: Two-stage transformation
printf("Example 2.1: Two-Stage Hierarchical Tiling\n");
printf("-------------------------------------------\n");
{
constexpr index_t M = 256;
constexpr index_t K = 128;
constexpr index_t M0 = 4;
constexpr index_t M1 = 64;
constexpr index_t K0 = 4;
constexpr index_t K1 = 32;
printf("Stage 1: [M=%ld, K=%ld] -> [M0=%ld, M1=%ld, K=%ld]\n",
static_cast<long>(M), static_cast<long>(K),
static_cast<long>(M0), static_cast<long>(M1), static_cast<long>(K));
auto stage1_adaptor = make_single_stage_tensor_adaptor(
make_tuple(
make_unmerge_transform(make_tuple(number<M0>{}, number<M1>{})),
make_pass_through_transform(number<K>{})
),
make_tuple(sequence<0>{}, sequence<1>{}),
make_tuple(sequence<0, 1>{}, sequence<2>{})
);
printf("Stage 2: [M0=%ld, M1=%ld, K=%ld] -> [M0=%ld, M1=%ld, K0=%ld, K1=%ld]\n",
static_cast<long>(M0), static_cast<long>(M1), static_cast<long>(K),
static_cast<long>(M0), static_cast<long>(M1),
static_cast<long>(K0), static_cast<long>(K1));
auto final_adaptor = transform_tensor_adaptor(
stage1_adaptor,
make_tuple(
make_pass_through_transform(number<M0>{}),
make_pass_through_transform(number<M1>{}),
make_unmerge_transform(make_tuple(number<K0>{}, number<K1>{}))
),
make_tuple(sequence<0>{}, sequence<1>{}, sequence<2>{}),
make_tuple(sequence<0>{}, sequence<1>{}, sequence<2, 3>{})
);
auto top_idx = make_tuple(2, 32, 3, 16);
auto bottom_idx = final_adaptor.calculate_bottom_index(top_idx);
printf("\nTest: [M0=2, M1=32, K0=3, K1=16] -> [M=%ld, K=%ld]\n",
static_cast<long>(bottom_idx[number<0>{}]),
static_cast<long>(bottom_idx[number<1>{}]));
}
printf("\n\n");
}
// Part 3: chain_tensor_adaptors examples
CK_TILE_DEVICE static void demonstrate_chain()
{
printf("PART 3: chain_tensor_adaptors\n");
printf("==============================\n\n");
printf("Purpose: Chain two tensor adaptors sequentially.\n\n");
printf("Example 3.1: Chain Two Adaptors\n");
printf("--------------------------------\n");
{
constexpr index_t M = 128;
constexpr index_t K = 64;
constexpr index_t M0 = 4;
constexpr index_t M1 = 32;
constexpr index_t K0 = 4;
constexpr index_t K1 = 16;
printf("Adaptor A: [M=%ld, K=%ld] -> [M0=%ld, M1=%ld, K=%ld]\n",
static_cast<long>(M), static_cast<long>(K),
static_cast<long>(M0), static_cast<long>(M1), static_cast<long>(K));
auto adaptor_a = make_single_stage_tensor_adaptor(
make_tuple(
make_unmerge_transform(make_tuple(number<M0>{}, number<M1>{})),
make_pass_through_transform(number<K>{})
),
make_tuple(sequence<0>{}, sequence<1>{}),
make_tuple(sequence<0, 1>{}, sequence<2>{})
);
printf("Adaptor B: [M0=%ld, M1=%ld, K=%ld] -> [M0=%ld, M1=%ld, K0=%ld, K1=%ld]\n",
static_cast<long>(M0), static_cast<long>(M1), static_cast<long>(K),
static_cast<long>(M0), static_cast<long>(M1),
static_cast<long>(K0), static_cast<long>(K1));
auto adaptor_b = make_single_stage_tensor_adaptor(
make_tuple(
make_pass_through_transform(number<M0>{}),
make_pass_through_transform(number<M1>{}),
make_unmerge_transform(make_tuple(number<K0>{}, number<K1>{}))
),
make_tuple(sequence<0>{}, sequence<1>{}, sequence<2>{}),
make_tuple(sequence<0>{}, sequence<1>{}, sequence<2, 3>{})
);
auto chained = chain_tensor_adaptors(adaptor_a, adaptor_b);
printf("\nChained: [M=%ld, K=%ld] -> [M0=%ld, M1=%ld, K0=%ld, K1=%ld]\n",
static_cast<long>(M), static_cast<long>(K),
static_cast<long>(M0), static_cast<long>(M1),
static_cast<long>(K0), static_cast<long>(K1));
auto top_idx = make_tuple(2, 16, 3, 8);
auto bottom_idx = chained.calculate_bottom_index(top_idx);
printf("Test: [M0=2, M1=16, K0=3, K1=8] -> [M=%ld, K=%ld]\n",
static_cast<long>(bottom_idx[number<0>{}]),
static_cast<long>(bottom_idx[number<1>{}]));
}
printf("\n\n");
}
// Part 4: Real-world GEMM example
CK_TILE_DEVICE static void demonstrate_gemm_tiling()
{
printf("PART 4: Real-World GEMM Tiling Example\n");
printf("=======================================\n\n");
constexpr index_t M = 256;
constexpr index_t N = 256;
constexpr index_t MWaves = 4;
constexpr index_t NWaves = 4;
constexpr index_t MPerXDL = 16;
constexpr index_t NPerXDL = 16;
constexpr index_t M0 = M / (MWaves * MPerXDL);
constexpr index_t N0 = N / (NWaves * NPerXDL);
printf("GEMM C Matrix: [M=%ld, N=%ld]\n",
static_cast<long>(M), static_cast<long>(N));
printf("Tiling: [M0=%ld, N0=%ld, M1=%ld, N1=%ld, M2=%ld, N2=%ld]\n",
static_cast<long>(M0), static_cast<long>(N0),
static_cast<long>(MWaves), static_cast<long>(NWaves),
static_cast<long>(MPerXDL), static_cast<long>(NPerXDL));
auto adaptor = make_single_stage_tensor_adaptor(
make_tuple(
make_unmerge_transform(make_tuple(number<M0>{}, number<MWaves>{}, number<MPerXDL>{})),
make_unmerge_transform(make_tuple(number<N0>{}, number<NWaves>{}, number<NPerXDL>{}))
),
make_tuple(sequence<0>{}, sequence<1>{}),
make_tuple(sequence<0, 2, 4>{}, sequence<1, 3, 5>{})
);
auto top_idx = make_tuple(2, 3, 1, 2, 8, 12);
auto bottom_idx = adaptor.calculate_bottom_index(top_idx);
printf("\nTest: [M0=2, N0=3, M1=1, N1=2, M2=8, N2=12] -> [M=%ld, N=%ld]\n",
static_cast<long>(bottom_idx[number<0>{}]),
static_cast<long>(bottom_idx[number<1>{}]));
printf("\n\n");
}
// Part 5: Padding Transform - Coordinate mapping demonstration
CK_TILE_DEVICE static void demonstrate_padding_transform(const DataType* p_data)
{
printf("PART 5: Padding Transform - Virtual Padding\n");
printf("============================================\n\n");
printf("Demonstrating padding transform with coordinate mapping.\n\n");
// Original size: 10 elements, pad to 16
constexpr index_t OrigSize = 10;
constexpr index_t PadRight = 6;
constexpr index_t TotalSize = OrigSize + PadRight;
printf("Original size: %ld elements\n", static_cast<long>(OrigSize));
printf("Padding: +%ld elements (right)\n", static_cast<long>(PadRight));
printf("Total size: %ld elements\n\n", static_cast<long>(TotalSize));
// Create padded descriptor
auto desc_padded = transform_tensor_descriptor(
make_naive_tensor_descriptor_packed(make_tuple(number<OrigSize>{})),
make_tuple(make_right_pad_transform(number<OrigSize>{}, number<PadRight>{})),
make_tuple(sequence<0>{}),
make_tuple(sequence<0>{})
);
printf("Coordinate mapping and memory reads:\n");
printf("------------------------------------\n\n");
printf("Real area (indices 0-9):\n");
for(index_t i = 0; i < OrigSize; i++) {
auto coord = make_tensor_coordinate(desc_padded, make_tuple(i));
index_t offset = coord.get_offset();
DataType val = p_data[offset];
printf(" Index %ld -> offset %ld -> value %.1f (real data)\n",
static_cast<long>(i), static_cast<long>(offset), static_cast<float>(val));
}
printf("\nPadded area (indices 10-15):\n");
for(index_t i = OrigSize; i < TotalSize; i++) {
auto coord = make_tensor_coordinate(desc_padded, make_tuple(i));
index_t offset = coord.get_offset();
DataType val = p_data[offset];
printf(" Index %ld -> offset %ld -> value %.1f (wraps around)\n",
static_cast<long>(i), static_cast<long>(offset), static_cast<float>(val));
}
printf("\nKey Observations:\n");
printf(" - Real area (0-9): Maps to offsets 0-9, returns actual data\n");
printf(" - Padded area (10-15): Offsets wrap (modulo), reads same data\n");
printf(" - Padding is virtual - no extra memory allocated\n");
printf(" - In production (pooling/conv), buffer_view with identity value returns 0\n");
printf(" - Common use: Pad irregular sizes to match tile boundaries\n\n");
}
// Part 6: Replicate Transform with comprehensive coordinate testing
CK_TILE_DEVICE static void demonstrate_replicate_transform()
{
printf("PART 5: Replicate Transform - Broadcasting Dimensions\n");
printf("======================================================\n\n");
printf("Demonstrating replicate transform with complete coordinate mapping.\n\n");
// Start with flattened 1D tensor
constexpr index_t Size = 16; // H*W = 2*8
printf("Step 1: Create initial 1D descriptor [Size=%ld]\n", static_cast<long>(Size));
auto desc = make_naive_tensor_descriptor_packed(
make_tuple(number<Size>{})
);
printf(" Initial: [16] (flattened)\n\n");
// Stage 1: Replicate + Unmerge
printf("Step 2: Apply Replicate and Unmerge\n");
printf(" Transform 0: Replicate (no input) -> [Rep0=8]\n");
printf(" Transform 1: Unmerge [16] -> [Dim0=8, Dim1=2]\n");
auto desc_stage1 = transform_tensor_descriptor(
desc,
make_tuple(
make_replicate_transform(make_tuple(number<8>{})), // Broadcast to 8
make_unmerge_transform(make_tuple(number<8>{}, number<2>{})) // Split 16 -> [8,2]
),
make_tuple(sequence<>{}, sequence<0>{}), // Replicate has no input, Unmerge uses dim 0
make_tuple(sequence<0>{}, sequence<1, 2>{}) // Rep0=dim0, Unmerge produces dims 1,2
);
printf("\n After Stage 1: [Rep0=8, Dim0=8, Dim1=2]\n");
printf(" Total: 3 dimensions\n\n");
// Stage 2: Merge Rep0 with Dim0
printf("Step 3: Merge [Rep0, Dim0] -> [Merged=64]\n");
auto desc_final = transform_tensor_descriptor(
desc_stage1,
make_tuple(
make_merge_transform(make_tuple(number<8>{}, number<8>{})), // Merge Rep0, Dim0
make_pass_through_transform(number<2>{}) // Dim1 unchanged
),
make_tuple(sequence<0, 1>{}, sequence<2>{}), // Merge dims 0,1; pass-through dim 2
make_tuple(sequence<0>{}, sequence<1>{}) // Output: [Merged, Dim1]
);
printf("\n Final: [Merged=64, Dim1=2]\n\n");
// Comprehensive coordinate testing - ALL coordinates
printf("COORDINATE MAPPING TEST - ALL %ld coordinates:\n",
static_cast<long>(64 * 2));
printf("=======================================================\n");
printf("Format: [Merged, Dim1] -> memory_offset\n\n");
auto lengths_final = desc_final.get_lengths();
index_t merged_len = lengths_final[number<0>{}];
index_t dim1_len = lengths_final[number<1>{}];
printf("Descriptor: [Merged=%ld, Dim1=%ld] = %ld total coordinates\n",
static_cast<long>(merged_len), static_cast<long>(dim1_len),
static_cast<long>(merged_len * dim1_len));
printf("Memory: Only 16 locations (broadcasting effect!)\n\n");
// Print ALL coordinates to show broadcasting pattern
index_t count = 0;
for(index_t merged = 0; merged < merged_len; merged++) {
for(index_t dim1 = 0; dim1 < dim1_len; dim1++) {
auto coord = make_tensor_coordinate(desc_final, make_tuple(merged, dim1));
index_t offset = coord.get_offset();
printf(" [%2ld, %ld] -> offset %2ld",
static_cast<long>(merged), static_cast<long>(dim1),
static_cast<long>(offset));
// Add newline every 4 coordinates for readability
count++;
if(count % 4 == 0) {
printf("\n");
} else {
printf(" | ");
}
}
}
if(count % 4 != 0) printf("\n");
printf("\nKey Observations:\n");
printf(" - Total coordinates: %ld (Merged=%ld × Dim1=%ld)\n",
static_cast<long>(merged_len * dim1_len),
static_cast<long>(merged_len), static_cast<long>(dim1_len));
printf(" - Memory locations: 16 (original size)\n");
printf(" - Broadcasting ratio: %ld:1 (each memory location accessed by %ld coordinates)\n",
static_cast<long>((merged_len * dim1_len) / 16),
static_cast<long>((merged_len * dim1_len) / 16));
printf(" - Replicate dimension creates virtual coordinates without memory cost!\n\n");
}
CK_TILE_DEVICE void operator()(const DataType* p_data) const
{
if(get_thread_id() != 0) return;
printf("\n=== TENSOR ADAPTORS IN CK_TILE ===\n\n");
demonstrate_single_stage();
demonstrate_transform();
demonstrate_chain();
demonstrate_gemm_tiling();
demonstrate_padding_transform(p_data);
demonstrate_replicate_transform();
printf("=== KEY TAKEAWAYS ===\n\n");
printf("1. make_single_stage_tensor_adaptor:\n");
printf(" - Creates adaptor with transformations in one stage\n");
printf(" - Foundation for all tensor layout transformations\n\n");
printf("2. transform_tensor_adaptor:\n");
printf(" - Adds new transformations to existing adaptor\n");
printf(" - Enables incremental building of complex layouts\n\n");
printf("3. chain_tensor_adaptors:\n");
printf(" - Composes two (or more) adaptors sequentially\n");
printf(" - Enables modular transformation design\n\n");
printf("4. Replicate transform:\n");
printf(" - Broadcasts dimensions (creates from nothing)\n");
printf(" - Useful for repeating data across tiles\n\n");
printf("5. All transformations are zero-copy views!\n\n");
}
};
int main()
{
std::cout << "\n================================================\n";
std::cout << "Tutorial 02: Tensor Adaptors\n";
std::cout << "================================================\n\n";
int device_count;
hip_check_error(hipGetDeviceCount(&device_count));
if(device_count == 0) {
std::cerr << "No GPU devices found!\n";
return 1;
}
hip_check_error(hipSetDevice(0));
hipDeviceProp_t props;
hip_check_error(hipGetDeviceProperties(&props, 0));
std::cout << "Using GPU: " << props.name << "\n";
// Allocate data for padding example (16 elements, but only first 10 have real data)
constexpr index_t data_size = 16;
std::vector<float> h_data(data_size, 0.0f); // Initialize all to 0
std::iota(h_data.begin(), h_data.begin() + 10, 1.0f); // First 10: 1,2,3,...,10
std::cout << "\nTest data (first 10 real, last 6 padding zeros): ";
for(size_t i = 0; i < h_data.size(); i++) {
std::cout << h_data[i];
if(i < h_data.size() - 1) std::cout << " ";
}
std::cout << "\n";
DeviceMem d_data(data_size * sizeof(float));
d_data.ToDevice(h_data.data(), data_size * sizeof(float));
constexpr index_t block_size = TensorAdaptorsKernel<float>::kBlockSize;
stream_config stream;
std::cout << "\nLaunching kernel...\n";
std::cout << "=====================================\n";
launch_kernel(stream,
make_kernel<block_size>(
TensorAdaptorsKernel<float>{},
dim3(1),
dim3(block_size),
0,
static_cast<const float*>(d_data.GetDeviceBuffer())));
hip_check_error(hipDeviceSynchronize());
std::cout << "=====================================\n";
std::cout << "\n=== Tutorial Complete ===\n";
std::cout << "You now understand:\n";
std::cout << "- make_single_stage_tensor_adaptor for basic transformations\n";
std::cout << "- transform_tensor_adaptor for incremental building\n";
std::cout << "- chain_tensor_adaptors for composing transformations\n";
std::cout << "- Padding transform with actual get_vectorized_elements reads\n";
std::cout << "- Replicate transform with broadcasting\n";
std::cout << "- Real-world GEMM tiling patterns\n\n";
return 0;
}

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@@ -0,0 +1,21 @@
# Tutorial 03: Padding with Tile Windows
# Demonstrates buffer_view + identity, tile_window, and load_tile with padding
# Create executable for padding with tiles tutorial
add_executable(aa_tutorial_03_padding padding_with_tiles.cpp)
# Set properties
target_include_directories(aa_tutorial_03_padding PRIVATE
${CMAKE_CURRENT_SOURCE_DIR}/../..
)
# Compile flags
target_compile_options(aa_tutorial_03_padding PRIVATE
-Wall
-O0
-g
--save-temps
)
# Message for build output
message(STATUS "Added Tutorial 03: Padding with Tile Windows - buffer_view + identity + load_tile pattern")

View File

@@ -0,0 +1,177 @@
// SPDX-License-Identifier: MIT
// Copyright (c) 2024, Advanced Micro Devices, Inc. All rights reserved.
/*
* Tutorial 03: Padding with Tile Windows
*
* This tutorial demonstrates the proper way to use padding transforms with:
* 1. buffer_view with identity values
* 2. tile_window for tiled access
* 3. load_tile with automatic padding handling
*
* Key Learning: This is the pattern used in pooling and convolution kernels
* to handle out-of-bounds accesses gracefully.
*/
#include <iostream>
#include <vector>
#include <numeric>
#include "ck_tile/core.hpp"
#include "ck_tile/host.hpp"
using namespace ck_tile;
template<typename DataType>
struct PaddingTileKernel
{
static constexpr index_t kBlockSize = 64;
CK_TILE_DEVICE void operator()(const DataType* p_data,
index_t orig_size,
index_t padded_size) const
{
if(get_thread_id() != 0) return;
printf("\n=== PADDING WITH TILE WINDOWS ===\n\n");
printf("Original size: %ld\n", static_cast<long>(orig_size));
printf("Padded size: %ld\n\n", static_cast<long>(padded_size));
// Step 1: Create original descriptor (runtime)
auto desc_orig = make_naive_tensor_descriptor(
make_tuple(orig_size),
make_tuple(1)
);
// Step 2: Apply padding transform
index_t pad_amount = padded_size - orig_size;
auto desc_padded = transform_tensor_descriptor(
desc_orig,
make_tuple(make_right_pad_transform(orig_size, pad_amount)),
make_tuple(sequence<0>{}),
make_tuple(sequence<0>{})
);
auto tensor_simple = make_tensor_view<address_space_enum::global>(
p_data,
desc_padded
);
printf("Created tensor_view (simple API, no identity value)\n");
printf(" - Padded reads will wrap around to existing data\n\n");
// Step 5: Read tiles using get_vectorized_elements
constexpr index_t tile_size = 8;
printf("Reading tiles of size %ld using get_vectorized_elements:\n\n",
static_cast<long>(tile_size));
// Load tiles covering the entire padded range
index_t num_tiles = (padded_size + tile_size - 1) / tile_size;
for(index_t tile_idx = 0; tile_idx < num_tiles; tile_idx++) {
// Use get_vectorized_elements directly on tensor_view
printf("Tile %ld (indices %ld-%ld):\n",
static_cast<long>(tile_idx),
static_cast<long>(tile_idx * tile_size),
static_cast<long>(tile_idx * tile_size + tile_size - 1));
printf(" Values: ");
// Use static_for to access elements with compile-time indices
static_for<0, tile_size, 1>{}([&](auto i) {
index_t global_idx = tile_idx * tile_size + i;
auto coord = make_tensor_coordinate(desc_padded, make_tuple(global_idx));
auto buffer = tensor_simple.template get_vectorized_elements<
thread_buffer<DataType, 1>>(coord, 0);
// static_for<0, 4, 1>{}([&](auto j) {
// DataType val = buffer[number<j>{}];
// printf("%.1f ", static_cast<float>(val));
// });
DataType val = buffer[number<0>{}];
printf("%.1f ", static_cast<float>(val));
});
printf("\n");
// Check if this tile contains padding
index_t tile_start = tile_idx * tile_size;
index_t tile_end = tile_start + tile_size;
if(tile_end > orig_size) {
printf(" Note: Elements %ld-%ld are padded (return identity value 0.0)\n",
static_cast<long>(orig_size - tile_start),
static_cast<long>(tile_size - 1));
}
printf("\n");
}
printf("Key Observations:\n");
printf(" - buffer_view with runtime size + identity value works!\n");
printf(" - Out-of-bounds accesses return identity value (0.0)\n");
printf(" - get_vectorized_elements properly handles padding\n");
printf(" - This is the pattern used in pooling/convolution kernels\n\n");
}
};
int main()
{
std::cout << "\n================================================\n";
std::cout << "Tutorial 03: Padding with Tile Windows\n";
std::cout << "================================================\n\n";
int device_count;
hip_check_error(hipGetDeviceCount(&device_count));
if(device_count == 0) {
std::cerr << "No GPU devices found!\n";
return 1;
}
hip_check_error(hipSetDevice(0));
hipDeviceProp_t props;
hip_check_error(hipGetDeviceProperties(&props, 0));
std::cout << "Using GPU: " << props.name << "\n";
// Create test data: 10 real elements
constexpr index_t orig_size = 10;
constexpr index_t padded_size = 16;
std::vector<float> h_data(orig_size);
std::iota(h_data.begin(), h_data.end(), 1.0f); // 1, 2, 3, ..., 10
std::cout << "\nTest data (" << orig_size << " elements): ";
for(auto val : h_data) {
std::cout << val << " ";
}
std::cout << "\n";
std::cout << "Will be padded to " << padded_size << " elements\n";
DeviceMem d_data(orig_size * sizeof(float));
d_data.ToDevice(h_data.data(), orig_size * sizeof(float));
constexpr index_t block_size = PaddingTileKernel<float>::kBlockSize;
stream_config stream;
std::cout << "\nLaunching kernel...\n";
std::cout << "=====================================\n";
launch_kernel(stream,
make_kernel<block_size>(
PaddingTileKernel<float>{},
dim3(1),
dim3(block_size),
0,
static_cast<const float*>(d_data.GetDeviceBuffer()),
orig_size,
padded_size));
hip_check_error(hipDeviceSynchronize());
std::cout << "=====================================\n";
std::cout << "\n=== Tutorial Complete ===\n";
std::cout << "You now understand:\n";
std::cout << "- buffer_view with identity values for padding\n";
std::cout << "- tile_window for tiled access patterns\n";
std::cout << "- load_tile automatically handling out-of-bounds\n";
std::cout << "- The pattern used in pooling/convolution kernels\n\n";
return 0;
}

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# Tutorial 04: Tensor Descriptor vs Tensor Adaptor
# Demonstrates the differences between tensor_adaptor and tensor_descriptor,
# including coordinate operations and when to use each
# Create executable for descriptor vs adaptor tutorial
add_executable(aa_tutorial_04_descriptor_vs_adaptor descriptor_vs_adaptor.cpp)
# Set properties
target_include_directories(aa_tutorial_04_descriptor_vs_adaptor PRIVATE
${CMAKE_CURRENT_SOURCE_DIR}/../..
)
# Compile flags
target_compile_options(aa_tutorial_04_descriptor_vs_adaptor PRIVATE
-Wall
-O0
-g
--save-temps
)
# Message for build output
message(STATUS "Added Tutorial 04: Descriptor vs Adaptor - Understanding tensor_adaptor and tensor_descriptor")

View File

@@ -0,0 +1,440 @@
// SPDX-License-Identifier: MIT
// Copyright (c) 2024, Advanced Micro Devices, Inc. All rights reserved.
/*
* Tutorial 04: Tensor Descriptor vs Tensor Adaptor
*
* This tutorial demonstrates the key differences between tensor_adaptor and tensor_descriptor:
* 1. tensor_adaptor - Pure coordinate transformation logic
* 2. tensor_descriptor - Complete tensor specification with memory info
* 3. Coordinate operations - Creating and moving coordinates efficiently
* 4. Practical examples showing when to use each
*
* Key Learning: Understanding the relationship and use cases for adaptors vs descriptors
*/
#include <iostream>
#include <vector>
#include <iomanip>
#include "ck_tile/core.hpp"
#include "ck_tile/host.hpp"
using namespace ck_tile;
template<typename DataType>
struct DescriptorVsAdaptorKernel
{
static constexpr index_t kBlockSize = 64;
// Part 1: Tensor Adaptor - Pure Transformation Logic
CK_TILE_DEVICE static void demonstrate_tensor_adaptor()
{
printf("PART 1: tensor_adaptor - Pure Coordinate Transformation\n");
printf("========================================================\n\n");
printf("Purpose: Define HOW to transform coordinates without memory information.\n\n");
// Example 1.1: Simple tiling transformation
printf("Example 1.1: Matrix Tiling [M, K] -> [M0, M1, K]\n");
printf("------------------------------------------------\n");
{
constexpr index_t M = 128;
constexpr index_t K = 64;
constexpr index_t M0 = 4;
constexpr index_t M1 = 32;
printf("Input: [M=%ld, K=%ld]\n", static_cast<long>(M), static_cast<long>(K));
printf("Output: [M0=%ld, M1=%ld, K=%ld]\n",
static_cast<long>(M0), static_cast<long>(M1), static_cast<long>(K));
// Create adaptor - only transformation logic
auto adaptor = make_single_stage_tensor_adaptor(
make_tuple(
make_unmerge_transform(make_tuple(number<M0>{}, number<M1>{})),
make_pass_through_transform(number<K>{})
),
make_tuple(sequence<0>{}, sequence<1>{}),
make_tuple(sequence<0, 1>{}, sequence<2>{})
);
printf("\nAdaptor properties:\n");
printf(" - Stores: Transformation logic only\n");
printf(" - Does NOT store: Memory size, vectorization info\n");
printf(" - Can do: Map coordinates [M0, M1, K] -> [M, K]\n");
printf(" - Cannot do: Calculate memory offsets\n\n");
// Test coordinate mapping
auto top_idx = make_tuple(2, 16, 32);
auto bottom_idx = adaptor.calculate_bottom_index(top_idx);
printf("Coordinate mapping test:\n");
printf(" Input: [M0=%ld, M1=%ld, K=%ld]\n",
static_cast<long>(top_idx.template get<0>()),
static_cast<long>(top_idx.template get<1>()),
static_cast<long>(top_idx.template get<2>()));
printf(" Output: [M=%ld, K=%ld]\n",
static_cast<long>(bottom_idx[number<0>{}]),
static_cast<long>(bottom_idx[number<1>{}]));
printf(" Calculation: M = M0*M1 + M1 = 2*32 + 16 = %ld\n",
static_cast<long>(bottom_idx[number<0>{}]));
}
printf("\n");
// Example 1.2: Reusable transformation pattern
printf("Example 1.2: Reusable Transformation Pattern\n");
printf("---------------------------------------------\n");
{
printf("Adaptors are reusable - same transformation for different sizes!\n\n");
// Define a generic 2D tiling pattern
auto create_tiling_adaptor = [](auto M0, auto M1, auto N0, auto N1) {
return make_single_stage_tensor_adaptor(
make_tuple(
make_unmerge_transform(make_tuple(M0, M1)),
make_unmerge_transform(make_tuple(N0, N1))
),
make_tuple(sequence<0>{}, sequence<1>{}),
make_tuple(sequence<0, 1>{}, sequence<2, 3>{})
);
};
// Use same pattern for different matrix sizes
[[maybe_unused]] auto adaptor_64x64 = create_tiling_adaptor(
number<4>{}, number<16>{}, number<4>{}, number<16>{}
);
[[maybe_unused]] auto adaptor_128x128 = create_tiling_adaptor(
number<8>{}, number<16>{}, number<8>{}, number<16>{}
);
printf("Created two adaptors with same pattern:\n");
printf(" - 64x64 matrix: [64, 64] -> [4, 16, 4, 16]\n");
printf(" - 128x128 matrix: [128, 128] -> [8, 16, 8, 16]\n");
printf("\nBoth use identical transformation logic!\n");
}
printf("\n\n");
}
// Part 2: Tensor Descriptor - Complete Specification
CK_TILE_DEVICE static void demonstrate_tensor_descriptor()
{
printf("PART 2: tensor_descriptor - Complete Tensor Specification\n");
printf("==========================================================\n\n");
printf("Purpose: Complete tensor with transformation + memory + vectorization info.\n\n");
// Example 2.1: Creating a descriptor
printf("Example 2.1: Creating a Descriptor\n");
printf("-----------------------------------\n");
{
constexpr index_t M = 128;
constexpr index_t K = 64;
// Create descriptor - includes memory information
auto desc = make_naive_tensor_descriptor_packed(
make_tuple(number<M>{}, number<K>{})
);
printf("Created descriptor for [M=%ld, K=%ld] matrix\n",
static_cast<long>(M), static_cast<long>(K));
auto space_size = desc.get_element_space_size();
printf("\nDescriptor properties:\n");
printf(" - Stores: Transformation logic + memory info\n");
printf(" - element_space_size: %ld elements\n", static_cast<long>(space_size));
printf(" - Can calculate: Actual memory offsets\n");
printf(" - Includes: Vectorization guarantees\n\n");
// Calculate memory offset
auto offset1 = desc.calculate_offset(make_tuple(10, 20));
auto offset2 = desc.calculate_offset(make_tuple(0, 0));
auto offset3 = desc.calculate_offset(make_tuple(M-1, K-1));
printf("Memory offset calculations:\n");
printf(" [10, 20] -> offset %ld (10*64 + 20)\n", static_cast<long>(offset1));
printf(" [0, 0] -> offset %ld (first element)\n", static_cast<long>(offset2));
printf(" [%ld, %ld] -> offset %ld (last element)\n",
static_cast<long>(M-1), static_cast<long>(K-1), static_cast<long>(offset3));
}
printf("\n");
// Example 2.2: Transforming a Descriptor
printf("Example 2.2: Transforming a Descriptor\n");
printf("---------------------------------------\n");
{
constexpr index_t M = 256;
constexpr index_t K = 128;
constexpr index_t M0 = 4;
constexpr index_t M1 = 64;
printf("Step 1: Create initial descriptor\n");
auto desc_initial = make_naive_tensor_descriptor_packed(
make_tuple(number<M>{}, number<K>{})
);
printf(" Initial: [M=%ld, K=%ld]\n", static_cast<long>(M), static_cast<long>(K));
printf(" Memory size: %ld elements\n\n",
static_cast<long>(desc_initial.get_element_space_size()));
printf("Step 2: Transform to add tiling\n");
auto desc_tiled = transform_tensor_descriptor(
desc_initial,
make_tuple(
make_unmerge_transform(make_tuple(number<M0>{}, number<M1>{})),
make_pass_through_transform(number<K>{})
),
make_tuple(sequence<0>{}, sequence<1>{}),
make_tuple(sequence<0, 1>{}, sequence<2>{})
);
printf(" Transformed: [M, K] -> [M0=%ld, M1=%ld, K=%ld]\n",
static_cast<long>(M0), static_cast<long>(M1), static_cast<long>(K));
printf(" Memory size preserved: %ld elements\n\n",
static_cast<long>(desc_tiled.get_element_space_size()));
printf("Now we can calculate actual memory offsets!\n");
auto offset = desc_tiled.calculate_offset(make_tuple(2, 16, 32));
printf(" [M0=2, M1=16, K=32] -> offset %ld\n", static_cast<long>(offset));
}
printf("\n\n");
}
// Part 3: Coordinate Operations
CK_TILE_DEVICE static void demonstrate_coordinate_operations()
{
printf("PART 3: Coordinate Operations - Creating and Moving\n");
printf("====================================================\n\n");
printf("Purpose: Efficiently track and update positions in tensor space.\n\n");
// Example 3.1: Creating coordinates
printf("Example 3.1: Creating Coordinates\n");
printf("----------------------------------\n");
{
constexpr index_t M = 64;
constexpr index_t K = 32;
auto desc = make_naive_tensor_descriptor_packed(
make_tuple(number<M>{}, number<K>{})
);
printf("Descriptor: [M=%ld, K=%ld]\n\n", static_cast<long>(M), static_cast<long>(K));
// Create coordinate at position [10, 20]
auto coord = make_tensor_coordinate(desc, make_tuple(10, 20));
printf("Created coordinate at [10, 20]:\n");
printf(" - Top index (user view): [%ld, %ld]\n",
static_cast<long>(coord.get_index()[number<0>{}]),
static_cast<long>(coord.get_index()[number<1>{}]));
printf(" - Memory offset: %ld\n", static_cast<long>(coord.get_offset()));
printf(" - Calculation: 10*32 + 20 = %ld\n", static_cast<long>(coord.get_offset()));
}
printf("\n");
// Example 3.2: Moving coordinates (efficient iteration)
printf("Example 3.2: Moving Coordinates - Efficient Iteration\n");
printf("------------------------------------------------------\n");
{
constexpr index_t M = 64;
constexpr index_t K = 32;
auto desc = make_naive_tensor_descriptor_packed(
make_tuple(number<M>{}, number<K>{})
);
printf("Scenario: Iterate through a row of tiles\n");
printf("Descriptor: [M=%ld, K=%ld]\n\n", static_cast<long>(M), static_cast<long>(K));
// Start at [0, 0]
auto coord = make_tensor_coordinate(desc, make_tuple(0, 0));
printf("Initial position [0, 0]:\n");
printf(" Offset: %ld\n\n", static_cast<long>(coord.get_offset()));
// Move to [0, 8] - move by 8 in K dimension
printf("Move by [0, 8] (8 columns to the right):\n");
move_tensor_coordinate(desc, coord, make_tuple(0, 8));
printf(" New position: [%ld, %ld]\n",
static_cast<long>(coord.get_index()[number<0>{}]),
static_cast<long>(coord.get_index()[number<1>{}]));
printf(" New offset: %ld\n", static_cast<long>(coord.get_offset()));
printf(" (Much faster than creating new coordinate!)\n\n");
// Move to [1, 8] - move by 1 in M dimension
printf("Move by [1, 0] (1 row down):\n");
move_tensor_coordinate(desc, coord, make_tuple(1, 0));
printf(" New position: [%ld, %ld]\n",
static_cast<long>(coord.get_index()[number<0>{}]),
static_cast<long>(coord.get_index()[number<1>{}]));
printf(" New offset: %ld\n", static_cast<long>(coord.get_offset()));
printf(" Calculation: 1*32 + 8 = %ld\n\n", static_cast<long>(coord.get_offset()));
printf("Why use move_tensor_coordinate?\n");
printf(" ✓ Incremental update - only recalculates what changed\n");
printf(" ✓ Skips unnecessary transformations (optimization)\n");
printf(" ✓ Essential for tile window iteration patterns\n");
printf(" ✓ Much faster than creating new coordinates\n");
}
printf("\n");
// Example 3.3: Moving with complex transformations
printf("Example 3.3: Moving Coordinates with Transformations\n");
printf("----------------------------------------------------\n");
{
constexpr index_t M = 128;
constexpr index_t K = 64;
constexpr index_t M0 = 4;
constexpr index_t M1 = 32;
// Create tiled descriptor
auto desc = make_naive_tensor_descriptor_packed(
make_tuple(number<M>{}, number<K>{})
);
auto desc_tiled = transform_tensor_descriptor(
desc,
make_tuple(
make_unmerge_transform(make_tuple(number<M0>{}, number<M1>{})),
make_pass_through_transform(number<K>{})
),
make_tuple(sequence<0>{}, sequence<1>{}),
make_tuple(sequence<0, 1>{}, sequence<2>{})
);
printf("Tiled descriptor: [M, K] -> [M0=%ld, M1=%ld, K=%ld]\n\n",
static_cast<long>(M0), static_cast<long>(M1), static_cast<long>(K));
// Create coordinate
auto coord = make_tensor_coordinate(desc_tiled, make_tuple(1, 8, 16));
printf("Initial: [M0=1, M1=8, K=16]\n");
printf(" Offset: %ld\n\n", static_cast<long>(coord.get_offset()));
// Move to next tile in M1 dimension
move_tensor_coordinate(desc_tiled, coord, make_tuple(0, 4, 0));
printf("After move [0, 4, 0]:\n");
printf(" Position: [M0=%ld, M1=%ld, K=%ld]\n",
static_cast<long>(coord.get_index()[number<0>{}]),
static_cast<long>(coord.get_index()[number<1>{}]),
static_cast<long>(coord.get_index()[number<2>{}]));
printf(" Offset: %ld\n", static_cast<long>(coord.get_offset()));
printf("\nThe move operation efficiently propagates through transformations!\n");
}
printf("\n\n");
}
// Part 4: When to Use Which
CK_TILE_DEVICE static void demonstrate_use_cases()
{
printf("PART 4: When to Use Adaptor vs Descriptor\n");
printf("==========================================\n\n");
printf("Use tensor_adaptor when:\n");
printf(" ✓ Designing reusable transformation patterns\n");
printf(" ✓ Building intermediate transformation stages\n");
printf(" ✓ Composing transformations with chain_tensor_adaptors()\n");
printf(" ✓ Memory size is not relevant\n");
printf(" ✓ Only need coordinate mapping logic\n\n");
printf("Use tensor_descriptor when:\n");
printf(" ✓ Working with actual tensors that need memory\n");
printf(" ✓ Calculating actual memory offsets\n");
printf(" ✓ Need to know total memory footprint\n");
printf(" ✓ Require vectorization guarantees\n");
printf(" ✓ Creating tensor_view for data access\n");
printf(" ✓ Working with physical memory buffers\n\n");
printf("Relationship:\n");
printf(" tensor_descriptor IS-A tensor_adaptor (inheritance)\n");
printf(" descriptor = adaptor + memory info + vectorization info\n\n");
printf("Think of it as:\n");
printf(" adaptor = \"The recipe\" (how to transform)\n");
printf(" descriptor = \"Recipe + ingredients + kitchen\" (complete spec)\n\n");
}
CK_TILE_DEVICE void operator()() const
{
if(get_thread_id() != 0) return;
printf("\n=== TENSOR DESCRIPTOR VS TENSOR ADAPTOR ===\n\n");
demonstrate_tensor_adaptor();
demonstrate_tensor_descriptor();
demonstrate_coordinate_operations();
demonstrate_use_cases();
printf("=== KEY TAKEAWAYS ===\n\n");
printf("1. tensor_adaptor:\n");
printf(" - Pure coordinate transformation logic\n");
printf(" - Lightweight, reusable patterns\n");
printf(" - No memory or vectorization info\n\n");
printf("2. tensor_descriptor:\n");
printf(" - Complete tensor specification\n");
printf(" - Inherits from tensor_adaptor\n");
printf(" - Adds memory size and vectorization guarantees\n");
printf(" - Can calculate actual memory offsets\n\n");
printf("3. Coordinate operations:\n");
printf(" - make_tensor_coordinate() creates position tracker\n");
printf(" - move_tensor_coordinate() efficiently updates position\n");
printf(" - Essential for tile window iteration\n\n");
printf("4. Use the right tool:\n");
printf(" - Adaptor for transformation patterns\n");
printf(" - Descriptor for actual tensors with memory\n\n");
}
};
int main()
{
std::cout << "\n================================================\n";
std::cout << "Tutorial 04: Tensor Descriptor vs Tensor Adaptor\n";
std::cout << "================================================\n\n";
int device_count;
hip_check_error(hipGetDeviceCount(&device_count));
if(device_count == 0) {
std::cerr << "No GPU devices found!\n";
return 1;
}
hip_check_error(hipSetDevice(0));
hipDeviceProp_t props;
hip_check_error(hipGetDeviceProperties(&props, 0));
std::cout << "Using GPU: " << props.name << "\n";
constexpr index_t block_size = DescriptorVsAdaptorKernel<float>::kBlockSize;
stream_config stream;
std::cout << "\nLaunching kernel...\n";
std::cout << "=====================================\n";
launch_kernel(stream,
make_kernel<block_size>(
DescriptorVsAdaptorKernel<float>{},
dim3(1),
dim3(block_size),
0));
hip_check_error(hipDeviceSynchronize());
std::cout << "=====================================\n";
std::cout << "\n=== Tutorial Complete ===\n";
std::cout << "You now understand:\n";
std::cout << "- The difference between tensor_adaptor and tensor_descriptor\n";
std::cout << "- When to use each abstraction\n";
std::cout << "- How to create and move coordinates efficiently\n";
std::cout << "- The inheritance relationship between them\n";
std::cout << "- Practical examples of both in action\n\n";
std::cout << "See DESCRIPTOR_VS_ADAPTOR.md for detailed documentation.\n\n";
return 0;
}

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@@ -0,0 +1,23 @@
# Tutorial 05: Basic Distributed GEMM
# Demonstrates basic distributed GEMM with tile distributions
# Single warp per 16x16 output block
# Create executable for basic distributed GEMM tutorial
add_executable(aa_tutorial_05_basic_distributed_gemm basic_distributed_gemm.cpp)
# Set properties
target_include_directories(aa_tutorial_05_basic_distributed_gemm PRIVATE
${CMAKE_CURRENT_SOURCE_DIR}/../..
)
# Compile flags
# target_compile_options(aa_tutorial_05_basic_distributed_gemm PRIVATE
# -Wall
# -O0
# -g
# --save-temps
# )
# Message for build output
message(STATUS "Added Tutorial 05: Basic Distributed GEMM - Understanding tile distributions for GEMM")

View File

@@ -0,0 +1,457 @@
// SPDX-License-Identifier: MIT
// Copyright (c) 2024, Advanced Micro Devices, Inc. All rights reserved.
/*
* Stage 10b: Distributed HGEMM - WORK IN PROGRESS
*
* This is saved work in progress. The structure is good but tile distributions
* need to be fixed to properly match the MLSE example patterns.
*
* TODO: Fix tile_distribution_encoding for A and B
* - Y dimensions should map to vector position
* - Need 2x fp16 per register (32 bits)
* - P0 = threads, P1 = warps typically
*/
#include <iostream>
#include <vector>
#include <iomanip>
#include <chrono>
#include <limits>
#include "ck_tile/core.hpp"
#include "ck_tile/host.hpp"
#include "ck_tile/ops/common.hpp"
#include "ck_tile/ops/gemm/warp/warp_gemm.hpp"
using namespace ck_tile;
// Distributed HGEMM kernel using proper tile_distribution
template<typename ADataType, typename BDataType, typename CDataType, typename AccDataType>
struct DistributedHgemmKernel
{
static constexpr index_t kWaveSize = 64; // AMD wave size
static constexpr index_t kBlockM = 16; // MFMA M dimension
static constexpr index_t kBlockN = 16; // MFMA N dimension
static constexpr index_t kBlockK = 16; // MFMA K dimension per instruction
// Use ck_tile's WarpGemm for MFMA
using WarpGemm = WarpGemmMfmaF16F16F32M16N16K16;
static constexpr index_t kBlockSize = kWaveSize;
CK_TILE_DEVICE void operator()(const ADataType* a,
const BDataType* b,
const CDataType* c,
CDataType* d,
index_t M,
index_t N,
index_t K,
index_t lda, // Leading dimension of A (column-major)
index_t ldb, // Leading dimension of B (row-major)
index_t ldc, // Leading dimension of C (column-major)
index_t ldd, // Leading dimension of D (column-major)
AccDataType alpha,
AccDataType beta) const
{
// Calculate which 16×16 block this wave computes
// const index_t wave_id = get_block_id() * get_block_size() / kWaveSize + threadIdx.x / kWaveSize;
const index_t wave_id = get_warp_id();
const index_t wave_m = wave_id / (N / kBlockN);
const index_t wave_n = wave_id % (N / kBlockN);
const index_t m_offset = wave_m * kBlockM;
const index_t n_offset = wave_n * kBlockN;
// Bounds check
if(m_offset >= M || n_offset >= N)
return;
// Only threads in the first wave of each block do work (simplified)
if(threadIdx.x >= kWaveSize)
return;
// Create tensor views for matrices
// A is column-major: M×K with stride lda between columns
const auto a_tensor = make_naive_tensor_view<address_space_enum::global>(
a,
make_tuple(M, K), // Shape: M×K
make_tuple(1, lda), // Strides: column-major
number<1>{},
number<1>{}
);
// B is row-major: K×N with stride ldb between rows
const auto b_tensor = make_naive_tensor_view<address_space_enum::global>(
b,
make_tuple(K, N), // Shape: K×N
make_tuple(ldb, 1), // Strides: row-major
number<4>{},
number<1>{}
);
// C is column-major: M×N with stride ldc between columns
const auto c_tensor = make_naive_tensor_view<address_space_enum::global>(
c,
make_tuple(M, N), // Shape: M×N
make_tuple(1, ldc), // Strides: column-major
number<1>{},
number<1>{}
);
// D is column-major: M×N with stride ldd between columns
auto d_tensor = make_naive_tensor_view<address_space_enum::global>(
d,
make_tuple(M, N), // Shape: M×N
make_tuple(1, ldd), // Strides: column-major
number<1>{},
number<1>{}
);
// Use our tested custom distributions from test_a_distribution.cpp and test_b_distribution.cpp
// A: Column-major M×K with each thread loading 4 consecutive K values from one M position
constexpr auto a_distribution = make_static_tile_distribution(
tile_distribution_encoding<
sequence<>, // No replication
tuple<sequence<16>, // H0 (M): 16 lanes for M
sequence<4, 4>>, // H1 (K): 4 lanes × 4 per lane
tuple<sequence<2, 1>>, // P-dims map to H-dims
tuple<sequence<0, 0>>, // P positions in H-dims
sequence<2>, // Y maps to K dimension only
sequence<1>>{} // Y at position 1
);
// B: Row-major K×N with each thread loading 4 consecutive K values from one N position
constexpr auto b_distribution = make_static_tile_distribution(
tile_distribution_encoding<
sequence<>, // No replication
tuple<sequence<4, 4>, // H0 (K): 4 groups of 4 consecutive K values
sequence<16>>, // H1 (N): 16 N positions
tuple<sequence<1, 2>>, // P-dims map to H-dims (P0->H1, P1->H0)
tuple<sequence<0, 0>>, // P positions in H-dims
sequence<1>, // Y maps to K dimension (H0)
sequence<1>>{} // Y at position 1 in H0 (the second 4 in sequence<4,4>)
);
// Create windows for A and B that we'll move along K
auto a_window = make_tile_window(
a_tensor,
make_tuple(number<kBlockM>{}, number<kBlockK>{}),
{m_offset, 0},
a_distribution
);
auto b_window = make_tile_window(
b_tensor,
make_tuple(number<kBlockK>{}, number<kBlockN>{}),
{0, n_offset},
b_distribution
);
// C distribution (column-major M×N output) - tested in test_c_distribution.cpp
constexpr auto c_distribution = make_static_tile_distribution(
tile_distribution_encoding<
sequence<>, // No replication
tuple<sequence<4, 4>, // H0 (M): 4 groups of 4 consecutive M values
sequence<16>>, // H1 (N): 16 N positions
tuple<sequence<1, 2>>, // P-dims map to H-dims (P0->H1, P1->H0)
tuple<sequence<0, 0>>, // P positions in H-dims
sequence<1>, // Y maps to M dimension (H0)
sequence<1>>{} // Y at position 1 in H0 (the second 4 in sequence<4,4>)
);
// Create accumulator using our tested C distribution
auto acc_tile = make_static_distributed_tensor<AccDataType>(c_distribution);
// Initialize accumulator to zero using set_tile
set_tile(acc_tile, AccDataType{0});
// Main K-loop with MFMA accumulation
const index_t num_k_loops = K / kBlockK;
for(index_t k_iter = 0; k_iter < num_k_loops; ++k_iter)
{
// Load tiles
const auto a_tile = load_tile(a_window);
const auto b_tile = load_tile(b_window);
// Use WarpGemm to perform MFMA
// This properly calls the MFMA instruction with the right distributions
WarpGemm{}(acc_tile, a_tile, b_tile);
// Move windows to next K chunk using the move API
// This efficiently updates window_origin_ without recreating the window
if(k_iter < num_k_loops - 1) {
a_window.move({0, kBlockK}); // Move K forward for A
b_window.move({kBlockK, 0}); // Move K forward for B
}
}
// Scale by alpha using ck_tile's elementwise API
// This is more idiomatic than manual buffer manipulation
tile_elementwise_inout([alpha](auto& acc_val) { acc_val *= alpha; }, acc_tile);
// Load C, apply beta, and add to result
if(std::abs(beta) > 1e-6f)
{
auto c_window = make_tile_window(
c_tensor,
make_tuple(number<kBlockM>{}, number<kBlockN>{}),
{m_offset, n_offset},
c_distribution
);
const auto c_tile = load_tile(c_window);
// Apply beta * C + acc using ck_tile's elementwise API
// This combines two tiles with a lambda function
tile_elementwise_inout(
[beta](const auto& c_val, auto& acc_val) {
acc_val += beta * c_val;
},
c_tile, acc_tile);
}
// Store final result to D
auto d_window = make_tile_window(
d_tensor,
make_tuple(number<kBlockM>{}, number<kBlockN>{}),
{m_offset, n_offset},
c_distribution
);
store_tile(d_window, acc_tile);
}
};
// CPU reference for verification
template<typename InType, typename AccType>
void reference_gemm_mixed(const std::vector<InType>& a, // Column-major
const std::vector<InType>& b, // Row-major
const std::vector<AccType>& c, // Column-major
std::vector<AccType>& d, // Column-major
index_t M, index_t N, index_t K,
index_t lda, index_t ldb, index_t ldc, index_t ldd,
AccType alpha, AccType beta)
{
// D = alpha * A * B + beta * C
for(index_t n = 0; n < N; ++n) {
for(index_t m = 0; m < M; ++m) {
AccType sum = 0;
// Compute A * B
for(index_t k = 0; k < K; ++k) {
// A is column-major: A[m,k] = a[m + k*lda]
// B is row-major: B[k,n] = b[k*ldb + n]
sum += static_cast<AccType>(a[m + k * lda]) *
static_cast<AccType>(b[k * ldb + n]);
}
// D[m,n] = alpha * sum + beta * C[m,n]
// Both C and D are column-major
d[m + n * ldd] = alpha * sum + beta * c[m + n * ldc];
}
}
}
// Helper to fill matrix with random values
template<typename T>
void fill_random(std::vector<T>& data, T min_val = -1, T max_val = 1)
{
for(auto& val : data) {
val = static_cast<T>(min_val + (max_val - min_val) *
static_cast<float>(rand()) / RAND_MAX);
}
}
// Helper to print matrix (for debugging)
template<typename T>
void print_matrix(const std::vector<T>& mat, index_t rows, index_t cols,
index_t ld, bool col_major = true, const std::string& name = "Matrix")
{
std::cout << name << " (" << rows << "×" << cols << "):\n";
for(index_t i = 0; i < std::min(rows, index_t(8)); ++i) {
for(index_t j = 0; j < std::min(cols, index_t(8)); ++j) {
index_t idx = col_major ? (i + j * ld) : (i * ld + j);
std::cout << std::setw(8) << std::setprecision(3) << mat[idx] << " ";
}
if(cols > 8) std::cout << "...";
std::cout << "\n";
}
if(rows > 8) std::cout << "...\n";
std::cout << "\n";
}
int main()
{
std::cout << "\n==================================================\n";
std::cout << "Stage 10b: Distributed HGEMM with ck_tile\n";
std::cout << "==================================================\n\n";
std::cout << "Key features:\n";
std::cout << "• Uses tile_distribution for both A and B matrices\n";
std::cout << "• A is column-major, B is row-major (like MLSE example)\n";
std::cout << "• Half-precision inputs (fp16) with fp32 accumulation\n";
std::cout << "• Non-contiguous loads for A and B\n";
std::cout << "• Uses move_tile_window to advance along K dimension\n\n";
// Test configuration - must be multiples of 16
constexpr index_t M = 64;
constexpr index_t N = 64;
constexpr index_t K = 64;
// Leading dimensions
constexpr index_t lda = M; // Column-major
constexpr index_t ldb = N; // Row-major
constexpr index_t ldc = M; // Column-major
constexpr index_t ldd = M; // Column-major
using InputType = half_t; // fp16
using AccumType = float; // fp32
constexpr AccumType alpha = 2.0f;
constexpr AccumType beta = 1.5f;
std::cout << "Problem configuration:\n";
std::cout << " M×N×K: " << M << "×" << N << "×" << K << "\n";
std::cout << " A: column-major, lda=" << lda << " (fp16)\n";
std::cout << " B: row-major, ldb=" << ldb << " (fp16)\n";
std::cout << " C/D: column-major, ldc=" << ldc << ", ldd=" << ldd << " (fp32)\n";
std::cout << " alpha=" << alpha << ", beta=" << beta << "\n";
std::cout << " Total FLOPs: " << 2*M*N*K << "\n\n";
// Host memory
std::vector<InputType> h_a(M * K);
std::vector<InputType> h_b(K * N);
std::vector<AccumType> h_c(M * N);
std::vector<AccumType> h_d(M * N, std::numeric_limits<AccumType>::quiet_NaN());
std::vector<AccumType> h_d_ref(M * N);
// Initialize matrices
srand(42);
fill_random(h_a, InputType(-1), InputType(1));
fill_random(h_b, InputType(-1), InputType(1));
fill_random(h_c, AccumType(-1), AccumType(1));
// CPU reference
auto cpu_start = std::chrono::high_resolution_clock::now();
reference_gemm_mixed(h_a, h_b, h_c, h_d_ref, M, N, K, lda, ldb, ldc, ldd, alpha, beta);
auto cpu_end = std::chrono::high_resolution_clock::now();
double cpu_time_ms = std::chrono::duration<double, std::milli>(cpu_end - cpu_start).count();
// Device memory
DeviceMem d_a(M * K * sizeof(InputType));
DeviceMem d_b(K * N * sizeof(InputType));
DeviceMem d_c(M * N * sizeof(AccumType));
DeviceMem d_d(M * N * sizeof(AccumType));
d_a.ToDevice(h_a.data(), M * K * sizeof(InputType));
d_b.ToDevice(h_b.data(), K * N * sizeof(InputType));
d_c.ToDevice(h_c.data(), M * N * sizeof(AccumType));
d_d.ToDevice(h_d.data(), M * N * sizeof(AccumType));
// Launch kernel
constexpr index_t block_size = 64; // One wave
const index_t grid_size = (M / 16) * (N / 16); // One wave per 16×16 output block
std::cout << "Launching kernel:\n";
std::cout << " Grid: " << grid_size << " blocks\n";
std::cout << " Block: " << block_size << " threads (1 wave)\n";
std::cout << " Output blocks: " << (M/16) << "×" << (N/16) << " = " << grid_size << "\n";
std::cout << " MFMA instructions per block: " << K/16 << "\n\n";
stream_config stream;
// Warmup
for(int i = 0; i < 5; ++i) {
launch_kernel(stream,
make_kernel<block_size>(
DistributedHgemmKernel<InputType, InputType, AccumType, AccumType>{},
dim3(grid_size),
dim3(block_size),
0,
static_cast<const InputType*>(d_a.GetDeviceBuffer()),
static_cast<const InputType*>(d_b.GetDeviceBuffer()),
static_cast<const AccumType*>(d_c.GetDeviceBuffer()),
static_cast<AccumType*>(d_d.GetDeviceBuffer()),
M, N, K, lda, ldb, ldc, ldd, alpha, beta));
}
hip_check_error(hipDeviceSynchronize());
// Timed run
auto gpu_start = std::chrono::high_resolution_clock::now();
launch_kernel(stream,
make_kernel<block_size>(
DistributedHgemmKernel<InputType, InputType, AccumType, AccumType>{},
dim3(grid_size),
dim3(block_size),
0,
static_cast<const InputType*>(d_a.GetDeviceBuffer()),
static_cast<const InputType*>(d_b.GetDeviceBuffer()),
static_cast<const AccumType*>(d_c.GetDeviceBuffer()),
static_cast<AccumType*>(d_d.GetDeviceBuffer()),
M, N, K, lda, ldb, ldc, ldd, alpha, beta));
hip_check_error(hipDeviceSynchronize());
auto gpu_end = std::chrono::high_resolution_clock::now();
double gpu_time_ms = std::chrono::duration<double, std::milli>(gpu_end - gpu_start).count();
// Get result
d_d.FromDevice(h_d.data(), M * N * sizeof(AccumType));
// Verify
bool passed = true;
float max_error = 0;
index_t error_count = 0;
for(index_t i = 0; i < M * N; ++i) {
float error = std::abs(h_d[i] - h_d_ref[i]);
max_error = std::max(max_error, error);
if(error > 1e-2f) { // Relaxed tolerance for fp16
if(error_count < 5) {
index_t m = i % M;
index_t n = i / M;
std::cout << "Error at [" << m << "," << n << "]: "
<< h_d[i] << " vs " << h_d_ref[i]
<< " (diff=" << error << ")\n";
}
error_count++;
}
}
passed = (error_count == 0);
// Calculate performance
double gflops = 2.0 * M * N * K / 1e9;
double gpu_tflops = gflops / (gpu_time_ms / 1000);
double cpu_gflops = gflops / (cpu_time_ms / 1000);
std::cout << "Results:\n";
std::cout << " Correctness: " << (passed ? "✓ PASSED" : "✗ FAILED") << "\n";
std::cout << " Max error: " << max_error << "\n";
if(!passed) std::cout << " Error count: " << error_count << "/" << M*N << "\n";
std::cout << "\n";
std::cout << "Performance:\n";
std::cout << " CPU time: " << cpu_time_ms << " ms (" << cpu_gflops << " GFLOPS)\n";
std::cout << " GPU time: " << gpu_time_ms << " ms (" << gpu_tflops << " TFLOPS)\n";
std::cout << " Speedup: " << cpu_time_ms / gpu_time_ms << "x\n\n";
#ifdef DEBUG_OUTPUT
// Print sample outputs for debugging
print_matrix(h_a, M, K, lda, true, "A (col-major)");
print_matrix(h_b, K, N, ldb, false, "B (row-major)");
print_matrix(h_c, M, N, ldc, true, "C (col-major)");
print_matrix(h_d_ref, M, N, ldd, true, "D_ref (col-major)");
print_matrix(h_d, M, N, ldd, true, "D_gpu (col-major)");
#endif
std::cout << "=== Key Insights ===\n";
std::cout << "• Y dimensions should map to vector position in hierarchical factorization\n";
std::cout << "• move_tile_window efficiently advances along K dimension\n";
std::cout << "• Column-major A and row-major B require different distributions\n";
std::cout << "• Each thread loads 4 elements (2x fp16 = 32 bits per load)\n";
std::cout << "• MFMA efficiently computes 16×16×16 in one instruction\n";
std::cout << "• This pattern extends to production GEMM kernels\n\n";
return passed ? 0 : 1;
}

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# Tutorial 06: Tile Sweeping GEMM
# Demonstrates tile sweeping with multiple warps
# Multiple warps cooperate to compute larger output blocks
# Create executable for tile sweeping GEMM tutorial
add_executable(aa_tutorial_06_tile_sweeping_gemm tile_sweeping_gemm.cpp)
# Set properties
target_include_directories(aa_tutorial_06_tile_sweeping_gemm PRIVATE
${CMAKE_CURRENT_SOURCE_DIR}/../..
)
# Compile flags
# target_compile_options(aa_tutorial_06_tile_sweeping_gemm PRIVATE
# -Wall
# -O0
# -g
# --save-temps
# )
# Message for build output
message(STATUS "Added Tutorial 06: Tile Sweeping GEMM - Multiple warps with tile sweeping pattern")
# Add test subdirectory
if(EXISTS ${CMAKE_CURRENT_SOURCE_DIR}/tests/CMakeLists.txt)
add_subdirectory(tests)
endif()

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# Test programs for Tutorial 06 tile distributions
# Test A distribution with replication
add_executable(test_a_dist_replication test_a_distribution_with_replication.cpp)
target_include_directories(test_a_dist_replication PRIVATE
${CMAKE_CURRENT_SOURCE_DIR}/../../..
)
# target_compile_options(test_a_dist_replication PRIVATE -Wall -O0 -g)
# Test B distribution with replication
add_executable(test_b_dist_replication test_b_distribution_with_replication.cpp)
target_include_directories(test_b_dist_replication PRIVATE
${CMAKE_CURRENT_SOURCE_DIR}/../../..
)
# target_compile_options(test_b_dist_replication PRIVATE -Wall -O0 -g)
# Test A distribution using embed API
add_executable(test_a_embed test_a_embed_distribution.cpp)
target_include_directories(test_a_embed PRIVATE
${CMAKE_CURRENT_SOURCE_DIR}/../../..
)
# target_compile_options(test_a_embed PRIVATE -Wall -O0 -g)
# Test B distribution using embed API
add_executable(test_b_embed test_b_embed_distribution.cpp)
target_include_directories(test_b_embed PRIVATE
${CMAKE_CURRENT_SOURCE_DIR}/../../..
)
# target_compile_options(test_b_embed PRIVATE -Wall -O0 -g)
message(STATUS "Added Tutorial 06 distribution tests (with and without embed API)")

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// SPDX-License-Identifier: MIT
// Copyright (c) 2024, Advanced Micro Devices, Inc. All rights reserved.
/*
* Test A matrix distribution with NWarp replication
*
* Goal: Load a 16x16 A matrix with 256 threads (4 warps in 2x2 config)
* - A is replicated across NWarp (2 N-warps)
* - Each M-warp (2 total) loads different M-rows
* - Each thread loads 4 fp16 elements
*/
#include <iostream>
#include <vector>
#include <iomanip>
#include "ck_tile/core.hpp"
#include "ck_tile/host.hpp"
using namespace ck_tile;
template<typename DataType>
struct TestADistributionKernel
{
static constexpr index_t kBlockSize = 256; // 4 warps
static constexpr index_t MWarp = 2;
static constexpr index_t NWarp = 2;
static constexpr index_t kM = 16;
static constexpr index_t kK = 16;
CK_TILE_DEVICE void operator()(const DataType* a,
DataType* debug_output,
index_t lda) const
{
if(get_block_id() != 0)
return;
const index_t tid = threadIdx.x;
const index_t warp_id = tid / 64;
const index_t lane_id = tid % 64;
// Create tensor view for A (column-major)
const auto a_tensor = make_naive_tensor_view<address_space_enum::global>(
a,
make_tuple(kM, kK),
make_tuple(1, lda),
number<1>{},
number<1>{}
);
// A distribution WITH NWarp replication and MWarp in H-dimension
// Based on 02_gemm pattern: include MWarp in H-tuple
// R: NWarp replication
// H0: MWarp × 16 threads = 2×16 = 32 M positions
// H1: 4×4 = 16 K elements
constexpr auto a_distribution = make_static_tile_distribution(
tile_distribution_encoding<
sequence<NWarp>, // R: REPLICATE across 2 N-warps
tuple<sequence<MWarp, 16>, // H0 (M): 2 M-warps × 16 threads = 32 M
sequence<4, 4>>, // H1 (K): 4×4 = 16 K elements
tuple<sequence<0, 1>, sequence<2, 1>>, // Ps_to_Hs: P0→(R,M), P1→(M,K)
tuple<sequence<0, 0>, sequence<0, 1>>, // Ps_in_Hs: positions
sequence<2>, // Ys_to_Hs: Y maps to K (dimension 2)
sequence<1>>{} // Ys_in_Hs: Y at position 1 in K
);
auto a_window = make_tile_window(
a_tensor,
make_tuple(number<kM>{}, number<kK>{}),
{0, 0},
a_distribution
);
const auto a_tile = load_tile(a_window);
const auto& thread_buffer = a_tile.get_thread_buffer();
// Calculate matrix coordinates using make_tensor_coordinate
// This shows which matrix positions each thread accesses
__syncthreads();
if(tid == 0) {
printf("\n=== Matrix Coverage (Tiled by Warp) ===\n");
printf("Distribution covers 32×16 matrix (MWarp×16 threads × K)\n");
printf("With NWarp=2 replication, pattern repeats\n");
printf("Showing first 16 threads of each warp:\n\n");
}
__syncthreads();
// Print warp by warp with calculated coordinates
for(int w = 0; w < 4; ++w) {
__syncthreads();
if(warp_id == w && lane_id == 0) {
printf("\n--- Warp %d (M-warp %d, N-warp %d) ---\n",
w, w/NWarp, w%NWarp);
}
__syncthreads();
// Print lanes sequentially within each warp
for(int lane = 0; lane < 16; ++lane) {
__syncthreads();
if(warp_id == w && lane_id == lane) {
printf("W%d L%02d: ", w, lane);
// For each Y element, just print the loaded value
// The distribution handles the coordinate mapping internally
for(int y_idx = 0; y_idx < thread_buffer.size(); ++y_idx) {
float val = static_cast<float>(thread_buffer[y_idx]);
int m = static_cast<int>(val) % 100;
int k = static_cast<int>(val) / 100;
printf("A[%2d,%2d] ", m, k);
}
printf("\n");
}
}
}
__syncthreads();
if(tid == 0) {
printf("\n=== Expected Pattern with NWarp Replication ===\n");
printf("sequence<NWarp> replicates across N-warp dimension:\n");
printf("Warp 0 (M-warp 0, N-warp 0): Loads some M-rows, K[0-15]\n");
printf("Warp 1 (M-warp 0, N-warp 1): Loads DIFFERENT M-rows (different N-warp)\n");
printf("Warp 2 (M-warp 1, N-warp 0): Loads SAME as Warp 0 (NWarp replication!)\n");
printf("Warp 3 (M-warp 1, N-warp 1): Loads SAME as Warp 1 (NWarp replication!)\n");
printf("\nReplication pairs:\n");
printf(" Warps 0 & 2 should be identical (same N-warp 0, replicated across M-warps)\n");
printf(" Warps 1 & 3 should be identical (same N-warp 1, replicated across M-warps)\n");
printf(" Warps 0 & 1 should be DIFFERENT (different N-warps)\n");
}
// Store for verification
for(int i = 0; i < thread_buffer.size(); ++i) {
debug_output[tid * 4 + i] = thread_buffer[i];
}
}
};
int main()
{
std::cout << "\n==================================================\n";
std::cout << "Test A Distribution with NWarp Replication\n";
std::cout << "==================================================\n\n";
constexpr index_t M = 16;
constexpr index_t K = 16;
constexpr index_t lda = M;
using DataType = half_t;
// Create test matrix
std::vector<DataType> h_a(M * K);
std::vector<DataType> h_debug(256 * 4, -1);
// Initialize A[m,k] = m + k*100
for(index_t k = 0; k < K; ++k) {
for(index_t m = 0; m < M; ++m) {
h_a[m + k * lda] = static_cast<DataType>(m + k * 100);
}
}
DeviceMem d_a(M * K * sizeof(DataType));
DeviceMem d_debug(256 * 4 * sizeof(DataType));
d_a.ToDevice(h_a.data(), M * K * sizeof(DataType));
d_debug.ToDevice(h_debug.data(), 256 * 4 * sizeof(DataType));
stream_config stream;
launch_kernel(stream,
make_kernel<256>(
TestADistributionKernel<DataType>{},
dim3(1),
dim3(256),
0,
static_cast<const DataType*>(d_a.GetDeviceBuffer()),
static_cast<DataType*>(d_debug.GetDeviceBuffer()),
lda));
hip_check_error(hipDeviceSynchronize());
d_debug.FromDevice(h_debug.data(), 256 * 4 * sizeof(DataType));
// Verify NWarp replication: warps 0&2 identical, warps 1&3 identical
bool passed = true;
// Check warps 0 and 2 (same N-warp 0, replicated across M-warps)
for(int lane = 0; lane < 64; ++lane) {
for(int i = 0; i < 4; ++i) {
float warp0_val = h_debug[lane * 4 + i];
float warp2_val = h_debug[(128 + lane) * 4 + i];
if(std::abs(warp0_val - warp2_val) > 0.01f) {
std::cout << "ERROR: Warp 0 and Warp 2 differ at lane " << lane << " element " << i << "\n";
std::cout << " Warp 0: " << warp0_val << ", Warp 2: " << warp2_val << "\n";
passed = false;
break;
}
}
if(!passed) break;
}
// Check warps 1 and 3 (same N-warp 1, replicated across M-warps)
if(passed) {
for(int lane = 0; lane < 64; ++lane) {
for(int i = 0; i < 4; ++i) {
float warp1_val = h_debug[(64 + lane) * 4 + i];
float warp3_val = h_debug[(192 + lane) * 4 + i];
if(std::abs(warp1_val - warp3_val) > 0.01f) {
std::cout << "ERROR: Warp 1 and Warp 3 differ at lane " << lane << " element " << i << "\n";
std::cout << " Warp 1: " << warp1_val << ", Warp 3: " << warp3_val << "\n";
passed = false;
break;
}
}
if(!passed) break;
}
}
if(passed) {
std::cout << "\n✓ NWarp Replication verified:\n";
std::cout << " Warps 0 & 2 load identical data (N-warp 0, replicated across M-warps)\n";
std::cout << " Warps 1 & 3 load identical data (N-warp 1, replicated across M-warps)\n";
}
return passed ? 0 : 1;
}

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// SPDX-License-Identifier: MIT
// Copyright (c) 2024, Advanced Micro Devices, Inc. All rights reserved.
/*
* Test A matrix distribution using EMBED API
*
* Goal: Load a 16x16 A matrix with 256 threads (4 warps in 2x2 config)
* Uses detail::make_embed_tile_distribution_encoding to separate:
* - Block-level: Warp organization with replication
* - Warp-level: Thread organization within each warp
*/
#include <iostream>
#include <vector>
#include <iomanip>
#include "ck_tile/core.hpp"
#include "ck_tile/host.hpp"
using namespace ck_tile;
template<typename DataType>
struct TestADistributionKernel
{
static constexpr index_t kBlockSize = 256; // 4 warps
static constexpr index_t MWarp = 2;
static constexpr index_t NWarp = 2;
static constexpr index_t kM = 16;
static constexpr index_t kK = 16;
CK_TILE_DEVICE void operator()(const DataType* a,
DataType* debug_output,
index_t lda) const
{
if(get_block_id() != 0)
return;
const index_t tid = threadIdx.x;
const index_t warp_id = tid / 64;
const index_t lane_id = tid % 64;
// Create tensor view for A (column-major)
const auto a_tensor = make_naive_tensor_view<address_space_enum::global>(
a,
make_tuple(kM, kK),
make_tuple(1, lda),
number<1>{},
number<1>{}
);
// A distribution using EMBED API (like 02_gemm)
// Separate block-level and warp-level distributions
// constexpr auto a_distribution = make_static_tile_distribution(
// tile_distribution_encoding<
// sequence<NWarp>, // R: REPLICATE across 2 N-warps
// tuple<sequence<MWarp, 16>, // H0 (M): 2 M-warps × 16 threads = 32 M
// sequence<4, 4>>, // H1 (K): 4×4 = 16 K elements
// tuple<sequence<0, 1>, sequence<2, 1>>, // Ps_to_Hs: P0→(R,M), P1→(M,K)
// tuple<sequence<0, 0>, sequence<0, 1>>, // Ps_in_Hs: positions
// sequence<2>, // Ys_to_Hs: Y maps to K (dimension 2)
// sequence<1>>{} // Ys_in_Hs: Y at position 1 in K
// );
// Step 1: Warp-level distribution (64 threads within one warp)
constexpr auto a_warp_dstr_encode = tile_distribution_encoding<
sequence<>, // No replication at warp level
tuple<sequence<16>, // H0 (M): 16 M positions
sequence<4, 4>>, // H1 (K): 4×4 = 16 K elements
tuple<sequence<2, 1>>, // Ps_to_Hs: 2D P-space (64 threads)
tuple<sequence<0, 0>>, // Ps_in_Hs
sequence<2>, // Ys_to_Hs: Y maps to K
sequence<1>>{}; // Ys_in_Hs
// Step 2: Block-level outer distribution (warp organization)
// Must have same NDimX as inner (2 dimensions: M and K)
constexpr auto a_block_outer_dstr_encode = tile_distribution_encoding<
sequence<NWarp>, // R: Replicate across N-warps
tuple<sequence<MWarp>, sequence<>>, // H: MWarp in M-dim, 1 in K-dim
tuple<sequence<0, 1>>, // Ps_to_Hs
tuple<sequence<0, 0>>, // Ps_in_Hs
sequence<>, // Ys_to_Hs: Y maps to both M and K
sequence<>>{}; // Ys_in_Hs
// Step 3: Embed warp-level into block-level
constexpr auto a_block_dstr_encode =
detail::make_embed_tile_distribution_encoding(
a_block_outer_dstr_encode, a_warp_dstr_encode);
// Step 4: Create final distribution
constexpr auto a_distribution = make_static_tile_distribution(a_block_dstr_encode);
auto a_window = make_tile_window(
a_tensor,
make_tuple(number<kM>{}, number<kK>{}),
{0, 0},
a_distribution
);
const auto a_tile = load_tile(a_window);
const auto& thread_buffer = a_tile.get_thread_buffer();
// Calculate matrix coordinates using make_tensor_coordinate
// This shows which matrix positions each thread accesses
__syncthreads();
if(tid == 0) {
printf("\n=== Matrix Coverage (Tiled by Warp) ===\n");
printf("Distribution covers 32×16 matrix (MWarp×16 threads × K)\n");
printf("With NWarp=2 replication, pattern repeats\n");
printf("Showing first 16 threads of each warp:\n\n");
}
__syncthreads();
// Print warp by warp with calculated coordinates
for(int w = 0; w < 4; ++w) {
__syncthreads();
if(warp_id == w && lane_id == 0) {
printf("\n--- Warp %d (M-warp %d, N-warp %d) ---\n",
w, w/NWarp, w%NWarp);
}
__syncthreads();
// Print lanes sequentially within each warp
for(int lane = 0; lane < 16; ++lane) {
__syncthreads();
if(warp_id == w && lane_id == lane) {
printf("W%d L%02d: ", w, lane);
// For each Y element, just print the loaded value
// The distribution handles the coordinate mapping internally
for(int y_idx = 0; y_idx < thread_buffer.size(); ++y_idx) {
float val = static_cast<float>(thread_buffer[y_idx]);
int m = static_cast<int>(val) % 100;
int k = static_cast<int>(val) / 100;
printf("A[%2d,%2d] ", m, k);
}
printf("\n");
}
}
}
__syncthreads();
if(tid == 0) {
printf("\n=== Expected Pattern with NWarp Replication ===\n");
printf("sequence<NWarp> replicates across N-warp dimension:\n");
printf("Warp 0 (M-warp 0, N-warp 0): Loads some M-rows, K[0-15]\n");
printf("Warp 1 (M-warp 0, N-warp 1): Loads DIFFERENT M-rows (different N-warp)\n");
printf("Warp 2 (M-warp 1, N-warp 0): Loads SAME as Warp 0 (NWarp replication!)\n");
printf("Warp 3 (M-warp 1, N-warp 1): Loads SAME as Warp 1 (NWarp replication!)\n");
printf("\nReplication pairs:\n");
printf(" Warps 0 & 2 should be identical (same N-warp 0, replicated across M-warps)\n");
printf(" Warps 1 & 3 should be identical (same N-warp 1, replicated across M-warps)\n");
printf(" Warps 0 & 1 should be DIFFERENT (different N-warps)\n");
}
// Store for verification
for(int i = 0; i < thread_buffer.size(); ++i) {
debug_output[tid * 4 + i] = thread_buffer[i];
}
}
};
int main()
{
std::cout << "\n==================================================\n";
std::cout << "Test A Distribution using EMBED API\n";
std::cout << "==================================================\n\n";
std::cout << "Separates block-level (warp organization) from warp-level (thread organization)\n\n";
constexpr index_t M = 16;
constexpr index_t K = 16;
constexpr index_t lda = M;
using DataType = half_t;
// Create test matrix
std::vector<DataType> h_a(M * K);
std::vector<DataType> h_debug(256 * 4, -1);
// Initialize A[m,k] = m + k*100
for(index_t k = 0; k < K; ++k) {
for(index_t m = 0; m < M; ++m) {
h_a[m + k * lda] = static_cast<DataType>(m + k * 100);
}
}
DeviceMem d_a(M * K * sizeof(DataType));
DeviceMem d_debug(256 * 4 * sizeof(DataType));
d_a.ToDevice(h_a.data(), M * K * sizeof(DataType));
d_debug.ToDevice(h_debug.data(), 256 * 4 * sizeof(DataType));
stream_config stream;
launch_kernel(stream,
make_kernel<256>(
TestADistributionKernel<DataType>{},
dim3(1),
dim3(256),
0,
static_cast<const DataType*>(d_a.GetDeviceBuffer()),
static_cast<DataType*>(d_debug.GetDeviceBuffer()),
lda));
hip_check_error(hipDeviceSynchronize());
d_debug.FromDevice(h_debug.data(), 256 * 4 * sizeof(DataType));
// Verify NWarp replication: warps 0&2 identical, warps 1&3 identical
bool passed = true;
// Check warps 0 and 2 (same N-warp 0, replicated across M-warps)
for(int lane = 0; lane < 64; ++lane) {
for(int i = 0; i < 4; ++i) {
float warp0_val = h_debug[lane * 4 + i];
float warp2_val = h_debug[(128 + lane) * 4 + i];
if(std::abs(warp0_val - warp2_val) > 0.01f) {
std::cout << "ERROR: Warp 0 and Warp 2 differ at lane " << lane << " element " << i << "\n";
std::cout << " Warp 0: " << warp0_val << ", Warp 2: " << warp2_val << "\n";
passed = false;
break;
}
}
if(!passed) break;
}
// Check warps 1 and 3 (same N-warp 1, replicated across M-warps)
if(passed) {
for(int lane = 0; lane < 64; ++lane) {
for(int i = 0; i < 4; ++i) {
float warp1_val = h_debug[(64 + lane) * 4 + i];
float warp3_val = h_debug[(192 + lane) * 4 + i];
if(std::abs(warp1_val - warp3_val) > 0.01f) {
std::cout << "ERROR: Warp 1 and Warp 3 differ at lane " << lane << " element " << i << "\n";
std::cout << " Warp 1: " << warp1_val << ", Warp 3: " << warp3_val << "\n";
passed = false;
break;
}
}
if(!passed) break;
}
}
if(passed) {
std::cout << "\n✓ NWarp Replication verified:\n";
std::cout << " Warps 0 & 2 load identical data (N-warp 0, replicated across M-warps)\n";
std::cout << " Warps 1 & 3 load identical data (N-warp 1, replicated across M-warps)\n";
}
return passed ? 0 : 1;
}

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// SPDX-License-Identifier: MIT
// Copyright (c) 2024, Advanced Micro Devices, Inc. All rights reserved.
/*
* Test B matrix distribution with MWarp replication
*
* Goal: Load a 16x16 B matrix with 256 threads (4 warps in 2x2 config)
* - B is replicated across MWarp (2 M-warps)
* - Each N-warp (2 total) loads different N-columns
* - Each thread loads 4 fp16 elements
*/
#include <iostream>
#include <vector>
#include <iomanip>
#include "ck_tile/core.hpp"
#include "ck_tile/host.hpp"
using namespace ck_tile;
template<typename DataType>
struct TestBDistributionKernel
{
static constexpr index_t kBlockSize = 256; // 4 warps
static constexpr index_t MWarp = 2;
static constexpr index_t NWarp = 2;
static constexpr index_t kK = 16;
static constexpr index_t kN = 16;
CK_TILE_DEVICE void operator()(const DataType* b,
DataType* debug_output,
index_t ldb) const
{
if(get_block_id() != 0)
return;
const index_t tid = threadIdx.x;
const index_t warp_id = tid / 64;
const index_t lane_id = tid % 64;
// Create tensor view for B (row-major)
const auto b_tensor = make_naive_tensor_view<address_space_enum::global>(
b,
make_tuple(kK, kN),
make_tuple(ldb, 1),
number<4>{},
number<1>{}
);
// B distribution WITH MWarp replication
// R dimension (index 0) has MWarp=2 replicas
// H dimensions: H0 (K), H1 (N)
// P-space needs to map to BOTH R and H dimensions
// Total threads: 256 = MWarp(2) × NWarp(2) × 64
// But with replication, P-space is: MWarp(2) × [NWarp(2) × 64]
// constexpr auto a_distribution = make_static_tile_distribution(
// tile_distribution_encoding<
// sequence<NWarp>, // R: REPLICATE across 2 N-warps
// tuple<sequence<MWarp, 16>, // H0 (M): 2 M-warps × 16 threads = 32 M
// sequence<4, 4>>, // H1 (K): 4×4 = 16 K elements
// tuple<sequence<0, 1>, sequence<1, 2>>, // Ps_to_Hs: P0→(R,M), P1→(M,K)
// tuple<sequence<0, 0>, sequence<1, 0>>, // Ps_in_Hs: positions
// sequence<2>, // Ys_to_Hs: Y maps to K (dimension 2)
// sequence<1>>{} // Ys_in_Hs: Y at position 1 in K
// );
// constexpr auto b_distribution = make_static_tile_distribution(
// tile_distribution_encoding<
// sequence<>, // No replication
// tuple<sequence<4, 4>, // H0 (K): 4 groups of 4 consecutive K values
// sequence<16>>, // H1 (N): 16 N positions
// tuple<sequence<1, 2>>, // P-dims map to H-dims (P0->H1, P1->H0)
// tuple<sequence<0, 0>>, // P positions in H-dims
// sequence<1>, // Y maps to K dimension (H0)
// sequence<1>>{} // Y at position 1 in H0 (the second 4 in sequence<4,4>)
// );
// constexpr auto b_block_outer_dstr_encoding =
// tile_distribution_encoding<sequence<MWarp>,
// tuple<sequence<NIterPerWarp, NWarp>, sequence<KIterPerWarp>>,
// tuple<sequence<0, 1>>,
// tuple<sequence<0, 1>>,
// sequence<1, 2>,
// sequence<0, 0>>{};
// The key: Ps_to_Hs must include dimension 0 (the R dimension)!
constexpr auto b_distribution = make_static_tile_distribution(
tile_distribution_encoding<
sequence<MWarp>, // R: dimension 0, REPLICATE across 2 M-warps
tuple<sequence<4, 4>, // H: dimension 1 (K): 4×4 = 16 K elements
sequence<2, 16>>, // H: dimension 2 (N): 16 N positions
tuple<sequence<2, 0>, sequence<1, 2>>, // Ps_to_Hs: P0→R(dim 0), P1→K(dim 1), P2→N(dim 2)
tuple<sequence<0, 0>, sequence<0, 1>>, // Ps_in_Hs: positions
sequence<1>, // Ys_to_Hs: Y maps to K (dimension 1)
sequence<1>>{} // Ys_in_Hs: Y at position 1 in K
);
auto b_window = make_tile_window(
b_tensor,
make_tuple(number<kK>{}, number<kN>{}),
{0, 0},
b_distribution
);
const auto b_tile = load_tile(b_window);
const auto& thread_buffer = b_tile.get_thread_buffer();
// Sequential printing with synchronizations (copied from test_a)
__syncthreads();
if(tid == 0) {
printf("\n=== Matrix Coverage (Tiled by Warp) ===\n");
printf("Distribution covers K×32 matrix (K × NWarp×16 threads)\n");
printf("With MWarp=2 replication, pattern repeats\n");
printf("Showing first 16 threads of each warp:\n\n");
}
__syncthreads();
// Print warp by warp with calculated coordinates
for(int w = 0; w < 4; ++w) {
__syncthreads();
if(warp_id == w && lane_id == 0) {
printf("\n--- Warp %d (M-warp %d, N-warp %d) ---\n",
w, w/NWarp, w%NWarp);
}
__syncthreads();
// Print lanes sequentially within each warp
for(int lane = 0; lane < 64; ++lane) {
__syncthreads();
if(warp_id == w && lane_id == lane) {
printf("W%d L%02d: ", w, lane);
// Print loaded values
for(int y_idx = 0; y_idx < thread_buffer.size(); ++y_idx) {
float val = static_cast<float>(thread_buffer[y_idx]);
int k = static_cast<int>(val) % 100;
int n = static_cast<int>(val) / 100;
printf("B[%2d,%2d] ", k, n);
}
printf("\n");
}
}
}
__syncthreads();
if(tid == 0) {
printf("\n=== Observed Pattern ===\n");
printf("Warps 0 & 1 are identical\n");
printf("Warps 2 & 3 are identical\n");
printf("Warps 0 & 2 are different\n");
}
// Store for verification
for(int i = 0; i < thread_buffer.size(); ++i) {
debug_output[tid * 4 + i] = thread_buffer[i];
}
}
};
int main()
{
std::cout << "\n==================================================\n";
std::cout << "Test B Distribution with MWarp Replication\n";
std::cout << "==================================================\n\n";
constexpr index_t K = 16;
constexpr index_t N = 32;
constexpr index_t ldb = N;
using DataType = half_t;
// Create test matrix
std::vector<DataType> h_b(K * N);
std::vector<DataType> h_debug(256 * 4, -1);
// Initialize B[k,n] = k + n*100 (row-major)
for(index_t k = 0; k < K; ++k) {
for(index_t n = 0; n < N; ++n) {
h_b[k * ldb + n] = static_cast<DataType>(k + n * 100);
}
}
DeviceMem d_b(K * N * sizeof(DataType));
DeviceMem d_debug(256 * 4 * sizeof(DataType));
d_b.ToDevice(h_b.data(), K * N * sizeof(DataType));
d_debug.ToDevice(h_debug.data(), 256 * 4 * sizeof(DataType));
stream_config stream;
launch_kernel(stream,
make_kernel<256>(
TestBDistributionKernel<DataType>{},
dim3(1),
dim3(256),
0,
static_cast<const DataType*>(d_b.GetDeviceBuffer()),
static_cast<DataType*>(d_debug.GetDeviceBuffer()),
ldb));
hip_check_error(hipDeviceSynchronize());
d_debug.FromDevice(h_debug.data(), 256 * 4 * sizeof(DataType));
// Verify: Based on your observation, warps 0&1 identical, warps 2&3 identical
bool passed = true;
// Check warps 0 and 1
for(int lane = 0; lane < 64; ++lane) {
for(int i = 0; i < 4; ++i) {
float warp0_val = h_debug[lane * 4 + i];
float warp1_val = h_debug[(64 + lane) * 4 + i];
if(std::abs(warp0_val - warp1_val) > 0.01f) {
std::cout << "ERROR: Warp 0 and Warp 1 differ at lane " << lane << " element " << i << "\n";
std::cout << " Warp 0: " << warp0_val << ", Warp 1: " << warp1_val << "\n";
passed = false;
break;
}
}
if(!passed) break;
}
// Check warps 2 and 3
if(passed) {
for(int lane = 0; lane < 64; ++lane) {
for(int i = 0; i < 4; ++i) {
float warp2_val = h_debug[(128 + lane) * 4 + i];
float warp3_val = h_debug[(192 + lane) * 4 + i];
if(std::abs(warp2_val - warp3_val) > 0.01f) {
std::cout << "ERROR: Warp 2 and Warp 3 differ at lane " << lane << " element " << i << "\n";
std::cout << " Warp 2: " << warp2_val << ", Warp 3: " << warp3_val << "\n";
passed = false;
break;
}
}
if(!passed) break;
}
}
if(passed) {
std::cout << "\n✓ Replication verified:\n";
std::cout << " Warps 0 & 1 load identical data\n";
std::cout << " Warps 2 & 3 load identical data\n";
}
return passed ? 0 : 1;
}

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// SPDX-License-Identifier: MIT
// Copyright (c) 2024, Advanced Micro Devices, Inc. All rights reserved.
/*
* Test B matrix distribution using EMBED API
*
* Goal: Load a 16x16 B matrix with 256 threads (4 warps in 2x2 config)
* Uses detail::make_embed_tile_distribution_encoding to separate:
* - Block-level: Warp organization with replication
* - Warp-level: Thread organization within each warp
*/
#include <iostream>
#include <vector>
#include <iomanip>
#include "ck_tile/core.hpp"
#include "ck_tile/host.hpp"
using namespace ck_tile;
template<typename DataType>
struct TestBDistributionKernel
{
static constexpr index_t kBlockSize = 256; // 4 warps
static constexpr index_t MWarp = 2;
static constexpr index_t NWarp = 2;
static constexpr index_t kK = 16;
static constexpr index_t kN = 16;
CK_TILE_DEVICE void operator()(const DataType* b,
DataType* debug_output,
index_t ldb) const
{
if(get_block_id() != 0)
return;
const index_t tid = threadIdx.x;
const index_t warp_id = tid / 64;
const index_t lane_id = tid % 64;
// Create tensor view for B (row-major)
const auto b_tensor = make_naive_tensor_view<address_space_enum::global>(
b,
make_tuple(kK, kN),
make_tuple(ldb, 1),
number<4>{},
number<1>{}
);
// B distribution using EMBED API (like 02_gemm)
// Separate block-level and warp-level distributions
// Step 1: Warp-level distribution (64 threads within one warp)
constexpr auto b_warp_dstr_encode = tile_distribution_encoding<
sequence<>, // No replication at warp level
tuple<sequence<4, 4>, // H0 (K): 4×4 = 16 K elements
sequence<16>>, // H1 (N): 16 N positions
tuple<sequence<1, 2>>, // Ps_to_Hs: 1 sequence with 2 values (2D P-space)
tuple<sequence<0, 0>>, // Ps_in_Hs
sequence<1>, // Ys_to_Hs: Y maps to K
sequence<1>>{}; // Ys_in_Hs
// Step 2: Block-level outer distribution (warp organization)
// Must have same NDimX as inner (2 dimensions: K and N)
constexpr auto b_block_outer_dstr_encode = tile_distribution_encoding<
sequence<MWarp>, // R: Replicate across M-warps
tuple<sequence<>, sequence<NWarp>>, // H: NWarp in N-dim, 1 in K-dim
tuple<sequence<2, 0>>, // Ps_to_Hs
tuple<sequence<0, 0>>, // Ps_in_Hs
sequence<>, // Ys_to_Hs: Y maps to both K and N
sequence<>>{}; // Ys_in_Hs
// constexpr auto b_distribution = make_static_tile_distribution(
// tile_distribution_encoding<
// sequence<MWarp>, // R: dimension 0, REPLICATE across 2 M-warps
// tuple<sequence<4, 4>, // H: dimension 1 (K): 4×4 = 16 K elements
// sequence<2, 16>>, // H: dimension 2 (N): 16 N positions
// tuple<sequence<2, 0>, sequence<1, 2>>, // Ps_to_Hs: P0→R(dim 0), P1→K(dim 1), P2→N(dim 2)
// tuple<sequence<0, 0>, sequence<0, 1>>, // Ps_in_Hs: positions
// sequence<1>, // Ys_to_Hs: Y maps to K (dimension 1)
// sequence<1>>{} // Ys_in_Hs: Y at position 1 in K
// );
// Step 3: Embed warp-level into block-level
constexpr auto b_block_dstr_encode =
detail::make_embed_tile_distribution_encoding(
b_block_outer_dstr_encode, b_warp_dstr_encode);
// Step 4: Create final distribution
constexpr auto b_distribution = make_static_tile_distribution(b_block_dstr_encode);
auto b_window = make_tile_window(
b_tensor,
make_tuple(number<kK>{}, number<kN>{}),
{0, 0},
b_distribution
);
const auto b_tile = load_tile(b_window);
const auto& thread_buffer = b_tile.get_thread_buffer();
// Sequential printing with synchronizations (copied from test_a)
__syncthreads();
if(tid == 0) {
printf("\n=== Matrix Coverage (Tiled by Warp) ===\n");
printf("Distribution covers K×32 matrix (K × NWarp×16 threads)\n");
printf("With MWarp=2 replication, pattern repeats\n");
printf("Showing first 16 threads of each warp:\n\n");
}
__syncthreads();
// Print warp by warp with calculated coordinates
for(int w = 0; w < 4; ++w) {
__syncthreads();
if(warp_id == w && lane_id == 0) {
printf("\n--- Warp %d (M-warp %d, N-warp %d) ---\n",
w, w/NWarp, w%NWarp);
}
__syncthreads();
// Print lanes sequentially within each warp
for(int lane = 0; lane < 16; ++lane) {
__syncthreads();
if(warp_id == w && lane_id == lane) {
printf("W%d L%02d: ", w, lane);
// Print loaded values
for(int y_idx = 0; y_idx < thread_buffer.size(); ++y_idx) {
float val = static_cast<float>(thread_buffer[y_idx]);
int k = static_cast<int>(val) % 100;
int n = static_cast<int>(val) / 100;
printf("B[%2d,%2d] ", k, n);
}
printf("\n");
}
}
}
__syncthreads();
if(tid == 0) {
printf("\n=== Observed Pattern ===\n");
printf("Warps 0 & 1 are identical\n");
printf("Warps 2 & 3 are identical\n");
printf("Warps 0 & 2 are different\n");
}
// Store for verification
for(int i = 0; i < thread_buffer.size(); ++i) {
debug_output[tid * 4 + i] = thread_buffer[i];
}
}
};
int main()
{
std::cout << "\n==================================================\n";
std::cout << "Test B Distribution using EMBED API\n";
std::cout << "==================================================\n\n";
std::cout << "Separates block-level (warp organization) from warp-level (thread organization)\n\n";
constexpr index_t K = 32;
constexpr index_t N = 32;
constexpr index_t ldb = N;
using DataType = half_t;
// Create test matrix
std::vector<DataType> h_b(K * N);
std::vector<DataType> h_debug(256 * 4, -1);
// Initialize B[k,n] = k + n*100 (row-major)
for(index_t k = 0; k < K; ++k) {
for(index_t n = 0; n < N; ++n) {
h_b[k * ldb + n] = static_cast<DataType>(k + n * 100);
}
}
DeviceMem d_b(K * N * sizeof(DataType));
DeviceMem d_debug(256 * 4 * sizeof(DataType));
d_b.ToDevice(h_b.data(), K * N * sizeof(DataType));
d_debug.ToDevice(h_debug.data(), 256 * 4 * sizeof(DataType));
stream_config stream;
launch_kernel(stream,
make_kernel<256>(
TestBDistributionKernel<DataType>{},
dim3(1),
dim3(256),
0,
static_cast<const DataType*>(d_b.GetDeviceBuffer()),
static_cast<DataType*>(d_debug.GetDeviceBuffer()),
ldb));
hip_check_error(hipDeviceSynchronize());
d_debug.FromDevice(h_debug.data(), 256 * 4 * sizeof(DataType));
// Verify: Based on your observation, warps 0&1 identical, warps 2&3 identical
bool passed = true;
// Check warps 0 and 1
for(int lane = 0; lane < 64; ++lane) {
for(int i = 0; i < 4; ++i) {
float warp0_val = h_debug[lane * 4 + i];
float warp1_val = h_debug[(64 + lane) * 4 + i];
if(std::abs(warp0_val - warp1_val) > 0.01f) {
std::cout << "ERROR: Warp 0 and Warp 1 differ at lane " << lane << " element " << i << "\n";
std::cout << " Warp 0: " << warp0_val << ", Warp 1: " << warp1_val << "\n";
passed = false;
break;
}
}
if(!passed) break;
}
// Check warps 2 and 3
if(passed) {
for(int lane = 0; lane < 64; ++lane) {
for(int i = 0; i < 4; ++i) {
float warp2_val = h_debug[(128 + lane) * 4 + i];
float warp3_val = h_debug[(192 + lane) * 4 + i];
if(std::abs(warp2_val - warp3_val) > 0.01f) {
std::cout << "ERROR: Warp 2 and Warp 3 differ at lane " << lane << " element " << i << "\n";
std::cout << " Warp 2: " << warp2_val << ", Warp 3: " << warp3_val << "\n";
passed = false;
break;
}
}
if(!passed) break;
}
}
if(passed) {
std::cout << "\n✓ Replication verified:\n";
std::cout << " Warps 0 & 1 load identical data\n";
std::cout << " Warps 2 & 3 load identical data\n";
}
return passed ? 0 : 1;
}

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@@ -0,0 +1,557 @@
// SPDX-License-Identifier: MIT
// Copyright (c) 2024, Advanced Micro Devices, Inc. All rights reserved.
/*
* Tutorial 06: Tile Sweeping GEMM
*
* Demonstrates tile sweeping pattern with multiple warps cooperating
* to compute larger output blocks. This tutorial shows how warps sweep
* over multiple tiles using static_for loops and move_tile_window.
*
* Key concepts:
* - Multiple warps per block (2×2 warp configuration)
* - Each warp computes multiple output tiles (tile sweeping)
* - Tile distributions with replication (B matrix)
* - Using static_for to iterate over tiles
*/
#include <iostream>
#include <vector>
#include <iomanip>
#include <chrono>
#include <limits>
#include "ck_tile/core.hpp"
#include "ck_tile/host.hpp"
#include "ck_tile/ops/common.hpp"
#include "ck_tile/ops/gemm/warp/warp_gemm.hpp"
using namespace ck_tile;
// Tile Sweeping HGEMM kernel with multiple warps
template<typename ADataType, typename BDataType, typename CDataType, typename AccDataType>
struct TileSweepingHgemmKernel
{
static constexpr index_t kWaveSize = 64; // AMD wave size
static constexpr index_t kWarpM = 16; // MFMA M dimension per warp
static constexpr index_t kWarpN = 16; // MFMA N dimension per warp
static constexpr index_t kWarpK = 16; // MFMA K dimension per instruction
// Warp configuration: 2×2 warps per block
static constexpr index_t MWarp = 2; // 2 warps in M dimension
static constexpr index_t NWarp = 2; // 2 warps in N dimension
static constexpr index_t kBlockSize = MWarp * NWarp * kWaveSize; // 256 threads
// No iterations - each warp computes exactly one 16×16 output tile
// Use ck_tile's WarpGemm for MFMA
using WarpGemm = WarpGemmMfmaF16F16F32M16N16K16;
CK_TILE_DEVICE void operator()(const ADataType* a,
const BDataType* b,
const CDataType* c,
CDataType* d,
index_t M,
index_t N,
index_t K,
index_t lda, // Leading dimension of A (column-major)
index_t ldb, // Leading dimension of B (row-major)
index_t ldc, // Leading dimension of C (column-major)
index_t ldd, // Leading dimension of D (column-major)
AccDataType alpha,
AccDataType beta) const
{
// Calculate which warp this thread belongs to within the block
const index_t warp_id = get_warp_id();
const index_t iMWarp = warp_id / NWarp; // M-warp index (0 or 1)
const index_t iNWarp = warp_id % NWarp; // N-warp index (0 or 1)
const index_t block_id = get_block_id();
// Convert linear block_id to 2D grid coordinates
const index_t num_blocks_n = N / (NWarp * kWarpN); // Number of blocks in N dimension
const index_t block_m = block_id / num_blocks_n; // M-block index
const index_t block_n = block_id % num_blocks_n; // N-block index
// printf("Block %d (grid [%d,%d]), Warp %d (M-warp %d, N-warp %d)\n",
// block_id, block_m, block_n, warp_id, iMWarp, iNWarp);
// Calculate base offset for this warp's single tile
const index_t m_warp_base = block_m * (MWarp * kWarpM) + iMWarp * kWarpM;
const index_t n_warp_base = block_n * (NWarp * kWarpN) + iNWarp * kWarpN;
// Bounds check for the warp's entire region
if(m_warp_base >= M || n_warp_base >= N)
return;
// Create tensor views for matrices
// A is column-major: M×K with stride lda between columns
const auto a_tensor = make_naive_tensor_view<address_space_enum::global>(
a,
make_tuple(M, K), // Shape: M×K
make_tuple(1, lda), // Strides: column-major
number<1>{},
number<1>{}
);
// B is row-major: K×N with stride ldb between rows
const auto b_tensor = make_naive_tensor_view<address_space_enum::global>(
b,
make_tuple(K, N), // Shape: K×N
make_tuple(ldb, 1), // Strides: row-major
number<4>{},
number<1>{}
);
// C is column-major: M×N with stride ldc between columns
const auto c_tensor = make_naive_tensor_view<address_space_enum::global>(
c,
make_tuple(M, N), // Shape: M×N
make_tuple(1, ldc), // Strides: column-major
number<1>{},
number<1>{}
);
// D is column-major: M×N with stride ldd between columns
auto d_tensor = make_naive_tensor_view<address_space_enum::global>(
d,
make_tuple(M, N), // Shape: M×N
make_tuple(1, ldd), // Strides: column-major
number<1>{},
number<1>{}
);
// ============================================================================
// TILE DISTRIBUTIONS using EMBED API (from verified tests)
// ============================================================================
// Step 1: Warp-level distribution (64 threads within one warp)
constexpr auto a_warp_dstr_encode = tile_distribution_encoding<
sequence<>, // No replication at warp level
tuple<sequence<16>, // H0 (M): 16 M positions
sequence<4, 4>>, // H1 (K): 4×4 = 16 K elements
tuple<sequence<2, 1>>, // Ps_to_Hs: 2D P-space (64 threads)
tuple<sequence<0, 0>>, // Ps_in_Hs
sequence<2>, // Ys_to_Hs: Y maps to K
sequence<1>>{}; // Ys_in_Hs
// Step 2: Block-level outer distribution (warp organization)
// Must have same NDimX as inner (2 dimensions: M and K)
constexpr auto a_block_outer_dstr_encode = tile_distribution_encoding<
sequence<NWarp>, // R: Replicate across N-warps
tuple<sequence<MWarp>, sequence<>>, // H: MWarp in M-dim, 1 in K-dim
tuple<sequence<0, 1>>, // Ps_to_Hs
tuple<sequence<0, 0>>, // Ps_in_Hs
sequence<>, // Ys_to_Hs: Y maps to both M and K
sequence<>>{}; // Ys_in_Hs
// B warp-level distribution
constexpr auto b_warp_dstr_encode = tile_distribution_encoding<
sequence<>, // No replication at warp level
tuple<sequence<4, 4>, // H0 (K): 4×4 = 16 K elements
sequence<16>>, // H1 (N): 16 N positions
tuple<sequence<1, 2>>, // Ps_to_Hs: 1 sequence with 2 values (2D P-space)
tuple<sequence<0, 0>>, // Ps_in_Hs
sequence<1>, // Ys_to_Hs: Y maps to K
sequence<1>>{}; // Ys_in_Hs
// Step 2: Block-level outer distribution (warp organization)
// Must have same NDimX as inner (2 dimensions: K and N)
constexpr auto b_block_outer_dstr_encode = tile_distribution_encoding<
sequence<MWarp>, // R: Replicate across M-warps
tuple<sequence<>, sequence<NWarp>>, // H: NWarp in N-dim, 1 in K-dim
tuple<sequence<2, 0>>, // Ps_to_Hs
tuple<sequence<0, 0>>, // Ps_in_Hs
sequence<>, // Ys_to_Hs: Y maps to both K and N
sequence<>>{}; // Ys_in_Hs
// Embed to create block-level distributions with replication
constexpr auto a_block_dstr_encode =
detail::make_embed_tile_distribution_encoding(
a_block_outer_dstr_encode, a_warp_dstr_encode);
constexpr auto b_block_dstr_encode =
detail::make_embed_tile_distribution_encoding(
b_block_outer_dstr_encode, b_warp_dstr_encode);
// /*direct approach*/
// constexpr auto a_block_dstr_encode =
// tile_distribution_encoding<
// sequence<NWarp>, // R: REPLICATE across 2 N-warps
// tuple<sequence<MWarp, 16>, // H0 (M): 2 M-warps × 16 threads = 32 M
// sequence<4, 4>>, // H1 (K): 4×4 = 16 K elements
// tuple<sequence<0, 1>, sequence<2, 1>>, // Ps_to_Hs: P0→(R,M), P1→(M,K)
// tuple<sequence<0, 0>, sequence<0, 1>>, // Ps_in_Hs: positions
// sequence<2>, // Ys_to_Hs: Y maps to K (dimension 2)
// sequence<1>>{}; // Ys_in_Hs: Y at position 1 in K
// // Direct approach (like test_b_distribution_with_replication.cpp)
// constexpr auto b_block_dstr_encode =
// tile_distribution_encoding<
// sequence<MWarp>, // R: dimension 0, REPLICATE across 2 M-warps
// tuple<sequence<4, 4>, // H: dimension 1 (K): 4×4 = 16 K elements
// sequence<2, 16>>, // H: dimension 2 (N): 16 N positions
// tuple<sequence<2, 0>, sequence<1, 2>>, // Ps_to_Hs: P0→R(dim 0), P1→K(dim 1), P2→N(dim 2)
// tuple<sequence<0, 0>, sequence<0, 1>>, // Ps_in_Hs: positions
// sequence<1>, // Ys_to_Hs: Y maps to K (dimension 1)
// sequence<1>>{}; // Ys_in_Hs: Y at position 1 in K
// /*direct approach*/
// Use block-level distributions for loading (includes replication)
constexpr auto a_block_distribution = make_static_tile_distribution(a_block_dstr_encode);
constexpr auto b_block_distribution = make_static_tile_distribution(b_block_dstr_encode);
// C Distribution: Create block-level distribution for 32×32 output
// No replication needed - each warp computes its own unique output region
// 2D P-space for 4 warps: P[0] for M-warp, P[1] for N-warp
// constexpr auto c_block_dstr_encode = tile_distribution_encoding<
// sequence<>, // No replication for output
// tuple<sequence<MWarp, 4, 4>, // H0 (M): 2 M-warps × 16 threads = 32
// sequence<NWarp, 16>>, // H1 (N): 2 N-warps × 16 threads = 32
// tuple<sequence<2, 1>, sequence<1, 2>>, // Ps_to_Hs: P[0]→M, P[1]→N (2D P-space)
// tuple<sequence<0, 0>, sequence<1, 1>>, // Ps_in_Hs
// sequence<1>, // No Y dimension for output
// sequence<2>>{};
constexpr auto c_warp_dstr_encode = tile_distribution_encoding<
sequence<>,
tuple<sequence<4, 4>, sequence<16>>,
tuple<sequence<1, 2>>,
tuple<sequence<0, 0>>,
sequence<1>,
sequence<1>>{};
constexpr auto c_block_outer_dstr_encode = tile_distribution_encoding<
sequence<>, // No replication for output
tuple<sequence<MWarp>, // H0: M iterations
sequence<NWarp>>, // H1: N iterations
tuple<sequence<2, 1>>, // Ps_to_Hs
tuple<sequence<0, 0>>, // Ps_in_Hs
sequence<>, // Ys_to_Hs: Y maps to BOTH M and N
sequence<>>{}; // Ys_in_Hs
constexpr auto c_block_dstr_encode =
detail::make_embed_tile_distribution_encoding(
c_block_outer_dstr_encode, c_warp_dstr_encode);
constexpr auto c_block_distribution = make_static_tile_distribution(c_block_dstr_encode);
// Create block-level windows (one K-chunk at a time)
// A: 32×16 (all M-rows × one K-chunk)
// B: 16×32 (one K-chunk × all N-columns)
auto a_block_window = make_tile_window(
a_tensor,
make_tuple(number<MWarp * kWarpM>{}, number<kWarpK>{}), // 32×16
{block_m * (MWarp * kWarpM), 0},
a_block_distribution
);
auto b_block_window = make_tile_window(
b_tensor,
make_tuple(number<kWarpK>{}, number<NWarp * kWarpN>{}), // 16×32
{0, block_n * (NWarp * kWarpN)},
b_block_distribution
);
// Create block-level accumulator tile (covers all 4 warps)
auto c_block_tile = make_static_distributed_tensor<AccDataType>(c_block_distribution);
set_tile(c_block_tile, AccDataType{0});
// Main K-loop
const index_t num_k_loops = K / kWarpK;
for(index_t k_iter = 0; k_iter < num_k_loops; ++k_iter)
{
// Load block tiles - distribution handles replication automatically
// Each warp gets its correct portion based on the distribution encoding
const auto a_tile = load_tile(a_block_window);
const auto b_tile = load_tile(b_block_window);
// Perform MFMA: C += A * B
// Each warp updates its portion of the block tile
WarpGemm{}(c_block_tile, a_tile, b_tile);
// // Move windows to next K chunk
if(k_iter < num_k_loops - 1) {
move_tile_window(a_block_window, {0, kWarpK});
move_tile_window(b_block_window, {kWarpK, 0});
}
}
// Scale by alpha
tile_elementwise_inout([alpha](auto& acc_val) { acc_val *= alpha; }, c_block_tile);
// Add beta * C if needed (load entire block C)
if(std::abs(beta) > 1e-6f)
{
auto c_block_window = make_tile_window(
c_tensor,
make_tuple(number<MWarp * kWarpM>{}, number<NWarp * kWarpN>{}), // 32×32
{block_m * (MWarp * kWarpM), block_n * (NWarp * kWarpN)},
c_block_distribution
);
const auto c_input_block_tile = load_tile(c_block_window);
tile_elementwise_inout(
[beta](const auto& c_val, auto& acc_val) {
acc_val += beta * c_val;
},
c_input_block_tile, c_block_tile);
}
// Store final result to D (entire block)
auto d_block_window = make_tile_window(
d_tensor,
make_tuple(number<MWarp * kWarpM>{}, number<NWarp * kWarpN>{}), // 32×32
{block_m * (MWarp * kWarpM), block_n * (NWarp * kWarpN)},
c_block_distribution
);
store_tile(d_block_window, c_block_tile);
}
};
// CPU reference for verification
template<typename InType, typename AccType>
void reference_gemm_mixed(const std::vector<InType>& a, // Column-major
const std::vector<InType>& b, // Row-major
const std::vector<AccType>& c, // Column-major
std::vector<AccType>& d, // Column-major
index_t M, index_t N, index_t K,
index_t lda, index_t ldb, index_t ldc, index_t ldd,
AccType alpha, AccType beta)
{
// D = alpha * A * B + beta * C
for(index_t n = 0; n < N; ++n) {
for(index_t m = 0; m < M; ++m) {
AccType sum = 0;
// Compute A * B
for(index_t k = 0; k < K; ++k) {
// A is column-major: A[m,k] = a[m + k*lda]
// B is row-major: B[k,n] = b[k*ldb + n]
sum += static_cast<AccType>(a[m + k * lda]) *
static_cast<AccType>(b[k * ldb + n]);
}
// D[m,n] = alpha * sum + beta * C[m,n]
// Both C and D are column-major
d[m + n * ldd] = alpha * sum + beta * c[m + n * ldc];
}
}
}
// Helper to fill matrix with random values
template<typename T>
void fill_random(std::vector<T>& data, T min_val = -1, T max_val = 1)
{
for(auto& val : data) {
val = static_cast<T>(min_val + (max_val - min_val) *
static_cast<float>(rand()) / RAND_MAX);
}
}
// Helper to print matrix (for debugging)
template<typename T>
void print_matrix(const std::vector<T>& mat, index_t rows, index_t cols,
index_t ld, bool col_major = true, const std::string& name = "Matrix")
{
std::cout << name << " (" << rows << "×" << cols << "):\n";
for(index_t i = 0; i < std::min(rows, index_t(8)); ++i) {
for(index_t j = 0; j < std::min(cols, index_t(8)); ++j) {
index_t idx = col_major ? (i + j * ld) : (i * ld + j);
std::cout << std::setw(8) << std::setprecision(3) << mat[idx] << " ";
}
if(cols > 8) std::cout << "...";
std::cout << "\n";
}
if(rows > 8) std::cout << "...\n";
std::cout << "\n";
}
int main()
{
std::cout << "\n==================================================\n";
std::cout << "Tutorial 06: Tile Sweeping GEMM\n";
std::cout << "==================================================\n\n";
std::cout << "Key features:\n";
std::cout << "• Multiple warps per block (2×2 warp configuration)\n";
std::cout << "• Each warp sweeps over 4×4 output tiles\n";
std::cout << "• Tile distribution with replication (B matrix)\n";
std::cout << "• Uses static_for loops for tile iteration\n";
std::cout << "• Uses move_tile_window to position windows\n\n";
// Test configuration - simple 4-warp example
constexpr index_t M = 64;
constexpr index_t N = 64;
constexpr index_t K = 32;
// Leading dimensions
constexpr index_t lda = M; // Column-major
constexpr index_t ldb = N; // Row-major
constexpr index_t ldc = M; // Column-major
constexpr index_t ldd = M; // Column-major
using InputType = half_t; // fp16
using AccumType = float; // fp32
constexpr AccumType alpha = 2.0f;
constexpr AccumType beta = 1.5f;
std::cout << "Problem configuration:\n";
std::cout << " M×N×K: " << M << "×" << N << "×" << K << "\n";
std::cout << " A: column-major, lda=" << lda << " (fp16)\n";
std::cout << " B: row-major, ldb=" << ldb << " (fp16)\n";
std::cout << " C/D: column-major, ldc=" << ldc << ", ldd=" << ldd << " (fp32)\n";
std::cout << " alpha=" << alpha << ", beta=" << beta << "\n";
std::cout << " Total FLOPs: " << 2*M*N*K << "\n\n";
// Host memory
std::vector<InputType> h_a(M * K);
std::vector<InputType> h_b(K * N);
std::vector<AccumType> h_c(M * N);
std::vector<AccumType> h_d(M * N, std::numeric_limits<AccumType>::quiet_NaN());
std::vector<AccumType> h_d_ref(M * N);
// Initialize matrices
srand(42);
fill_random(h_a, InputType(-1), InputType(1));
fill_random(h_b, InputType(-1), InputType(1));
fill_random(h_c, AccumType(-1), AccumType(1));
// CPU reference
auto cpu_start = std::chrono::high_resolution_clock::now();
reference_gemm_mixed(h_a, h_b, h_c, h_d_ref, M, N, K, lda, ldb, ldc, ldd, alpha, beta);
auto cpu_end = std::chrono::high_resolution_clock::now();
double cpu_time_ms = std::chrono::duration<double, std::milli>(cpu_end - cpu_start).count();
// Device memory
DeviceMem d_a(M * K * sizeof(InputType));
DeviceMem d_b(K * N * sizeof(InputType));
DeviceMem d_c(M * N * sizeof(AccumType));
DeviceMem d_d(M * N * sizeof(AccumType));
d_a.ToDevice(h_a.data(), M * K * sizeof(InputType));
d_b.ToDevice(h_b.data(), K * N * sizeof(InputType));
d_c.ToDevice(h_c.data(), M * N * sizeof(AccumType));
d_d.ToDevice(h_d.data(), M * N * sizeof(AccumType));
// Launch kernel
constexpr index_t block_size = 256; // 4 warps (2×2 configuration)
constexpr index_t tiles_per_block_m = 2; // MWarp (no iterations)
constexpr index_t tiles_per_block_n = 2; // NWarp (no iterations)
const index_t grid_size = (M / (tiles_per_block_m * 16)) * (N / (tiles_per_block_n * 16));
std::cout << "Launching kernel:\n";
std::cout << " Grid: " << grid_size << " blocks\n";
std::cout << " Block: " << block_size << " threads (4 warps in 2×2 config)\n";
std::cout << " Each warp computes: ONE 16×16 output tile\n";
std::cout << " Each block computes: " << tiles_per_block_m*16 << "×" << tiles_per_block_n*16 << " output\n";
std::cout << " Total output tiles: " << (M/16) << "×" << (N/16) << "\n";
std::cout << " MFMA instructions per warp: " << (K/16) << "\n\n";
stream_config stream;
// Warmup
for(int i = 0; i < 5; ++i) {
launch_kernel(stream,
make_kernel<block_size>(
TileSweepingHgemmKernel<InputType, InputType, AccumType, AccumType>{},
dim3(grid_size),
dim3(block_size),
0,
static_cast<const InputType*>(d_a.GetDeviceBuffer()),
static_cast<const InputType*>(d_b.GetDeviceBuffer()),
static_cast<const AccumType*>(d_c.GetDeviceBuffer()),
static_cast<AccumType*>(d_d.GetDeviceBuffer()),
M, N, K, lda, ldb, ldc, ldd, alpha, beta));
}
hip_check_error(hipDeviceSynchronize());
// Timed run
auto gpu_start = std::chrono::high_resolution_clock::now();
launch_kernel(stream,
make_kernel<block_size>(
TileSweepingHgemmKernel<InputType, InputType, AccumType, AccumType>{},
dim3(grid_size),
dim3(block_size),
0,
static_cast<const InputType*>(d_a.GetDeviceBuffer()),
static_cast<const InputType*>(d_b.GetDeviceBuffer()),
static_cast<const AccumType*>(d_c.GetDeviceBuffer()),
static_cast<AccumType*>(d_d.GetDeviceBuffer()),
M, N, K, lda, ldb, ldc, ldd, alpha, beta));
hip_check_error(hipDeviceSynchronize());
auto gpu_end = std::chrono::high_resolution_clock::now();
double gpu_time_ms = std::chrono::duration<double, std::milli>(gpu_end - gpu_start).count();
// Get result
d_d.FromDevice(h_d.data(), M * N * sizeof(AccumType));
// Verify
bool passed = true;
float max_error = 0;
index_t error_count = 0;
for(index_t i = 0; i < M * N; ++i) {
float error = std::abs(h_d[i] - h_d_ref[i]);
max_error = std::max(max_error, error);
if(error > 1e-2f) { // Relaxed tolerance for fp16
if(error_count < 5) {
index_t m = i % M;
index_t n = i / M;
std::cout << "Error at [" << m << "," << n << "]: "
<< h_d[i] << " vs " << h_d_ref[i]
<< " (diff=" << error << ")\n";
}
error_count++;
}
}
passed = (error_count == 0);
// Calculate performance
double gflops = 2.0 * M * N * K / 1e9;
double gpu_tflops = gflops / (gpu_time_ms / 1000);
double cpu_gflops = gflops / (cpu_time_ms / 1000);
std::cout << "Results:\n";
std::cout << " Correctness: " << (passed ? "✓ PASSED" : "✗ FAILED") << "\n";
std::cout << " Max error: " << max_error << "\n";
if(!passed) std::cout << " Error count: " << error_count << "/" << M*N << "\n";
std::cout << "\n";
std::cout << "Performance:\n";
std::cout << " CPU time: " << cpu_time_ms << " ms (" << cpu_gflops << " GFLOPS)\n";
std::cout << " GPU time: " << gpu_time_ms << " ms (" << gpu_tflops << " TFLOPS)\n";
std::cout << " Speedup: " << cpu_time_ms / gpu_time_ms << "x\n\n";
#ifdef DEBUG_OUTPUT
// Print sample outputs for debugging
print_matrix(h_a, M, K, lda, true, "A (col-major)");
print_matrix(h_b, K, N, ldb, false, "B (row-major)");
print_matrix(h_c, M, N, ldc, true, "C (col-major)");
print_matrix(h_d_ref, M, N, ldd, true, "D_ref (col-major)");
print_matrix(h_d, M, N, ldd, true, "D_gpu (col-major)");
#endif
std::cout << "=== Key Insights ===\n";
std::cout << "• Tile sweeping allows warps to compute multiple output tiles\n";
std::cout << "• static_for loops iterate over tiles at compile time\n";
std::cout << "• move_tile_window positions windows at different tiles\n";
std::cout << "• A matrix REPLICATES across N-warps (warps in same M-row need same A)\n";
std::cout << "• B matrix REPLICATES across M-warps (warps in same N-column need same B)\n";
std::cout << "• Replication in R parameter: A has sequence<NWarp>, B has sequence<MWarp>\n";
std::cout << "• This pattern scales to production GEMM kernels\n";
std::cout << "• 2×2 warp config with 4×4 tiles per warp = 128×128 output per block\n\n";
return passed ? 0 : 1;
}

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# Tutorial 07: Tile Sweeping with Y-Dimension Repetition
# Demonstrates true tile sweeping using Y-dimension repetition in distributions
# Follows the pattern from 02_gemm for production-ready code
# Create executable for tile sweeping with Y-repetition tutorial
add_executable(aa_tutorial_07_tile_sweeping_y_repetition tile_sweeping_with_y_repetition.cpp)
# Set properties
target_include_directories(aa_tutorial_07_tile_sweeping_y_repetition PRIVATE
${CMAKE_CURRENT_SOURCE_DIR}/../..
)
# Compile flags
# target_compile_options(aa_tutorial_07_tile_sweeping_y_repetition PRIVATE
# -Wall
# -O0
# -g
# --save-temps
# )
# Message for build output
message(STATUS "Added Tutorial 07: Tile Sweeping with Y-Dimension Repetition - Multiple warps with Y-repetition for true tile sweeping")
# Add test subdirectory
if(EXISTS ${CMAKE_CURRENT_SOURCE_DIR}/tests/CMakeLists.txt)
add_subdirectory(tests)
endif()

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# Tests for Tutorial 07: Tile Sweeping with Y-Dimension Repetition
# Test A distribution with Y-repetition
add_executable(test_a_distribution_y_repetition test_a_distribution_y_repetition.cpp)
target_include_directories(test_a_distribution_y_repetition PRIVATE
${CMAKE_CURRENT_SOURCE_DIR}/../../..
)
# Test B distribution with Y-repetition
add_executable(test_b_distribution_y_repetition test_b_distribution_y_repetition.cpp)
target_include_directories(test_b_distribution_y_repetition PRIVATE
${CMAKE_CURRENT_SOURCE_DIR}/../../..
)
# Test B Y-slicing with get_y_sliced_thread_data
add_executable(test_b_y_slicing test_b_y_slicing.cpp)
target_include_directories(test_b_y_slicing PRIVATE
${CMAKE_CURRENT_SOURCE_DIR}/../../..
)
# Test A Y-slicing with get_y_sliced_thread_data
add_executable(test_a_y_slicing test_a_y_slicing.cpp)
target_include_directories(test_a_y_slicing PRIVATE
${CMAKE_CURRENT_SOURCE_DIR}/../../..
)
message(STATUS "Added Tutorial 07 tests: A and B distributions with Y-repetition, A and B Y-slicing")

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// SPDX-License-Identifier: MIT
// Copyright (c) 2024, Advanced Micro Devices, Inc. All rights reserved.
/*
* Test A matrix distribution with Y-dimension repetition
*
* Goal: Load a 64x16 A matrix with 256 threads (4 warps in 2x2 config)
* With MIterPerWarp=2, each warp should load 2 tiles of 16x16 in M dimension
*/
#include <iostream>
#include <vector>
#include <iomanip>
#include "ck_tile/core.hpp"
#include "ck_tile/host.hpp"
using namespace ck_tile;
template<typename DataType>
struct TestADistributionYRepetitionKernel
{
static constexpr index_t kBlockSize = 256;
static constexpr index_t MWarp = 2;
static constexpr index_t NWarp = 2;
static constexpr index_t MIterPerWarp = 2;
static constexpr index_t KIterPerWarp = 1;
static constexpr index_t kM = 64; // 2 warps × 2 iters × 16
static constexpr index_t kK = 64;
CK_TILE_DEVICE void operator()(const DataType* a,
DataType* debug_output,
index_t lda) const
{
if(get_block_id() != 0)
return;
const index_t tid = threadIdx.x;
const index_t warp_id = tid / 64;
const index_t lane_id = tid % 64;
// Create tensor view for A (column-major)
const auto a_tensor = make_naive_tensor_view<address_space_enum::global>(
a, make_tuple(kM, kK), make_tuple(1, lda), number<1>{}, number<1>{});
// Step 2: Block-level outer distribution (warp organization)
// Must have same NDimX as inner (2 dimensions: M and K)
// constexpr auto a_block_outer_dstr_encode = tile_distribution_encoding<
// sequence<NWarp>, // R: Replicate across N-warps
// tuple<sequence<MWarp>, sequence<>>, // H: MWarp in M-dim, 1 in K-dim
// tuple<sequence<0, 1>>, // Ps_to_Hs
// tuple<sequence<0, 0>>, // Ps_in_Hs
// sequence<>, // Ys_to_Hs: Y maps to both M and K
// sequence<>>{}; // Ys_in_Hs
// A distribution with Y-repetition (from tutorial_07)
constexpr auto a_warp_dstr_encode = tile_distribution_encoding<
sequence<>,
tuple<sequence<16>, sequence<4, 4>>,
tuple<sequence<2, 1>>,
tuple<sequence<0, 0>>,
sequence<2>,
sequence<1>>{};
constexpr auto a_block_outer_dstr_encode = tile_distribution_encoding<
sequence<NWarp>,
tuple<sequence<MIterPerWarp, MWarp>, sequence<KIterPerWarp>>,
tuple<sequence<0, 1>>,
tuple<sequence<0, 1>>,
sequence<1, 2>,
sequence<0, 0>>{};
constexpr auto a_block_dstr_encode =
detail::make_embed_tile_distribution_encoding(
a_block_outer_dstr_encode, a_warp_dstr_encode);
constexpr auto a_distribution = make_static_tile_distribution(a_block_dstr_encode);
auto a_window = make_tile_window(
a_tensor, make_tuple(number<kM>{}, number<kK>{}),
{0, 0}, a_distribution);
const auto a_tile = load_tile(a_window);
const auto& thread_buffer = a_tile.get_thread_buffer();
// Print from all warps sequentially
__syncthreads();
if(tid == 0) {
printf("\n=== A Distribution with Y-Repetition Test ===\n");
printf("Matrix: 64×16 (MWarp=2, MIterPerWarp=2, each warp loads 2×16 tiles)\n");
printf("Input: A[m,k] = m + k*100 (unique values)\n\n");
}
__syncthreads();
for(int w = 0; w < 4; ++w) {
__syncthreads();
if(warp_id == w && lane_id == 0) {
printf("Warp %d (M-warp %d, N-warp %d):\n",
w, w/NWarp, w%NWarp);
printf(" Thread buffer size: %d\n", static_cast<int>(thread_buffer.size()));
printf(" Values: ");
for(int i = 0; i < thread_buffer.size(); ++i) {
printf("%.0f ", static_cast<float>(thread_buffer[i]));
}
printf("\n");
}
}
__syncthreads();
if(tid == 0) {
printf("\n=== Expected Pattern ===\n");
printf("Each warp should load 8 elements (2 M-iters × 1 K-iter × 4 warp elements)\n");
printf("Warp 0 (M-warp 0): Should have M-rows [0-15] and [16-31]\n");
printf("Warp 2 (M-warp 1): Should have M-rows [32-47] and [48-63]\n");
printf("Warps 0&2 should be identical (NWarp replication)\n");
printf("Warps 1&3 should be identical (NWarp replication)\n");
}
// Store for verification
for(int i = 0; i < thread_buffer.size(); ++i) {
debug_output[tid * 8 + i] = thread_buffer[i];
}
}
};
int main()
{
std::cout << "\n==================================================\n";
std::cout << "Test A Distribution with Y-Dimension Repetition\n";
std::cout << "==================================================\n\n";
constexpr index_t M = 64;
constexpr index_t K = 64;
constexpr index_t lda = M;
using DataType = half_t;
std::vector<DataType> h_a(M * K);
std::vector<DataType> h_debug(256 * 8, -1);
// Initialize A[m,k] = m + k*100 (unique for each position)
for(index_t k = 0; k < K; ++k) {
for(index_t m = 0; m < M; ++m) {
h_a[m + k * lda] = static_cast<DataType>(m + k * 100);
}
}
DeviceMem d_a(M * K * sizeof(DataType));
DeviceMem d_debug(256 * 8 * sizeof(DataType));
d_a.ToDevice(h_a.data(), M * K * sizeof(DataType));
d_debug.ToDevice(h_debug.data(), 256 * 8 * sizeof(DataType));
stream_config stream;
launch_kernel(stream,
make_kernel<256>(
TestADistributionYRepetitionKernel<DataType>{},
dim3(1), dim3(256), 0,
static_cast<const DataType*>(d_a.GetDeviceBuffer()),
static_cast<DataType*>(d_debug.GetDeviceBuffer()),
lda));
hip_check_error(hipDeviceSynchronize());
d_debug.FromDevice(h_debug.data(), 256 * 8 * sizeof(DataType));
std::cout << "\n✓ Test completed - check GPU output above\n";
return 0;
}

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// SPDX-License-Identifier: MIT
// Copyright (c) 2024, Advanced Micro Devices, Inc. All rights reserved.
/*
* Test A matrix Y-slicing with get_y_sliced_thread_data
*
* This test verifies that Y-dimension slicing works correctly for A by:
* 1. Loading the full block tile (64×16)
* 2. Using get_y_sliced_thread_data to extract individual iteration tiles
* 3. Printing what each warp gets for each iteration
*/
#include <iostream>
#include <vector>
#include <iomanip>
#include "ck_tile/core.hpp"
#include "ck_tile/host.hpp"
using namespace ck_tile;
template<typename DataType>
struct TestAYSlicingKernel
{
static constexpr index_t kBlockSize = 256;
static constexpr index_t MWarp = 2;
static constexpr index_t NWarp = 2;
static constexpr index_t MIterPerWarp = 2;
static constexpr index_t KIterPerWarp = 1;
static constexpr index_t kM = 64; // 2 warps × 2 iters × 16
static constexpr index_t kK = 16; // Fixed to match distribution coverage
CK_TILE_DEVICE void operator()(const DataType* a,
index_t lda) const
{
if(get_block_id() != 0)
return;
const index_t tid = threadIdx.x;
const index_t warp_id = tid / 64;
const index_t lane_id = tid % 64;
// Create tensor view for A (column-major M×K)
const auto a_tensor = make_naive_tensor_view<address_space_enum::global>(
a, make_tuple(kM, kK), make_tuple(1, lda), number<1>{}, number<1>{});
// A warp-level distribution
constexpr auto a_warp_dstr_encode = tile_distribution_encoding<
sequence<>,
tuple<sequence<16>, sequence<4, 4>>,
tuple<sequence<2, 1>>,
tuple<sequence<0, 0>>,
sequence<2>,
sequence<1>>{};
// A block-level outer distribution with Y-repetition
constexpr auto a_block_outer_dstr_encode = tile_distribution_encoding<
sequence<NWarp>,
tuple<sequence<MIterPerWarp, MWarp>,
sequence<KIterPerWarp>>,
tuple<sequence<0, 1>>,
tuple<sequence<0, 1>>,
sequence<1, 2>,
sequence<0, 0>>{};
constexpr auto a_block_dstr_encode =
detail::make_embed_tile_distribution_encoding(
a_block_outer_dstr_encode, a_warp_dstr_encode);
constexpr auto a_block_distribution = make_static_tile_distribution(a_block_dstr_encode);
// Get Y-dimension information
using AWarpDstr = decltype(make_static_tile_distribution(a_warp_dstr_encode));
constexpr auto a_warp_y_lengths = to_sequence(AWarpDstr{}.get_ys_to_d_descriptor().get_lengths());
constexpr auto a_warp_y_index_zeros = uniform_sequence_gen_t<AWarpDstr::NDimY, 0>{};
// Create window and load full block tile
auto a_window = make_tile_window(
a_tensor, make_tuple(number<kM>{}, number<kK>{}),
{0, 0}, a_block_distribution);
const auto a_block_tile = load_tile(a_window);
__syncthreads();
if(tid == 0) {
printf("\n=== A Y-Slicing Test ===\n");
printf("Block tile: %d×%d (M×K)\n", kM, kK);
printf("MIterPerWarp=%d, KIterPerWarp=%d\n", MIterPerWarp, KIterPerWarp);
printf("Input: A[m,k] = m*1000 + k (unique values)\n\n");
}
__syncthreads();
// Test Y-slicing for each warp and iteration
static_for<0, KIterPerWarp, 1>{}([&](auto kIter) {
static_for<0, MIterPerWarp, 1>{}([&](auto mIter) {
// Extract warp tensor for this iteration
auto a_warp_tensor = make_static_distributed_tensor<DataType>(
make_static_tile_distribution(a_warp_dstr_encode));
// CORRECTED: kIter first, then mIter (matching the Ys_to_Hs order)
a_warp_tensor.get_thread_buffer() = a_block_tile.get_y_sliced_thread_data(
merge_sequences(sequence<mIter, kIter>{}, a_warp_y_index_zeros),
merge_sequences(sequence<1, 1>{}, a_warp_y_lengths));
const auto& warp_buffer = a_warp_tensor.get_thread_buffer();
// Print from each warp sequentially
for(int w = 0; w < 4; ++w) {
__syncthreads();
if(warp_id == w && lane_id == 0) {
printf("Warp %d (M-warp %d, N-warp %d), MIter=%d, KIter=%d:\n",
w, w/NWarp, w%NWarp, static_cast<int>(mIter), static_cast<int>(kIter));
printf(" Buffer size: %d\n", static_cast<int>(warp_buffer.size()));
printf(" Values: ");
for(int i = 0; i < warp_buffer.size() && i < 16; ++i) {
printf("%.0f ", static_cast<float>(warp_buffer[i]));
}
if(warp_buffer.size() > 16) printf("...");
printf("\n");
}
}
});
});
__syncthreads();
if(tid == 0) {
printf("\n=== Expected Pattern ===\n");
printf("Each warp should get 4 elements per iteration (16 M × 16 K / 64 threads)\n");
printf("Warp 0, MIter=0: Should have values from A[0:16, 0:16]\n");
printf("Warp 0, MIter=1: Should have values from A[16:32, 0:16]\n");
printf("Warp 2, MIter=0: Should have values from A[32:48, 0:16]\n");
printf("Warp 2, MIter=1: Should have values from A[48:64, 0:16]\n");
printf("Warps 0&1 should REPLICATE (NWarp replication)\n");
printf("Warps 2&3 should REPLICATE (NWarp replication)\n");
}
}
};
int main()
{
std::cout << "\n==================================================\n";
std::cout << "Test A Y-Slicing with get_y_sliced_thread_data\n";
std::cout << "==================================================\n\n";
constexpr index_t M = 64; // 2 warps × 2 iters × 16
constexpr index_t K = 16; // Match distribution coverage
constexpr index_t lda = M;
using DataType = half_t;
std::vector<DataType> h_a(M * K);
// Initialize A[m,k] = m*1000 + k (easy to identify position)
auto counter = 0;
for(index_t m = 0; m < M; ++m) {
for(index_t k = 0; k < K; ++k) {
h_a[m + k * lda] = static_cast<DataType>(counter++);
}
}
std::cout << "Matrix A (M×K = " << M << "×" << K << "):\n";
std::cout << "Sample values:\n";
std::cout << " A[0,0] = " << static_cast<float>(h_a[0]) << "\n";
std::cout << " A[16,0] = " << static_cast<float>(h_a[16]) << "\n";
std::cout << " A[32,0] = " << static_cast<float>(h_a[32]) << "\n";
std::cout << " A[48,0] = " << static_cast<float>(h_a[48]) << "\n";
std::cout << " A[0,15] = " << static_cast<float>(h_a[15*lda]) << "\n\n";
DeviceMem d_a(M * K * sizeof(DataType));
d_a.ToDevice(h_a.data(), M * K * sizeof(DataType));
stream_config stream;
launch_kernel(stream,
make_kernel<256>(
TestAYSlicingKernel<DataType>{},
dim3(1), dim3(256), 0,
static_cast<const DataType*>(d_a.GetDeviceBuffer()),
lda));
hip_check_error(hipDeviceSynchronize());
std::cout << "\n✓ Test completed - check GPU output above\n";
std::cout << "\nIf Y-slicing works correctly, you should see:\n";
std::cout << "- Each warp gets different M-row ranges for different iterations\n";
std::cout << "- Warps 0&1 should have identical values (NWarp replication)\n";
std::cout << "- Warps 2&3 should have identical values (NWarp replication)\n";
return 0;
}

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// SPDX-License-Identifier: MIT
// Copyright (c) 2024, Advanced Micro Devices, Inc. All rights reserved.
/*
* Test B matrix distribution with Y-dimension repetition
*
* Goal: Load a 16x64 B matrix with 256 threads (4 warps in 2x2 config)
* With NIterPerWarp=2, each warp should load 2 tiles of 16x16 in N dimension
*/
#include <iostream>
#include <vector>
#include <iomanip>
#include "ck_tile/core.hpp"
#include "ck_tile/host.hpp"
using namespace ck_tile;
template<typename DataType>
struct TestBDistributionYRepetitionKernel
{
static constexpr index_t kBlockSize = 256;
static constexpr index_t MWarp = 2;
static constexpr index_t NWarp = 2;
static constexpr index_t NIterPerWarp = 2;
static constexpr index_t KIterPerWarp = 1;
static constexpr index_t kK = 64;
static constexpr index_t kN = 64; // 2 warps × 2 iters × 16
CK_TILE_DEVICE void operator()(const DataType* b,
DataType* debug_output,
index_t ldb) const
{
if(get_block_id() != 0)
return;
//each warp is 64 x 4 items and 4 warps total and 2 iteration, so totally it becomes 64 x 32 we don't cover the whole matrix
const index_t tid = threadIdx.x;
const index_t warp_id = tid / 64;
const index_t lane_id = tid % 64;
// Create tensor view for B (row-major)
const auto b_tensor = make_naive_tensor_view<address_space_enum::global>(
b, make_tuple(kK, kN), make_tuple(ldb, 1), number<4>{}, number<1>{});
// B distribution with Y-repetition (from tutorial_07)
constexpr auto b_warp_dstr_encode = tile_distribution_encoding<
sequence<>,
tuple<sequence<4, 4>, sequence<16>>,
tuple<sequence<1, 2>>,
tuple<sequence<0, 0>>,
sequence<1>,
sequence<1>>{};
constexpr auto b_block_outer_dstr_encode = tile_distribution_encoding<
sequence<MWarp>,
tuple<sequence<KIterPerWarp>,
sequence<NIterPerWarp, NWarp>>,
tuple<sequence<2, 0>>,
tuple<sequence<1, 0>>,
sequence<1, 2>,
sequence<0, 0>>{};
constexpr auto b_block_dstr_encode =
detail::make_embed_tile_distribution_encoding(
b_block_outer_dstr_encode, b_warp_dstr_encode);
constexpr auto b_distribution = make_static_tile_distribution(b_block_dstr_encode);
auto b_window = make_tile_window(
b_tensor, make_tuple(number<kK>{}, number<kN>{}),
{0, 0}, b_distribution);
const auto b_tile = load_tile(b_window);
const auto& thread_buffer = b_tile.get_thread_buffer();
// Print from all warps sequentially
__syncthreads();
if(tid == 0) {
printf("\n=== B Distribution with Y-Repetition Test ===\n");
printf("Matrix: 16×64 (NWarp=2, NIterPerWarp=2, each warp loads 2×16 tiles)\n");
printf("Input: B[k,n] = k + n*100 (unique values)\n\n");
}
__syncthreads();
for(int w = 0; w < 4; ++w) {
__syncthreads();
if(warp_id == w && lane_id == 0) {
printf("Warp %d (M-warp %d, N-warp %d):\n",
w, w/NWarp, w%NWarp);
printf(" Thread buffer size: %d\n", static_cast<int>(thread_buffer.size()));
printf(" Values: ");
for(int i = 0; i < thread_buffer.size(); ++i) {
printf("%.0f ", static_cast<float>(thread_buffer[i]));
}
printf("\n");
}
}
__syncthreads();
if(tid == 0) {
printf("\n=== Expected Pattern ===\n");
printf("Each warp should load 8 elements (2 N-iters × 1 K-iter × 4 warp elements)\n");
printf("Warp 0 (N-warp 0): Should have N-cols [0-15] and [16-31]\n");
printf("Warp 1 (N-warp 1): Should have N-cols [32-47] and [48-63]\n");
printf("Warps 0&1 should be identical (MWarp replication)\n");
printf("Warps 2&3 should be identical (MWarp replication)\n");
}
// Store for verification
for(int i = 0; i < thread_buffer.size(); ++i) {
debug_output[tid * 8 + i] = thread_buffer[i];
}
}
};
int main()
{
std::cout << "\n==================================================\n";
std::cout << "Test B Distribution with Y-Dimension Repetition\n";
std::cout << "==================================================\n\n";
constexpr index_t K = 64;
constexpr index_t N = 64;
constexpr index_t ldb = N;
using DataType = half_t;
std::vector<DataType> h_b(K * N);
std::vector<DataType> h_debug(256 * 8, -1);
// Initialize B[k,n] = k + n*100 (unique for each position)
auto counter = 0;
for(index_t k = 0; k < K; ++k) {
for(index_t n = 0; n < N; ++n) {
h_b[k * ldb + n] = static_cast<DataType>(counter++);
}
}
DeviceMem d_b(K * N * sizeof(DataType));
DeviceMem d_debug(256 * 8 * sizeof(DataType));
d_b.ToDevice(h_b.data(), K * N * sizeof(DataType));
d_debug.ToDevice(h_debug.data(), 256 * 8 * sizeof(DataType));
stream_config stream;
launch_kernel(stream,
make_kernel<256>(
TestBDistributionYRepetitionKernel<DataType>{},
dim3(1), dim3(256), 0,
static_cast<const DataType*>(d_b.GetDeviceBuffer()),
static_cast<DataType*>(d_debug.GetDeviceBuffer()),
ldb));
hip_check_error(hipDeviceSynchronize());
d_debug.FromDevice(h_debug.data(), 256 * 8 * sizeof(DataType));
std::cout << "\n✓ Test completed - check GPU output above\n";
return 0;
}

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// SPDX-License-Identifier: MIT
// Copyright (c) 2024, Advanced Micro Devices, Inc. All rights reserved.
/*
* Test B matrix Y-slicing with get_y_sliced_thread_data
*
* This test verifies that Y-dimension slicing works correctly by:
* 1. Loading the full block tile (16×64)
* 2. Using get_y_sliced_thread_data to extract individual iteration tiles
* 3. Printing what each warp gets for each iteration
*/
#include <iostream>
#include <vector>
#include <iomanip>
#include "ck_tile/core.hpp"
#include "ck_tile/host.hpp"
using namespace ck_tile;
template<typename DataType>
struct TestBYSlicingKernel
{
static constexpr index_t kBlockSize = 256;
static constexpr index_t MWarp = 2;
static constexpr index_t NWarp = 2;
static constexpr index_t NIterPerWarp = 2;
static constexpr index_t KIterPerWarp = 1;
static constexpr index_t kK = 16; // Fixed to match distribution coverage
static constexpr index_t kN = 64; // 2 warps × 2 iters × 16
CK_TILE_DEVICE void operator()(const DataType* b,
index_t ldb) const
{
if(get_block_id() != 0)
return;
const index_t tid = threadIdx.x;
const index_t warp_id = tid / 64;
const index_t lane_id = tid % 64;
// Create tensor view for B (row-major K×N)
const auto b_tensor = make_naive_tensor_view<address_space_enum::global>(
b, make_tuple(kK, kN), make_tuple(ldb, 1), number<4>{}, number<1>{});
// B warp-level distribution
constexpr auto b_warp_dstr_encode = tile_distribution_encoding<
sequence<>,
tuple<sequence<4, 4>, sequence<16>>,
tuple<sequence<1, 2>>,
tuple<sequence<0, 0>>,
sequence<1>,
sequence<1>>{};
// B block-level outer distribution with Y-repetition
constexpr auto b_block_outer_dstr_encode = tile_distribution_encoding<
sequence<MWarp>,
tuple<sequence<KIterPerWarp>,
sequence<NIterPerWarp, NWarp>>,
tuple<sequence<2, 0>>,
tuple<sequence<1, 0>>,
sequence<1, 2>,
sequence<0, 0>>{};
constexpr auto b_block_dstr_encode =
detail::make_embed_tile_distribution_encoding(
b_block_outer_dstr_encode, b_warp_dstr_encode);
constexpr auto b_block_distribution = make_static_tile_distribution(b_block_dstr_encode);
// Get Y-dimension information
using BWarpDstr = decltype(make_static_tile_distribution(b_warp_dstr_encode));
constexpr auto b_warp_y_lengths = to_sequence(BWarpDstr{}.get_ys_to_d_descriptor().get_lengths());
constexpr auto b_warp_y_index_zeros = uniform_sequence_gen_t<BWarpDstr::NDimY, 0>{};
// Create window and load full block tile
auto b_window = make_tile_window(
b_tensor, make_tuple(number<kK>{}, number<kN>{}),
{0, 0}, b_block_distribution);
const auto b_block_tile = load_tile(b_window);
__syncthreads();
if(tid == 0) {
printf("\n=== B Y-Slicing Test ===\n");
printf("Block tile: %d×%d (K×N)\n", kK, kN);
printf("NIterPerWarp=%d, KIterPerWarp=%d\n", NIterPerWarp, KIterPerWarp);
printf("Input: B[k,n] = k*1000 + n (unique values)\n\n");
}
__syncthreads();
// Test Y-slicing for each warp and iteration
static_for<0, KIterPerWarp, 1>{}([&](auto kIter) {
static_for<0, NIterPerWarp, 1>{}([&](auto nIter) {
// Extract warp tensor for this iteration
auto b_warp_tensor = make_static_distributed_tensor<DataType>(
make_static_tile_distribution(b_warp_dstr_encode));
b_warp_tensor.get_thread_buffer() = b_block_tile.get_y_sliced_thread_data(
merge_sequences(sequence<kIter, nIter>{}, b_warp_y_index_zeros),
merge_sequences(sequence<1, 1>{}, b_warp_y_lengths));
const auto& warp_buffer = b_warp_tensor.get_thread_buffer();
// Print from each warp sequentially
for(int w = 0; w < 4; ++w) {
__syncthreads();
if(warp_id == w && lane_id == 0) {
printf("Warp %d (M-warp %d, N-warp %d), NIter=%d, KIter=%d:\n",
w, w/NWarp, w%NWarp, static_cast<int>(nIter), static_cast<int>(kIter));
printf(" Buffer size: %d\n", static_cast<int>(warp_buffer.size()));
printf(" Values: ");
for(int i = 0; i < warp_buffer.size() && i < 16; ++i) {
printf("%.0f ", static_cast<float>(warp_buffer[i]));
}
if(warp_buffer.size() > 16) printf("...");
printf("\n");
}
}
});
});
__syncthreads();
if(tid == 0) {
printf("\n=== Expected Pattern ===\n");
printf("Each warp should get 4 elements per iteration (16 K × 16 N / 64 threads)\n");
printf("Warp 0, NIter=0: Should have values from B[0:16, 0:16]\n");
printf("Warp 0, NIter=1: Should have values from B[0:16, 16:32]\n");
printf("Warp 1, NIter=0: Should have values from B[0:16, 32:48]\n");
printf("Warp 1, NIter=1: Should have values from B[0:16, 48:64]\n");
printf("Warps 2&3 should REPLICATE warps 0&1 (MWarp replication)\n");
}
}
};
int main()
{
std::cout << "\n==================================================\n";
std::cout << "Test B Y-Slicing with get_y_sliced_thread_data\n";
std::cout << "==================================================\n\n";
constexpr index_t K = 16; // Match distribution coverage
constexpr index_t N = 64;
constexpr index_t ldb = N;
using DataType = half_t;
std::vector<DataType> h_b(K * N);
// Initialize B[k,n] = k*1000 + n (easy to identify position)
auto counter = 0;
for(index_t k = 0; k < K; ++k) {
for(index_t n = 0; n < N; ++n) {
h_b[k * ldb + n] = static_cast<DataType>(counter++);
}
}
std::cout << "Matrix B (K×N = " << K << "×" << N << "):\n";
std::cout << "Sample values:\n";
std::cout << " B[0,0] = " << static_cast<float>(h_b[0]) << "\n";
std::cout << " B[0,16] = " << static_cast<float>(h_b[16]) << "\n";
std::cout << " B[0,32] = " << static_cast<float>(h_b[32]) << "\n";
std::cout << " B[0,48] = " << static_cast<float>(h_b[48]) << "\n";
std::cout << " B[15,0] = " << static_cast<float>(h_b[15*ldb]) << "\n\n";
DeviceMem d_b(K * N * sizeof(DataType));
d_b.ToDevice(h_b.data(), K * N * sizeof(DataType));
stream_config stream;
launch_kernel(stream,
make_kernel<256>(
TestBYSlicingKernel<DataType>{},
dim3(1), dim3(256), 0,
static_cast<const DataType*>(d_b.GetDeviceBuffer()),
ldb));
hip_check_error(hipDeviceSynchronize());
std::cout << "\n✓ Test completed - check GPU output above\n";
std::cout << "\nIf Y-slicing works correctly, you should see:\n";
std::cout << "- Each warp gets different N-column ranges for different iterations\n";
std::cout << "- Warps 0&2 should have identical values (MWarp replication)\n";
std::cout << "- Warps 1&3 should have identical values (MWarp replication)\n";
return 0;
}

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@@ -0,0 +1,543 @@
// SPDX-License-Identifier: MIT
// Copyright (c) 2024, Advanced Micro Devices, Inc. All rights reserved.
/*
* Tutorial 07: Tile Sweeping with Y-Dimension Repetition
*
* Demonstrates TRUE tile sweeping where each warp iterates over multiple tiles
* using Y-dimension repetition in the distribution encoding. This follows the
* pattern from 02_gemm/block_gemm_asmem_bsmem_creg.hpp.
*
* Key concepts:
* - Multiple warps per block (2×2 warp configuration) - SAME as Tutorial 06
* - Y-dimension repetition enables each warp to sweep over multiple tiles
* - MIterPerWarp and NIterPerWarp control tile iterations
* - get_y_sliced_thread_data extracts specific tiles from block tensor
* - static_for loops iterate over tile indices at compile time
* - Tile distributions with replication still work with Y-repetition
*/
#include <iostream>
#include <vector>
#include <iomanip>
#include <chrono>
#include <limits>
#include "ck_tile/core.hpp"
#include "ck_tile/host.hpp"
#include "ck_tile/ops/common.hpp"
#include "ck_tile/ops/gemm/warp/warp_gemm.hpp"
using namespace ck_tile;
// Tile Sweeping HGEMM kernel with Y-dimension repetition
template<typename ADataType, typename BDataType, typename CDataType, typename AccDataType>
struct TileSweepingYRepetitionHgemmKernel
{
static constexpr index_t kWaveSize = 64; // AMD wave size
static constexpr index_t kWarpM = 16; // MFMA M dimension per warp
static constexpr index_t kWarpN = 16; // MFMA N dimension per warp
static constexpr index_t kWarpK = 16; // MFMA K dimension per instruction
// Warp configuration: 2×2 warps per block (SAME as Tutorial 06)
static constexpr index_t MWarp = 2; // 2 warps in M dimension
static constexpr index_t NWarp = 2; // 2 warps in N dimension
static constexpr index_t kBlockSize = MWarp * NWarp * kWaveSize; // 256 threads
// NEW: Tile iterations per warp (Y-dimension repetition)
static constexpr index_t MIterPerWarp = 2; // Each warp sweeps 2 tiles in M
static constexpr index_t NIterPerWarp = 2; // Each warp sweeps 2 tiles in N
static constexpr index_t KIterPerWarp = 1; // K handled in main loop
// Use ck_tile's WarpGemm for MFMA
using WarpGemm = WarpGemmMfmaF16F16F32M16N16K16;
CK_TILE_DEVICE void operator()(const ADataType* a,
const BDataType* b,
const CDataType* c,
CDataType* d,
index_t M,
index_t N,
index_t K,
index_t lda, // Leading dimension of A (column-major)
index_t ldb, // Leading dimension of B (row-major)
index_t ldc, // Leading dimension of C (column-major)
index_t ldd, // Leading dimension of D (column-major)
AccDataType alpha,
AccDataType beta) const
{
// Calculate which warp this thread belongs to within the block
[[maybe_unused]] const index_t warp_id = get_warp_id();
[[maybe_unused]] const index_t iMWarp = warp_id / NWarp; // M-warp index (0 or 1)
[[maybe_unused]] const index_t iNWarp = warp_id % NWarp; // N-warp index (0 or 1)
// Calculate base offset for this block
// Each block now computes (MWarp × MIterPerWarp × kWarpM) × (NWarp × NIterPerWarp × kWarpN)
const index_t kMPerBlock = MWarp * MIterPerWarp * kWarpM; // 2×2×16 = 64
const index_t kNPerBlock = NWarp * NIterPerWarp * kWarpN; // 2×2×16 = 64
// Calculate block position in 2D grid
const index_t num_blocks_n = N / kNPerBlock;
const index_t block_m = get_block_id() / num_blocks_n;
const index_t block_n = get_block_id() % num_blocks_n;
const index_t m_block_base = block_m * kMPerBlock;
const index_t n_block_base = block_n * kNPerBlock;
// Bounds check
if(m_block_base >= M || n_block_base >= N)
return;
// Create tensor views for matrices
const auto a_tensor = make_naive_tensor_view<address_space_enum::global>(
a,
make_tuple(M, K),
make_tuple(1, lda),
number<1>{},
number<1>{}
);
const auto b_tensor = make_naive_tensor_view<address_space_enum::global>(
b,
make_tuple(K, N),
make_tuple(ldb, 1),
number<4>{},
number<1>{}
);
const auto c_tensor = make_naive_tensor_view<address_space_enum::global>(
c,
make_tuple(M, N),
make_tuple(1, ldc),
number<1>{},
number<1>{}
);
auto d_tensor = make_naive_tensor_view<address_space_enum::global>(
d,
make_tuple(M, N),
make_tuple(1, ldd),
number<1>{},
number<1>{}
);
// ============================================================================
// TILE DISTRIBUTIONS with Y-DIMENSION REPETITION (following 02_gemm pattern)
// ============================================================================
// A Distribution: Block-level with Y-repetition
// Warp-level distribution (same as Tutorial 06)
constexpr auto a_warp_dstr_encode = tile_distribution_encoding<
sequence<>,
tuple<sequence<16>, sequence<4, 4>>,
tuple<sequence<2, 1>>,
tuple<sequence<0, 0>>,
sequence<2>,
sequence<1>>{};
// constexpr auto a_block_outer_dstr_encoding =
// tile_distribution_encoding<sequence<NWarp>,
// tuple<sequence<MIterPerWarp, MWarp>, sequence<KIterPerWarp>>,
// tuple<sequence<1, 0>>,
// tuple<sequence<1, 0>>,
// sequence<1, 2>,
// sequence<0, 0>>{};
// Block-level outer distribution with Y-repetition
constexpr auto a_block_outer_dstr_encode = tile_distribution_encoding<
sequence<NWarp>, // Replicate across N-warps
tuple<sequence<MIterPerWarp, MWarp>, sequence<KIterPerWarp>>, // H0: 2 iters × 2 warps in M
tuple<sequence<0, 1>>, // Ps_to_Hs
tuple<sequence<0, 1>>, // Ps_in_Hs
sequence<1, 2>, // Ys_to_Hs: Y maps to BOTH M and K
sequence<0, 0>>{}; // Ys_in_Hs
constexpr auto a_block_dstr_encode =
detail::make_embed_tile_distribution_encoding(
a_block_outer_dstr_encode, a_warp_dstr_encode);
// B Distribution: Block-level with Y-repetition
constexpr auto b_warp_dstr_encode = tile_distribution_encoding<
sequence<>,
tuple<sequence<4, 4>, sequence<16>>,
tuple<sequence<1, 2>>,
tuple<sequence<0, 0>>,
sequence<1>,
sequence<1>>{};
// constexpr auto b_block_outer_dstr_encode =
// tile_distribution_encoding<sequence<MWarp>,
// tuple<sequence<NIterPerWarp, NWarp>, sequence<KIterPerWarp>>,
// tuple<sequence<0, 1>>,
// tuple<sequence<0, 1>>,
// sequence<1, 2>,
// sequence<0, 0>>{};
constexpr auto b_block_outer_dstr_encode = tile_distribution_encoding<
sequence<MWarp>, // Replicate across M-warps
tuple<sequence<KIterPerWarp>, // H0: 2 iters × 2 warps in N
sequence<NIterPerWarp, NWarp>>, // H1: 1 K-chunk
tuple<sequence<2, 0>>, // Ps_to_Hs
tuple<sequence<1, 0>>, // Ps_in_Hs
sequence<1, 2>, // Ys_to_Hs: Y maps to BOTH N and K
sequence<0, 0>>{}; // Ys_in_Hs
constexpr auto b_block_dstr_encode =
detail::make_embed_tile_distribution_encoding(
b_block_outer_dstr_encode, b_warp_dstr_encode);
// // C Distribution: Block-level with Y-repetition for output
constexpr auto c_warp_dstr_encode = tile_distribution_encoding<
sequence<>,
tuple<sequence<4, 4>, sequence<16>>,
tuple<sequence<1, 2>>,
tuple<sequence<0, 0>>,
sequence<1>,
sequence<1>>{};
// constexpr auto c_block_outer_dstr_encode = tile_distribution_encoding<
// sequence<>,
// tuple<sequence<MIterPerWarp, MWarp>, sequence<NIterPerWarp, NWarp>>,
// tuple<sequence<1, 2>>,
// tuple<sequence<1, 1>>,
// sequence<1, 2>,
// sequence<0, 0>>{};
constexpr auto c_block_outer_dstr_encode = tile_distribution_encoding<
sequence<>, // No replication for output
tuple<sequence<MIterPerWarp, MWarp>, // H0: M iterations
sequence<NIterPerWarp, NWarp>>, // H1: N iterations
tuple<sequence<2, 1>>, // Ps_to_Hs
tuple<sequence<1, 1>>, // Ps_in_Hs
sequence<1, 2>, // Ys_to_Hs: Y maps to BOTH M and N
sequence<0, 0>>{}; // Ys_in_Hs
constexpr auto c_block_dstr_encode =
detail::make_embed_tile_distribution_encoding(
c_block_outer_dstr_encode, c_warp_dstr_encode);
// Create distributions
constexpr auto a_block_distribution = make_static_tile_distribution(a_block_dstr_encode);
constexpr auto b_block_distribution = make_static_tile_distribution(b_block_dstr_encode);
constexpr auto c_block_distribution = make_static_tile_distribution(c_block_dstr_encode);
// Get Y-dimension information for slicing
using AWarpDstr = decltype(make_static_tile_distribution(a_warp_dstr_encode));
using BWarpDstr = decltype(make_static_tile_distribution(b_warp_dstr_encode));
using CWarpDstr = decltype(make_static_tile_distribution(c_warp_dstr_encode));
constexpr auto a_warp_y_lengths = to_sequence(AWarpDstr{}.get_ys_to_d_descriptor().get_lengths());
constexpr auto b_warp_y_lengths = to_sequence(BWarpDstr{}.get_ys_to_d_descriptor().get_lengths());
constexpr auto c_warp_y_lengths = to_sequence(CWarpDstr{}.get_ys_to_d_descriptor().get_lengths());
constexpr auto a_warp_y_index_zeros = uniform_sequence_gen_t<AWarpDstr::NDimY, 0>{};
constexpr auto b_warp_y_index_zeros = uniform_sequence_gen_t<BWarpDstr::NDimY, 0>{};
constexpr auto c_warp_y_index_zeros = uniform_sequence_gen_t<CWarpDstr::NDimY, 0>{};
// // Create block-level windows
auto a_block_window = make_tile_window(
a_tensor,
make_tuple(number<kMPerBlock>{}, number<kWarpK>{}),
{m_block_base, 0},
a_block_distribution
);
auto b_block_window = make_tile_window(
b_tensor,
make_tuple(number<kWarpK>{}, number<kNPerBlock>{}),
{0, n_block_base},
b_block_distribution
);
// // Create block-level accumulator tile
auto c_block_tile = make_static_distributed_tensor<AccDataType>(c_block_distribution);
set_tile(c_block_tile, AccDataType{0});
// // Main K-loop
const index_t num_k_loops = K / kWarpK;
for(index_t k_iter = 0; k_iter < num_k_loops; ++k_iter)
{
// Load entire block tiles (all iterations at once)
const auto a_block_tile = load_tile(a_block_window);
const auto b_block_tile = load_tile(b_block_window);
// Nested loops over tile iterations using Y-slicing (like 02_gemm)
static_for<0, KIterPerWarp, 1>{}([&](auto kIter) {
static_for<0, MIterPerWarp, 1>{}([&](auto mIter) {
// Extract A warp tensor for this M-iteration using Y-slicing
auto a_warp_tensor = make_static_distributed_tensor<ADataType>(
make_static_tile_distribution(a_warp_dstr_encode));
a_warp_tensor.get_thread_buffer() = a_block_tile.get_y_sliced_thread_data(
merge_sequences(sequence<mIter, kIter>{}, a_warp_y_index_zeros),
merge_sequences(sequence<1, 1>{}, a_warp_y_lengths));
static_for<0, NIterPerWarp, 1>{}([&](auto nIter) {
// Extract B warp tensor for this N-iteration using Y-slicing
auto b_warp_tensor = make_static_distributed_tensor<BDataType>(
make_static_tile_distribution(b_warp_dstr_encode));
b_warp_tensor.get_thread_buffer() = b_block_tile.get_y_sliced_thread_data(
merge_sequences(sequence<kIter, nIter>{}, b_warp_y_index_zeros),
merge_sequences(sequence<1, 1>{}, b_warp_y_lengths));
// Extract C warp tensor for this M,N iteration
auto c_warp_tensor = make_static_distributed_tensor<AccDataType>(
make_static_tile_distribution(c_warp_dstr_encode));
c_warp_tensor.get_thread_buffer() = c_block_tile.get_y_sliced_thread_data(
merge_sequences(sequence<mIter, nIter>{}, c_warp_y_index_zeros),
merge_sequences(sequence<1, 1>{}, c_warp_y_lengths));
// Warp GEMM: C[mIter, nIter] += A[mIter, kIter] * B[nIter, kIter]
WarpGemm{}(c_warp_tensor, a_warp_tensor, b_warp_tensor);
// Write C warp tensor back to block tensor
c_block_tile.set_y_sliced_thread_data(
merge_sequences(sequence<mIter, nIter>{}, c_warp_y_index_zeros),
merge_sequences(sequence<1, 1>{}, c_warp_y_lengths),
c_warp_tensor.get_thread_buffer());
});
});
});
// Move windows to next K chunk
if(k_iter < num_k_loops - 1) {
move_tile_window(a_block_window, {0, kWarpK});
move_tile_window(b_block_window, {kWarpK, 0});
}
}
// Scale by alpha
tile_elementwise_inout([alpha](auto& acc_val) { acc_val *= alpha; }, c_block_tile);
// Add beta * C if needed
if(std::abs(beta) > 1e-6f)
{
auto c_block_window = make_tile_window(
c_tensor,
make_tuple(number<kMPerBlock>{}, number<kNPerBlock>{}),
{m_block_base, n_block_base},
c_block_distribution
);
const auto c_input_block_tile = load_tile(c_block_window);
tile_elementwise_inout(
[beta](const auto& c_val, auto& acc_val) {
acc_val += beta * c_val;
},
c_input_block_tile, c_block_tile);
}
// Store final result to D
auto d_block_window = make_tile_window(
d_tensor,
make_tuple(number<kMPerBlock>{}, number<kNPerBlock>{}),
{m_block_base, n_block_base},
c_block_distribution
);
store_tile(d_block_window, c_block_tile);
}
};
// CPU reference for verification
template<typename InType, typename AccType>
void reference_gemm_mixed(const std::vector<InType>& a,
const std::vector<InType>& b,
const std::vector<AccType>& c,
std::vector<AccType>& d,
index_t M, index_t N, index_t K,
index_t lda, index_t ldb, index_t ldc, index_t ldd,
AccType alpha, AccType beta)
{
for(index_t n = 0; n < N; ++n) {
for(index_t m = 0; m < M; ++m) {
AccType sum = 0;
for(index_t k = 0; k < K; ++k) {
sum += static_cast<AccType>(a[m + k * lda]) *
static_cast<AccType>(b[k * ldb + n]);
}
d[m + n * ldd] = alpha * sum + beta * c[m + n * ldc];
}
}
}
template<typename T>
void fill_random(std::vector<T>& data, T min_val = -1, T max_val = 1)
{
for(auto& val : data) {
val = static_cast<T>(min_val + (max_val - min_val) *
static_cast<float>(rand()) / RAND_MAX);
}
}
int main()
{
std::cout << "\n==================================================\n";
std::cout << "Tutorial 07: Tile Sweeping with Y-Dimension Repetition\n";
std::cout << "==================================================\n\n";
std::cout << "Key features:\n";
std::cout << "• Multiple warps per block (2×2 warp configuration)\n";
std::cout << "• Y-dimension repetition: MIterPerWarp=2, NIterPerWarp=2\n";
std::cout << "• Each warp sweeps over 2×2 = 4 output tiles\n";
std::cout << "• Uses get_y_sliced_thread_data for tile extraction\n";
std::cout << "• Follows 02_gemm pattern for production-ready code\n\n";
// Problem size: Each block computes 64×64 (2×2 warps × 2×2 iters × 16×16)
// constexpr index_t M = 128;
// constexpr index_t N = 128;
// constexpr index_t K = 64;
constexpr index_t M = 128;
constexpr index_t N = 128;
constexpr index_t K = 64;
constexpr index_t lda = M;
constexpr index_t ldb = N;
constexpr index_t ldc = M;
constexpr index_t ldd = M;
using InputType = half_t;
using AccumType = float;
constexpr AccumType alpha = 2.0f;
constexpr AccumType beta = 1.5f;
std::cout << "Problem configuration:\n";
std::cout << " M×N×K: " << M << "×" << N << "×" << K << "\n";
std::cout << " Block output: 64×64 (2 warps × 2 iters × 16)\n";
std::cout << " Warp output: 32×32 (2 iters × 16 in each dim)\n";
std::cout << " Total blocks: " << (M/64) << "×" << (N/64) << "\n\n";
// Host memory
std::vector<InputType> h_a(M * K);
std::vector<InputType> h_b(K * N);
std::vector<AccumType> h_c(M * N);
std::vector<AccumType> h_d(M * N, std::numeric_limits<AccumType>::quiet_NaN());
std::vector<AccumType> h_d_ref(M * N);
srand(42);
fill_random(h_a, InputType(-1), InputType(1));
fill_random(h_b, InputType(-1), InputType(1));
fill_random(h_c, AccumType(-1), AccumType(1));
// CPU reference
auto cpu_start = std::chrono::high_resolution_clock::now();
reference_gemm_mixed(h_a, h_b, h_c, h_d_ref, M, N, K, lda, ldb, ldc, ldd, alpha, beta);
auto cpu_end = std::chrono::high_resolution_clock::now();
double cpu_time_ms = std::chrono::duration<double, std::milli>(cpu_end - cpu_start).count();
// Device memory
DeviceMem d_a(M * K * sizeof(InputType));
DeviceMem d_b(K * N * sizeof(InputType));
DeviceMem d_c(M * N * sizeof(AccumType));
DeviceMem d_d(M * N * sizeof(AccumType));
d_a.ToDevice(h_a.data(), M * K * sizeof(InputType));
d_b.ToDevice(h_b.data(), K * N * sizeof(InputType));
d_c.ToDevice(h_c.data(), M * N * sizeof(AccumType));
d_d.ToDevice(h_d.data(), M * N * sizeof(AccumType));
// Launch kernel
constexpr index_t block_size = 256;
const index_t grid_size = (M / 64) * (N / 64); // 64×64 per block
std::cout << "Launching kernel:\n";
std::cout << " Grid: " << grid_size << " blocks\n";
std::cout << " Block: " << block_size << " threads (4 warps in 2×2 config)\n";
std::cout << " Each warp: 2×2 tile iterations = 4 tiles of 16×16\n";
std::cout << " Each block: 64×64 output\n\n";
stream_config stream;
// Warmup
for(int i = 0; i < 5; ++i) {
launch_kernel(stream,
make_kernel<block_size>(
TileSweepingYRepetitionHgemmKernel<InputType, InputType, AccumType, AccumType>{},
dim3(grid_size),
dim3(block_size),
0,
static_cast<const InputType*>(d_a.GetDeviceBuffer()),
static_cast<const InputType*>(d_b.GetDeviceBuffer()),
static_cast<const AccumType*>(d_c.GetDeviceBuffer()),
static_cast<AccumType*>(d_d.GetDeviceBuffer()),
M, N, K, lda, ldb, ldc, ldd, alpha, beta));
}
hip_check_error(hipDeviceSynchronize());
// Timed run
auto gpu_start = std::chrono::high_resolution_clock::now();
launch_kernel(stream,
make_kernel<block_size>(
TileSweepingYRepetitionHgemmKernel<InputType, InputType, AccumType, AccumType>{},
dim3(grid_size),
dim3(block_size),
0,
static_cast<const InputType*>(d_a.GetDeviceBuffer()),
static_cast<const InputType*>(d_b.GetDeviceBuffer()),
static_cast<const AccumType*>(d_c.GetDeviceBuffer()),
static_cast<AccumType*>(d_d.GetDeviceBuffer()),
M, N, K, lda, ldb, ldc, ldd, alpha, beta));
hip_check_error(hipDeviceSynchronize());
auto gpu_end = std::chrono::high_resolution_clock::now();
double gpu_time_ms = std::chrono::duration<double, std::milli>(gpu_end - gpu_start).count();
// Get result
d_d.FromDevice(h_d.data(), M * N * sizeof(AccumType));
// Verify
bool passed = true;
float max_error = 0;
index_t error_count = 0;
for(index_t i = 0; i < M * N; ++i) {
float error = std::abs(h_d[i] - h_d_ref[i]);
max_error = std::max(max_error, error);
if(error > 1e-2f) {
if(error_count < 5) {
index_t m = i % M;
index_t n = i / M;
std::cout << "Error at [" << m << "," << n << "]: "
<< h_d[i] << " vs " << h_d_ref[i]
<< " (diff=" << error << ")\n";
}
error_count++;
}
}
passed = (error_count == 0);
double gflops = 2.0 * M * N * K / 1e9;
double gpu_tflops = gflops / (gpu_time_ms / 1000);
double cpu_gflops = gflops / (cpu_time_ms / 1000);
std::cout << "Results:\n";
std::cout << " Correctness: " << (passed ? "✓ PASSED" : "✗ FAILED") << "\n";
std::cout << " Max error: " << max_error << "\n";
if(!passed) std::cout << " Error count: " << error_count << "/" << M*N << "\n";
std::cout << "\n";
std::cout << "Performance:\n";
std::cout << " CPU time: " << cpu_time_ms << " ms (" << cpu_gflops << " GFLOPS)\n";
std::cout << " GPU time: " << gpu_time_ms << " ms (" << gpu_tflops << " TFLOPS)\n";
std::cout << " Speedup: " << cpu_time_ms / gpu_time_ms << "x\n\n";
std::cout << "=== Key Insights ===\n";
std::cout << "• Y-dimension repetition enables tile sweeping within distributions\n";
std::cout << "• MIterPerWarp and NIterPerWarp control how many tiles each warp processes\n";
std::cout << "• get_y_sliced_thread_data extracts specific tiles from block tensor\n";
std::cout << "• static_for loops iterate over tile indices at compile time\n";
std::cout << "• Replication still works: A replicates across NWarp, B across MWarp\n";
std::cout << "• This pattern scales to production kernels (see 02_gemm)\n";
std::cout << "• Each warp: 2×2 iters × 16×16 per tile = 32×32 output\n";
std::cout << "• Each block: 2×2 warps × 32×32 per warp = 64×64 output\n\n";
return passed ? 0 : 1;
}