Reorganize files, Part 1 (#119)

* delete obselete files

* move files

* build

* update cmake

* update cmake

* fix build

* reorg examples

* update cmake for example and test
This commit is contained in:
Chao Liu
2022-03-08 21:46:36 -06:00
committed by GitHub
parent 245f741457
commit 5d37d7bff4
422 changed files with 388 additions and 3326 deletions

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#ifndef CK_ELEMENT_WISE_OPERATION_HPP
#define CK_ELEMENT_WISE_OPERATION_HPP
#include "data_type.hpp"
#include "data_type.hpp"
namespace ck {
namespace tensor_operation {
namespace element_wise {
struct PassThrough
{
__host__ __device__ void operator()(float& y, const float& x) const { y = x; }
__host__ __device__ void operator()(half_t& y, const half_t& x) const { y = x; }
__host__ __device__ void operator()(bhalf_t& y, const bhalf_t& x) const { y = x; }
__host__ __device__ void operator()(int32_t& y, const int32_t& x) const { y = x; }
__host__ __device__ void operator()(int8_t& y, const int8_t& x) const { y = x; }
};
struct Add
{
__host__ __device__ constexpr void operator()(float& y, const float& x0, const float& x1) const
{
y = x0 + x1;
}
__host__ __device__ constexpr void
operator()(half_t& y, const half_t& x0, const half_t& x1) const
{
// FIXME - Use float (acc type) bias in the future.
y = x0 + x1;
}
};
struct AlphaBetaAdd
{
AlphaBetaAdd(float alpha, float beta) : alpha_(alpha), beta_(beta) {}
__host__ __device__ constexpr void operator()(float& y, const float& x0, const float& x1) const
{
y = alpha_ * x0 + beta_ * x1;
}
__host__ __device__ constexpr void
operator()(half_t& y, const half_t& x0, const half_t& x1) const
{
// FIXME - Let x0 be acc type
y = static_cast<half_t>(alpha_ * static_cast<float>(x0) + beta_ * static_cast<float>(x1));
}
float alpha_;
float beta_;
};
struct AddRelu
{
__host__ __device__ constexpr void operator()(float& y, const float& x0, const float& x1) const
{
const float a = x0 + x1;
y = a > 0 ? a : 0;
}
__host__ __device__ constexpr void
operator()(half_t& y, const half_t& x0, const half_t& x1) const
{
const half_t a = x0 + x1;
y = a > 0 ? a : 0;
}
};
struct AddHardswish
{
__host__ __device__ constexpr void operator()(float& y, const float& x0, const float& x1) const
{
float a = x0 + x1;
float b = a + float{3};
float c = (b > 0) * (b > float{6} ? float{6} : b) * a * float{0.166667};
y = c;
}
__host__ __device__ constexpr void
operator()(half_t& y, const half_t& x0, const half_t& x1) const
{
float a = x0 + x1;
float b = a + float{3};
float c = (b > 0) * (b > float{6} ? float{6} : b) * a * float{0.166667};
y = c;
}
};
struct AddReluAdd
{
__host__ __device__ constexpr void
operator()(half_t& y, const half_t& x0, const half_t& x1, const half_t& x2) const
{
half_t a = x0 + x1;
half_t b = a > 0 ? a : 0;
y = b + x2;
}
__host__ __device__ constexpr void
operator()(float& y, const float& x0, const float& x1, const float& x2) const
{
float a = x0 + x1;
float b = a > 0 ? a : 0;
float c = b + x2;
y = c;
}
__host__ __device__ constexpr void
operator()(half_t& y, const float& x0, const half_t& x1, const half_t& x2) const
{
float a = x0 + x1;
float b = a > 0 ? a : 0;
float c = b + x2;
y = c;
}
};
struct AddHardswishAdd
{
__host__ __device__ constexpr void
operator()(float& y, const float& x0, const float& x1, const float& x2) const
{
float a = x0 + x1;
float b = a + float{3};
float c = (b > 0) * (b > float{6} ? float{6} : b) * a * float{0.166667};
float d = c + x2;
y = d;
}
__host__ __device__ constexpr void
operator()(half_t& y, const half_t& x0, const half_t& x1, const half_t& x2) const
{
float a = x0 + x1;
float b = a + float{3};
float c = (b > 0) * (b > float{6} ? float{6} : b) * a * float{0.166667};
float d = c + x2;
y = d;
}
};
struct RequantReluRequant
{
// FIXME: We just need one scale for Relu / Leaky Relu / PRelu
RequantReluRequant(float scaleGemm, float scaleRelu)
: scaleGemm_(scaleGemm), scaleRelu_(scaleRelu)
{
}
__host__ __device__ constexpr void operator()(int8_t& y, const int& x) const
{
float gemm_requant = scaleGemm_ * static_cast<float>(x);
float relu = gemm_requant > 0 ? gemm_requant : 0;
float relu_requant = scaleRelu_ * relu;
y = static_cast<int8_t>(relu_requant > 127 ? 127
: relu_requant < -128 ? -128 : relu_requant);
}
// for reference_gemm
__host__ __device__ constexpr void operator()(float& y, const float& x) const
{
float gemm_requant = scaleGemm_ * x;
float relu = gemm_requant > 0 ? gemm_requant : 0;
float relu_requant = scaleRelu_ * relu;
y = static_cast<float>(relu_requant > 127 ? 127
: relu_requant < -128 ? -128 : relu_requant);
}
float scaleGemm_;
float scaleRelu_;
};
// Unary operators are usually called element-wisely before/after the reduction is executed on the
// elements. They are needed for easy implementation of reduction types of AVG, NRM1, NRM2
template <typename Y, typename X, bool HasDividing = false>
struct UnaryIdentic;
template <>
struct UnaryIdentic<float, float, false>
{
__host__ __device__ UnaryIdentic(const int32_t divider = 1) { (void)divider; };
__host__ __device__ void operator()(float& y, const float& x) const { y = x; };
};
template <>
struct UnaryIdentic<float, float, true>
{
__host__ __device__ UnaryIdentic(const int32_t divider = 1) { divider_ = divider; };
__host__ __device__ void operator()(float& y, const float& x) const
{
y = x / type_convert<float>(divider_);
};
int32_t divider_ = 1;
};
template <>
struct UnaryIdentic<half_t, half_t, false>
{
__host__ __device__ UnaryIdentic(const int32_t divider = 1) { (void)divider; };
__host__ __device__ void operator()(half_t& y, const half_t& x) const { y = x; };
};
template <>
struct UnaryIdentic<double, double, false>
{
__host__ __device__ UnaryIdentic(const int32_t divider = 1) { (void)divider; };
__host__ __device__ void operator()(double& y, const double& x) const { y = x; };
};
template <>
struct UnaryIdentic<double, double, true>
{
__host__ __device__ UnaryIdentic(const int32_t divider = 1) { divider_ = divider; };
__host__ __device__ void operator()(double& y, const double& x) const
{
y = x / type_convert<double>(divider_);
};
int32_t divider_ = 1;
};
template <>
struct UnaryIdentic<int32_t, int32_t, false>
{
__host__ __device__ UnaryIdentic(const int32_t divider = 1) { (void)divider; };
__host__ __device__ void operator()(int32_t& y, const int32_t& x) const { y = x; };
};
template <typename Y, typename X, bool HasDividing = false>
struct UnarySquare;
template <>
struct UnarySquare<float, float, false>
{
__host__ __device__ UnarySquare(const int32_t divider = 1) { (void)divider; };
__host__ __device__ void operator()(float& y, const float& x) const { y = x * x; };
};
template <>
struct UnarySquare<float, float, true>
{
__host__ __device__ UnarySquare(const int32_t divider = 1) { divider_ = divider; };
__host__ __device__ void operator()(float& y, const float& x) const
{
y = x * x / type_convert<float>(divider_);
};
int32_t divider_ = 1;
};
template <>
struct UnarySquare<double, double, false>
{
__host__ __device__ UnarySquare(const int32_t divider = 1) { (void)divider; };
__host__ __device__ void operator()(double& y, const double& x) const { y = x * x; };
};
template <>
struct UnarySquare<double, double, true>
{
__host__ __device__ UnarySquare(const int32_t divider = 1) { divider_ = divider; };
__host__ __device__ void operator()(double& y, const double& x) const
{
y = x * x / type_convert<double>(divider_);
};
int32_t divider_ = 1;
};
template <typename Y, typename X>
struct UnaryAbs;
template <>
struct UnaryAbs<float, float>
{
__host__ __device__ UnaryAbs(const int32_t divider = 1) { (void)divider; };
__host__ __device__ void operator()(float& y, const float& x) const { y = abs(x); };
};
template <>
struct UnaryAbs<half_t, half_t>
{
__host__ __device__ UnaryAbs(const int32_t divider = 1) { (void)divider; };
__host__ __device__ void operator()(half_t& y, const half_t& x) const { y = __habs(x); };
};
template <>
struct UnaryAbs<double, double>
{
__host__ __device__ UnaryAbs(const int32_t divider = 1) { (void)divider; };
__host__ __device__ void operator()(double& y, const double& x) const { y = abs(x); };
};
template <typename Y, typename X>
struct UnarySqrt;
template <>
struct UnarySqrt<float, float>
{
__host__ __device__ UnarySqrt(const int32_t divider = 1) { (void)divider; };
__host__ __device__ void operator()(float& y, const float& x) const { y = sqrtf(x); };
};
template <>
struct UnarySqrt<double, double>
{
__host__ __device__ UnarySqrt(const int32_t divider = 1) { (void)divider; };
__host__ __device__ void operator()(double& y, const double& x) const { y = sqrt(x); };
};
} // namespace element_wise
} // namespace tensor_operation
} // namespace ck
#endif