From 7cacfcd1617d6a922b9c5b122f1556bb3424a5d8 Mon Sep 17 00:00:00 2001 From: Thrupti Raj Lakshmana Gowda Date: Tue, 3 Mar 2026 17:29:13 -0600 Subject: [PATCH] bf8 and bf16 support for Universal GEMM in Tile Engine (#4958) ## Motivation Currently we have only fp8 and fp16 datatype support for universal GEMM in Tile Engine with this PR support for bf8 and bf16 datatype will be added during the CI phase ## Technical Details Adding bf8 and bf16 support ## Test Plan NA ## Test Result NA ## Submission Checklist - [x] Look over the contributing guidelines at https://github.com/ROCm/ROCm/blob/develop/CONTRIBUTING.md#pull-requests. --- Jenkinsfile | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Jenkinsfile b/Jenkinsfile index a53f48ab43..5980d180d8 100644 --- a/Jenkinsfile +++ b/Jenkinsfile @@ -1739,7 +1739,7 @@ pipeline { -D CMAKE_CXX_COMPILER="${params.BUILD_COMPILER}" \ -D CMAKE_BUILD_TYPE=Release \ -D GPU_TARGETS="gfx942" \ - -D GEMM_UNIVERSAL_DATATYPE="fp8;fp16" \ + -D GEMM_UNIVERSAL_DATATYPE="fp8;fp16;bf8;bf16" \ -D GEMM_UNIVERSAL_LAYOUT="rcr;rrr;crr;ccr" \ -D GEMM_STREAMK_DATATYPE="fp8;fp16" \ -D GEMM_STREAMK_LAYOUT="rcr" \