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Add optimized copy to ck wrapper (#1126)
* Add optimized copy to ck wrapper * Example optimizations * Fixes * Move img2col test to client example * Refactor example * Fix docs * Fixes * Fix * Fixes * Fixes * Fixes * Fixes * Fixes --------- Co-authored-by: zjing14 <zhangjing14@gmail.com>
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client_example/25_wrapper/wrapper_img2col.cpp
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180
client_example/25_wrapper/wrapper_img2col.cpp
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// SPDX-License-Identifier: MIT
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// Copyright (c) 2024, Advanced Micro Devices, Inc. All rights reserved.
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#include <numeric>
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#include <cstdlib>
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#include <iomanip>
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#include <iostream>
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#include <initializer_list>
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#include <vector>
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#include "ck/tensor_operation/gpu/device/tensor_layout.hpp"
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#include "ck/host_utility/kernel_launch.hpp"
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#include "ck/utility/common_header.hpp"
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#include "ck/wrapper/layout.hpp"
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#include "ck/wrapper/tensor.hpp"
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#include "ck/wrapper/operations/copy.hpp"
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static constexpr ck::index_t NumDimSpatial = 3;
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using DataType = float;
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using InputLayout = ck::tensor_layout::convolution::NDHWGC;
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struct SimpleDeviceMem
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{
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SimpleDeviceMem() = delete;
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SimpleDeviceMem(std::size_t mem_size) : p_mem_{}
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{
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(void)hipMalloc(static_cast<void**>(&p_mem_), mem_size);
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}
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void* GetDeviceBuffer() { return p_mem_; }
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~SimpleDeviceMem() { (void)hipFree(p_mem_); }
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void* p_mem_;
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};
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// Test copy from Global to Global through LDS and VGPR
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template <typename InputTensor,
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typename OutputTensor,
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typename BlockShape,
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typename ThreadLayoutShape>
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__global__ void DeviceImageToColumnPad0(InputTensor input_tensor,
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OutputTensor output_tensor,
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const BlockShape tile_shape,
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const ThreadLayoutShape thread_layout)
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{
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const ck::index_t block_idx = static_cast<ck::index_t>(blockIdx.x);
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// Get local tiles for global memory
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auto input_local_tile = ck::wrapper::make_local_tile(input_tensor, tile_shape, block_idx);
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auto output_local_tile = ck::wrapper::make_local_tile(output_tensor, tile_shape, block_idx);
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// Get partition per thread
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const auto input_local_partition =
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ck::wrapper::make_local_partition(input_local_tile, thread_layout, threadIdx.x);
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auto output_local_partition =
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ck::wrapper::make_local_partition(output_local_tile, thread_layout, threadIdx.x);
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// Perform copy
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using DimAccessOrder = ck::Tuple<ck::Number<0>, ck::Number<1>>;
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constexpr ck::index_t vector_dim = 1;
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constexpr ck::index_t scalar_per_vector = 4;
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ck::wrapper::copy<DimAccessOrder, vector_dim, scalar_per_vector>(input_local_partition,
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output_local_partition);
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}
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void PerformImageToColumnPad0(const ck::index_t G,
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const ck::index_t N,
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const ck::index_t Di,
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const ck::index_t Hi,
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const ck::index_t Wi,
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const ck::index_t Do,
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const ck::index_t Ho,
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const ck::index_t Wo,
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const ck::index_t C,
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const ck::index_t Z,
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const ck::index_t Y,
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const ck::index_t X,
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std::array<ck::index_t, NumDimSpatial> filter_strides,
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std::array<ck::index_t, NumDimSpatial> filter_dilations)
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{
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const ck::index_t ZYXC = Z * Y * X * C;
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const ck::index_t GC = G * C;
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// shape: (G, (Wo, Ho, Do, N)), (C, X, Y, Z))
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const auto shape = ck::make_tuple(ck::make_tuple(G, ck::make_tuple(Wo, Ho, Do, N)),
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ck::make_tuple(C, X, Y, Z));
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const auto in_strides =
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ck::make_tuple(ck::make_tuple(C,
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ck::make_tuple(filter_strides[2] * GC,
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filter_strides[1] * Wi * GC,
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filter_strides[0] * Hi * Wi * GC,
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Di * Hi * Wi * GC)),
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ck::make_tuple(1,
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filter_dilations[2] * GC,
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filter_dilations[1] * Wi * GC,
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filter_dilations[0] * Hi * Wi * GC));
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const auto in_layout = ck::wrapper::make_layout(shape, in_strides);
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const auto out_strides = ck::make_tuple(
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ck::make_tuple(
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ZYXC,
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ck::make_tuple(ZYXC * G, Wo * ZYXC * G, Ho * Wo * ZYXC * G, Do * Ho * Wo * ZYXC * G)),
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ck::make_tuple(1, C, X * C, Y * X * C));
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const auto out_layout = ck::wrapper::make_layout(shape, out_strides);
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const ck::index_t input_size = N * Di * Hi * Wi * GC;
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// Global memory buffers
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SimpleDeviceMem in_buf(input_size * sizeof(DataType));
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SimpleDeviceMem out_buf(ck::wrapper::size(out_layout) * sizeof(DataType));
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// User can choose appropriate number of threads and sizes per block
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const auto thread_layout = ck::make_tuple(ck::Number<8>{}, ck::Number<16>{});
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// This example doesn't support padding, user should select tile sizes
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// which divides the shape completely
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const auto tile_shape = ck::make_tuple(ck::Number<32>{}, ck::Number<64>{});
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// Create buffers for global memory
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auto input_tensor_global = ck::wrapper::make_tensor<ck::wrapper::MemoryTypeEnum::Global>(
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static_cast<const DataType*>(in_buf.GetDeviceBuffer()), in_layout);
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auto output_tensor_global = ck::wrapper::make_tensor<ck::wrapper::MemoryTypeEnum::Global>(
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static_cast<DataType*>(out_buf.GetDeviceBuffer()), out_layout);
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const ck::index_t grid_size = ck::math::integer_divide_ceil(ck::wrapper::size<0>(in_layout),
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ck::wrapper::size<0>(tile_shape)) *
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ck::math::integer_divide_ceil(ck::wrapper::size<1>(in_layout),
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ck::wrapper::size<1>(tile_shape));
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const auto kernel = DeviceImageToColumnPad0<decltype(input_tensor_global),
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decltype(output_tensor_global),
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decltype(tile_shape),
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decltype(thread_layout)>;
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const float avg_time = launch_and_time_kernel(StreamConfig{nullptr, true},
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kernel,
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dim3(grid_size),
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dim3(ck::wrapper::size(thread_layout)),
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0,
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input_tensor_global,
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output_tensor_global,
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tile_shape,
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thread_layout);
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std::size_t num_btype = G * N * Do * Ho * Wo * ZYXC * 2 * sizeof(DataType);
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float gb_per_sec = num_btype / 1.E6 / avg_time;
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std::cout << "Perf: " << std::setw(10) << avg_time << " ms, " << gb_per_sec << " GB/s, "
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<< std::endl;
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}
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int main(int argc, char* argv[])
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{
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constexpr ck::index_t G = 4; // number of groups
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constexpr ck::index_t N = 32; // batch
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constexpr ck::index_t C = 64; // input channel (per group)
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constexpr ck::index_t Z = 3; // filter D
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constexpr ck::index_t Y = 3; // filter H
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constexpr ck::index_t X = 3; // filter W
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constexpr ck::index_t Di = 9; // input D
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constexpr ck::index_t Hi = 9; // input H
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constexpr ck::index_t Wi = 7; // input W
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constexpr ck::index_t Do = 7; // output D
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constexpr ck::index_t Ho = 7; // output H
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constexpr ck::index_t Wo = 5; // output W
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PerformImageToColumnPad0(G,
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N,
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Di,
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Hi,
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Wi,
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Do,
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Ho,
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Wo,
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C,
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Z,
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Y,
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X,
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{1, 1, 1} /*filter_strides*/,
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{1, 1, 1} /*filter_dilations*/);
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return 0;
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}
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