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feat(copy_kernel): add basic copy kernel example with beginner friendly documentation (#2582)
* feat(copy_kernel): add basic copy kernel example with documentation * docs(CHANGELOG): Updated changelog * chore: performed clang format * Update example/ck_tile/39_copy/copy_basic.cpp Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Update example/ck_tile/39_copy/README.md Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Update example/ck_tile/39_copy/README.md Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Update example/ck_tile/39_copy/README.md Co-authored-by: spolifroni-amd <Sandra.Polifroni@amd.com> * Update example/ck_tile/39_copy/README.md Co-authored-by: spolifroni-amd <Sandra.Polifroni@amd.com> * Update example/ck_tile/39_copy/README.md Co-authored-by: spolifroni-amd <Sandra.Polifroni@amd.com> * fix(terminology): follow amd terms * extract elementwise copy to a new kernel * fix(copy_kernel): bug in verification * add comments about vgpr usage * lint and nits * add notes and comments * print hostTensor via stream * print hostTensor via stream --------- Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> Co-authored-by: spolifroni-amd <Sandra.Polifroni@amd.com>
This commit is contained in:
@@ -6,6 +6,7 @@ Documentation for Composable Kernel available at [https://rocm.docs.amd.com/proj
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### Added
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* Added a basic copy kernel example and supporting documentation for new CK Tile developers.
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* Added support for bf16, f32, and f16 for 2D and 3D NGCHW grouped convolution backward data
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* Added a fully asynchronous HOST (CPU) arguments copy flow for CK grouped GEMM kernels.
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* Added support GKCYX layout for grouped convolution forward (NGCHW/GKCYX/NGKHW, number of instances in instance factory for NGCHW/GKYXC/NGKHW has been reduced).
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7
example/ck_tile/39_copy/CMakeLists.txt
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7
example/ck_tile/39_copy/CMakeLists.txt
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@@ -0,0 +1,7 @@
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add_executable(tile_example_copy EXCLUDE_FROM_ALL copy_basic.cpp)
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# Impact: This flag ensures that the compiler doesn't make
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# assumptions about memory aliasing that could interfere with Composable Kernel's explicit memory access patterns.
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target_compile_options(tile_example_copy PRIVATE
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-mllvm -enable-noalias-to-md-conversion=0
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)
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313
example/ck_tile/39_copy/README.md
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313
example/ck_tile/39_copy/README.md
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@@ -0,0 +1,313 @@
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# CK Tile Framework: Getting Started with Tile Copy Operations
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## Overview
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### Copy Kernel
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A minimal CK_Tile memory copy implementation demonstrating the basic setup required to write a kernel in CK Tile.
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This experimental kernel is intended for novice CK developers. It introduces the building blocks of CK Tile and provides a sandbox for experimenting with kernel parameters.
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## build
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```
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# in the root of ck_tile
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mkdir build && cd build
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# you can replace <arch> with the appropriate architecture
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# (for example gfx90a or gfx942) or leave it blank
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sh ../script/cmake-ck-dev.sh ../ <arch>
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# Make the copy kernel executable
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make tile_example_copy -j
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```
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This will result in an executable `build/bin/test_copy_basic`
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## example
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```
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args:
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-m input matrix rows. (default 64)
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-n input matrix cols. (default 8)
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-id wave to use for computation. (default 0)
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-v validation flag to check device results. (default 1)
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-prec datatype precision to use. (default fp16)
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-warmup no. of warmup iterations. (default 50)
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-repeat no. of iterations for kernel execution time. (default 100)
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```
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## CK Tile Architecture Components
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The CK Tile framework is built around four key architectural components that work together to define and execute GPU kernels: shape, policy, problem, and pipeline.
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### **1. Shape**
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Defines the **hierarchical tile structure** and **memory layout** of the kernel:
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```cpp
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using Shape = ck_tile::TileCopyShape<BlockWaves, BlockTile, WaveTile, Vector>;
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```
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**Components:**
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- **BlockWaves**: Number of concurrent waves per block (e.g., `seq<4, 1>` for 4 waves along M, 1 along N)
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- **BlockTile**: Total elements processed by one block (e.g., `seq<512, 8>`)
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- **WaveTile**: Elements processed by one wave (e.g., `seq<32, 8>`)
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- **Vector**: Elements processed by one thread (e.g., `seq<1, 4>` for 4 contiguous elements)
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**Purpose**: Defines the **work distribution hierarchy** from threads → waves → blocks.
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### **2. Problem**
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Defines the **data types** and **kernel configuration**:
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```cpp
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using Problem = ck_tile::TileCopyProblem<XDataType, Shape>;
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```
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**Components:**
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- **XDataType**: Input/output data type (e.g., `float`, `half`)
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- **Shape**: The tile shape defined above
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**Purpose**: Encapsulates **what** the kernel operates on and **how** it's configured.
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### **3. Policy**
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Defines the **memory access patterns** and **distribution strategies**:
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```cpp
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using Policy = ck_tile::TileCopyPolicy<Problem>;
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```
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**Key Functions:**
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- **MakeDRAMDistribution()**: Defines how threads access DRAM memory.
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**Purpose**: Defines **how** data is accessed and distributed across threads.
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### **4. Pipeline**
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Defines the **execution flow** and **memory movement patterns**:
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```cpp
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// Example pipeline stages:
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// 1. DRAM → Registers (load_tile)
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// 2. Registers → LDS (store_tile)
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// 3. LDS → Registers (load_tile with distribution)
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// 4. Registers → DRAM (store_tile)
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```
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**Purpose**: Defines the **sequence of operations** and **memory movement strategy**.
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### **Component Interaction**
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```cpp
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// Complete kernel definition
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using Shape = ck_tile::TileCopyShape<BlockWaves, BlockTile, WaveTile, Vector>;
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using Problem = ck_tile::TileCopyProblem<XDataType, Shape>;
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using Policy = ck_tile::TileCopyPolicy<Problem>;
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using Kernel = ck_tile::TileCopyKernel<Problem, Policy>;
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```
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**Flow:**
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1. **Shape** defines the tile structure and work distribution
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2. **Problem** combines data types with the shape
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3. **Policy** defines memory access patterns for the problem
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4. **Kernel** implements the actual computation using all components
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### **Why This Architecture?**
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#### **Separation of Concerns**
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- **Shape**: Focuses on **work distribution** and **tile structure**
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- **Problem**: Focuses on **data types** and **configuration**
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- **Policy**: Focuses on **memory access** and **optimization**
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- **Pipeline**: Focuses on **execution flow** and **synchronization**
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#### **Reusability**
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- Same **Shape** can be used with different **Problems**
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- Same **Policy** can be applied to different **Shapes**
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- **Pipelines** can be reused across different kernels
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#### **Performance Optimization**
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- **Shape** enables optimal work distribution
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- **Policy** enables optimal memory access patterns
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- **Pipeline** enables optimal execution flow
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## Core Concepts
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### Hierarchical Tile Structure
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The CK Tile framework organizes work in a hierarchical manner:
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1. **Vector**: Number of contiguous elements processed by a single thread
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- Enables vectorized memory loads/stores.
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- Example: `Vector = seq<1, 4>` means each thread loads 4 contiguous elements along the N dimension
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- A Vector can be imagined as a thread-level tile
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2. **WaveTile**: Number of elements covered by a single wave (64 threads on AMD)
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- Must satisfy: `Wave_Tile_M / Vector_M * Wave_Tile_N / Vector_N == WaveSize`
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- This ensures the number of threads needed equals the wave size
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- Example: `WaveTile = seq<64, 4>` with `Vector = seq<1, 4>` means:
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- Each thread handles 4 elements (Vector_N = 4)
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- Wave needs 64×4/4 = 64 threads to cover 64×4 = 256 elements
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- Total elements = 256, which requires WaveSize = 64 threads
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3. **BlockTile**: Number of elements covered by one block (typically mapped to one CU)
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- Example: `BlockTile = seq<256, 64>` means each block processes 256×64 elements
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4. **BlockWaves**: Number of concurrent waves active in a block
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- Usually 4 waves per block on modern AMD GPUs
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- Example: `BlockWaves = seq<4, 1>` means 4 waves along M dimension, 1 along N
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### Wave Repetition
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In many scenarios, the total work (BlockTile) is larger than what the available waves can cover in a single iteration. This requires **wave repetition**:
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```cpp
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// Calculate how many times a wave needs to repeat to cover the entire block tile
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static constexpr index_t WaveRepetitionPerBlock_M =
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Block_Tile_M / (Waves_Per_Block_M * Wave_Tile_M);
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static constexpr index_t WaveRepetitionPerBlock_N =
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Block_Tile_N / (Waves_Per_Block_N * Wave_Tile_N);
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```
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**Key Insight**: When waves repeat, the effective work per thread becomes `Vector * Repeat`, not just `Vector`.
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## Tile Distribution Encoding
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The tile distribution encoding specifies how work is distributed across threads:
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```cpp
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constexpr auto outer_encoding =
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tile_distribution_encoding<sequence<1>, // replication
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tuple<sequence<M0, M1, M2>, sequence<N0, N1>>, // hierarchy
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tuple<sequence<1>, sequence<1, 2>>, // parallelism
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tuple<sequence<1>, sequence<2, 0>>, // paralleism
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sequence<1, 2>, // yield
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sequence<0, 1>>{}; // yield
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```
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### Encoding Parameters Explained
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- **M0, M1, M2**: Hierarchical distribution along M dimension
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- M0: Number of wave iterations along M
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- M1: Number of waves along M
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- M2: Number of threads per wave along M
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- **N0, N1**: Distribution along N dimension
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- N0: Number of threads along N
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- N1: Vector size (elements per thread)
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- **YIELD arguments**: Both `Repeat` and `Vector` because effective work per thread is `Vector * Repeat`
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## Tensor Abstractions
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### Tensor Descriptor
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Defines the logical structure of a tensor:
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```cpp
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auto desc = make_naive_tensor_descriptor(
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make_tuple(M, N), // tensor dimensions
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make_tuple(N, 1), // strides
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number<Vector_N>{}, // vector length for vectorized access
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number<1>{} // guaranteed last dimension vector stride
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);
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```
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### Tensor View
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Combines memory buffer with tensor descriptor:
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```cpp
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auto x_m_n = make_naive_tensor_view<address_space_enum::global>(
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p_x, // memory buffer
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make_tuple(M, N), // dimensions
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make_tuple(N, 1), // strides
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number<S::Vector_N>{}, // vector length
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number<1>{} // guaranteed last dimension vector stride
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);
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```
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### Tile Window
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A view into a specific tile of the tensor with thread distribution:
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```cpp
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auto x_window = make_tile_window(
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x_m_n, // tensor view
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make_tuple(Block_Tile_M, Block_Tile_N), // tile size
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{iM, 0}, // tile origin
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tile_distribution // how work is distributed among threads
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);
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```
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## The test_copy_basic Kernel
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### Kernel Structure
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The `TileCopyKernel` implements a basic copy operation from input tensor `x` to output tensor `y`:
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```cpp
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template <typename Problem_, typename Policy_>
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struct TileCopyKernel
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{
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CK_TILE_DEVICE void operator()(const XDataType* p_x, XDataType* p_y, index_t M, index_t N) const
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{
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// 1. Create tensor views
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// 2. Create tile windows
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// 3. Iterate over N dimension tiles
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// 4. Load, copy, and store data
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}
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};
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```
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### Step-by-Step Execution
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1. **Tensor View Creation**:
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```cpp
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const auto x_m_n = make_naive_tensor_view<address_space_enum::global>(
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p_x, make_tuple(M, N), make_tuple(N, 1), number<S::Vector_N>{}, number<1>{});
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```
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- Creates views for both input and output tensors
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- Specifies vectorized access with `Vector_N` elements per load
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2. **Tile Window Creation**:
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```cpp
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auto x_window = make_tile_window(x_m_n,
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make_tuple(number<S::Block_Tile_M>{}, number<S::Block_Tile_N>{}),
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{iM, 0},
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Policy::template MakeDRAMDistribution<Problem>());
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```
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- Creates windows into specific tiles of the tensors
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- Each block processes one tile starting at `{iM, 0}`
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- Tile distribution determines how threads access data
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3. **N-Dimension Iteration**:
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```cpp
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index_t num_n_tile_iteration = __builtin_amdgcn_readfirstlane(integer_divide_ceil(N, S::Block_Tile_N));
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for(int iN = __builtin_amdgcn_readfirstlane(0); iN < num_n_tile_iteration; ++iN)
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```
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- If tensor N dimension > Block_Tile_N, multiple iterations are needed
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- Each iteration processes one tile along N dimension
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4. **Load-Store Operations**:
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```cpp
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dram_reg_tile dram_tile;
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load_tile(dram_tile, x_window); // Load from global memory to registers
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store_tile(y_window, dram_tile); // Store from registers to global memory
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move_tile_window(x_window, {0, S::Block_Tile_N}); // Move to next N tile
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move_tile_window(y_window, {0, S::Block_Tile_N});
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```
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### How Load/Store Works
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1. **Load Tile**:
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- Each thread loads its assigned elements based on tile distribution
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- Vectorized loads enable efficient memory bandwidth utilization
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- Data is distributed to per-thread register buffers
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2. **Store Tile**:
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- Each thread writes its assigned elements back to global memory
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- Maintains the same distribution pattern as load
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3. **Tile Window Movement**:
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- Moves the window to the next tile along N dimension
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- Enables processing of large tensors that don't fit in one tile
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## Memory Access Patterns
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### Vectorized Access
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- Enabled by specifying vector length in tensor views
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- Each thread loads/stores multiple contiguous elements in one operation
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- Improves memory bandwidth utilization
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### Thread Distribution
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- Tile distribution encoding determines which threads access which elements
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- Ensures all threads participate and no data is missed
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- Enables memory coalescing for optimal performance
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### Coordinate Transform (Embed)
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- Maps multi-dimensional tensor indices to linear memory addresses
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- Handles stride calculations automatically
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- Enables efficient access to non-contiguous memory layouts
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147
example/ck_tile/39_copy/copy_basic.cpp
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147
example/ck_tile/39_copy/copy_basic.cpp
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@@ -0,0 +1,147 @@
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// SPDX-License-Identifier: MIT
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// Copyright (c) 2025, Advanced Micro Devices, Inc. All rights reserved.
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#include "ck_tile/host.hpp"
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#include <cstring>
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#include "copy_basic.hpp"
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auto create_args(int argc, char* argv[])
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{
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ck_tile::ArgParser arg_parser;
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arg_parser.insert("m", "128", "m dimension")
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.insert("n", "8", "n dimension")
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.insert("v", "1", "cpu validation or not")
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.insert("prec", "fp16", "precision(fp16 or fp32)")
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.insert("warmup", "50", "cold iter")
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.insert("repeat", "100", "hot iter");
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bool result = arg_parser.parse(argc, argv);
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return std::make_tuple(result, arg_parser);
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}
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template <typename DataType>
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bool run(const ck_tile::ArgParser& arg_parser)
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{
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using XDataType = DataType;
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using YDataType = DataType;
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ck_tile::index_t m = arg_parser.get_int("m");
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ck_tile::index_t n = arg_parser.get_int("n");
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int do_validation = arg_parser.get_int("v");
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int warmup = arg_parser.get_int("warmup");
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int repeat = arg_parser.get_int("repeat");
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// Create host tensors
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ck_tile::HostTensor<XDataType> x_host({m, n}); // input matrix
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ck_tile::HostTensor<YDataType> y_host_ref({m, n}); // reference output matrix
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ck_tile::HostTensor<YDataType> y_host_dev({m, n}); // device output matrix
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// Initialize input data with increasing values
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ck_tile::half_t value = 1;
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for(int i = 0; i < m; i++)
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{
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value = 1;
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for(int j = 0; j < n; j++)
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{
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x_host(i, j) = value++;
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}
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}
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// Allocate device memory
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ck_tile::DeviceMem x_buf(x_host.get_element_space_size_in_bytes());
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ck_tile::DeviceMem y_buf(y_host_dev.get_element_space_size_in_bytes());
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x_buf.ToDevice(x_host.data());
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// Define tile configuration
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using Vector = ck_tile::sequence<1, 4>; // vector size along M and N dimension
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using WaveTile = ck_tile::sequence<64, 4>; // wave size along M and N dimension
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using BlockWaves = ck_tile::sequence<4, 1>; // number of waves along M dimension
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using BlockTile = ck_tile::sequence<512, 4>; // block size along M and N dimension
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// Calculate grid size
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ck_tile::index_t kGridSize =
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ck_tile::integer_divide_ceil(m, BlockTile::at(ck_tile::number<0>{}));
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std::cout << "grid size (number of blocks per grid) " << kGridSize << std::endl;
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// Define kernel types
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using Shape = ck_tile::TileCopyShape<BlockWaves, BlockTile, WaveTile, Vector>;
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using Problem = ck_tile::TileCopyProblem<XDataType, Shape>;
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using Policy = ck_tile::TileCopyPolicy<Problem>;
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using Kernel = ck_tile::ElementWiseTileCopyKernel<Problem, Policy>;
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// using Kernel = ck_tile::TileCopyKernel<Problem, Policy>;
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// using Kernel = ck_tile::TileCopyKernel_LDS<Problem, Policy>;
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// question: Why do we not have a pipeline?
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// answer: For basic copy operation, pipeline is not needed.
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// we intentionally do not use pipeline for this example and let the kernel be composite of
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// Problem and Policy
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constexpr ck_tile::index_t kBlockSize = Shape::BlockSize;
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// Print configuration information
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std::cout << "block size (number of threads per block) " << kBlockSize << std::endl;
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std::cout << "wave size (number of threads per wave) " << ck_tile::get_warp_size() << std::endl;
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std::cout << "block waves (number of waves per block) " << BlockWaves::at(ck_tile::number<0>{})
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<< " " << BlockWaves::at(ck_tile::number<1>{}) << std::endl;
|
||||
std::cout << "block tile (number of elements per block) " << BlockTile::at(ck_tile::number<0>{})
|
||||
<< " " << BlockTile::at(ck_tile::number<1>{}) << std::endl;
|
||||
std::cout << "wave tile (number of elements per wave) " << WaveTile::at(ck_tile::number<0>{})
|
||||
<< " " << WaveTile::at(ck_tile::number<1>{}) << std::endl;
|
||||
std::cout << "vector (number of elements per thread) " << Vector::at(ck_tile::number<0>{})
|
||||
<< " " << Vector::at(ck_tile::number<1>{}) << std::endl;
|
||||
std::cout << "WaveRepetitionPerBlock_M = " << Shape::WaveRepetitionPerBlock_M << " --> ("
|
||||
<< Shape::Block_Tile_M << "/" << Shape::Waves_Per_Block_M << "*" << Shape::Wave_Tile_M
|
||||
<< ")" << std::endl;
|
||||
std::cout << "WaveRepetitionPerBlock_N = " << Shape::WaveRepetitionPerBlock_N << " --> ("
|
||||
<< Shape::Block_Tile_N << "/" << Shape::Waves_Per_Block_N << "*" << Shape::Wave_Tile_N
|
||||
<< ")" << std::endl;
|
||||
|
||||
// Launch kernel
|
||||
float ave_time = launch_kernel(
|
||||
ck_tile::stream_config{nullptr, true, warmup, repeat, 1},
|
||||
ck_tile::make_kernel<kBlockSize, 1>(Kernel{},
|
||||
kGridSize,
|
||||
kBlockSize,
|
||||
0,
|
||||
static_cast<XDataType*>(x_buf.GetDeviceBuffer()),
|
||||
static_cast<YDataType*>(y_buf.GetDeviceBuffer()),
|
||||
m,
|
||||
n));
|
||||
|
||||
// Calculate and print performance metrics
|
||||
std::size_t num_btype = sizeof(XDataType) * m * n + sizeof(YDataType) * m * n;
|
||||
float gb_per_sec = num_btype / 1.E6 / ave_time;
|
||||
std::cout << "Perf: " << ave_time << " ms, " << gb_per_sec << " GB/s" << std::endl;
|
||||
|
||||
bool pass = true;
|
||||
|
||||
if(do_validation)
|
||||
{
|
||||
// Copy results back to host
|
||||
y_buf.FromDevice(y_host_dev.mData.data());
|
||||
// Use exact equality (tolerance = 0) for copy operations since copy should be exact
|
||||
pass = ck_tile::check_err(y_host_dev, x_host, "Error: Copy operation failed!", 0.0, 0.0);
|
||||
std::cout << "valid:" << (pass ? "y" : "n") << std::flush << std::endl;
|
||||
}
|
||||
|
||||
// Print results for debugging
|
||||
// std::cout << "Input matrix (x_host):" << std::endl;
|
||||
// std::cout << x_host << std::endl;
|
||||
// std::cout << "Output matrix (y_host_dev):" << std::endl;
|
||||
// std::cout << y_host_dev << std::endl;
|
||||
|
||||
return pass;
|
||||
}
|
||||
|
||||
int main(int argc, char* argv[])
|
||||
{
|
||||
auto [result, arg_parser] = create_args(argc, argv);
|
||||
if(!result)
|
||||
return -1;
|
||||
|
||||
if(arg_parser.get_str("prec") == "fp16")
|
||||
return run<ck_tile::half_t>(arg_parser) ? 0 : -2;
|
||||
else
|
||||
return run<float>(arg_parser) ? 0 : -2;
|
||||
}
|
||||
369
example/ck_tile/39_copy/copy_basic.hpp
Normal file
369
example/ck_tile/39_copy/copy_basic.hpp
Normal file
@@ -0,0 +1,369 @@
|
||||
// SPDX-License-Identifier: MIT
|
||||
// Copyright (c) 2025, Advanced Micro Devices, Inc. All rights reserved.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "ck_tile/core.hpp"
|
||||
#include "ck_tile/ops/common.hpp"
|
||||
#include "ck_tile/ops/common/tensor_layout.hpp"
|
||||
#include "ck_tile/host.hpp"
|
||||
#include "ck_tile/host/kernel_launch.hpp"
|
||||
|
||||
namespace ck_tile {
|
||||
|
||||
/**
|
||||
* @brief Tile copy shape configuration
|
||||
*
|
||||
* @tparam BlockWaves Number of waves along seq<M, N>
|
||||
* @tparam BlockTile Block size, seq<M, N>
|
||||
* @tparam WaveTile Wave size, seq<M, N>
|
||||
* @tparam Vector Contiguous elements (vector size) along seq<M, N>
|
||||
*/
|
||||
template <typename BlockWaves, typename BlockTile, typename WaveTile, typename Vector>
|
||||
struct TileCopyShape
|
||||
{
|
||||
// Vector dimensions for memory operations
|
||||
static constexpr index_t Vector_M = Vector::at(number<0>{});
|
||||
static constexpr index_t Vector_N = Vector::at(number<1>{});
|
||||
|
||||
// Wave tile dimensions
|
||||
static constexpr index_t Wave_Tile_M = WaveTile::at(number<0>{});
|
||||
static constexpr index_t Wave_Tile_N = WaveTile::at(number<1>{});
|
||||
|
||||
// Block tile dimensions
|
||||
static constexpr index_t Block_Tile_M = BlockTile::at(number<0>{});
|
||||
static constexpr index_t Block_Tile_N = BlockTile::at(number<1>{});
|
||||
|
||||
// Waves per block configuration
|
||||
static constexpr index_t Waves_Per_Block_M = BlockWaves::at(number<0>{});
|
||||
static constexpr index_t Waves_Per_Block_N = BlockWaves::at(number<1>{});
|
||||
|
||||
// Calculate wave repetition to cover entire block tile
|
||||
static constexpr index_t WaveRepetitionPerBlock_M =
|
||||
Block_Tile_M / (Waves_Per_Block_M * Wave_Tile_M);
|
||||
static constexpr index_t WaveRepetitionPerBlock_N =
|
||||
Block_Tile_N / (Waves_Per_Block_N * Wave_Tile_N);
|
||||
|
||||
// Hardware configuration
|
||||
static constexpr index_t WaveSize = get_warp_size();
|
||||
static constexpr index_t BlockSize = Waves_Per_Block_M * Waves_Per_Block_N * WaveSize;
|
||||
|
||||
// Configuration validation
|
||||
static_assert(Block_Tile_M > 0 && Block_Tile_N > 0, "Block tile dimensions must be positive");
|
||||
static_assert(Wave_Tile_M > 0 && Wave_Tile_N > 0, "Wave tile dimensions must be positive");
|
||||
static_assert(Vector_M > 0 && Vector_N > 0, "Vector dimensions must be positive");
|
||||
static_assert(Waves_Per_Block_M > 0 && Waves_Per_Block_N > 0,
|
||||
"Waves per block must be positive");
|
||||
static_assert(Waves_Per_Block_M * Wave_Tile_M > 0,
|
||||
"Invalid wave configuration for M dimension");
|
||||
static_assert(Waves_Per_Block_N * Wave_Tile_N > 0,
|
||||
"Invalid wave configuration for N dimension");
|
||||
|
||||
// Ensure wave tile dimensions align with wave size
|
||||
static_assert(Wave_Tile_M / Vector_M * Wave_Tile_N / Vector_N == WaveSize,
|
||||
"(Wave_Tile_M/Vector_M) * (Wave_Tile_N/Vector_N) != WaveSize");
|
||||
};
|
||||
|
||||
/**
|
||||
* @brief Problem definition for tile copy operation
|
||||
*/
|
||||
template <typename XDataType_, typename BlockShape_>
|
||||
struct TileCopyProblem
|
||||
{
|
||||
using XDataType = remove_cvref_t<XDataType_>;
|
||||
using BlockShape = remove_cvref_t<BlockShape_>;
|
||||
};
|
||||
|
||||
/**
|
||||
* @brief Policy for tile copy operation
|
||||
*/
|
||||
template <typename Problem_>
|
||||
struct TileCopyPolicy
|
||||
{
|
||||
using Problem = ck_tile::remove_cvref_t<Problem_>;
|
||||
using XDataType = typename Problem::XDataType;
|
||||
|
||||
/**
|
||||
* @brief Create DRAM distribution for optimal memory access
|
||||
*/
|
||||
template <typename Problem>
|
||||
CK_TILE_DEVICE static constexpr auto MakeDRAMDistribution()
|
||||
{
|
||||
using S = typename Problem::BlockShape;
|
||||
|
||||
constexpr index_t wave_size = S::WaveSize;
|
||||
constexpr index_t block_size = S::BlockSize;
|
||||
|
||||
// Distribution calculation to ensure all threads participate
|
||||
constexpr index_t N1 = S::Vector_N; // Elements per thread along N
|
||||
constexpr index_t N0 = S::Block_Tile_N / N1; // Threads needed along N
|
||||
|
||||
constexpr index_t M2 = wave_size / N0; // Threads per wave along M
|
||||
constexpr index_t M1 = block_size / wave_size; // Waves possible along M
|
||||
constexpr index_t M0 = S::Block_Tile_M / (M1 * M2); // Wave iterations along M
|
||||
|
||||
// Validate complete coverage
|
||||
static_assert(M0 * M1 * M2 * N0 * N1 == S::Block_Tile_M * S::Block_Tile_N,
|
||||
"Tile distribution must cover entire block tile");
|
||||
|
||||
constexpr auto outer_encoding =
|
||||
tile_distribution_encoding<sequence<1>,
|
||||
tuple<sequence<M0, M1, M2>, sequence<N0, N1>>,
|
||||
tuple<sequence<1>, sequence<1, 2>>,
|
||||
tuple<sequence<1>, sequence<2, 0>>,
|
||||
sequence<1, 2>,
|
||||
sequence<0, 1>>{};
|
||||
return make_static_tile_distribution(outer_encoding);
|
||||
}
|
||||
};
|
||||
|
||||
/**
|
||||
* @brief Direct copy kernel from global memory to global memory
|
||||
*/
|
||||
template <typename Problem_, typename Policy_>
|
||||
struct TileCopyKernel
|
||||
{
|
||||
using Problem = ck_tile::remove_cvref_t<Problem_>;
|
||||
using XDataType = typename Problem::XDataType;
|
||||
using Policy = ck_tile::remove_cvref_t<Policy_>;
|
||||
|
||||
CK_TILE_DEVICE void operator()(const XDataType* p_x, XDataType* p_y, index_t M, index_t N) const
|
||||
{
|
||||
using S = typename Problem::BlockShape;
|
||||
|
||||
// Calculate tile block origin and validate bounds
|
||||
// Use __builtin_amdgcn_readfirstlane to broadcast the same value to all threads in a wave
|
||||
// This saves VGPR usage by avoiding per-thread storage of the same value
|
||||
const auto tile_block_origin_m =
|
||||
__builtin_amdgcn_readfirstlane(get_block_id() * S::Block_Tile_M);
|
||||
if(tile_block_origin_m >= M)
|
||||
{
|
||||
return; // Early exit for out-of-bounds blocks
|
||||
}
|
||||
|
||||
// Create tensor views for input and output
|
||||
const auto x_m_n = make_naive_tensor_view<address_space_enum::global>(
|
||||
p_x, make_tuple(M, N), make_tuple(N, 1), number<S::Vector_N>{}, number<1>{});
|
||||
|
||||
const auto y_m_n = make_naive_tensor_view<address_space_enum::global>(
|
||||
p_y, make_tuple(M, N), make_tuple(N, 1), number<S::Vector_N>{}, number<1>{});
|
||||
|
||||
// Create tile windows with DRAM distribution
|
||||
auto x_window =
|
||||
make_tile_window(x_m_n,
|
||||
make_tuple(number<S::Block_Tile_M>{}, number<S::Block_Tile_N>{}),
|
||||
{tile_block_origin_m, 0},
|
||||
Policy::template MakeDRAMDistribution<Problem>());
|
||||
|
||||
auto y_window =
|
||||
make_tile_window(y_m_n,
|
||||
make_tuple(number<S::Block_Tile_M>{}, number<S::Block_Tile_N>{}),
|
||||
{tile_block_origin_m, 0},
|
||||
Policy::template MakeDRAMDistribution<Problem>());
|
||||
|
||||
// Calculate iterations needed to cover N dimension
|
||||
// Note: This kernel uses data parallelism only in the M dimension.
|
||||
// Each block processes one tile in M dimension, but iterates through N dimension tiles.
|
||||
// This design choice is for simplicity and to avoid complex tile distribution.
|
||||
index_t num_n_tile_iteration =
|
||||
__builtin_amdgcn_readfirstlane(integer_divide_ceil(N, S::Block_Tile_N));
|
||||
|
||||
// Get tile distribution for register tensor
|
||||
auto DramTileDist = x_window.get_tile_distribution();
|
||||
using dram_reg_tile = decltype(make_static_distributed_tensor<XDataType>(DramTileDist));
|
||||
|
||||
// Main copy loop - processes N dimension tiles sequentially within each block
|
||||
for(int iN = __builtin_amdgcn_readfirstlane(0); iN < num_n_tile_iteration; ++iN)
|
||||
{
|
||||
dram_reg_tile dram_tile;
|
||||
|
||||
// Direct copy implementation
|
||||
load_tile(dram_tile, x_window);
|
||||
store_tile(y_window, dram_tile);
|
||||
|
||||
// Move to next N tile
|
||||
move_tile_window(x_window, {0, S::Block_Tile_N});
|
||||
move_tile_window(y_window, {0, S::Block_Tile_N});
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
/**
|
||||
* @brief Element-wise copy kernel for data transformation scenarios
|
||||
*
|
||||
* This kernel performs element-wise copy operations, allowing for data transformation
|
||||
* during the copy process. Useful when data needs to be processed or converted
|
||||
* between different formats.
|
||||
*/
|
||||
template <typename Problem_, typename Policy_>
|
||||
struct ElementWiseTileCopyKernel
|
||||
{
|
||||
using Problem = ck_tile::remove_cvref_t<Problem_>;
|
||||
using XDataType = typename Problem::XDataType;
|
||||
using Policy = ck_tile::remove_cvref_t<Policy_>;
|
||||
|
||||
CK_TILE_DEVICE void operator()(const XDataType* p_x, XDataType* p_y, index_t M, index_t N) const
|
||||
{
|
||||
using S = typename Problem::BlockShape;
|
||||
|
||||
// Calculate block origin and validate bounds
|
||||
// Use __builtin_amdgcn_readfirstlane to broadcast the same value to all threads in a wave
|
||||
// This saves VGPR usage by avoiding per-thread storage of the same value
|
||||
const auto tile_block_origin_m =
|
||||
__builtin_amdgcn_readfirstlane(get_block_id() * S::Block_Tile_M);
|
||||
if(tile_block_origin_m >= M)
|
||||
{
|
||||
return; // Early exit for out-of-bounds blocks
|
||||
}
|
||||
|
||||
// Create tensor views for input and output
|
||||
const auto x_m_n = make_naive_tensor_view<address_space_enum::global>(
|
||||
p_x, make_tuple(M, N), make_tuple(N, 1), number<S::Vector_N>{}, number<1>{});
|
||||
|
||||
const auto y_m_n = make_naive_tensor_view<address_space_enum::global>(
|
||||
p_y, make_tuple(M, N), make_tuple(N, 1), number<S::Vector_N>{}, number<1>{});
|
||||
|
||||
// Create tile windows with DRAM distribution
|
||||
auto x_window =
|
||||
make_tile_window(x_m_n,
|
||||
make_tuple(number<S::Block_Tile_M>{}, number<S::Block_Tile_N>{}),
|
||||
{tile_block_origin_m, 0},
|
||||
Policy::template MakeDRAMDistribution<Problem>());
|
||||
|
||||
auto y_window =
|
||||
make_tile_window(y_m_n,
|
||||
make_tuple(number<S::Block_Tile_M>{}, number<S::Block_Tile_N>{}),
|
||||
{tile_block_origin_m, 0},
|
||||
Policy::template MakeDRAMDistribution<Problem>());
|
||||
|
||||
// Calculate iterations needed to cover N dimension
|
||||
// Note: This kernel uses data parallelism only in the M dimension.
|
||||
// Each block processes one tile in M dimension, but iterates through N dimension tiles.
|
||||
// This design choice is for simplicity and to avoid complex tile distribution.
|
||||
index_t num_n_tile_iteration =
|
||||
__builtin_amdgcn_readfirstlane(integer_divide_ceil(N, S::Block_Tile_N));
|
||||
|
||||
// Main element-wise copy loop - processes N dimension tiles sequentially within each block
|
||||
for(int iN = __builtin_amdgcn_readfirstlane(0); iN < num_n_tile_iteration; ++iN)
|
||||
{
|
||||
// Element-wise copy implementation for data transformation
|
||||
const auto xa = load_tile(x_window);
|
||||
auto y_compute = load_tile(y_window);
|
||||
|
||||
constexpr auto spans = decltype(xa)::get_distributed_spans();
|
||||
|
||||
sweep_tile_span(spans[number<0>{}], [&](auto idx0) {
|
||||
sweep_tile_span(spans[number<1>{}], [&](auto idx1) {
|
||||
constexpr auto i_j_idx = ck_tile::make_tuple(idx0, idx1);
|
||||
const auto x = ck_tile::type_convert<XDataType>(xa[i_j_idx]);
|
||||
y_compute(i_j_idx) = x;
|
||||
});
|
||||
});
|
||||
|
||||
store_tile(y_window, y_compute);
|
||||
|
||||
// Move to next N tile
|
||||
move_tile_window(x_window, {0, S::Block_Tile_N});
|
||||
move_tile_window(y_window, {0, S::Block_Tile_N});
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
/**
|
||||
* @brief LDS-based copy kernel for data processing scenarios
|
||||
*
|
||||
* This kernel copies data from global memory to LDS and then to global memory,
|
||||
* useful when data needs to be processed or transformed during the copy operation.
|
||||
*/
|
||||
template <typename Problem_, typename Policy_>
|
||||
struct TileCopyKernel_LDS
|
||||
{
|
||||
using Problem = ck_tile::remove_cvref_t<Problem_>;
|
||||
using XDataType = typename Problem::XDataType;
|
||||
using Policy = ck_tile::remove_cvref_t<Policy_>;
|
||||
|
||||
CK_TILE_DEVICE void operator()(const XDataType* p_x, XDataType* p_y, index_t M, index_t N) const
|
||||
{
|
||||
using S = typename Problem::BlockShape;
|
||||
|
||||
// Calculate block origin and validate bounds
|
||||
// Use __builtin_amdgcn_readfirstlane to broadcast the same value to all threads in a wave
|
||||
// This saves VGPR usage by avoiding per-thread storage of the same value
|
||||
const auto tile_block_origin_m =
|
||||
__builtin_amdgcn_readfirstlane(get_block_id() * S::Block_Tile_M);
|
||||
if(tile_block_origin_m >= M)
|
||||
{
|
||||
return; // Early exit for out-of-bounds blocks
|
||||
}
|
||||
|
||||
// LDS buffer allocation
|
||||
__shared__ XDataType x_lds_buffer[S::Block_Tile_M * S::Block_Tile_N];
|
||||
|
||||
// LDS tensor descriptor and view
|
||||
const auto x_lds_descriptor =
|
||||
make_naive_tensor_descriptor(make_tuple(S::Block_Tile_M, S::Block_Tile_N),
|
||||
make_tuple(S::Block_Tile_N, 1),
|
||||
number<S::Vector_N>{},
|
||||
number<1>{});
|
||||
|
||||
auto x_lds_view = make_tensor_view<address_space_enum::lds>(x_lds_buffer, x_lds_descriptor);
|
||||
|
||||
// LDS windows with different distributions for optimal access patterns
|
||||
auto x_lds_write_window = make_tile_window(
|
||||
x_lds_view, make_tuple(number<S::Block_Tile_M>{}, number<S::Block_Tile_N>{}), {0, 0});
|
||||
|
||||
auto x_lds_read_window =
|
||||
make_tile_window(x_lds_view,
|
||||
make_tuple(number<S::Block_Tile_M>{}, number<S::Block_Tile_N>{}),
|
||||
{0, 0},
|
||||
Policy::template MakeDRAMDistribution<Problem>());
|
||||
|
||||
// Global memory tensor views
|
||||
const auto x_m_n = make_naive_tensor_view<address_space_enum::global>(
|
||||
p_x, make_tuple(M, N), make_tuple(N, 1), number<S::Vector_N>{}, number<1>{});
|
||||
|
||||
const auto y_m_n = make_naive_tensor_view<address_space_enum::global>(
|
||||
p_y, make_tuple(M, N), make_tuple(N, 1), number<S::Vector_N>{}, number<1>{});
|
||||
|
||||
// Global memory tile windows
|
||||
auto x_window =
|
||||
make_tile_window(x_m_n,
|
||||
make_tuple(number<S::Block_Tile_M>{}, number<S::Block_Tile_N>{}),
|
||||
{tile_block_origin_m, 0},
|
||||
Policy::template MakeDRAMDistribution<Problem>());
|
||||
|
||||
auto y_window =
|
||||
make_tile_window(y_m_n,
|
||||
make_tuple(number<S::Block_Tile_M>{}, number<S::Block_Tile_N>{}),
|
||||
{tile_block_origin_m, 0});
|
||||
|
||||
// Calculate iterations needed to cover N dimension
|
||||
// Note: This kernel uses data parallelism only in the M dimension.
|
||||
// Each block processes one tile in M dimension, but iterates through N dimension tiles.
|
||||
// This design choice is for simplicity and to avoid complex tile distribution.
|
||||
index_t num_n_tile_iteration =
|
||||
__builtin_amdgcn_readfirstlane(integer_divide_ceil(N, S::Block_Tile_N));
|
||||
|
||||
// Main copy loop with LDS staging - processes N dimension tiles sequentially within each
|
||||
// block
|
||||
for(int iN = __builtin_amdgcn_readfirstlane(0); iN < num_n_tile_iteration; ++iN)
|
||||
{
|
||||
// Global memory to LDS
|
||||
auto dram_tile = load_tile(x_window);
|
||||
store_tile(x_lds_write_window, dram_tile);
|
||||
|
||||
// Synchronize LDS access
|
||||
block_sync_lds();
|
||||
|
||||
// LDS to global memory
|
||||
auto lds_tile = load_tile(x_lds_read_window);
|
||||
store_tile(y_window, lds_tile);
|
||||
|
||||
// Move to next N tile
|
||||
move_tile_window(x_window, {0, S::Block_Tile_N});
|
||||
move_tile_window(y_window, {0, S::Block_Tile_N});
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
} // namespace ck_tile
|
||||
@@ -23,3 +23,4 @@ add_subdirectory(20_grouped_convolution)
|
||||
add_subdirectory(21_elementwise)
|
||||
add_subdirectory(35_batched_transpose)
|
||||
add_subdirectory(38_block_scale_gemm)
|
||||
add_subdirectory(39_copy)
|
||||
|
||||
Reference in New Issue
Block a user