change file extension to hip.hpp and hip.cpp

This commit is contained in:
Chao Liu
2019-02-15 02:13:21 -06:00
parent a414e3fdf8
commit b2888adfbe
35 changed files with 212 additions and 234 deletions

View File

@@ -0,0 +1,233 @@
#pragma once
#include "common.hip.hpp"
// this is ugly, only for 2d
template <unsigned L0, unsigned L1>
__host__ __device__ constexpr auto calculate_default_strides(Sequence<L0, L1>)
{
return Sequence<L1, 1>{};
}
// this is ugly, only for 4d
template <unsigned L0, unsigned L1, unsigned L2, unsigned L3>
__host__ __device__ constexpr auto calculate_default_strides(Sequence<L0, L1, L2, L3>)
{
return Sequence<L1 * L2 * L3, L2 * L3, L3, 1>{};
}
// this is ugly, only for 2d
template <unsigned L0, unsigned L1, unsigned Align>
__host__ __device__ constexpr auto calculate_default_strides_aligned(Sequence<L0, L1>,
Number<Align>)
{
constexpr unsigned L1_align = Align * ((L1 + Align - 1) / Align);
return Sequence<L1_align, 1>{};
}
// this is ugly, only for 4d
template <unsigned L0, unsigned L1, unsigned L2, unsigned L3, unsigned Align>
__host__ __device__ constexpr auto calculate_default_strides_aligned(Sequence<L0, L1, L2, L3>,
Number<Align>)
{
constexpr unsigned L3_align = Align * ((L3 + Align - 1) / Align);
return Sequence<L1 * L2 * L3_align, L2 * L3_align, L3_align, 1>{};
}
template <class Lengths, class Strides>
struct ConstantTensorDescriptor
{
static constexpr unsigned nDim = Lengths::nDim;
using NDimConstant = Number<nDim>;
__host__ __device__ constexpr ConstantTensorDescriptor()
{
static_assert(Lengths::nDim == Strides::nDim, "nDim not consistent");
}
__host__ __device__ constexpr unsigned GetDimension() const { return nDim; }
__host__ __device__ constexpr Lengths GetLengths() const { return Lengths{}; }
__host__ __device__ constexpr Strides GetStrides() const { return Strides{}; }
template <unsigned I>
__host__ __device__ constexpr unsigned GetLength(Number<I>) const
{
return Lengths{}.Get(Number<I>{});
}
template <unsigned I>
__host__ __device__ constexpr unsigned GetStride(Number<I>) const
{
return Strides{}.Get(Number<I>{});
}
__host__ __device__ constexpr unsigned GetElementSize() const
{
static_assert(nDim >= 2 && nDim <= 4, "nDim");
if(nDim == 2)
{
constexpr auto I0 = Number<0>{};
constexpr auto I1 = Number<1>{};
return GetLength(I0) * GetLength(I1);
}
else if(nDim == 3)
{
constexpr auto I0 = Number<0>{};
constexpr auto I1 = Number<1>{};
constexpr auto I2 = Number<2>{};
return GetLength(I0) * GetLength(I1) * GetLength(I2);
}
else if(nDim == 4)
{
constexpr auto I0 = Number<0>{};
constexpr auto I1 = Number<1>{};
constexpr auto I2 = Number<2>{};
constexpr auto I3 = Number<3>{};
return GetLength(I0) * GetLength(I1) * GetLength(I2) * GetLength(I3);
}
}
template <class Align = Number<1>>
__host__ __device__ constexpr unsigned GetElementSpace(Align align = Align{}) const
{
static_assert(nDim >= 2 && nDim <= 4, "nDim");
constexpr unsigned align_size = align.Get();
if(nDim == 2)
{
constexpr auto I0 = Number<0>{};
constexpr auto I1 = Number<1>{};
return (GetLength(I0) - 1) * GetStride(I0) + (GetLength(I1) - 1) * GetStride(I1) +
align_size;
}
else if(nDim == 3)
{
constexpr auto I0 = Number<0>{};
constexpr auto I1 = Number<1>{};
constexpr auto I2 = Number<2>{};
return (GetLength(I0) - 1) * GetStride(I0) + (GetLength(I1) - 1) * GetStride(I1) +
(GetLength(I2) - 1) * GetStride(I2) + align_size;
}
else if(nDim == 4)
{
constexpr auto I0 = Number<0>{};
constexpr auto I1 = Number<1>{};
constexpr auto I2 = Number<2>{};
constexpr auto I3 = Number<3>{};
return (GetLength(I0) - 1) * GetStride(I0) + (GetLength(I1) - 1) * GetStride(I1) +
(GetLength(I2) - 1) * GetStride(I2) + (GetLength(I3) - 1) * GetStride(I3) +
align_size;
}
}
// this is ugly, only for 2d
__host__ __device__ unsigned Get1dIndex(unsigned i0, unsigned i1) const
{
constexpr auto I0 = Number<0>{};
constexpr auto I1 = Number<1>{};
static_assert(nDim == 2, "nDim is not 2");
return i0 * GetStride(I0) + i1 * GetStride(I1);
}
// this is ugly, only for 3d
__host__ __device__ unsigned Get1dIndex(unsigned i0, unsigned i1, unsigned i2) const
{
constexpr auto I0 = Number<0>{};
constexpr auto I1 = Number<1>{};
constexpr auto I2 = Number<2>{};
static_assert(nDim == 3, "nDim is not 3");
return i0 * GetStride(I0) + i1 * GetStride(I1) + i2 * GetStride(I2);
}
// this is ugly, only for 4d
__host__ __device__ unsigned
Get1dIndex(unsigned i0, unsigned i1, unsigned i2, unsigned i3) const
{
constexpr auto I0 = Number<0>{};
constexpr auto I1 = Number<1>{};
constexpr auto I2 = Number<2>{};
constexpr auto I3 = Number<3>{};
static_assert(nDim == 4, "nDim is not 4");
return i0 * GetStride(I0) + i1 * GetStride(I1) + i2 * GetStride(I2) + i3 * GetStride(I3);
}
__host__ __device__ constexpr auto Condense() const
{
constexpr auto default_strides = calculate_default_strides(Lengths{});
return ConstantTensorDescriptor<Lengths, decltype(default_strides)>{};
}
};
template <class Lengths>
__host__ __device__ constexpr auto make_ConstantTensorDescriptor(Lengths)
{
using Strides = decltype(calculate_default_strides(Lengths{}));
return ConstantTensorDescriptor<Lengths, Strides>{};
}
template <class Lengths, class Strides>
__host__ __device__ constexpr auto make_ConstantTensorDescriptor(Lengths, Strides)
{
return ConstantTensorDescriptor<Lengths, Strides>{};
}
template <class Lengths, unsigned Align>
__host__ __device__ constexpr auto make_ConstantTensorDescriptor_aligned(Lengths, Number<Align>)
{
using Strides = decltype(calculate_default_strides_aligned(Lengths{}, Number<Align>{}));
return ConstantTensorDescriptor<Lengths, Strides>{};
}
template <class TDesc>
__host__ __device__ void print_ConstantTensorDescriptor(TDesc, const char* s)
{
constexpr auto desc = TDesc{};
constexpr unsigned ndim = desc.GetDimension();
static_assert(ndim >= 2 && ndim <= 4, "wrong!");
if(ndim == 2)
{
constexpr auto I0 = Number<0>{};
constexpr auto I1 = Number<1>{};
printf("%s dim %u, lengths {%u %u}, strides {%u %u}\n",
s,
desc.GetDimension(),
desc.GetLength(I0),
desc.GetLength(I1),
desc.GetStride(I0),
desc.GetStride(I1));
}
else if(ndim == 4)
{
constexpr auto I0 = Number<0>{};
constexpr auto I1 = Number<1>{};
constexpr auto I2 = Number<2>{};
constexpr auto I3 = Number<3>{};
printf("%s dim %u, lengths {%u %u %u %u}, strides {%u %u %u %u}\n",
s,
desc.GetDimension(),
desc.GetLength(I0),
desc.GetLength(I1),
desc.GetLength(I2),
desc.GetLength(I3),
desc.GetStride(I0),
desc.GetStride(I1),
desc.GetStride(I2),
desc.GetStride(I3));
}
}