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https://github.com/ROCm/composable_kernel.git
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Add rounding for float to bf16 conversion as default (#1812)
* Add rounding for float to bf16 conversion
* Add bhalf test
* Add inf test bhalf
* Refactor
* update cmake
* Fixes
[ROCm/composable_kernel commit: 7790e8c3f7]
This commit is contained in:
@@ -1,5 +1,5 @@
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// SPDX-License-Identifier: MIT
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// Copyright (c) 2018-2024, Advanced Micro Devices, Inc. All rights reserved.
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// Copyright (c) 2018-2025, Advanced Micro Devices, Inc. All rights reserved.
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#pragma once
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@@ -155,6 +155,9 @@ CK_DECLARE_ENV_VAR_BOOL(CK_LOGGING)
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// LDS direct loads using inline assembly
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#define CK_USE_AMD_LDS_DIRECT_LOAD_INLINE_ASM 0
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// set rounding to nearest even as default for bf16 conversions
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#define CK_USE_RNE_BF16_CONVERSION 1
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// set rounding to nearest even as default for f8 conversions
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#define CK_USE_SR_F8_CONVERSION 0
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@@ -14,6 +14,41 @@ namespace ck {
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#define __gfx94__
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#endif
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// Declare a template function for bf16 conversion using RTN
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template <typename Y, typename X>
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__host__ __device__ constexpr Y bf16_convert_rtn(X x);
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// Convert fp32 to bf16 with RTN if higher precision is needed
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template <>
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inline __host__ __device__ constexpr bhalf_t bf16_convert_rtn<bhalf_t, float>(float x)
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{
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// Nan check
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if(x != x)
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{
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return uint16_t(0x7FC0);
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}
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union
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{
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float fp32;
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uint32_t int32;
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} u = {x};
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const uint32_t first_bf16_mantisa_bit = ((u.int32 >> 16) & 1);
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constexpr uint32_t rounding_bias = uint32_t((1 << 15) - 1);
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return uint16_t((u.int32 + first_bf16_mantisa_bit + rounding_bias) >> 16);
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}
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// convert fp16 to bfp16 via fp32 with RTN if higher precision is needed
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template <>
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inline __host__ __device__ constexpr bhalf_t bf16_convert_rtn<bhalf_t, half_t>(half_t x)
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{
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float x_fp32 = static_cast<float>(x);
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return bf16_convert_rtn<bhalf_t>(x_fp32);
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}
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// Convert X to Y, both X and Y are non-const data types.
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template <typename Y,
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typename X,
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@@ -51,17 +86,15 @@ inline __host__ __device__ constexpr float type_convert<float, bhalf_t>(bhalf_t
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return u.fp32;
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}
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// convert fp32 to bfp16
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// convert fp32 to bfp16, round to nearest even
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template <>
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inline __host__ __device__ constexpr bhalf_t type_convert<bhalf_t, float>(float x)
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{
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union
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{
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float fp32;
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uint32_t int32;
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} u = {x};
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#if CK_USE_RNE_BF16_CONVERSION
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return bf16_convert_rtn<bhalf_t>(x);
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#else
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return uint16_t(u.int32 >> 16);
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#endif
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}
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// convert bfp16 to fp16 via fp32
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@@ -615,60 +648,4 @@ inline __host__ __device__ void array_convert(Array<Y, NumElems>& y, const Array
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}
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}
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// Declare a template function for bf16 conversion using RTN
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template <typename Y, typename X>
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__host__ __device__ constexpr Y bf16_convert_rtn(X x);
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// Convert fp32 to bf16 with RTN if higher precision is needed
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template <>
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inline __host__ __device__ constexpr bhalf_t bf16_convert_rtn<bhalf_t, float>(float x)
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{
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union
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{
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float fp32;
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uint32_t int32;
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} u = {x};
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// When the exponent bits are not all 1s, then the value is zero, normal,
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// or subnormal. We round the bfloat16 mantissa up by adding 0x7FFF, plus
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// 1 if the least significant bit of the bfloat16 mantissa is 1 (odd).
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// This causes the bfloat16's mantissa to be incremented by 1 if the 16
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// least significant bits of the float mantissa are greater than 0x8000,
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// or if they are equal to 0x8000 and the least significant bit of the
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// bfloat16 mantissa is 1 (odd). This causes it to be rounded to even when
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// the lower 16 bits are exactly 0x8000. If the bfloat16 mantissa already
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// has the value 0x7f, then incrementing it causes it to become 0x00 and
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// the exponent is incremented by one, which is the next higher FP value
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// to the unrounded bfloat16 value. When the bfloat16 value is subnormal
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// with an exponent of 0x00 and a mantissa of 0x7f, it may be rounded up
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// to a normal value with an exponent of 0x01 and a mantissa of 0x00.
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// When the bfloat16 value has an exponent of 0xFE and a mantissa of 0x7F,
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// incrementing it causes it to become an exponent of 0xFF and a mantissa
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// of 0x00, which is Inf, the next higher value to the unrounded value.
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bool flag0 = ~u.int32 & 0x7f800000;
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// When all of the exponent bits are 1, the value is Inf or NaN.
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// Inf is indicated by a zero mantissa. NaN is indicated by any nonzero
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// mantissa bit. Quiet NaN is indicated by the most significant mantissa
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// bit being 1. Signaling NaN is indicated by the most significant
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// mantissa bit being 0 but some other bit(s) being 1. If any of the
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// lower 16 bits of the mantissa are 1, we set the least significant bit
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// of the bfloat16 mantissa, in order to preserve signaling NaN in case
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// the bfloat16's mantissa bits are all 0.
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bool flag1 = !flag0 && (u.int32 & 0xffff);
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u.int32 += flag0 ? 0x7fff + ((u.int32 >> 16) & 1) : 0; // Round to nearest, round to even
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u.int32 |= flag1 ? 0x10000 : 0x0; // Preserve signaling NaN
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return uint16_t(u.int32 >> 16);
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}
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// convert fp16 to bfp16 via fp32 with RTN if higher precision is needed
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template <>
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inline __host__ __device__ constexpr bhalf_t bf16_convert_rtn<bhalf_t, half_t>(half_t x)
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{
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float x_fp32 = static_cast<float>(x);
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return bf16_convert_rtn<bhalf_t>(x_fp32);
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}
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} // namespace ck
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