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Update unsigned long literals and format specifiers to work correctly in Windows (#3483)
Previously, the code used unsigned long for literals and format specifiers to represent 64-bit unsigned values. While this worked on Linux, it caused compatibility issues on Windows. The C++ standard does not guarantee that long is 64 bits. On LP64 systems (e.g., Linux), long maps to 64-bit values, but on LLP64 systems (e.g., Windows), long maps to 32-bit values. This discrepancy led to incorrect behavior when assuming unsigned long was always 64-bit. This commit updates all relevant literals and format specifiers to explicitly use 64-bit unsigned types, ensuring consistent behavior across platforms.
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@@ -334,13 +334,13 @@ bool test_moe_sorting(ck_tile::ArgParser args)
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if(moe_buf_bytes > 0)
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{
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#if MOE_SORTING_FMOE_2D_BUF
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printf("moe_buf:%lu(%d,%d), ",
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printf("moe_buf:%" PRIu64 "(%d,%d), ",
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static_cast<uint64_t>(moe_buf_bytes),
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moe_buf_interm_dim,
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moe_buf_elem_bytes);
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#else
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printf("moe_buf:%lu, ", static_cast<uint64_t>(moe_buf_bytes));
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printf("moe_buf:%" PRIu64 ", ", static_cast<uint64_t>(moe_buf_bytes));
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#endif
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}
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