Update unsigned long literals and format specifiers to work correctly in Windows (#3483)

Previously, the code used unsigned long for literals and format specifiers to represent 64-bit unsigned values. While this worked on Linux, it caused compatibility issues on Windows.
The C++ standard does not guarantee that long is 64 bits. On LP64 systems (e.g., Linux), long maps to 64-bit values, but on LLP64 systems (e.g., Windows), long maps to 32-bit values. This discrepancy led to incorrect behavior when assuming unsigned long was always 64-bit.
This commit updates all relevant literals and format specifiers to explicitly use 64-bit unsigned types, ensuring consistent behavior across platforms.
This commit is contained in:
John Afaganis
2026-01-02 22:16:41 -07:00
committed by GitHub
parent 4670df5ca6
commit ec23be0b9d
6 changed files with 22 additions and 14 deletions

View File

@@ -334,13 +334,13 @@ bool test_moe_sorting(ck_tile::ArgParser args)
if(moe_buf_bytes > 0)
{
#if MOE_SORTING_FMOE_2D_BUF
printf("moe_buf:%lu(%d,%d), ",
printf("moe_buf:%" PRIu64 "(%d,%d), ",
static_cast<uint64_t>(moe_buf_bytes),
moe_buf_interm_dim,
moe_buf_elem_bytes);
#else
printf("moe_buf:%lu, ", static_cast<uint64_t>(moe_buf_bytes));
printf("moe_buf:%" PRIu64 ", ", static_cast<uint64_t>(moe_buf_bytes));
#endif
}