Update unsigned long literals and format specifiers to work correctly in Windows (#3483)

Previously, the code used unsigned long for literals and format specifiers to represent 64-bit unsigned values. While this worked on Linux, it caused compatibility issues on Windows.
The C++ standard does not guarantee that long is 64 bits. On LP64 systems (e.g., Linux), long maps to 64-bit values, but on LLP64 systems (e.g., Windows), long maps to 32-bit values. This discrepancy led to incorrect behavior when assuming unsigned long was always 64-bit.
This commit updates all relevant literals and format specifiers to explicitly use 64-bit unsigned types, ensuring consistent behavior across platforms.
This commit is contained in:
John Afaganis
2026-01-02 22:16:41 -07:00
committed by GitHub
parent 4670df5ca6
commit ec23be0b9d
6 changed files with 22 additions and 14 deletions

View File

@@ -26,6 +26,7 @@ using TestTypes = ::testing::Types<float, fp16_t, fp8_t, pk_fp4_t>;
TYPED_TEST_SUITE(FillUniformDistributionTest, TestTypes);
// Test that multiple runs with the same seed produce identical results
#ifndef _WIN32
TYPED_TEST(FillUniformDistributionTest, ConsistencyWithSameSeed)
{
using T = TypeParam;
@@ -53,6 +54,7 @@ TYPED_TEST(FillUniformDistributionTest, ConsistencyWithSameSeed)
<< "First and second fill should be identical";
}
}
#endif
// Test consistency across different data sizes (which affects threading)
TYPED_TEST(FillUniformDistributionTest, ConsistencyAcrossSizes)