* check in pipeline and policy
for async load in mi350, need to make sure TileAccessPattern is warp_raked or block_raked
solve merge conflicts
* fix cmakelists
* make it build
* fix? buffer async fence
* relax fences; it appears it only is needed between pairs of ping-pongs
* remove fences
* remove fences
* cleanup and reformat
* add steps annotations
* comment all pipeline steps / remove unexplainable syncs
* clang-format
* add comment
* cleanup kernel types for test
* fix comment
* fix hardcoded warp size
* faithfully copy block gemm from compute v4 policy to async policy
* make async test gfx950 only
* fix cmake logic
* set separate compile options for async
* refine comment in policy
* try update hotloop scheduler
* cleanup comments
* test more K block sizes
* unhardcode Ks, sort of
* add large odd test case
* fix build for quant
* add comment to hot loop scheduler and rename enum
* reformat
* reword the pipeline description
* reformat
* address review / add static asserts / typo fix
* update changelog
* add gemm unit tests for int4, int8 datatypes
* minor changes based on reviews
---------
Co-authored-by: msaffari-amd <msaffari@banff-cyxtera-s78-2.ctr.dcgpu>
[CK_TILE] Add new ck tile unit test
* Add new ck tile unit test smoke-gemm-universal
* Add new ck tile unit test smoke-gemm-basic
* Add new ck tile unit test topk_softmax
* Add new ck tile unit test add_rmsnorm2d_rdquant_fwd
* - elevate important build messages to log level STATUS
- comment out the rest (temporarily)
* - marked all low importance build messages as log_level=DEBUG
* CK-Tile GEMM with memory bound pipeline.
* Memory bound gemm pipeline.
* Fix not closed namespace.
* Block gemm mem pipeline draft.
* Do not use ck_tile:: within ck_tile namespace.
* Refactoring & Move Layout info to pipeline problem.
* Get hot loop and TailNum information before lunching kernel.
* Fixes in pipeline.
* Add comment to load_tile_raw and change variable naming style.
* Few small changes & formatting.
* Do not use macro.
* Add gtests.
* Use AccDataType for Output of MFMA instruction.
* Formatting.
* Refactor gemm examples.
* Switch over to current block gemm.
* Use currently available pipeline policy.
* Refactoring and review comment.s
* Fixes after merge.
* Add missing include.
* Add load tile overload which accepts output tensor as parameter.
* This give 8% perf boost at the cost of using more registers.
* Rename example.
* Small changes.
* Fix compilation err and lower K.
* Support different layouts for A/B
* Fix vector size for different layouts.
* Rename Alignment into VectorSize
* Unblock tests.