[CK_TILE] Restructure Tile Engine's benchmarking and
profiling (#4769)
## Motivation
This PR introduces a restructure for the benchmarking and profiling
aspects of CK Tile's Tile Engine, expanding on the groundwork from this
previous https://github.com/ROCm/composable_kernel/pull/3434 and
outlined in this [design
document](https://amdcloud-my.sharepoint.com/:w:/r/personal/astharai_amd_com/Documents/Restructuring%20Tile%20Engine.docx?d=w14ea28a30718416988ed5ebb759bd3b2&csf=1&web=1&e=l3VBuX).
In PR 3434, to reduce repeated code we implemented:
- Base class that centralizes common functionality and provides a
default implementation (Universal GEMM)
- Child classes for GEMM variants override virtual functions to handle
variant-specific behavior
This refactoring in this PR follows the same process and should greatly
reduce the duplicated code present in Tile Engine and make it simpler to
add in new operations, increasing scalability.
## Technical Details
The files have been refactored around new base structs for benchmarks,
profiling and problem descriptions. The new base structs are:
- GemmProblem
- GemmBenchmark
- GemmProfiler
Universal GEMM, Preshuffle GEMM, and Multi-D GEMM all have child classes
that will inherit from these base structs overriding only what differs
per variant.
All common functions across the benchmarking and profiling files have
been moved into newly added common utility files under the commons/
directory. The new utility files are:
- utils.hpp: common functions for the benchmarking and profiling process
- benchmark_utils.py: common utility functions for the benchmark
generation
## Test Plan
I tested using the existing tests for Tile Engine.
## Test Result
All tests passed.
## Submission Checklist
- [x] Look over the contributing guidelines at
https://github.com/ROCm/ROCm/blob/develop/CONTRIBUTING.md#pull-requests.
* Partial Progress : CK Tile Engine GEMM
* Partial Progress : CK Tile Engine GEMM
* Partial Progress : Working GEMM Code
* Partial Progress : Working GEMM Code
* Changinf jenkins to remove preshuffle
* Partial Progress : CK TILE ENGINE GEMM Debugging
* Partial Progress : Removing changes that are not GEMM
* Partial Progress : Validation of full block size in GEMM
* Changes in Jenkins to run only fp16 and bf16
* Addressing Review Comments
* Partial Progress : Addressing CI issues
* Partial Progress - Runing GEMM for fp16,bf16 and rcr
* Clang
* Adding fp8 and bf8
* Adding fp8 and bf8
* Adding additional architrcture
* Limited datatypes and layouts
* Adding k_block_per_cu in test config
* Changes to faling CI errors
* Changes to faling CI errors
* Validation for GEMM
* Adding Layout support
* Adding Validations
* Adding layout in jenkins
* Update on Jenkins
* Distribution validation for GEMM
* Resolving merge conflicts
* Solving merge conflicts
* Making edits to identify individual compilation issues.
* Minor fix for blob txt files not being created.
* Fixing compilation issues.
* Fixing ordering bug.
* Adding python profiling functionality.
* Setting individual build as default.
* Setting gpu target filtering for tile engine to gfx90a, gfx942 and gfx950.
* update the default running parameters and settings
* Fixing bug with benchmarking, shifting file generation to build instead of config.
* Updating fixes.
* Fixing json output and parsing.
* Disable ccache for tile engine gemm ops because we dont need it.
* Removing duplicate type definition.
* Improving json printing.
* Add the flexibility of different layout and more warp tile support
* Fix extra flag in name of individual kernels.
* Fixing bug with booleans.
* Solve the first patch of the post merge conflict
* Compilation fixes, and cosmetic improvements.
* Yet again compilation fixes after latest changes from develop.
* Fixing python benchmarking script.
---------
Co-authored-by: Vidyasagar Ananthan <vidyasagar.ananthan@amd.com>
Co-authored-by: Vidyasagar Ananthan <vanantha@amd.com>
* update gpu_timer for rotating buffer as hipblasLt's implementation
* timing fix
* Updating gpu timer for old ck as well
* Revert "Updating gpu timer for old ck as well"
This reverts commit 958cd1bc99.
* code clean up with runtime argument; function rename
* code cleanup
* general timer fixes
* bug fix
* clang formatted
* addressing reveiew comments
* clang formatted
* Addressing review comments
* CI fix
---------
Co-authored-by: Po Yen Chen <PoYen.Chen@amd.com>
* updates to support int8 in 03_gemm example
* added comments, using aliases, helper functions
* test(gemm_universal): add test cases for int8 gemm pipeline
* fix(test_gemm): fix for failing test unit test for int8
* test(ck_tile): add int8 unit test for gemm universal
* refactor(gemm_universal): GPU reference verification for GEMM code improved
* style(gemm_universal): removed extra comments and did clang format
* merging recent changes to universal gemm to tile_engine
* ck tile engine integration work
* feat(tile_engine): add int8 support to tile engine ops/gemm
* feat(tile_engine): added 32 32 16 mfma instances to tile engine for int8
* style: Format code with clang-format-12
* refactor(tile_engine): address review comments
* style: removed unhelpful comments & unused variables.
* build: tile engine uses default config
* feat: add int8 support for CK_TILE GEMM
* style: added trailing commas to codegen_utils.py
* refactor: tile engine
* refactor: formatting and code review
* refactor: code formatting for python files
* fix: suppress build warning
* add support for gfx950
* refactor:KWarpTile size in gemms util
* Fix the branch and wrap up the k warp tile
* Add bf8 integration
* refactor: clang format and rebase
---------
Co-authored-by: zjli2013 <leezhengjiang@gmail.com>
Co-authored-by: AviralGoelAMD <aviral.goel@amd.com>
Co-authored-by: Khushbu Agarwal <khuagarw@amd.com>
* [CK_TILE] Refine fp8 in flatmm
1. Replace USING_MFMA_16x16x32 & USING_MFMA_16x16x32 with constexpr
2. Add an additional const check to avoid build error in HotLoopScheduler
3. Refine shuffleb to support both tile 32x32 and 16x16
4. Support command option -init
5. Move Gemm warp defintion to a separate struct
* fix clang format
* fix clang format
* keep default bhavior unchanged (warp tile = 16x16)
* fix tile engine build error
* fix a typo in codegen_utils.py
* address review comments
* address review comments
---------
Co-authored-by: Thomas Ning <Thomas.Ning@amd.com>