[CK][CK_TILE] Fix library caching bug in gemm dispatcher
(#6445)
## Motivation
setup_gemm_dispatcher() was rebuilding libraries on every call instead
of reusing cached libraries.
**Root Cause**:
1. Library names only included dtype+layout, causing different
tile/wave/warp configs to overwrite each other
2. No cache checking - always loaded default library, detected mismatch,
then rebuilt
## Technical Details
**Solution**:
1. Complete library naming with all distinguishing parameters:
libdispatcher_gemm_{dtype}_{layout}_{tile}_{wave}_{warp}_{pipeline}_{epilogue}_{scheduler}.so
2. Cache checking before rebuild:
- Check if library for exact config already exists
- Reuse if found (500x faster: 0.02s vs 10s)
- Only rebuild when no cached library exists
3. Better error handling for kernel generation failures
Files Changed:
- dispatcher/python/ctypes_utils.py
- dispatcher/tests/test_library_caching.py (new unit test)
## Test Plan
Use `dispatcher/tests/test_library_caching.py ` to ensure that libraries
are cached and only rebuilt if they are not present in build directory
1. **test_01_unique_library_naming** - Library names include all
parameters (dtype, layout, tile, wave, warp, pipeline, epilogue,
scheduler)
2. **test_02_library_build_and_cache** - Libraries are built once and
then cached for reuse
3. **test_03_different_configs_different_libraries** - Different configs
create different library files
4. **test_04_cache_message_verification** - Cache hit messages are
logged correctly
5. **test_05_code_fix_verification** - Code changes are present in
ctypes_utils.py
## Test Result
All the test above passed.
## Submission Checklist
- [ x] Look over the contributing guidelines at
https://github.com/ROCm/ROCm/blob/develop/CONTRIBUTING.md#pull-requests.
[CK] [CK_Tile] Add GroupConv to Kernel Dispatcher
## Motivation
This PR adds CK Tile group convolution (forward, backward-data,
backward-weight) support to the kernel dispatcher, matching and unifying
with the existing dispatcher GEMM infrastructure in architecture and
usability. The dispatcher provides a unified kernel dispatch system with
both C++ and Python frontends, and until now only supported GEMM
operations. This PR enables framework integrators to use the same
declarative kernel workflow for convolutions as they do for GEMM:
declare kernels, build a registry JIT, select kernels within the
registry at runtime, and dispatch to GPU. Future PRs will include
runtime kernel selection heuristics for autotuning of kernel parameters
based on (problem, hardware arch).
## Technical Details
Grouped convolution support has been added to the CK Tile Dispatcher
with generated_conv_backend.hpp enabling dispatcher.run(in, wei, out,
problem) for all 6 conv variants (fwd/bwdd/bwdw x 2D/3D), runtime
heuristic kernel selection, and GroupedConvKernelKey with full
ConvConfigBase fields. Python side adds parallel JIT via
registry.build(max_workers) and heuristic registry.select(). Includes 7
C++ and 6 Python examples covering all directions with CPU reference
validation, and shared infrastructure improvements (BaseRegistry CRTP,
structured exceptions). As a sanity check, JIT compile times for a
single kernel remains the same and for multiple kernels there is better
parallelism:
Kernels | 1 worker | 8 workers
1 | 7.7 s | 7.7 s
2 | 15.9 s | 8.2 s
4 | 33.4 s | 9.7 s
6 | 52.3 s | 10.2 s
## Test Plan
145 ephemeral unit tests have been added to test basic functionality.
All 30 examples/integration tests run end-to-end on gfx950 (MI350): 7
C++ conv, 7 C++ GEMM, 6 Python conv, 10 Python GEMM. CPU reference
validation for forward, backward-data, and backward-weight (2D) in both
C++ and Python examples pass.
## Test Result
30 examples pass. Peak performance: 132 TFLOPS (Batch-32 forward 56x56),
53 TFLOPS (pointwise 1x1). CPU reference accuracy: max_abs_diff < 0.002
for all directions (fp16 vs fp32 reference).
## Submission Checklist
- [x] Look over the contributing guidelines at
https://github.com/ROCm/ROCm/blob/develop/CONTRIBUTING.md#pull-requests.
* WIP POC of dispatcher
* Dispatcher python workflow setup.
* Dispatcher cleanup and updates.
Further dispatcher cleanup and updates.
Build fixes
Improvements and python to CK example
Improvements to readme
* Fixes to python paths
* Cleaning up code
* Improving dispatcher support for different arch
Fixing typos
* Fix formatting errors
* Cleaning up examples
* Improving codegeneration
* Improving and fixing C++ examples
* Adding conv functionality (fwd,bwd,bwdw) and examples.
* Fixes based on feedback.
* Further fixes based on feedback.
* Adding stress test for autogeneration and autocorrection, and fixing preshuffle bug.
* Another round of improvements based on feedback.
* Trimming out unnecessary code.
* Fixing the multi-D implementation.
* Using gpu verification for gemms and fixing convolutions tflops calculation.
* Fix counter usage issue and arch filtering per ops.
* Adding changelog and other fixes.
* Improve examples and resolve critical bugs.
* Reduce build time for python examples.
* Fixing minor bug.
* Fix compilation error.
* Improve installation instructions for dispatcher.
* Add docker based installation instructions for dispatcher.
* Fixing arch-based filtering to match tile engine.
* Remove dead code and fix arch filtering.
* Minor bugfix.
* Updates after rebase.
* Trimming code.
* Fix copyright headers.
* Consolidate examples, cut down code.
* Minor fixes.
* Improving python examples.
* Update readmes.
* Remove conv functionality.
* Cleanup following conv removable.