# ck_tile/core # `ck_tile/core` contains every basic functions and structures to create a GPU kernel using `ck_tile`. User should only include `ck_tile/core.hpp` this single header to use all the functionality. Everything is under `ck_tile` namespace. The coding style under this folder should be similar to `std` (`snake_case` for structure/function, Camel for template types...) ``` algorithm/ coordinate transform and some other reusable algorithm arch/ contains some basic device building block like mma, buffer addressing, etc... container/ contains basic container data structure, array/sequence/tuple/... numeric/ data type, and data type related math tensor/ tensor descriptors and tile level API utility/ other utility function for both host/device ```